Sponsored Content
Full Discussion: Shell Script Poker Game
Top Forums Shell Programming and Scripting Shell Script Poker Game Post 302142085 by earnstaf on Wednesday 24th of October 2007 09:01:15 AM
Old 10-24-2007
Shell Script Poker Game

Original Code Taken from here:

http://www.tldp.org/LDP/abs/html/bashver2.html#EX79

The code in the above link displays 4 unique 13 cards hands. I've modified it to deal a hand unique 2 card hand to 2 different players, then deal 5 unique community cards as in Texas Holdem (3 cards, then 1 card, then 1 card..)

However, I am finding that the DUPE_CHECK in the pick_a_card function and my deal_hole/deal_flop/deal_turn/deal_river is not work, hence, I'm getting non unique cards. I'm sure this is because it was previously going through all 52 cards and now I have it going through only 1-3 at a time, but I'm unsure of how to solve this problem. Any help would be appriciated:
Code:
Code:
#!/bin/bash

UNPICKED=0
PICKED=1

DUPE_CARD=99

LOWER_LIMIT=0
UPPER_LIMIT=51
CARDS_IN_SUIT=13
CARDS=52

declare -a Deck
declare -a Suits
declare -a Cards

initialize_Deck ()
{
i=$LOWER_LIMIT
until [ "$i" -gt $UPPER_LIMIT ]
do
  Deck[i]=$UNPICKED   # Set each card of "Deck" as unpicked.
  let "i += 1"
done
echo
}

initialize_Suits ()
{
Suits[0]=C #Clubs
Suits[1]=D #Diamonds
Suits[2]=H #Hearts
Suits[3]=S #Spades
}

initialize_Cards ()
{
Cards=(2 3 4 5 6 7 8 9 10 J Q K A)
}

pick_a_card ()
{
card_number=$RANDOM
let "card_number %= $CARDS"
if [ "${Deck[card_number]}" -eq $UNPICKED ]
then
  Deck[card_number]=$PICKED
  return $card_number
else  
  return $DUPE_CARD
fi
}

parse_card ()
{
number=$1
let "suit_number = number / CARDS_IN_SUIT"
suit=${Suits[suit_number]}
echo -n "$suit-"
let "card_no = number % CARDS_IN_SUIT"
Card=${Cards[card_no]}
printf %-4s $Card
}

seed_random ()  
{               
seed=`eval date +%s`
let "seed %= 32766"
RANDOM=$seed
}

deal_hole ()
{
echo

cards_picked=0
while [ "$cards_picked" -le 1 ]
do
  pick_a_card
  t=$?

  if [ "$t" -ne $DUPE_CARD ]
  then
    parse_card $t

    u=$cards_picked+1
    let "u %= $CARDS_IN_SUIT"
    if [ "$u" -eq 0 ]   
    then
     echo
     echo
    fi
    
    let "cards_picked += 1"
    fi  
done  
}

deal_flop ()
{
echo

cards_picked=0
while [ "$cards_picked" -le 2 ]
do
  pick_a_card
  t=$?

  if [ "$t" -ne $DUPE_CARD ]
  then
    parse_card $t

    u=$cards_picked+1
    let "u %= $CARDS_IN_SUIT"
    if [ "$u" -eq 0 ]   
    then
     echo
     echo
    fi
    
    let "cards_picked += 1"
    fi  
done  
}

deal_turn ()
{
echo

cards_picked=0
while [ "$cards_picked" -le 0 ]
do
  pick_a_card
  t=$?

  if [ "$t" -ne $DUPE_CARD ]
  then
    parse_card $t

    u=$cards_picked+1
    let "u %= $CARDS_IN_SUIT"
    if [ "$u" -eq 0 ]   
    then
     echo
     echo
    fi
    
    let "cards_picked += 1"
    fi  
done  
}

deal_river ()
{
echo

cards_picked=0
while [ "$cards_picked" -le 0 ]
do
  pick_a_card
  t=$?

  if [ "$t" -ne $DUPE_CARD ]
  then
    parse_card $t

    u=$cards_picked+1
    let "u %= $CARDS_IN_SUIT"
    if [ "$u" -eq 0 ]   
    then
     echo
     echo
    fi
    
    let "cards_picked += 1"
    fi  
done  
}
####
seed_random
initialize_Deck
initialize_Suits
initialize_Cards
player1hand=`deal_hole`
player2hand=`deal_hole`
flop=`deal_flop`
turn=`deal_turn`
river=`deal_river`

clear

echo -n "What is player 1's name? "; read player1
echo -n "What is player 2's name? "; read player2

echo "$player1hand"
echo "$player2hand"
echo "$flop"
clear
echo "$flop $turn"
clear
echo "$flop $turn $river"

echo "$player1's hand was $player1hand and $player2's hand was $player2hand"

exit 0

I've omitted some code in the actual "game play" section, but it is inconsequential to the problem of duplicate cards.

