I have a number of simulation log files and I want to get a total count of the "PASSED" expression in them. If I use grep -c <files>, grep would give a tally for each file. I just want one number, the total count. How do I do that? (4 Replies)
Hello all,
I always found help for my problems using the search option, but this time my request is too specific. I have two files that I want to compare. File1 is the index and File2 contains the data:
File1:
chr1 protein_coding exon 500 600 . + . gene_id "20532";... (0 Replies)
Hi,
I am trying to grep a particular string from the files of 2 different servers without copying and calculate the total count of its occurence on both files.
File structure is same on both servers and for reference as follows:
27-Aug-2010... (4 Replies)
Started using unix commands recently.
I have 50 gzip files. I want to grep each of these files for a line count based particular category in column 3. How can I do that?
For example
Sr.No Date City Description Code Address
1 06/09 NY living here 0909 10st st nyc
2 ... (5 Replies)
I want to search a bunch of files and list only those containing a minimum number of pattern matches. So if I want to identify files containing 3 (or more) instances of the pattern "said:" and I have file1 that contains the lines:
He said:
She said:
and file2 that contains the lines:
He... (3 Replies)
Hello Everyone ,
I have two files. I want to pick line from file-1 and match with the complete data in file-2 , if there is a match print all the match lines in file 3. Below is the file
cat test1.txt
vikas
vikasjain
j ain
testt
douknow
hello@vik@
# 33
||@@ vcpzxcmvhvdsh... (1 Reply)
I have a need to grep a large number of files, but only display the first result from each file. I have tried to use grep, but am not limited to it. I can use perl and awk as well. Please help! (9 Replies)
hi All, Any one answer my requirement.
I have source location
src_dir="/home/oracle/arun/IRMS-CM"
My Target location
dest_dir="/home/oracle/arun/LiveLink/IRMS-CM/$dc/$pc/$ct"
my source text files check with below example.text file content
$fn "\t" $dc "\t" $pc "\t" ... (3 Replies)
Hi There,
How do i finding files with match and without match
Normally,
I will use
grep -l 'Hello'
grep -L 'Hello World'
How do we combined (2 Replies)
Good evening, need your help please
Need to delete certain files before octobre 1 2016, so need to know how many files im going to delete, for instance
ls -lrt file_20160*.lis!wc -l
but using grep -c to another file called bplist which contains the list of all files backed up doesn match... (7 Replies)
Discussion started by: alexcol
7 Replies
LEARN ABOUT CENTOS
sdl_pixelformat
SDL_PixelFormat(3) SDL API Reference SDL_PixelFormat(3)NAME
SDL_PixelFormat - Stores surface format information
STRUCTURE DEFINITION
typedef struct SDL_PixelFormat {
SDL_Palette *palette;
Uint8 BitsPerPixel;
Uint8 BytesPerPixel;
Uint8 Rloss, Gloss, Bloss, Aloss;
Uint8 Rshift, Gshift, Bshift, Ashift;
Uint32 Rmask, Gmask, Bmask, Amask;
Uint32 colorkey;
Uint8 alpha;
} SDL_PixelFormat;
STRUCTURE DATA
palette Pointer to the palette, or NULL if the BitsPerPixel>8
BitsPerPixel The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32.
BytesPerPixel The number of bytes used to represent each pixel in a surface. Usually one to four.
[RGBA]mask Binary mask used to retrieve individual color values
[RGBA]loss Precision loss of each color component (2^[RGBA]loss)
[RGBA]shift Binary left shift of each color component in the pixel value
colorkey Pixel value of transparent pixels
alpha Overall surface alpha value
DESCRIPTION
A SDL_PixelFormat describes the format of the pixel data stored at the pixels field of a SDL_Surface. Every surface stores a SDL_PixelFor-
mat in the format field.
If you wish to do pixel level modifications on a surface, then understanding how SDL stores its color information is essential.
8-bit pixel formats are the easiest to understand. Since its an 8-bit format, we have 8 BitsPerPixel and 1 BytesPerPixel. Since BytesPer-
Pixel is 1, all pixels are represented by a Uint8 which contains an index into palette->colors. So, to determine the color of a pixel in a
8-bit surface: we read the color index from surface->pixels and we use that index to read the SDL_Color structure from surface->for-
mat->palette->colors. Like so:
SDL_Surface *surface;
SDL_PixelFormat *fmt;
SDL_Color *color;
Uint8 index;
.
.
/* Create surface */
.
.
fmt=surface->format;
/* Check the bitdepth of the surface */
if(fmt->BitsPerPixel!=8){
fprintf(stderr, "Not an 8-bit surface.
");
return(-1);
}
/* Lock the surface */
SDL_LockSurface(surface);
/* Get the topleft pixel */
index=*(Uint8 *)surface->pixels;
color=fmt->palette->colors[index];
/* Unlock the surface */
SDL_UnlockSurface(surface);
printf("Pixel Color-> Red: %d, Green: %d, Blue: %d. Index: %d
",
color->r, color->g, color->b, index);
.
.
Pixel formats above 8-bit are an entirely different experience. They are considered to be "TrueColor" formats and the color information is
stored in the pixels themselves, not in a palette. The mask, shift and loss fields tell us how the color information is encoded. The mask
fields allow us to isolate each color component, the shift fields tell us the number of bits to the right of each component in the pixel
value and the loss fields tell us the number of bits lost from each component when packing 8-bit color component in a pixel.
/* Extracting color components from a 32-bit color value */
SDL_PixelFormat *fmt;
SDL_Surface *surface;
Uint32 temp, pixel;
Uint8 red, green, blue, alpha;
.
.
.
fmt=surface->format;
SDL_LockSurface(surface);
pixel=*((Uint32*)surface->pixels);
SDL_UnlockSurface(surface);
/* Get Red component */
temp=pixel&fmt->Rmask; /* Isolate red component */
temp=temp>>fmt->Rshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Rloss; /* Expand to a full 8-bit number */
red=(Uint8)temp;
/* Get Green component */
temp=pixel&fmt->Gmask; /* Isolate green component */
temp=temp>>fmt->Gshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Gloss; /* Expand to a full 8-bit number */
green=(Uint8)temp;
/* Get Blue component */
temp=pixel&fmt->Bmask; /* Isolate blue component */
temp=temp>>fmt->Bshift;/* Shift it down to 8-bit */
temp=temp<<fmt->Bloss; /* Expand to a full 8-bit number */
blue=(Uint8)temp;
/* Get Alpha component */
temp=pixel&fmt->Amask; /* Isolate alpha component */
temp=temp>>fmt->Ashift;/* Shift it down to 8-bit */
temp=temp<<fmt->Aloss; /* Expand to a full 8-bit number */
alpha=(Uint8)temp;
printf("Pixel Color -> R: %d, G: %d, B: %d, A: %d
", red, green, blue, alpha);
.
.
.
SEE ALSO
SDL_Surface, SDL_MapRGB
SDL Tue 11 Sep 2001, 23:01 SDL_PixelFormat(3)