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Full Discussion: nested loop problem
Top Forums Shell Programming and Scripting nested loop problem Post 302211659 by Annihilannic on Friday 4th of July 2008 03:14:10 AM
Old 07-04-2008
Code:
basic="a b c"
advance="d e f"

A="basic advance"

for g in $A
do
    eval echo \$$g
done

 

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GLVERTEXATTRIBDIVISO(3G)					  [FIXME: manual]					  GLVERTEXATTRIBDIVISO(3G)

NAME
glVertexAttribDivisor - modify the rate at which generic vertex attributes advance during instanced rendering C SPECIFICATION
void glVertexAttribDivisor(GLuint index, GLuint divisor); PARAMETERS
index Specify the index of the generic vertex attribute. divisor Specify the number of instances that will pass between updates of the generic attribute at slot index. DESCRIPTION
glVertexAttribDivisor modifies the rate at which generic vertex attributes advance when rendering multiple instances of primitives in a single draw call. If divisor is zero, the attribute at slot index advances once per vertex. If divisor is non-zero, the attribute advances once per divisor instances of the set(s) of vertices being rendered. An attribute is referred to as instanced if its GL_VERTEX_ATTRIB_ARRAY_DIVISOR value is non-zero. index must be less than the value of GL_MAX_VERTEX_ATTRIBUTES. NOTES
glVertexAttribDivisor is available only if the GL version is 3.3 or higher. ERRORS
GL_INVALID_VALUE is generated if index is greater than or equal to the value of GL_MAX_VERTEX_ATTRIBUTES. SEE ALSO
glVertexAttribPointer(), glEnableVertexAttribArray(), glDisableVertexAttribArray() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. [FIXME: source] 05/30/2012 GLVERTEXATTRIBDIVISO(3G)
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