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Full Discussion: top and nice
Operating Systems HP-UX top and nice Post 302164336 by vbe on Monday 4th of February 2008 01:16:06 PM
Old 02-04-2008
I agree with Perderabo, if both box have 50% of the tasks to share I would do a permutation and see if the result is the same which would mean the box is to blame otherwise the code is to blame...
On top of nice, you could have some code that explicitaly force all subsequent processes to be executed by a given processor (I do this to mad developpers: They share in common the last proc while all other users work confortably with all the rest...)
 

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glutButtonBoxFunc(3GLUT)					       GLUT						  glutButtonBoxFunc(3GLUT)

NAME
glutButtonBoxFunc - sets the dial & button box button callback for the current window. SYNTAX
void glutButtonBoxFunc(void (*func)(int button, int state)); ARGUMENTS
func The new button box callback function. DESCRIPTION
glutButtonBoxFunc sets the dial & button box button callback for the current window. The dial & button box button callback for a window is called when the window has dial & button box input focus (normally, when the mouse is in the window) and the user generates dial & button box button presses. The button parameter will be the button number (starting at one). The number of available dial & button box buttons can be determined with glutDeviceGet(GLUT_NUM_BUTTON_BOX_BUTTONS). The state is either GLUT_UP or GLUT_DOWN indicating whether the callback was due to a release or press respectively. Registering a dial & button box button callback when a dial & button box device is not available is ineffectual and not an error. In this case, no dial & button box button callbacks will be generated. Passing NULL to glutButtonBoxFunc disables the generation of dial & button box button callbacks. When a new window is created, no dial & button box button callback is initially registered. SEE ALSO
glutDialsFunc, glutDeviceGet, glutSpaceballButtonFunc, glutTabletButtonFunc AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutButtonBoxFunc(3GLUT)
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