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Full Discussion: log file checking
Top Forums Shell Programming and Scripting log file checking Post 302072353 by mpang_ on Tuesday 2nd of May 2006 12:03:33 AM
Old 05-02-2006
log file checking

Hi,

I want to write a script which will count the occurence of several different strings in a log file? Can anyone help me with this? Thanks in advance!
 

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GLCREATESHADERPROGRA(3G)					   OpenGL Manual					  GLCREATESHADERPROGRA(3G)

NAME
glCreateShaderProgramv - create a stand-alone program from an array of null-terminated source code strings C SPECIFICATION
GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const char **strings); PARAMETERS
type Specifies the type of shader to create. count Specifies the number of source code strings in the array strings. strings Specifies the address of an array of pointers to source code strings from which to create the program object. DESCRIPTION
glCreateShaderProgram creates a program object containing compiled and linked shaders for a single stage specified by type. strings refers to an array of count strings from which to create the shader executables. glCreateShaderProgram is equivalent (assuming no errors are generated) to: const GLuint shader = glCreateShader(type); if (shader) { glShaderSource(shader, count, strings, NULL); glCompileShader(shader); const GLuint program = glCreateProgram(); if (program) { GLint compiled = GL_FALSE; glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); glProgramParameteri(program, GL_PROGRAM_SEPARABLE, GL_TRUE); if (compiled) { glAttachShader(program, shader); glLinkProgram(program); glDetachShader(program, shader); } /* append-shader-info-log-to-program-info-log */ } glDeleteShader(shader); return program; } else { return 0; } The program object created by glCreateShaderProgram has its GL_PROGRAM_SEPARABLE status set to GL_TRUE. ERRORS
GL_INVALID_ENUM is generated if if type is not an accepted shader type. GL_INVALID_VALUE is generated if count is negative. Other errors are generated if the supplied shader code fails to compile and link, as described for the commands in the pseudocode sequence above, but all such errors are generated without any side effects of executing those commands. SEE ALSO
glCreateShader(), glCreateProgram(), glCompileShader(), glLinkProgram() COPYRIGHT
Copyright (C) 2010-2012 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. AUTHORS
opengl.org opengl.org 06/10/2014 GLCREATESHADERPROGRA(3G)
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