09-28-2007
i recommend you not to buy paul shanguera´s book about preparing solaris 10 certification, ***** full of errors like 64 mb is the minimum memory required and loads of things that aren´t are in the book.
you will not never pass the exam with that book, just for loosing your time.
if you want a good book for preparing the exam anyone else is better
Last edited by reborg; 09-28-2007 at 03:23 PM..
Reason: profanity
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LEARN ABOUT CENTOS
glcolormaterial
GLCOLORMATERIAL(3G) OpenGL Manual GLCOLORMATERIAL(3G)
NAME
glColorMaterial - cause a material color to track the current color
C SPECIFICATION
void glColorMaterial(GLenum face, GLenum mode);
PARAMETERS
face
Specifies whether front, back, or both front and back material parameters should track the current color. Accepted values are GL_FRONT,
GL_BACK, and GL_FRONT_AND_BACK. The initial value is GL_FRONT_AND_BACK.
mode
Specifies which of several material parameters track the current color. Accepted values are GL_EMISSION, GL_AMBIENT, GL_DIFFUSE,
GL_SPECULAR, and GL_AMBIENT_AND_DIFFUSE. The initial value is GL_AMBIENT_AND_DIFFUSE.
DESCRIPTION
glColorMaterial specifies which material parameters track the current color. When GL_COLOR_MATERIAL is enabled, the material parameter or
parameters specified by mode, of the material or materials specified by face, track the current color at all times.
To enable and disable GL_COLOR_MATERIAL, call glEnable() and glDisable() with argument GL_COLOR_MATERIAL. GL_COLOR_MATERIAL is initially
disabled.
NOTES
glColorMaterial makes it possible to change a subset of material parameters for each vertex using only the glColor() command, without
calling glMaterial(). If only such a subset of parameters is to be specified for each vertex, calling glColorMaterial is preferable to
calling glMaterial().
Call glColorMaterial before enabling GL_COLOR_MATERIAL.
Calling glDrawElements(), glDrawArrays(), or glDrawRangeElements() may leave the current color indeterminate, if the color array is
enabled. If glColorMaterial is enabled while the current color is indeterminate, the lighting material state specified by face and mode is
also indeterminate.
If the GL version is 1.1 or greater, and GL_COLOR_MATERIAL is enabled, evaluated color values affect the results of the lighting equation
as if the current color were being modified, but no change is made to the tracking lighting parameter of the current color.
ERRORS
GL_INVALID_ENUM is generated if face or mode is not an accepted value.
GL_INVALID_OPERATION is generated if glColorMaterial is executed between the execution of glBegin() and the corresponding execution of
glEnd().
ASSOCIATED GETS
glIsEnabled() with argument GL_COLOR_MATERIAL
glGet() with argument GL_COLOR_MATERIAL_PARAMETER
glGet() with argument GL_COLOR_MATERIAL_FACE
SEE ALSO
glColor(), glColorPointer(), glDrawArrays(), glDrawElements(), glDrawRangeElements(), glEnable(), glLight(), glLightModel(), glMaterial()
COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLCOLORMATERIAL(3G)