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Full Discussion: A few C questions
Top Forums Programming A few C questions Post 302139868 by _Spare_Ribs_ on Tuesday 9th of October 2007 04:54:25 PM
Old 10-09-2007
Bug

After approximately 30 seconds of searching on google I found the answer to all 3 of your questions.

1 & 2) Add image to Button : Button : GUI Windows Form : C# / C Sharp examples (example source code) Organized by topic

3) Adding tray icons and context menus - The Code Project - C# Programming

the link for 1 & 2 will point you in the right direction. To be honest I do more middle-tier work in C# and test builds with NUnit so I don't know too much about these nice pretty picture thingys that Front End developers deal with Smilie I've done more GUI related work in Java with Swing/AWT and looking over C# there are quite a number of similarities. With C# it looks a whole lot easier to develop GUIs but then again, try deploying your C# app to a Unix box of some description Smilie well without Wine anyway.
 

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image(n)						       Tk Built-In Commands							  image(n)

__________________________________________________________________________________________________________________________________________________

NAME
image - Create and manipulate images SYNOPSIS
image option ?arg arg ...? _________________________________________________________________ DESCRIPTION
The image command is used to create, delete, and query images. It can take several different forms, depending on the option argument. The legal forms are: image create type ?name? ?option value ...? Creates a new image and a command with the same name and returns its name. type specifies the type of the image, which must be one of the types currently defined (e.g., bitmap). name specifies the name for the image; if it is omitted then Tk picks a name of the form imagex, where x is an integer. There may be any number of option-value pairs, which provide configuration options for the new image. The legal set of options is defined separately for each image type; see below for details on the options for built-in image types. If an image already exists by the given name then it is replaced with the new image and any instances of that image will redisplay with the new contents. It is important to note that the image command will silently overwrite any procedure that may cur- rently be defined by the given name, so choose the name wisely. It is recommended to use a separate namespace for image names (e.g., ::img::logo, ::img::large). image delete ?name name ...? Deletes each of the named images and returns an empty string. If there are instances of the images displayed in widgets, the images will not actually be deleted until all of the instances are released. However, the association between the instances and the image manager will be dropped. Existing instances will retain their sizes but redisplay as empty areas. If a deleted image is recreated with another call to image create, the existing instances will use the new image. image height name Returns a decimal string giving the height of image name in pixels. image inuse name Returns a boolean value indicating whether or not the image given by name is in use by any widgets. image names Returns a list containing the names of all existing images. image type name Returns the type of image name (the value of the type argument to image create when the image was created). image types Returns a list whose elements are all of the valid image types (i.e., all of the values that may be supplied for the type argument to image create). image width name Returns a decimal string giving the width of image name in pixels. Additional operations (e.g. writing the image to a file) may be available as subcommands of the image instance command. See the manual page for the particular image type for details. BUILT-IN IMAGE TYPES The following image types are defined by Tk so they will be available in any Tk application. Individual applications or extensions may define additional types. bitmap Each pixel in the image displays a foreground color, a background color, or nothing. See the bitmap manual entry for more informa- tion. photo Displays a variety of full-color images, using dithering to approximate colors on displays with limited color capabilities. See the photo manual entry for more information. SEE ALSO
bitmap(n), options(n), photo(n) KEYWORDS
height, image, types of images, width Tk 4.0 image(n)
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