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Top Forums Programming program to transfer a file from client machine to server Post 302074355 by milhan on Monday 22nd of May 2006 10:58:54 PM
Old 05-22-2006
Quote:
Originally Posted by nathgopi214
...
R u clear with this if not let me know where ur stuckup...
yes, I am clear with your description. So, what's the question..?

BTW, sorry for the delayed answer, but I really just happen to see this thread for the first time now..
 

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shevek::server< client, serverdata >::connection(3)	     Library Functions Manual	       shevek::server< client, serverdata >::connection(3)

NAME
shevek::server< client, serverdata >::connection - Base of the client class which is implemented by the calling program. SYNOPSIS
#include <server.hh> Inherits shevek::refbase. Public Member Functions void continue_reading () This is called after in->unread (), to resume accepting data from this connection. ~connection () Destructor. Public Attributes Glib::RefPtr< shevek::fd > in The input socket. The client can stop reading from this connection by calling in->unread (). Glib::RefPtr< shevek::fd > out The output socket. This is used to send data to the connection. Protected Member Functions connection () The client class can construct this object with its create function. Glib::RefPtr< server< client, serverdata > > get_server ()" Access to the server object which hosts this client. void disconnect () This can be called by the client object to close this connection. Friends class server< client, serverdata > Detailed Description template<typename client, typename serverdata>struct shevek::server< client, serverdata >::connection Base of the client class which is implemented by the calling program. A client object is created for every connection which is accepted. This class handles server administration and provides access to members from the client class. Author Generated automatically by Doxygen for libshevek from the source code. libshevek Fri May 11 2012 shevek::server< client, serverdata >::connection(3)
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