04-09-2008
9 More Discussions You Might Find Interesting
1. Programming
Hi...How can I generate random numbers between a given range ...preferably between 1 and 100...in UNIX C programming...?
I tried out functions like rand(),drand48() etc but didnt get satisfactory results...
Thanks a lot in advance.......... (1 Reply)
Discussion started by: tej.buch
1 Replies
2. Shell Programming and Scripting
Hi,
I need to create a table with random sentences. I need lines that are upto 1000 characters in lenght. I need a random sentence generator that will create sentences and output it to a text file. The sentences should be of lenght varying from 1 to 1000.
Does anyone know how this can be... (7 Replies)
Discussion started by: kaushys
7 Replies
3. Programming
I need to generate and reuse a 5 digit random number every time my program is executed. But the following generates random numbers every time the function is called.
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include <time.h>
... (12 Replies)
Discussion started by: limmer
12 Replies
4. Shell Programming and Scripting
Hi,
I need a script that will generate a set of random strings in sequence, with the ability to predetermine the length, quantity, and alphabet of individual string, and to use the outputs of earlier strings in the sequence to define the parameters of later strings. For examples, I might want... (5 Replies)
Discussion started by: vajrajames
5 Replies
5. Programming
How can I choose randomly the row numbers of my file in awk? (4 Replies)
Discussion started by: Homa
4 Replies
6. Shell Programming and Scripting
Hello,
I want to generate numbers. between "0 to 100000" Thank you very much for your help.
Output:
0
25
50
75
100
125
.
.
100000 (4 Replies)
Discussion started by: tara123
4 Replies
7. UNIX for Dummies Questions & Answers
There was an upload recently on generating a pseudo-random file when /dev/random does NOT exist.
This does not need /dev/random, /dev/urandom or $RANDOM either...
(I assume $RANDOM relies on the /dev/random device in some way.)
This code uses hexdump just because I like hexdump for ease of... (2 Replies)
Discussion started by: wisecracker
2 Replies
8. Shell Programming and Scripting
Dear UNIX Friends,
I was wondering if there is a random RGB color generator or any function in any unix platforms.
Please share your ideas.
Thanks (2 Replies)
Discussion started by: jacobs.smith
2 Replies
9. Shell Programming and Scripting
I am using the below to random generate a password but I need to have 2 numeric characters and 6 alphabetic chars
head /dev/urandom | tr -dc A-Za-z0-9 | head -c 8 ; echo ''
6USUvqRB
------ Post updated at 04:43 PM ------
Any Help folks - Can the output be passed onto a sed command to... (9 Replies)
Discussion started by: infernalhell
9 Replies
LEARN ABOUT DEBIAN
locale::script
Locale::Script(3perl) Perl Programmers Reference Guide Locale::Script(3perl)
NAME
Locale::Script - standard codes for script identification
SYNOPSIS
use Locale::Script;
$script = code2script('phnx'); # 'Phoenician'
$code = script2code('Phoenician'); # 'Phnx'
$code = script2code('Phoenician',
LOCALE_CODE_NUMERIC); # 115
@codes = all_script_codes();
@scripts = all_script_names();
DESCRIPTION
The "Locale::Script" module provides access to standards codes used for identifying scripts, such as those defined in ISO 15924.
Most of the routines take an optional additional argument which specifies the code set to use. If not specified, the default ISO 15924
four-letter codes will be used.
SUPPORTED CODE SETS
There are several different code sets you can use for identifying scripts. The ones currently supported are:
alpha
This is a set of four-letter (capitalized) codes from ISO 15924 such as 'Phnx' for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_ALPHA".
The Zxxx, Zyyy, and Zzzz codes are not used.
This is the default code set.
numeric
This is a set of three-digit numeric codes from ISO 15924 such as 115 for Phoenician.
This code set is identified with the symbol "LOCALE_SCRIPT_NUMERIC".
ROUTINES
code2script ( CODE [,CODESET] )
script2code ( NAME [,CODESET] )
script_code2code ( CODE ,CODESET ,CODESET2 )
all_script_codes ( [CODESET] )
all_script_names ( [CODESET] )
Locale::Script::rename_script ( CODE ,NEW_NAME [,CODESET] )
Locale::Script::add_script ( CODE ,NAME [,CODESET] )
Locale::Script::delete_script ( CODE [,CODESET] )
Locale::Script::add_script_alias ( NAME ,NEW_NAME )
Locale::Script::delete_script_alias ( NAME )
Locale::Script::rename_script_code ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::add_script_code_alias ( CODE ,NEW_CODE [,CODESET] )
Locale::Script::delete_script_code_alias ( CODE [,CODESET] )
These routines are all documented in the Locale::Codes man page.
SEE ALSO
Locale::Codes
Locale::Constants
http://www.unicode.org/iso15924/
Home page for ISO 15924.
AUTHOR
See Locale::Codes for full author history.
Currently maintained by Sullivan Beck (sbeck@cpan.org).
COPYRIGHT
Copyright (c) 1997-2001 Canon Research Centre Europe (CRE).
Copyright (c) 2001-2010 Neil Bowers
Copyright (c) 2010-2011 Sullivan Beck
This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
perl v5.14.2 2011-09-26 Locale::Script(3perl)