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The Lounge What is on Your Mind? Software engineers, real and otherwise Post 302145464 by drl on Wednesday 14th of November 2007 09:16:12 AM
Old 11-14-2007
Software engineers, real and otherwise

Hi.
Quote:
Originally Posted by bakunin
As I believe this would indeed add content to this thread i am going to answer here instead of writing a PN to you:

real software engineers write programs

"other" / "not real" software engineers use graphical tools to create input for other graphical tools, which have symbolical output, which is fed to pseudo-generators, which create pseudocode for other generators, which generate code for other generators, which finally generate program code, which is fed to a compiler and then run. Don't ask, why a "Hello-World"-program takes 20 minutes to load and needs a minimum of 16GB RAM to run - RAM is cheap anyways, right? And the process is very object-oriented, streamlined, hyper-ultra-anything, turbo-accelerated, and so on and so on.

Of course they (the second type of "software engineers") do not need to analyze anything - they just shuffle the mouse around, click on the most colourful icon and - done (or so). That the users of this b*sh*t are often using some Excel worksheet to keep track of the list the program was written to provide in first place - just a minor issue. It may not fulfill its purpose, but it definitely is easy to use, easy to adapt (it can easily be brought to not do other things equally slow), etc., etc., blather, blather, ...

I hope i have made my point clear. I may sound bitter, but i have administered too many SAP-systems to find these things still funny.

bakunin
Rather than go off-topic in https://www.unix.com/unix-dummies-que...post302145451I I started this thread.

In addition to continuing the discussion here, there are related threads on this topic at: How do you "get into" the programming mentality? - LinuxQuestions.org and Soapbox: The "Artisan Mentality" - LinuxQuestions.org

Best wishes ... cheers, drl
 

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MooseX::AttributeHelpers::Trait::Number(3pm)		User Contributed Perl Documentation	      MooseX::AttributeHelpers::Trait::Number(3pm)

NAME
MooseX::AttributeHelpers::Number - simple numeric attribute SYNOPSIS
package Real; use Moose; use MooseX::AttributeHelpers; has 'integer' => ( metaclass => 'Number', is => 'ro', isa => 'Int', default => sub { 5 }, provides => { set => 'set', add => 'add', sub => 'sub', mul => 'mul', div => 'div', mod => 'mod', abs => 'abs', } ); my $real = Real->new(); $real->add(5); # same as $real->integer($real->integer + 5); $real->sub(2); # same as $real->integer($real->integer - 2); DESCRIPTION
This provides a simple numeric attribute, which supports most of the basic math operations. METHODS
meta helper_type method_constructors PROVIDED METHODS
It is important to note that all those methods do in place modification of the value stored in the attribute. set ($value) Alternate way to set the value. add ($value) Adds the current value of the attribute to $value. sub ($value) Subtracts the current value of the attribute to $value. mul ($value) Multiplies the current value of the attribute to $value. div ($value) Divides the current value of the attribute to $value. mod ($value) Modulus the current value of the attribute to $value. abs Sets the current value of the attribute to its absolute value. BUGS
All complex software has bugs lurking in it, and this module is no exception. If you find a bug please either email me, or add the bug to cpan-RT. AUTHOR
Robert Boone COPYRIGHT AND LICENSE
Copyright 2007-2009 by Infinity Interactive, Inc. <http://www.iinteractive.com> This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself. perl v5.10.1 2010-01-02 MooseX::AttributeHelpers::Trait::Number(3pm)
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