01-11-2008
Your four variables are integers, each set to 1 + some integer. Three of them must stay at 1 and the fourth one can be two. Pick a number between 1 and 4 and increment only one variable based on that. You pick a 3, die3=2 and the rest stay at 1.
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Hi,
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LEARN ABOUT MOJAVE
rand_r
RAND(3) BSD Library Functions Manual RAND(3)
NAME
rand, rand_r, srand, sranddev -- bad random number generator
LIBRARY
Standard C Library (libc, -lc)
SYNOPSIS
#include <stdlib.h>
int
rand(void);
int
rand_r(unsigned *seed);
void
srand(unsigned seed);
void
sranddev(void);
DESCRIPTION
These interfaces are obsoleted by arc4random(3).
The rand() function computes a sequence of pseudo-random integers in the range of 0 to RAND_MAX (as defined by the header file <stdlib.h>).
The srand() function sets its argument seed as the seed for a new sequence of pseudo-random numbers to be returned by rand(). These
sequences are repeatable by calling srand() with the same seed value.
If no seed value is provided, the functions are automatically seeded with a value of 1.
The sranddev() function initializes a seed, using the random(4) random number device which returns good random numbers. However, the rand()
function still remains unsuitable for cryptographic use.
The rand_r() function provides the same functionality as rand(). A pointer to the context value seed must be supplied by the caller.
SEE ALSO
arc4random(3), random(3), random(4)
STANDARDS
The rand() and srand() functions conform to ISO/IEC 9899:1990 (``ISO C90'').
The rand_r() function is as proposed in the POSIX.4a Draft #6 document.
BSD
May 25, 1999 BSD