Im new to C, and Im having a hard time getting a random number.
In bash, I would do something similar to the following to get a random number;
#!/bin/bash
seed1=$RANDOM
seed2=$RANDOM
seed3=$RANDOM
SEED=`expr $seed1 * $seed2 / $seed3`
echo ${SEED%.*}
Now, in online examples... (4 Replies)
Hello Everyone.
I am trying to display contains of a file from a specific line to a specific line(let say, from line number 3 to line number 5). For this I got the shell script as shown below:
if ; then
if ; then
tail +$1 $3 | head -n $2
else
... (5 Replies)
Hello All, I am stuck up in a program where the rand functions ends up giving all the same integers. Tried sleep, but the numbers turned out to be same... Can anyone help me out how to fix this issue ? I have called the srand once in the program, but I feel like when I call fork the child process... (5 Replies)
Can anybody tell me why the second part of this script (Sieve of Eratosthenes) isn't working properly. This isnt coursework or homework just private studies ( Yes Project Euler began it ) I know there are easier ways of doing this too but I want to do it this way.:p
Iam using Cygwin on Vista... (3 Replies)
Hi,
I have a series of data files for which I wish to plot using "splot". Say, the files names are like:
950_data,951_data,952_data,......1000_data.
For one file , say to plot 950_data, i write following lines into a single file and load it in the gnuplot as :
gnuplot> load 'plot'
... (6 Replies)
Hi there I am trying to generate a random number between 40 and 70 using the shell here is my code so far and it keeps going above 70. all help much appreciated!
comp=$(( RANDOM%70+40 ))
echo $comp (4 Replies)
Having a hard time with this. Very new to scripting and linux. Spent all sunday trying to do this. Appreciate some help and maybe help breaking down what the syntax does.
Create a Bash program. It should have the following properties
• Creates a secret number between 1 and 100
i. The... (3 Replies)
Hi Guys and gals...
As you know I am getting to grips with POSIX and hit this stumbling block.
Generating two random numbers 0 to 255 POSIXly. Speed in not important hence the 'sleep 1' command.
I have done a demo that works, but it sure is ugly! Is there a better way?
#!/bin/sh
# Random... (12 Replies)
Discussion started by: wisecracker
12 Replies
LEARN ABOUT DEBIAN
locale::script
Locale::Script(3perl) Perl Programmers Reference Guide Locale::Script(3perl)NAME
Locale::Script - standard codes for script identification
SYNOPSIS
use Locale::Script;
$script = code2script('phnx'); # 'Phoenician'
$code = script2code('Phoenician'); # 'Phnx'
$code = script2code('Phoenician',
LOCALE_CODE_NUMERIC); # 115
@codes = all_script_codes();
@scripts = all_script_names();
DESCRIPTION
The "Locale::Script" module provides access to standards codes used for identifying scripts, such as those defined in ISO 15924.
Most of the routines take an optional additional argument which specifies the code set to use. If not specified, the default ISO 15924
four-letter codes will be used.
SUPPORTED CODE SETS
There are several different code sets you can use for identifying scripts. The ones currently supported are:
alpha
This is a set of four-letter (capitalized) codes from ISO 15924 such as 'Phnx' for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_ALPHA".
The Zxxx, Zyyy, and Zzzz codes are not used.
This is the default code set.
numeric
This is a set of three-digit numeric codes from ISO 15924 such as 115 for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_NUMERIC".
ROUTINES
code2script ( CODE [,CODESET] )
script2code ( NAME [,CODESET] )
script_code2code ( CODE ,CODESET ,CODESET2 )
all_script_codes ( [CODESET] )
all_script_names ( [CODESET] )
Locale::Script::rename_script ( CODE ,NEW_NAME [,CODESET] )
Locale::Script::add_script ( CODE ,NAME [,CODESET] )
Locale::Script::delete_script ( CODE [,CODESET] )
Locale::Script::add_script_alias ( NAME ,NEW_NAME )
Locale::Script::delete_script_alias ( NAME )
Locale::Script::rename_script_code ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::add_script_code_alias ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::delete_script_code_alias ( CODE [,CODESET] )
These routines are all documented in the Locale::Codes man page.
SEE ALSO
Locale::Codes
Locale::Constants
http://www.unicode.org/iso15924/
Home page for ISO 15924.
AUTHOR
See Locale::Codes for full author history.
Currently maintained by Sullivan Beck (sbeck@cpan.org).
COPYRIGHT
Copyright (c) 1997-2001 Canon Research Centre Europe (CRE).
Copyright (c) 2001-2010 Neil Bowers
Copyright (c) 2010-2011 Sullivan Beck
This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
perl v5.14.2 2011-09-26 Locale::Script(3perl)