03-04-2007
Help with a function call
Hi, Can anyone help me figure out the problem I'm having with a function call?
I have a header file, which sets an enum:
typedef enum {INFO, WARNING, FATAL} Levels;
int log_event (Levels, char *fmt, ...);
..then the function is called this way:
log_event(INFO, "Message text");
...then the function:
int log_event(int Level, char *string_fmt) {
Every time I try to build this, I get an error, "conflicting types for log_event".
I've tried changing Level to a char, enum, Levels, and everything else I could think of, but no luck.
Can anyone shed some light on this?
-Steve
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LEARN ABOUT DEBIAN
soprimitivevertexcache
SoPrimitiveVertexCache(3) Coin SoPrimitiveVertexCache(3)
NAME
SoPrimitiveVertexCache -
SYNOPSIS
Inherits SoCache.
Public Types
enum Arrays { NORMAL = 0x01, TEXCOORD = 0x02, COLOR = 0x04, ALL = (NORMAL|TEXCOORD|COLOR) }
Public Member Functions
SoPrimitiveVertexCache (SoState *state)
virtual ~SoPrimitiveVertexCache ()
void renderTriangles (SoState *state, const int arrays=ALL) const
void renderLines (SoState *state, const int arrays=ALL) const
void renderPoints (SoState *state, const int array=ALL) const
void addTriangle (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const int *pointdetailidx=NULL)
void addLine (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1)
void addPoint (const SoPrimitiveVertex *v)
int getNumVertices (void) const
const SbVec3f * getVertexArray (void) const
const SbVec3f * getNormalArray (void) const
const SbVec4f * getTexCoordArray (void) const
const SbVec2f * getBumpCoordArray (void) const
const uint8_t * getColorArray (void) const
int getNumTriangleIndices (void) const
const GLint * getTriangleIndices (void) const
int32_t getTriangleIndex (const int idx) const
SbBool colorPerVertex (void) const
const SbVec4f * getMultiTextureCoordinateArray (const int unit) const
int getNumLineIndices (void) const
const GLint * getLineIndices (void) const
int getNumPointIndices (void) const
const GLint * getPointIndices (void) const
void fit (void)
void depthSortTriangles (SoState *state)
Additional Inherited Members
Detailed Description
The SoPrimitiveVertexClass is used to cache generated triangles.
Constructor & Destructor Documentation
SoPrimitiveVertexCache::SoPrimitiveVertexCache (SoState *state)
Constructor.
SoPrimitiveVertexCache::~SoPrimitiveVertexCache () [virtual]
Destructor.
Author
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 Wed May 23 2012 SoPrimitiveVertexCache(3)