I'm sort of lost on how to go about this. Is it possible to randomly assign every "hand" (Card and Suit combination) to a different variable and then draw on those randomly?

I thought it was already doing something similar when it was creating the Cards array.

Anyways, let me know what you think.
 

10 More Discussions You Might Find Interesting

1. UNIX for Dummies Questions & Answers

update my game directly from a shell

I use a wget background process to downlaod a php file on my site. Is there any way i can do this without downloading a file like updating right from the shell itself? (0 Replies)
Discussion started by: mikey1090
0 Replies

2. Linux

Linux game programing or just shell scripting

Well Acording to my job... Anyhelp plz. I need some basic scripting stuff. (3 Replies)
Discussion started by: Irish Jimmy
3 Replies

3. Shell Programming and Scripting

Script for Hangman Game

Any ideas on whats the best way to form a hangman game via bash shell. (0 Replies)
Discussion started by: immyakram
0 Replies

4. Shell Programming and Scripting

Shell Text Based Game, This Error Makes NO sense. Please help

Okay so I'm making a simple text based game that branches into different scenarios. By branching I mean branching off into whole different files with that part of the game in it. I got tired of working on scenario 1 so I'm working on scenario 2. As I get started and try to test it, I get an... (3 Replies)
Discussion started by: lemonoid
3 Replies

5. Homework & Coursework Questions

Bash Script for Dice Game; Issue with if...else loop to verify user guess is within range

Use and complete the template provided. The entire template must be completed. If you don't, your post may be deleted! 1. The problem statement, all variables and given/known data: I have written a script for a dice game that: (1) tells user that each of the 2 die are 6 sided (Spots=6); (2)... (3 Replies)
Discussion started by: LaurenRose
3 Replies

6. Shell Programming and Scripting

Tetris Game -- based on a shell script (new algorithm)

GitHub - deepgrace/tetris: Tetris implementation in all kinds of Programming Languages Usage: bash Tetris_Game ] ] ] ] Range: #!/bin/bash # Tetris Game // The Art Of Shell Programming box0=(4 30) box1=(4 30 4 32) box2=(4 30 5 32) box3=(4 28 4 30 4 32) box4=(4 28 4 30... (69 Replies)
Discussion started by: complex.invoke
69 Replies

7. Shell Programming and Scripting

Proper distribution of cards in terminal based crazy8's game in bash script

When I run the following script at the bottom it say cards remaining=44...It should be=35. Can anyone tell me what I'm doing wrong. I've spent hours trying to get this to work and I can't go any further until this part works. thank you in advance Cogiz #!/bin/bash # Date="November, 2016" #... (2 Replies)
Discussion started by: cogiz
2 Replies

8. Shell Programming and Scripting

Creating a text based game using shell script.

Hello guys I'm new to shell scripting and I need to make a game using shell script. I want to know if it is possible for me a total noob to shell scripting to make this game. The game concept is simple: First thing when you launch the script you get a menu in which you select if you want to... (3 Replies)
Discussion started by: Othmane
3 Replies

9. Shell Programming and Scripting

Problem with GREP + CUT - script for automatic update of STEAM GAME AR

Hello, I have a problem with the /etc/rc.d/init.d script to automatically update STEAM GAME ARK. I've converted 3 scripts into one, but something does not work correctly ... The problem is in the file latestavailableupdate.txt / line 36/39. It think the problem is with script, it wrongly... (2 Replies)
Discussion started by: kshishu
2 Replies

10. Programming

Game script

Hi everyone, I need some help seriously. The game is in text mode. It will be based on questions and answers and simple commands. A menu containing options of the game including: 1-Create a new player. 2-Identify as existing player. 3-Launch a new game: this action opens a new game for an... (1 Reply)
Discussion started by: NaimZero
1 Replies
All times are GMT -4. The time now is 05:52 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy