Hi All
I'm not sure if anyone else notices this or not - however when I view the unix.com forums in Windows, the flash logo at the top of the page absolutely kills my performance - CPU usage rockets to 100%! If you open the task manager and monitor performance, and slowly scroll down so that the... (1 Reply)
hiho,
where are the frisky CDE admins.... ;-)
how can i change the welcome logo?
i found the /usr/dt/config/C/Xresources
and the entry:
Dtlogin*logo*bitmapFile:
but when i enter my own *.bm or *.xpm file the screen use a black logo.... i think i am using the wrong resolution for my picture...... (3 Replies)
Hello,
I am having a movie (MyMove.avi) and own the logo (Logo.jpg). I want to place this logo on my movie, that when viewing a movie showing the logo in bottom-left corner.
I am using FFMPEG and MPlayer.
Are possible make it? If yes, then how can do it?
PS. My OS – Unix.
-----... (0 Replies)
If you have a graphic display you see some sort of logo in OpenBoot immediately after a reset or when you run the banner command. With most systems, you see a spiffy multicolor logo generated by a routine on the video card. But if you have a low-rent video card you just see a plain monochrome Sun... (2 Replies)
Hello,
this is my contribution to open community (LINK):
tovic.eu/design/logo/gnu-linux/
If you find it interesting, use it ...
Best regards (0 Replies)
It came in a template full of techy-related stickers for laptop (like Docker, K8s, BigData, RHEL, AWS, etc) but I have no clue what it represents. Any idea?
https://i.imgur.com/7ILp105.png
Thanks. (7 Replies)
Discussion started by: verdepollo
7 Replies
LEARN ABOUT DEBIAN
imager::expr::assem
Imager::Expr::Assem(3pm) User Contributed Perl Documentation Imager::Expr::Assem(3pm)NAME
Imager::Expr::Assem - an assembler for producing code for the Imager
register machine
SYNOPSIS
use Imager::Expr::Assem;
my $expr = Imager::Expr->new(assem=>'...', ...)
DESCRIPTION
This module is a simple Imager::Expr compiler that compiles a low-level language that has a nearly 1-to-1 relationship to the internal
representation used for compiled register machine code.
Syntax
Each line can contain multiple statements separated by semi-colons.
Anything after '#' in a line is ignored.
Types of statements:
variable definition
"var" name:type
defines variable name to have type, which can be any of "n" or "num" for a numeric type or "pixel", "p" or "c" for a pixel or color
type.
Variable names cannot include white-space.
operators
Operators can be split into 3 basic types, those that have a result value, those that don't and the null operator, eg. jump has no
value.
The format for operators that return a value is typically:
result = operator operand ...
and for those that don't return a value:
operator operand
where operator is any valid register machine operator, result is any variable defined with "var", and operands are variables, constants
or literals, or for jump operators, labels.
The set operator can be simplified to:
result = operator
All operators maybe preceded by a label, which is any non-white-space text immediately followed by a colon (':').
BUGS
Note that the current optimizer may produce incorrect optimization for your code, fortunately the optimizer will disable itself if you
include any jump operator in your code. A single jump to anywhere after your final "ret" operator can be used to disable the optimizer
without slowing down your code.
There's currently no high-level code generation that can generate code with loops or real conditions.
SEE ALSO Imager(3), transform.perl, regmach.c
AUTHOR
Tony Cook <tony@develop-help.com>
perl v5.14.2 2011-06-06 Imager::Expr::Assem(3pm)