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Full Discussion: Connected or not connected !
Top Forums Programming Connected or not connected ! Post 302101232 by !_30 on Friday 29th of December 2006 10:02:26 AM
Old 12-29-2006
Connected or not connected !

Hello !

I've got a question . I really don't het this point. Let's supose that I have a client connected to a server.

I want the server IMEDIATLY know if the client is diconnected . How can I realize this ? Smilie

Amd I'm just curios about one thing. I have a server and multiple clients connected to it. Yes , multithreading . Each client connects to 3 ports on the server. So for each client the server will be opening a socket descriptor .Let's take an example : ( the server is using 3 threads with select , for each socket - 3 ports).

Code:
 
Server will use 3 socket descriptors : 3,4,5 .
Client one will use ( the next )  : 6,7,8.
Client  two  will use : 9,10,11 .and so on so fort..
Client  three  will use : 12,13,14 ..
etc..

If , per example client 1 is disconnected ( from all 3 sockets ) , select from server ( all 3 threads ) will connect another client on : 6,7,8 , because they're free..

Good , what do I mean to ask ? How can I know which socket descriptors is using a client ? I mean where do I know client 1 is using : 6 , 7 , 8 ?

I mean a problem like this :

Client 1 is disconnected . But it only disconnect two sockets from the server , so 6,7 socket descriptors are free , but 8 remain full ( because the clients hasent's disconnected ).

So the server ( 3 threads ) with select on each will make the following thing.If another client is connected it will use : 6,7 and the the first free socket descritor in our example if 15.
So client 1 will have : 6,7,15 open socket descriptors at server side.

I want to know clearly on the server side , which socket descriptors numbers are used by each client. I cannot say that they're always be in a numbered way : n,n+1,n-1 . How can I know . Maybe is a stupid question , but .. Smilie

Last edited by !_30; 12-29-2006 at 01:31 PM..
 

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aseqnet(1)						      General Commands Manual							aseqnet(1)

NAME
aseqnet - ALSA sequencer connectors over network SYNOPSIS
aseqnet [remotehost] DESCRIPTION
aseqnet is an ALSA sequencer client which sends and receives event packets over network. Suppose two hosts connected by network, hostA as a server and hostB as a client. The ALSA sequencer system must be running on both hosts. For creating the server port, run the following on hostA: hostA% aseqnet sequencer opened: 128:0 Then a user client 128 with port 0 was opened on hostA. (The client number may vary.) For creating the (network-)client port, run aseqnet with the hostname of the server: hostB% aseqnet hostA sequencer opened: 132:0 Now all events sent to hostA:128:0 are transferred to hostB:132:0, and vice versa. The ports created by aseqnet can be connected arbitrary to other sequencer ports via aconnect(1). For example, to connect hostB:132:0 to a MIDI output device 65:0: hostB% aconnect 132:0 65:0 Then events to hostA:128:0 will be delivered to hostB:65:0. The following command plays MIDI on hostB. hostA% pmidi -p 128:0 foo.mid The multiple clients may exist simultaneously. If hostC is connected as a client to hostA, events from from hostA are sent to all con- nected network clients, i.e. hostB and hostC. However, only one connection is allowed from a client to a server. To disconnect network, stop all clients before server by ctrl-C or sending signal to them. The server will automatically quit. OPTIONS
-p port Specify the TCP port number or TCP service name. -s addr Subscribe to the given address for read automatically. -d addr Subscribe to the given address for write automatically. -v Verbose mode. SEE ALSO
aconnect(1), pmidi(1) AUTHOR
Takashi Iwai <tiwai@suse.de>. January 1, 2000 aseqnet(1)
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