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Full Discussion: Questions about Unix/Linux
The Lounge What is on Your Mind? Questions about Unix/Linux Post 302103816 by thoughts on Sunday 21st of January 2007 09:32:40 PM
Old 01-21-2007
Hi Vallzi,

I'm no Unix/Linux expert but I did learn C in school, C is supposed to be procedural programming language and it has been superceded with C++ which is object oriented.

C and C++ were invented a very long time ago. From what I hear, they still use C++ to write games. Since both C and C++ are pre-compiled they are much faster when they execute as compared to an interpreted language like Java.

From a programming point of view, Java supercedes C++, I've seen a few small games written in Java as well.

I recently installed Linux and it has a few small games, I haven't tried them yet.

Personaly I think Unix/Linux are more suitable as robust and secure web servers, and less likely would be a platform to write games (but I could be wrong)

It is difficult if not impossible to build websites with C and C++. If you are interested in building sites then I recommend HTML, CSS, JSP, Java (or PHP, ColdFusion, ASP,.Net)for the middle layer and some database software.
 

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HUNTD(6)							 BSD Games Manual							  HUNTD(6)

NAME
huntd -- hunt daemon, back-end for hunt game SYNOPSIS
huntd [-s] [-p port] DESCRIPTION
huntd controls the multi-player hunt(6) game. When it starts up, it tries to notify all members of the hunt-players mailing list (see sendmail(8)) by faking a talk(1) request from user ``Hunt Game''. The -s option is for running huntd forever (server mode). This is similar to running it under the control of inetd(8) (see below), but it consumes a process table entry when no one is playing. The -p option changes the UDP port number used to rendezvous with the player process and thus allows for private games of hunt. This option turns off the notification of players on the hunt-players mailing list. INETD To run huntd from inetd(8), you'll need to put the hunt service in /etc/services: hunt 26740/udp # multi-player/multi-host mazewars and add the following line to /etc/inetd.conf: hunt dgram udp wait nobody /usr/sbin/huntd huntd Do not use any of the command line options; if you want inetd(8) to start up huntd on a private port, change the port listed for hunt in /etc/services. NETWORK RENDEZVOUS
When hunt(6) starts up, it broadcasts on the local area net (using the broadcast address for each interface) to find a hunt game in progress. If a huntd hears the request, it sends back the port number for the hunt process to connect to. Otherwise, the hunt process starts up a huntd on the local machine and tries to rendezvous with it. SEE ALSO
talk(1), hunt(6), sendmail(8) AUTHORS
Conrad Huang, Ken Arnold, and Greg Couch; University of California, San Francisco, Computer Graphics Lab April 4, 2001
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