Sponsored Content
Top Forums UNIX for Advanced & Expert Users Whats wrong in this Script ??? Post 302134354 by fazliturk on Thursday 30th of August 2007 11:51:07 AM
Old 08-30-2007
PATH=........ is not enough you must export your path.
PATH=....
export $PATH after this you can change your environment
 

10 More Discussions You Might Find Interesting

1. Shell Programming and Scripting

Whats wrong with this 5 line script!

Hi #!/bin/sh user=$1 if " -eq 0 ] echo "No" else echo "Yes" fi I'm not quite sure whats wrong with this but I know its something silly. Any ideas? Thanks (9 Replies)
Discussion started by: c19h28O2
9 Replies

2. Shell Programming and Scripting

Whats wrong with this script?

Hi all, #!/bin/ksh BIN=/interface/Gunner age=$1 directory="$2" && directory=. cd "$directory" || exit 1 from=`$BIN/today -$age` cd $BIN for i in `cat filestoarchive.txt`;do cd $i find . -mtime 14 | grep -v '.tar$' | $BIN/dttmfilter | awk '$1<="'$from'"{ print;};' | \ done (2 Replies)
Discussion started by: kayarsenal
2 Replies

3. Shell Programming and Scripting

tell me whats wrong in this?

#! /bin/bash head -5 $1 echo "remove $1 ?" read answer if then echo invalid answer elif rm $1 echo "$1 is deleted" elif then echo file is not deleted else echo "invalid answer" fi What i really want this to do is to ask to delete the file or not..it says something wrong... (1 Reply)
Discussion started by: nadman123
1 Replies

4. Shell Programming and Scripting

tell me whats wrong with this

#! /bin/bash USAGE=" | ] if then echo "$USAGE" exit 1 fi while getopts lb: OPTION do case $(OPTION)in a) echo Hi there! exit 2;; b) echo hello o) OARG=$OPTARG;; \?)echo "$USAGE" ;; exit 2;; esac done shift `expr... (1 Reply)
Discussion started by: nadman123
1 Replies

5. UNIX for Dummies Questions & Answers

Whats wrong in the script?

if then if then echo "fst argument is $1 " else if then "fst argument is $1" fi fi fi Can anyone tell me. My requirement is tht pass a string .. Check whether it contains "-". If yes then check if it... (1 Reply)
Discussion started by: nehagupta2008
1 Replies

6. Shell Programming and Scripting

Whats wrong with my script?

I am trying to find a value within a properties file and declare it into a variable. Script below. I want the "memSize" to be the branch from the properties file. Right now it always tells me "Not found" What am I doing wrong? #!/bin/sh memsize =''; memSize=`sed '/^\#/d'... (8 Replies)
Discussion started by: vsekvsek
8 Replies

7. OS X (Apple)

Whats wrong with this shell script!!!!!

hi guys can you tell me if anything is wrong with this script, seems reasonable to me but somehow never works. Script redacted for being too explicit (2 Replies)
Discussion started by: Freddo
2 Replies

8. Homework & Coursework Questions

Whats wrong with the following

Use and complete the template provided. The entire template must be completed. If you don't, your post may be deleted! 1. The problem statement, all variables and given/known data: ls -ld htdocs drwxr-x--- 3 root root 8192 2006-11-19 10:41 htdocs How would a host administrator... (1 Reply)
Discussion started by: Larry_1
1 Replies

9. UNIX for Dummies Questions & Answers

Whats wrong with this if-else

hi whats wrong in below?? CHECK=M10; if ; then echo "hello hi"; else echo "how are u hello hi"; fi I am getting error as ./test.sh: line 2: ' ./test.sh: line 2: M10: command not found ./test.sh: line 2: M10: command not found ./test.sh: line 2: M10: command not found (8 Replies)
Discussion started by: skyineyes
8 Replies

10. Shell Programming and Scripting

Sh Script whats wrong?

Hi there, i have a problem i have created followning sh files some years ago but now it dosen`t work anymore i never used it a long time. Can anyone find the Error? Its always runs the stop() block and trying to Killing the Server also if i try to start or creat a new one. #!/bin/sh stop()... (6 Replies)
Discussion started by: NewCannon
6 Replies
SDL_PixelFormat(3)						 SDL API Reference						SDL_PixelFormat(3)

NAME
SDL_PixelFormat - Stores surface format information STRUCTURE DEFINITION
typedef struct SDL_PixelFormat { SDL_Palette *palette; Uint8 BitsPerPixel; Uint8 BytesPerPixel; Uint8 Rloss, Gloss, Bloss, Aloss; Uint8 Rshift, Gshift, Bshift, Ashift; Uint32 Rmask, Gmask, Bmask, Amask; Uint32 colorkey; Uint8 alpha; } SDL_PixelFormat; STRUCTURE DATA
palette Pointer to the palette, or NULL if the BitsPerPixel>8 BitsPerPixel The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32. BytesPerPixel The number of bytes used to represent each pixel in a surface. Usually one to four. [RGBA]mask Binary mask used to retrieve individual color values [RGBA]loss Precision loss of each color component (2^[RGBA]loss) [RGBA]shift Binary left shift of each color component in the pixel value colorkey Pixel value of transparent pixels alpha Overall surface alpha value DESCRIPTION
A SDL_PixelFormat describes the format of the pixel data stored at the pixels field of a SDL_Surface. Every surface stores a SDL_PixelFor- mat in the format field. If you wish to do pixel level modifications on a surface, then understanding how SDL stores its color information is essential. 8-bit pixel formats are the easiest to understand. Since its an 8-bit format, we have 8 BitsPerPixel and 1 BytesPerPixel. Since BytesPer- Pixel is 1, all pixels are represented by a Uint8 which contains an index into palette->colors. So, to determine the color of a pixel in a 8-bit surface: we read the color index from surface->pixels and we use that index to read the SDL_Color structure from surface->for- mat->palette->colors. Like so: SDL_Surface *surface; SDL_PixelFormat *fmt; SDL_Color *color; Uint8 index; . . /* Create surface */ . . fmt=surface->format; /* Check the bitdepth of the surface */ if(fmt->BitsPerPixel!=8){ fprintf(stderr, "Not an 8-bit surface. "); return(-1); } /* Lock the surface */ SDL_LockSurface(surface); /* Get the topleft pixel */ index=*(Uint8 *)surface->pixels; color=fmt->palette->colors[index]; /* Unlock the surface */ SDL_UnlockSurface(surface); printf("Pixel Color-> Red: %d, Green: %d, Blue: %d. Index: %d ", color->r, color->g, color->b, index); . . Pixel formats above 8-bit are an entirely different experience. They are considered to be "TrueColor" formats and the color information is stored in the pixels themselves, not in a palette. The mask, shift and loss fields tell us how the color information is encoded. The mask fields allow us to isolate each color component, the shift fields tell us the number of bits to the right of each component in the pixel value and the loss fields tell us the number of bits lost from each component when packing 8-bit color component in a pixel. /* Extracting color components from a 32-bit color value */ SDL_PixelFormat *fmt; SDL_Surface *surface; Uint32 temp, pixel; Uint8 red, green, blue, alpha; . . . fmt=surface->format; SDL_LockSurface(surface); pixel=*((Uint32*)surface->pixels); SDL_UnlockSurface(surface); /* Get Red component */ temp=pixel&fmt->Rmask; /* Isolate red component */ temp=temp>>fmt->Rshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Rloss; /* Expand to a full 8-bit number */ red=(Uint8)temp; /* Get Green component */ temp=pixel&fmt->Gmask; /* Isolate green component */ temp=temp>>fmt->Gshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Gloss; /* Expand to a full 8-bit number */ green=(Uint8)temp; /* Get Blue component */ temp=pixel&fmt->Bmask; /* Isolate blue component */ temp=temp>>fmt->Bshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Bloss; /* Expand to a full 8-bit number */ blue=(Uint8)temp; /* Get Alpha component */ temp=pixel&fmt->Amask; /* Isolate alpha component */ temp=temp>>fmt->Ashift;/* Shift it down to 8-bit */ temp=temp<<fmt->Aloss; /* Expand to a full 8-bit number */ alpha=(Uint8)temp; printf("Pixel Color -> R: %d, G: %d, B: %d, A: %d ", red, green, blue, alpha); . . . SEE ALSO
SDL_Surface, SDL_MapRGB SDL
Tue 11 Sep 2001, 23:01 SDL_PixelFormat(3)
All times are GMT -4. The time now is 10:23 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy