Guys ,
This is an output of my script errored out for "Syntax error near unexpected token `(' " Can someone tell me whats wrong with my script.
Below is my original script pasted.
#!/bin/bash
Script Creation Date 01/21/2010
Author baraghun
... (7 Replies)
Hi,
I am running the following script through cygwin and getting below mentioned error.
*******************************************
#!/bin/sh
# constants
WORK_DIR="deploy"
INFOFILE="deploy.info"
INTROFILE="Intro.sh"
CMGMT_PKG="com.kintana.cmgmt.deploy"
DEPLOY_PREFIX="mitg"
... (2 Replies)
hi! just want to seek help on this error: syntax error near unexpected token 'do
this is my script
# !/bin/sh
#
for y in 27 25
do
exemmlmx -c "ZEEI;" -n XRT$y >> blah
done
what can be wrong? thanks! (6 Replies)
I'm going mad not being able to get this to work. im assuming its only a simple mistake but its driving me bonkers trying to find it.
Please if you can help me it would save me pulling my hair out!!
Thanks
#!/bin/bash -xv
#
#Config
name="TEST Server"
+ name='TEST Server'... (6 Replies)
first of all I thought the argument DONE is necessary for all scripts that have or begin with do statements which I have on my script, However, I still don't completely understand why I am receiving an error I tried adding another done argument statement but didn't do any good.
I appreciate... (3 Replies)
I tried to execute the code but I got this error
./Array.c: line 9: syntax error near unexpected token '('
./Array.c: line 9: ' nvals = get_data(a,MAXARRAY);'
and
#include<stdio.h>
#define MAXARRAY 1000
main()
{
int a,
nvals;
nvals =... (7 Replies)
Hi all,
I have a simple script that doesn't work somehow. I can't seem to be spotting the cause of the malfunction.
count=$((1))
for item in `cat test1.txt`
printf %s `sed -n $((count))p test2.txt` > test3.txt
count=$((count+1))
do
something
done
I get ;
./why.sh: line 3:... (14 Replies)
Hello every one!!
I don't know where I am going wrong but I am finding it difficult to clear this error of syntax error near unexpected token `else'
I am writing a simple shell script to find a file in a directory and if found execute that else return an error to the log file
... (14 Replies)
I have 2 files like a.txt and b.txt and the content is as below
cat a.txt
810750125 117780 /BSCSQAT4A/bscsqat4a/lib/jar/wclt_common.jar
1803152428 13300 /BSCSQAT4A/bscsqat4a/lib/jar/WFMSSupportTool.jar
2663502779 67049 /BSCSQAT4A/bscsqat4a/lib/jar/wma.jar
687942896 665272... (1 Reply)
Below query is not working for me. Please help me on this
DATA EXCLUDE STATEMENT: TABLE:\"LIKE \'%\_HISTORY\'\", TABLE:\"LIKE \'%\_HIST\'\", TABLE:\"in \(select tname from tab where REGEXP_LIKE(TNAME,\'\_H$\'\))\", TABLE:\"LIKE \'%\_LOG\'\", TABLE:\"LIKE \'DW\_%\'\", TABLE:\"LIKE... (1 Reply)
Discussion started by: princy
1 Replies
LEARN ABOUT CENTOS
glcreateshaderprogramv
GLCREATESHADERPROGRA(3G) OpenGL Manual GLCREATESHADERPROGRA(3G)NAME
glCreateShaderProgramv - create a stand-alone program from an array of null-terminated source code strings
C SPECIFICATION
GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const char **strings);
PARAMETERS
type
Specifies the type of shader to create.
count
Specifies the number of source code strings in the array strings.
strings
Specifies the address of an array of pointers to source code strings from which to create the program object.
DESCRIPTION
glCreateShaderProgram creates a program object containing compiled and linked shaders for a single stage specified by type. strings refers
to an array of count strings from which to create the shader executables.
glCreateShaderProgram is equivalent (assuming no errors are generated) to:
const GLuint shader = glCreateShader(type);
if (shader) {
glShaderSource(shader, count, strings, NULL);
glCompileShader(shader);
const GLuint program = glCreateProgram();
if (program) {
GLint compiled = GL_FALSE;
glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
glProgramParameteri(program, GL_PROGRAM_SEPARABLE, GL_TRUE);
if (compiled) {
glAttachShader(program, shader);
glLinkProgram(program);
glDetachShader(program, shader);
}
/* append-shader-info-log-to-program-info-log */
}
glDeleteShader(shader);
return program;
} else {
return 0;
}
The program object created by glCreateShaderProgram has its GL_PROGRAM_SEPARABLE status set to GL_TRUE.
ERRORS
GL_INVALID_ENUM is generated if if type is not an accepted shader type.
GL_INVALID_VALUE is generated if count is negative.
Other errors are generated if the supplied shader code fails to compile and link, as described for the commands in the pseudocode sequence
above, but all such errors are generated without any side effects of executing those commands.
SEE ALSO
glCreateShader(), glCreateProgram(), glCompileShader(), glLinkProgram()
COPYRIGHT
Copyright (C) 2010-2012 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open
Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLCREATESHADERPROGRA(3G)