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Full Discussion: Emacs GUI window, help.
Special Forums UNIX and Linux Applications Emacs GUI window, help. Post 302239567 by era on Wednesday 24th of September 2008 03:29:10 AM
Old 09-24-2008
Your .Xresources or similar is specifying a font for Emacs which doesn't exist on your system. You can switch to another font with the menu you get when you click the left mouse button while holding down the shift key; or try to run it with something like emacs -fn 6x10 for starters (that's fairly small but still legible IMHO). Once you can see what you are doing, you might want to find the place where you customize fonts ("faces" in Emacs parlance) to change it for good to something legible; or edit your .Xresources to specify a suitable font.

You can try xfontsel to see samples of available fonts but it's a bit of a dinosaur-era in terms of user interface. Each of the labels at the top is actually a menu where you can narrow down your choices. Pick a slant of r (that's roman / straight) and a wght of medium or light to exclude italic and bold fonts, and a suitable rgstry (ascii if you're comfortable with stone-age text without any international accents, iso8859 for some Western accents, iso10646 for full Unicode) and perhaps google a bit or read the manual page.

Last edited by era; 09-24-2008 at 04:34 AM.. Reason: Brief xfontsel tutorial
 

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glutVisibilityFunc(3GLUT)					       GLUT						 glutVisibilityFunc(3GLUT)

NAME
glutVisibilityFunc - sets the visibility callback for the current window. SYNTAX
void glutVisibilityFunc(void (*func)(int state)); ARGUMENTS
func The new visibility callback function. DESCRIPTION
glutVisibilityFunc sets the visibility callback for the current window. The visibility callback for a window is called when the visibility of a window changes. The state callback parameter is either GLUT_NOT_VISIBLE or GLUT_VISIBLE depending on the current visibility of the window. GLUT_VISIBLE does not distinguish a window being totally versus partially visible. GLUT_NOT_VISIBLE means no part of the window is visible, i.e., until the window's visibility changes, all further rendering to the window is discarded. GLUT considers a window visible if any pixel of the window is visible or any pixel of any descendant window is visible on the screen. Passing NULL to glutVisibilityFunc disables the generation of the visibility callback. If the visibility callback for a window is disabled and later re-enabled, the visibility status of the window is undefined; any change in window visibility will be reported, that is if you disable a visibility callback and re-enable the callback, you are guaranteed the next visibility change will be reported. SEE ALSO
glutCreateWindow, glutPopWindow AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutVisibilityFunc(3GLUT)
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