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Top Forums Programming Programming Sockets to Reconnect Post 302149787 by raistie on Friday 7th of December 2007 01:52:21 PM
Old 12-07-2007
Programming Sockets to Reconnect

Hello everyone,

I'm very interested in sockets programming
for developing games.

Right now i'm trying to develop a client,
and connecting to a host and port can be done,
but i googled lots of pages,
but i could not find how to reconnect
to the host/port if the connection is somehow
broken.

Is there a way to do that?
Pardon me if i sound new, i am new...
 

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MEMCACHE.PCONNECT(3)							 1						      MEMCACHE.PCONNECT(3)

Memcache::pconnect - Open memcached server persistent connection

SYNOPSIS
mixed Memcache::pconnect (string $host, [int $port], [int $timeout]) DESCRIPTION
Memcache.pconnect(3) is similar to Memcache.connect(3) with the difference, that the connection it establishes is persistent. This connec- tion is not closed after the end of script execution and by Memcache.close(3) function. Also you can use memcache_pconnect(3) function. PARAMETERS
o $host - Point to the host where memcached is listening for connections. This parameter may also specify other transports like unix:///path/to/memcached.sock to use UNIX domain sockets, in this case $port must also be set to 0. o $port - Point to the port where memcached is listening for connections. Set this parameter to 0 when using UNIX domain sockets. o $timeout - Value in seconds which will be used for connecting to the daemon. Think twice before changing the default value of 1 second - you can lose all the advantages of caching if your connection is too slow. RETURN VALUES
Returns a Memcache object or FALSE on failure. EXAMPLES
Example #1 Memcache.pconnect(3) example <?php /* procedural API */ $memcache_obj = memcache_pconnect('memcache_host', 11211); /* OO API */ $memcache_obj = new Memcache; $memcache_obj->pconnect('memcache_host', 11211); ?> SEE ALSO
Memcache.connect(3). PHP Documentation Group MEMCACHE.PCONNECT(3)
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