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Full Discussion: Questions about Unix/Linux
The Lounge What is on Your Mind? Questions about Unix/Linux Post 302103823 by nathan on Sunday 21st of January 2007 10:25:58 PM
Old 01-21-2007
Just my thoughts...

Quote:
So I was wondering if you could run games on a UNIX or Linux OS..?
Linux is just as capable an OS as any, if not more, for running any type of software that Windows can. That said, the fact is that the majority of users use some version of Microsoft Windows. Because of that, most video game companies don't offer Linux/UNIX versions of games - they're only written/compiled for Windows.


Quote:
And if its the right path to take using a UNIX or Linux OS when you want to learn about programming?
It depends on what you want to do. If you just want to write games/applications for Windows, then no. But just in general, then I'd say yes. Linux by default comes with several scripting languages installed, as well as C, C++ and I believe FORTRAN compilers. ( Never used FORTRAN ). I don't think Windows comes with any type of programming environment by default.


Quote:
I also do have a PASCAL book that I was given and I know its an Old Programming Language, but would it be any use learning that before I start learning C ?
If you don't already know PASCAL, then I would just skip it and try and learn C. From my own experience, I haven't seen PASCAL used anywhere ( it is very old, older than C at least ) and by the time I went to college, the "initial programming language" that we were taught as students had moved from PASCAL to C.


Quote:
I'm no Unix/Linux expert but I did learn C in school, C is supposed to be procedural programming language and it has been superceded with C++ which is object oriented.
C++ is a superset of C, meaning it can do everything C can and more, but I wouldn't say it has been replaced, if that's what you meant here. I write C programs all the time at work & at home. I have C++ compilers at both places, but it's just not necessary for the things I do.


Quote:
From a programming point of view, Java supercedes C++, I've seen a few small games written in Java as well.
I believe this is completely subjective. Software can be designed (as well as programmed) in the same manner using either language.
 

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daisy-player(1) 						Unix user's manual						   daisy-player(1)

NAME
daisy-player - player for DAISY Digital Talking Books SYNOPSIS
daisy-player [directory_with_a_Daisy-structure] [-d ALSA_sound_device] DESCRIPTION
Daisy-player reads a Daisy-CD and plays the audio-files. DAISY version 2.02 and 3 are currently supported. A list of items on the Daisy-CD will appear. Press <ENTER> to start playing. When reading of an item has finished, daisy-player will play the next item and the cursor will automatically skip to that item, so that an attached braille-terminal will display the name of that item. Daisy-player supports the following languages: english, german and dutch. OPTIONS
directory_with_a_Daisy-structure One could also give a directory with a daisy structure as argument to daisy-player. -d ALSA sound device Daisy-player will play on this sound device. Default is "default". SCREEN
The name and version of this program and the name of the author will be displayed left aligned at the top of the screen. The name of the current loaded book will be displayed right aligned. The second row of the screen will display the number of pages of the current loaded book (if any), the current selected level and the total number of levels, the total playing time, the current displayed screen and the total number of screens. The next rows will display the title of the item, the first page of the item within brackets (if there are pages) and the playing time. Items in higher levels will be indented. (Three spaces each level.) When "just playing this item" is active, a "J" will be viewed at the first column of that item. CONTROL KEYS
Daisy-player recognizes the following keyboard-commands: cursor down move cursor to the next item cursor up move cursor to the previous item cursor right skip to next phrase cursor left skip to previous phrase page-down view next screen page-up view previous screen enter Start playing space pause/resume playing home play on normal speed / search for a label d store current item to disk D decrease playing speed e stop playing and eject f find the currently playing item and place the cursor there g go to page number (if any) h or ? give this help j just play current item and place a "J" at the first column. l switch to next level L switch to previous level n search forewards N search backwards o select next output sound device p place a bookmark q quit daisy-player. The playing-point will be saved as bookmark. s stop playing U increase playing speed FILES
~/.daisy-player/ This directory contains the bookmarks. Each file has the name of the book and contains the name of the current item, the start-time of that item and the current level, each on a own line. ~/.daisy-player.rc This file contains the name of the desired audio device and the desired playing speed. AUTHOR
Jos Lemmens <jos@jlemmens.nl> COPYRIGHT
Copyright (C)2003-2012 Jos Lemmens <jos@jlemmens.nl> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program (see the file COPYING); if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 16 March 2012 daisy-player(1)
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