03-28-2006
Good work, Rakesh Ranjan. I like your code. As for zhshqzyc's code, while I do dislike the techniques being used, I don't find the code to as alien as everyone is indicating. I see two items that violate Ansi C: the // style one line comments and the use of "const int max =20;" instead of "#define max 20". Both of these are legal in C++. But also there is a new C standard out called C99. I don't have access to a C99 compiler, but I strongly suspect that the code is legal C99. And for the record, gcc accepts the code as well. When I run the code, it more or less works for me. I also dislike the output format and will never regard output a 2 dimensional array as a column "correct". The coding techniques being used invite the programmer to confuse rows and columns and that is what happened here. I used square matrices to avoid any problems.
Compiling the code on a compiler that does not understand the one line comment style results in a lot of errors. This is because a comment like:
//******
has the beginning of a old c style comment starting with the second character. The compiler has a very hard time recovering from that error. If your C compilers are freaking out, I think that is the principal reason. Even gcc with an -ansi switch gave up, no -pedantic switch needed.
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LEARN ABOUT DEBIAN
graphics::primitive::insets
Graphics::Primitive::Insets(3pm) User Contributed Perl Documentation Graphics::Primitive::Insets(3pm)
NAME
Graphics::Primitive::Insets - Space between things
DESCRIPTION
Graphics::Primitive::Insets represents the amount of space that surrounds something. This object can be used to represent either padding
or margins (in the CSS sense, one being inside the bounding box, the other being outside)
SYNOPSIS
use Graphics::Primitive::Insets;
my $insets = Graphics::Primitive::Insets->new({
top => 5,
bottom => 5,
left => 5,
right => 5
});
METHODS
Constructor
new Creates a new Graphics::Primitive::Insets.
Instance Methods
as_array
Return these insets as an array in the form of top, right, bottom and left.
bottom
Set/Get the inset from the bottom.
equal_to
Determine if these Insets are equal to another.
left
Set/Get the inset from the left.
right
Set/Get the inset from the right.
top Set/Get the inset from the top.
zero
Sets all the insets (top, left, bottom, right) to 0.
AUTHOR
Cory Watson, "<gphat@cpan.org>"
SEE ALSO
perl(1)
COPYRIGHT & LICENSE
Copyright 2008-2010 by Cory G Watson.
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
perl v5.12.3 2010-08-21 Graphics::Primitive::Insets(3pm)