Compilation error on namespaces in system header debug.h
Hi,
I'm porting code from Windows to HP-UX 11, compiling with g++.
I'm getting a compilation error on the system's debug.h include file, which is included very indirectly through a series of other system include files. The one I am including is <map> .
The errors I am getting are:
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h: At global scope:
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h:49: error: expected identifier before numeric constant
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h:49: error: expected unqualified-id before numeric constant
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h:54: error: expected identifier before numeric constant
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h:54: error: expected unqualified-id before numeric constant
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h:59: error: expected identifier before numeric constant
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h:59: error: expected `;' before numeric constant
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h:59: error: expected unqualified-id before numeric constant
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h:60: error: expected identifier before numeric constant
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h:60: error: expected `;' before numeric constant
/opt/hp-gcc-4.2.1/lib/gcc/ia64-hp-hpux11.23/4.2.1/../../../../include/c++/4.2.1/debug/debug.h:60: error: expected unqualified-id before numeric constant
Following is the beginning of debug.h with the leading comment removed. The lines that get the errors are the declarations of nested namespaces, e.g. namespace __debug { }
Hello all,
I am having a problem with the following program on AIX:-
// Namespace.cxx
#include <iostream>
using namespace std;
#include <iostream.h>
int main()
{
// cout<<"Hello world";
return 0;
}
On compilation:-
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Discussion started by: drew77
2 Replies
LEARN ABOUT CENTOS
glpopdebuggroup
GLPOPDEBUGGROUP(3G) OpenGL Manual GLPOPDEBUGGROUP(3G)NAME
glPopDebugGroup - pop the active debug group
C SPECIFICATION
void glPopDebugGroup(void);
DESCRIPTION
glPopDebugGroup pops the active debug group. After popping a debug group, the GL will also generate a debug output message describing its
cause based on the message string, the source source, and an ID id submitted to the corresponding glPushDebugGroup() command.
GL_DEBUG_TYPE_PUSH_GROUP and GL_DEBUG_TYPE_POP_GROUP share a single namespace for message id. severity has the value
GL_DEBUG_SEVERITY_NOTIFICATION. The type has the value GL_DEBUG_TYPE_POP_GROUP. Popping a debug group restores the debug output volume
control of the parent debug group.
ERRORS
GL_STACK_UNDERFLOW is generated if an attempt is made to pop the default debug group from the stack.
ASSOCIATED GETS
glGet() with argument GL_MAX_DEBUG_MESSAGE_LENGTH.
SEE ALSO
glPushDebugGroup(), glObjectLabel(), glObjectPtrLabel().
COPYRIGHT
Copyright (C) 2012 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLPOPDEBUGGROUP(3G)