Sponsored Content
Top Forums Programming regarding socket & mssage queue Post 302147671 by porter on Wednesday 28th of November 2007 03:33:43 AM
Old 11-28-2007
Quote:
Originally Posted by arunchaudhary19
So should I had to create child every time I had to read from message queue.......???????????
Certainly not.

How are you marking the length of a message with writing to the pipe? Are you writing the length first, then the bytes, and when it comes to reading you read the length first, then that exact number of bytes?
 

10 More Discussions You Might Find Interesting

1. UNIX for Dummies Questions & Answers

Session PID & socket connection pid

1. If I use an software application(which connects to the database in the server) in my local pc, how many PID should be registered? Would there be PID for the session and another PID for socket connection? 2. I noticed (through netstat) that when I logged in using the my software application,... (1 Reply)
Discussion started by: pcx26
1 Replies

2. UNIX for Advanced & Expert Users

Unix: socket & Co

Hello, I need help to replace the ................. of client.c that request the server implemented by server.c ------------------ Listing 1 - server.c /* Inclusion des différentes librairies nécessaires */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> ... (0 Replies)
Discussion started by: bounkolh
0 Replies

3. UNIX for Dummies Questions & Answers

Socket Handling Differences Between Linux & Unix?

Sorry if this is a stupid question! I have been developing a Java application that I am deploying on both Unix and Linux servers, which uses lots of socket handling. When the server side connection is dropped by the server un-gracefully I have been seeing close_waits and null connections. ... (0 Replies)
Discussion started by: Vinnie
0 Replies

4. Programming

Multiplexing socket and message queue using Select()

I have a socket and a message queue over which i am trying to multiplex input using select(). When data comes over socket the select works but when it comes over message queue the select is not detecting it . Create_Q gets the identifier of the messege queue. ... (1 Reply)
Discussion started by: shaurya.rastogi
1 Replies

5. UNIX for Advanced & Expert Users

connect problem for sctp socket (ipv6 socket) - Runtime fail Invalid Arguments

Hi, I was porting ipv4 application to ipv6; i was done with TCP transports. Now i am facing problem with SCTp transport at runtime. To test SCTP transport I am using following server and client socket programs. Server program runs fine, but client program fails giving Invalid Arguments for... (0 Replies)
Discussion started by: chandrutiptur
0 Replies

6. Programming

which socket should socket option on be set

Hi all, On the server side, one socket is used for listening, the others are used for communicating with the client. My question is: if i want to set option for socket, which socket should be set on? If either can be set, what's the different? Again, what's the different if set option... (1 Reply)
Discussion started by: blademan100
1 Replies

7. Programming

socket function to read a webpage (socket.h)

Why does this socket function only read the first 1440 chars of the stream. Why not the whole stream ? I checked it with gdm and valgrind and everything seems correct... #include <stdio.h> #include <stdlib.h> #include <sys/types.h> #include <sys/stat.h> #include <string.h> #include... (3 Replies)
Discussion started by: cyler
3 Replies

8. Programming

Error with socket operation on non-socket

Dear Experts, i am compiling my code in suse 4.1 which is compiling fine, but at runtime it is showing me for socket programming error no 88 as i searched in errno.h it is telling me socket operation on non socket, what is the meaning of this , how to deal with this error , please... (1 Reply)
Discussion started by: vin_pll
1 Replies

9. IP Networking

Clarification - Setting socket options at the same time when socket is listening

I need clarification on whether it is okay to set socket options on a listening socket simultaneously when it is being used in an accept() call? Following is the scenario:- -- Task 1 - is executing in a loop - polling a listen socket, lets call it 'fd', (whose file descriptor is global)... (2 Replies)
Discussion started by: jake24
2 Replies

10. Programming

C++ socket, fork & pipes

Hello, I'm stuck and this is a matter which I need to resolve quite fast (but I couldn't post in the "Emergency" section); the problem is this : I have created a chat program in which the client sends the sentence to the server and then the server should send it to all the clients connected,... (2 Replies)
Discussion started by: timmyyyyy
2 Replies
PCAP-SAVEFILE(5)                                                File Formats Manual                                               PCAP-SAVEFILE(5)

NAME
pcap-savefile - libpcap savefile format DESCRIPTION
NOTE: applications and libraries should, if possible, use libpcap to read savefiles, rather than having their own code to read savefiles. If, in the future, a new file format is supported by libpcap, applications and libraries using libpcap to read savefiles will be able to read the new format of savefiles, but applications and libraries using their own code to read savefiles will have to be changed to support the new file format. ``Savefiles'' read and written by libpcap and applications using libpcap start with a per-file header. The format of the per-file header is: +------------------------------+ | Magic number | +--------------+---------------+ |Major version | Minor version | +--------------+---------------+ | Time zone offset | +------------------------------+ | Time stamp accuracy | +------------------------------+ | Snapshot length | +------------------------------+ | Link-layer header type | +------------------------------+ All fields in the per-file header are in the byte order of the host writing the file. The first field in the per-file header is a 4-byte magic number, with the value 0xa1b2c3d4. The magic number, when read by a host with the same byte order as the host that wrote the file, will have the value 0xa1b2c3d4, and, when read by a host with the opposite byte order as the host that wrote the file, will have the value 0xd4c3b2a1. That allows software reading the file to determine whether the byte order of the host that wrote the file is the same as the byte order of the host on which the file is being read, and thus whether the values in the per-file and per-packet headers need to be byte- swapped. Following this are: A 2-byte file format major version number; the current version number is 2. A 2-byte file format minor version number; the current version number is 4. A 4-byte time zone offset; this is always 0. A 4-byte number giving the accuracy of time stamps in the file; this is always 0. A 4-byte number giving the "snapshot length" of the capture; packets longer than the snapshot length are truncated to the snapshot length, so that, if the snapshot length is N, only the first N bytes of a packet longer than N bytes will be saved in the capture. a 4-byte number giving the link-layer header type for packets in the capture; see pcap-linktype(7) for the LINKTYPE_ values that can appear in this field. Following the per-file header are zero or more packets; each packet begins with a per-packet header, which is immediately followed by the raw packet data. The format of the per-packet header is: +---------------------------------------+ | Time stamp, seconds value | +---------------------------------------+ | Time stamp, microseconds value | +---------------------------------------+ | Length of captured packet data | +---------------------------------------+ |Un-truncated length of the packet data | +---------------------------------------+ All fields in the per-packet header are in the byte order of the host writing the file. The per-packet header begins with a time stamp giving the approximate time the packet was captured; the time stamp consists of a 4-byte value, giving the time in seconds since January 1, 1970, 00:00:00 UTC, followed by a 4-byte value, giving the time in microseconds since that second. Following that are a 4-byte value giv- ing the number of bytes of captured data that follow the per-packet header and a 4-byte value giving the number of bytes that would have been present had the packet not been truncated by the snapshot length. The two lengths will be equal if the number of bytes of packet data are less than or equal to the snapshot length. SEE ALSO
pcap(3PCAP), pcap-linktype(7) 21 October 2008 PCAP-SAVEFILE(5)
All times are GMT -4. The time now is 11:00 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy