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Full Discussion: Repost-Korn Shell Scripting
Top Forums Shell Programming and Scripting Repost-Korn Shell Scripting Post 302112695 by hanie123 on Thursday 29th of March 2007 12:21:09 PM
Old 03-29-2007
Repost-Korn Shell Scripting

Hi, being very new to Korn Shell Scripting I am hoping that someone here can help me. I want to compare file name in scp/inbox directory to file name stored inside a file in pnt/compare directory.
Hi, being very new to Korn Shell Scripting I am hoping that someone here can help me. I want to compare file name in scp/inbox directory to file name stored inside a file in pnt/compare directory.
1. Copy the first file name from the scp/inbox directory and insert into the pntcompare.dat. Then exit program.
2. Otherwise, if there is a file name pntcompare.dat in /pnt/compare directory then capture the first file name from the scp/inbox directory and compare to the file name's information stored inside the pntcompare.dat in /pnt/compare directory.
3. If they matched then remove the current file from the /scp/inbox directory to pnt/badfiles directory
4. Then create a badpnt.dat file and store the record information from file in /scp/inbox directory..
5. Next, remove the pntcompare.dat file from /pnt/compare directory.
6. Also remove the touch file (inputloop.touch) from Home directory.
7. If they not matched then remove contents in the pntcompare.dat then exit.

Here is an example of the file name pnt.20070327083828.000000066

Here is what I can come up so far, please help.
file=`/$ROOTDIR/pnt/compare -name 'pntcompare.dat' -print`
if [ -z $file ] then
pntcnt=`ls -l /$ROOTDIR/scp/inbox | grep "PNT." | wc -l`
if [[ $pntcnt1 -gt 0 ]] then
ls /$ROOTDIR/scp/inbox | grep "PNT." > /$ROOTDIR/pnt/compare/pntcompare.dat
pntcnt=`wc -l /$ROOTDIR/scp/inbox/pntcompare.dat|awk '{print $1}`
curcnt=1
do
filename=`head -$curcnt /$ROOTDIR/pnt/compare/pntcompare.dat | tail -1`
exit
else

Please help!!!

Thanks
 

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BEH_DEBUG(3)							   BHL functions						      BEH_DEBUG(3)

ORIGIN
This software belongs to the ALLIANCE CAD SYSTEM developed by the ASIM team at LIP6 laboratory of Universite Pierre et Marie CURIE, in Paris, France. Web : http://asim.lip6.fr/recherche/alliance/ E-mail : alliance-users@asim.lip6.fr NAME
beh_debug - BEH structures displayer-debugger SYNOPSYS
void beh_debug (pnt, type) void *pnt; char *type; PARAMETERS
pnt pointer of the structure to be displayed type name of the structure to be displayed. type can be any of "befig", "beout", "bereg", "bemsg", "bepor", "begen", "berin", "bebus", "beaux", "bebux", "biabl", "binode", "beder", "bequad", "abl", "integer", "long", "short", "character", "ptype", "chain" DESCRIPTION
When called, beh_debug() displaies the structure pointed by pnt then, prints the line: COMMAND >> and waits for a command being entered by the user. If pnt is a NULL pointer or type doesn't represent a known structure, beh_debug() exits without making any action. To display the structure, beh_debug() prints a line per field. Fields containing immediate value (integer, character, string, ...) are dis- played in the following form: name_of_the_field : value_of_the_field Fields containing a pointer are marked by the symbol ->. If the field contains a NULL pointer, the field is displayed as: -> name_of_the_field : In the other case, beh_debug() prints : -> name_of_the_field : available Two kinds of command are accepted by the displayer. A command can be the name of a field containing a pointer. The command is accepted only if the pointer is not a NULL pointer (field dis- played as "available"). When the debugger receives such a command, it first pushes the current structure on its stack then, displaies the structure pointed by the named field. The second kind of commands are predefined commands : _exit to exit from the debugger _up to return to the previous structure _stop to put a stop mark on the current structure _top to return to the first structure (pointed by pnt) _back to return to the last structure marked with a stop mark _save to save the current structure in a static table. At most 10 structures may be saved. (example : "_save 1" saves the cur- rent structure in the entry number ! of the table) _jump to jump to a saved structure (example : "_jump 1" dislpaies the etructure save in the entry number 1 of the table). _display displaies a field under a given format. (example : "_display next integer" displaies the field named next as an integer). In addition to these commands, the command . (dot) can be used to repete the last command. EXAMPLE
#include <beh109.h> struct beout *beout_pnt; beh_debug (beout_pnt , "beout"); NOTES
beh_debug() uses an internal stack. The message "stack overflow" is printed if too many structures have been pushed on the stack. SEE ALSO
beh(3) BUG REPORT
This tool is under development at the ASIM department of the LIP6 laboratory. We need your feedback to improve documentation and tools. ASIM
/LIP6 October 1, 1997 BEH_DEBUG(3)
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