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Top Forums UNIX for Dummies Questions & Answers Carreer:Networking Programming in Unix (C programming Language) Post 302232999 by ovais245 on Friday 5th of September 2008 07:05:26 PM
Old 09-05-2008
Write or study a small program that mimics the most common login procedures in UNIX.
You have two options here. Either, you write it yourself according to the specification
below, or you copy the file
/cab/cestud/work/edu/course/EDA263_Computer_Security/
lib/login_linux/login_linux.c into your home directory. If you choose to write
it yourself the following should be implemented.
- The program begins with displaying ”login:” and takes the username as input.
7
- Then the program writes ”Password:” and waits for the password to be entered,
which should not be visible on the terminal (use the function getpass(3) that
among other things will see to that the text is not ”echoed” on the terminal).
- The program queries the system’s user database to see if the username exists. If
this is the case it encrypts the entered password (with a known algorithm) and
ensures it corresponds to the stored encrypted password belonging to the actual
user. Suitable library routines are getpwnam(3), crypt(3) and strncmp(3).
- If the username does not exist, or if the password is wrong, the program displays
”Login incorrect” and restarts from the beginning, otherwise it writes something
like ”Welcome to this System!” and terminates.
Test that your program works by compiling and running it.
This User Gave Thanks to ovais245 For This Post:
 

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xpaclient(3)							SAORD Documentation						      xpaclient(3)

NAME
XPAClient - The XPA Client-side Programming Interface SYNOPSIS
A description of the XPA client-side programming interface. DESCRIPTION
Introduction to XPA Client Programming Sending/receiving data to/from an XPA access point is easy: you generally only need to call the XPAGet() or XPASet() subroutines. #include <xpa.h> int XPAGet(XPA xpa, char *template, char *paramlist, char *mode, char **bufs, int *lens, char **names, char **messages, int n); int XPASet(XPA xpa, char *template, char *paramlist, char *mode, char *buf, int len, char **names, char **messages, int n); int XPAInfo(XPA xpa, char *template, char *paramlist, char *mode, char **names, char **messages, int n); int XPAAccess(XPA xpa, char *template, char *paramlist, char *mode, char **names, char **messages, int n); int XPAGetFd(XPA xpa, char *template, char *paramlist, char *mode, int *fds, char **names, char **messages, int n); int XPASetFd(XPA xpa, char *template, char *paramlist, char *mode, int fd, char **names, char **messages, int n); XPA XPAOpen(char *mode); void XPAClose(XPA xpa); int XPANSLookup(XPA xpa, char *template, char *type, char ***classes, char ***names, char ***methods, char ***infos); Introduction To use the XPA application programming interface, a software developer generally will include the xpa.h definitions file: #include <xpa.h> in the software module that defines or accesses an XPA access point and then will link against the libxpa.a library: gcc -o foo foo.c libxpa.a XPA has been compiled using both C and C++ compilers. Client communication with XPA public access points generally is accomplished using XPAGet() or XPASet() within a program (or xpaget and xpaset at the command line). Both routines require specification of the name of the access point. If a template is used to specify the access point name (e.g., "ds9*"), then communication will take place with all servers matching that template. SEE ALSO
See xpa(7) for a list of XPA help pages version 2.1.14 June 7, 2012 xpaclient(3)
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