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Top Forums Programming Error: No Route to host...urgent {socket() connection} Post 302142884 by arunchaudhary19 on Tuesday 30th of October 2007 03:21:17 AM
Old 10-30-2007
As porter said that disabling firewall solves the problem of socket connection with the server..as I mentioned in my 1st post....

I had checked what blowtorch said in reply.....in my fedora core 6
but I found that its working correctly....
here is my output ...withour error.....
[root@arun ~]# ping -s 10 192.9.100.113
PING 192.9.100.113 (192.9.100.113) 10(38) bytes of data.
18 bytes from 192.9.100.113: icmp_seq=1 ttl=64 time=5.40 ms
18 bytes from 192.9.100.113: icmp_seq=2 ttl=64 time=0.465 ms

Also i tried for telnet......and here is the output for that....
[root@arun ~]# telnet 192.9.100.113
Trying 192.9.100.113...
telnet: connect to address 192.9.100.113: Connection refused
telnet: Unable to connect to remote host: Connection refused

So why connection refused here.....?????????
can anybody help me????
 

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socket_connect4(3)					     Library Functions Manual						socket_connect4(3)

NAME
socket_connect4 - attempt to make a TCP connection SYNTAX
#include <socket.h> int socket_connect4(int s,const char ip[4],uint16 port); DESCRIPTION
socket_connect4 attempts to make a connection from TCP socket s to TCP port port on IP address ip. socket_connect4 may return o 0, to indicate that the connection succeeded (and succeeded immediately, if the socket is non-blocking) o -1, setting errno to error_inprogress or error_wouldblock, to indicate that the socket is non-blocking o -1, setting errno to something else, to indicate that the connection failed (and failed immediately, if the socket is non-blocking). When a background connection succeeds or fails, s becomes writable; you can use socket_connected to see whether the connection succeeded. If the connection failed, socket_connected returns 0, setting errno appropriately. Once a TCP socket is connected, you can use the read and write system calls to transmit data. You can call socket_connect4 without calling socket_bind4. This has the effect as first calling socket_bind4 with IP address 0.0.0.0 and port 0. EXAMPLE
#include <socket.h> int s; char ip[4]; uint16 p; s = socket_tcp4(); socket_bind4(s,ip,p); socket_connect4(s,ip,p); SEE ALSO
socket_connect6(3) socket_connect4(3)
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