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Full Discussion: What else do you do?
The Lounge What is on Your Mind? What else do you do? Post 302141249 by bakunin on Thursday 18th of October 2007 08:59:58 AM
Old 10-18-2007
My hobbies are: reading, playing classical guitar and - foremost - playing strategy games.

I have a deep (alas unanswered) love for chess, play bridge at tournament level and like about every other game where luck is no factor but strategic thinking is. Perhaps you may find a bakunin on some chess-, bridge- or online-game-site. Chances are that is me.

bakunin
 
Jifty::Plugin::Halo(3pm)				User Contributed Perl Documentation				  Jifty::Plugin::Halo(3pm)

NAME
Jifty::Plugin::Halo - Provides halos DESCRIPTION
This plugin provides <http://seaside.st|Seasidesque> halos for your application. It's included by default when using Jifty with DevelMode turned on. init Only enable halos in DevelMode. Add our instrumentation to Template::Declare. around_template This is called to instrument Template::Declare templates. We also draw a halo around the template itself. halo_header frame -> string This will give you the halo header which includes links to the various information displays for this template. halo_footer frame -> string This will give you the halo footer which includes the actual information to be displayed when the user pokes the halo. new_frame -> hashref Gives you a new frame for storing halo information. push_frame -> frame Creates and pushes a frame onto the render stack. Mason's halos do not support arounding a component, so we fake it with an explicit stack. This also triggers "halo_pre_template" for plugins adding halo data. pop_frame -> frame Pops a frame off the render stack. Mason's halos do not support "arounding" a component, so we fake it with an explicit stack. This also triggers "halo_post_template" for plugins adding halo data. is_proscribed FRAME Returns true if the given "FRAME" should not have a halo around it. perl v5.14.2 2010-12-08 Jifty::Plugin::Halo(3pm)
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