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Full Discussion: semaphore access speed
Top Forums Programming semaphore access speed Post 302238329 by jim mcnamara on Friday 19th of September 2008 03:23:43 PM
Old 09-19-2008
Accessing a semaphore - assuming there is no deadlock - it is a direct memory access operation, adding a whole page or multiples to process memory has overhead. It can involve an expensive call: brk(), if no memory is already there.

It depends on what
Code:
size mycode

says in total, rounded up to a minimum of the PAGE_SIZE (mutiple) boundary (stack frame boundary usually), which can leave extra multiple pages of memory. Look at what is show to be allocated to heap. As a start. You can call sbrk(0) to find the end of process memory.

shmget allocates from heap in most implementations: /proc/sys/kernel/sh* proc directories have shared memory information. kernel settings control shared memory operations.

try this:
Code:
gcc -p -g -o otherus otheus.c
otheus.c
grpof otheus

That will display cum time spent + # calls for each of the function calls. You can see if/where there is a problem. If there is one with semaphores then semget will be your most likely problem - allocating pages of memory.
 

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SDL_SemWaitTimeout(3)						 SDL API Reference					     SDL_SemWaitTimeout(3)

NAME
SDL_SemWaitTimeout - Lock a semaphore, but only wait up to a specified maximum time. SYNOPSIS
#include "SDL.h" #include "SDL_thread.h" int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout); DESCRIPTION
SDL_SemWaitTimeout() is a varient of SDL_SemWait with a maximum timeout value. If the value of the semaphore pointed to by sem is positive (greater than zero) it will atomically decrement the semaphore value and return 0, otherwise it will wait up to timeout milliseconds trying to lock the semaphore. This function is to be avoided if possible since on some platforms it is implemented by polling the semaphore every millisecond in a busy loop. After SDL_SemWaitTimeout() is successful, the semaphore can be released and its count atomically incremented by a successful call to SDL_SemPost. RETURN VALUE
Returns 0 if the semaphore was successfully locked or either SDL_MUTEX_TIMEOUT or -1 if the timeout period was exceeded or there was an error, respectivly. If the semaphore was not successfully locked, the semaphore will be unchanged. EXAMPLES
res = SDL_SemWaitTimeout(my_sem, WAIT_TIMEOUT_MILLISEC); if (res == SDL_MUTEX_TIMEOUT) { return TRY_AGAIN; } if (res == -1) { return WAIT_ERROR; } ... SDL_SemPost(my_sem); SEE ALSO
SDL_CreateSemaphore, SDL_DestroySemaphore, SDL_SemWait, SDL_SemTryWait, SDL_SemPost, SDL_SemValue SDL
Tue 11 Sep 2001, 23:00 SDL_SemWaitTimeout(3)
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