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Full Discussion: What's your drink?
The Lounge What is on Your Mind? What's your drink? Post 302140878 by mndavies on Tuesday 16th of October 2007 01:11:16 PM
Old 10-16-2007
Living in Scotland, only the best!

Living in Scotland, only the best!
Talasker 18 year old Single Malt for a couple relaxing by the fire.
For more liberal drinking, ya just can't beat The Famous Grouse!
Best darn blended whisky in the world!
Later, Mike
 
draw_sprite_ex(3alleg4) 					  Allegro manual					   draw_sprite_ex(3alleg4)

NAME
draw_sprite_ex - Draws a optionally flipped/blended/tinted sprite on the bitmap. Allegro game programming library. SYNOPSIS
#include <allegro.h> void draw_sprite_ex(BITMAP *bmp, BITMAP *sprite, int x, int y, int mode, int flip); DESCRIPTION
Draws the sprite image onto the destination bitmap using the specified mode argument, optionally flipping the sprite in the orientation specified by flip argument. The mode argument defines how is sprite going to be drawn on the destination bitmap: DRAW_SPRITE_NORMAL - draws a masked sprite, like draw_sprite() DRAW_SPRITE_LIT - draws a tinted sprite, like draw_lit_sprite() DRAW_SPRITE_TRANS - draws a blended sprite, like draw_trans_sprite() The flip argument defines the flipping orientation: DRAW_SPRITE_NO_FLIP = 0 - do not perform flipping DRAW_SPRITE_H_FLIP - flip horizontally DRAW_SPRITE_V_FLIP - flip vertically DRAW_SPRITE_VH_FLIP - flip both vertically and horizontally SEE ALSO
draw_sprite(3alleg4), draw_sprite_v_flip(3alleg4), draw_sprite_h_flip(3alleg4), draw_trans_sprite(3alleg4), draw_lit_sprite(3alleg4), extrans2(3alleg4) Allegro version 4.4.2 draw_sprite_ex(3alleg4)
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