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Full Discussion: Socket Programming
Top Forums Programming Socket Programming Post 302104960 by blowtorch on Monday 29th of January 2007 11:46:14 PM
Old 01-30-2007
Quote:
Originally Posted by Corona688
You can't declare a struct variable like "samp s1", you have to say "struct samp s1".
You could do a typedef and declare it as just 'samp s1'.

And about transferring the struct across sockets, there shouldn't be any problems there. Isn't it just a bunch of data? I thought you could transfer it just like you could transfer a string buffer.
 

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Wav::Write(3pm) 					User Contributed Perl Documentation					   Wav::Write(3pm)

NAME
Audio::Wav::Write - Module for writing Microsoft WAV files. SYNOPSIS
use Audio::Wav; my $wav = new Audio::Wav; my $sample_rate = 44100; my $bits_sample = 16; my $details = { 'bits_sample' => $bits_sample, 'sample_rate' => $sample_rate, 'channels' => 1, # if you'd like this module not to use a write cache, uncomment the next line #'no_cache' => 1, }; my $write = $wav -> write( 'testout.wav', $details ); &add_sine( 200, 1 ); sub add_sine { my $hz = shift; my $length = shift; my $pi = ( 22 / 7 ) * 2; $length *= $sample_rate; my $max_no = ( 2 ** $bits_sample ) / 2 - 1; for my $pos ( 0 .. $length ) { $time = $pos / $sample_rate; $time *= $hz; my $val = sin $pi * $time; my $samp = $val * $max_no; $write -> write( $samp ); } } $write -> finish(); DESCRIPTION
Currently only writes to a file. SEE ALSO
Audio::Wav Audio::Wav::Read NOTES
This module shouldn't be used directly, a blessed object can be returned from Audio::Wav. METHODS
finish Finishes off & closes the current wav file. $write -> finish(); add_cue Adds a cue point to the wav file. If $sample is undefined then the position will be the current position (end of all data written so far). # $byte_offset for 01 compatibility mode $write -> add_cue( $sample, "label", "note" ); set_sampler_info All parameters are optional. my %info = ( 'midi_pitch_fraction' => 0, 'smpte_format' => 0, 'smpte_offset' => 0, 'product' => 0, 'sample_period' => 0, 'manufacturer' => 0, 'sample_data' => 0, 'midi_unity_note' => 65, ); $write -> set_sampler_info( %info ); add_sampler_loop All parameters are optional except start & end. my $length = $read -> length_samples(); my( $third, $twothirds ) = map int( $length / $_ ), ( 3, 1.5 ); my %loop = ( 'start' => $third, 'end' => $twothirds, 'fraction' => 0, 'type' => 0, ); $write -> add_sampler_loop( %loop ); add_display set_info Sets information to be contained in the wav file. $write -> set_info( 'artist' => 'Nightmares on Wax', 'name' => 'Mission Venice' ); file_name Returns the current filename. my $file = $write -> file_name(); write Adds a sample to the current file. $write -> write( @sample_channels ); Each element in @sample_channels should be in the range of; where $samp_max = ( 2 ** bits_per_sample ) / 2 -$samp_max to +$samp_max write_raw Adds some pre-packed data to the current file. $write -> write_raw( $data, $data_length ); Where; $data is the packed data $data_length (optional) is the length in bytes of the data write_raw_samples Adds some pre-packed data to the current file, returns number of samples written. $write -> write_raw_samples( $data, $data_length ); Where; $data is the packed data $data_length (optional) is the length in bytes of the data AUTHORS
Nick Peskett (see http://www.peskett.co.uk/ for contact details). Kurt George Gjerde <kurt.gjerde@media.uib.no>. (0.02-0.03) perl v5.14.2 2012-03-30 Wav::Write(3pm)
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