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Full Discussion: creating a script
Top Forums UNIX for Dummies Questions & Answers creating a script Post 28457 by madknowledge on Wednesday 18th of September 2002 04:44:53 PM
Old 09-18-2002
The best way I can describe what I am talking about is when you have any file with a .dmg on the end, Mac OSX uses a utility called Disk Copy which "mounts" the file on to your Desktop, I'm to figure out how to execute that same or a similar command in UNIX that will do the same thing. About the program which it corresponds to: I have a game that will not play unless the .dmg file is mounted onto the desktop, I am trying to figure out how to write a script or create an application in OSX that will mount the disk image and execute the game all with one command or click on an application, its basically just a little project I am trying to see if something like that is possible. Sorry its not really clear, but maybe you catch my drift.
 

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DM(8)							    BSD System Manager's Manual 						     DM(8)

NAME
dm -- dungeon master SYNOPSIS
ln -s dm game DESCRIPTION
dm is a program used to regulate game playing. dm expects to be invoked with the name of a game that a user wishes to play. This is done by creating symbolic links to dm, in the directory /usr/games for all of the regulated games. The actual binaries for these games should be placed in a ``hidden'' directory, /usr/games/hide, that may only be accessed by the dm program. dm determines if the requested game is available and, if so, runs it. The file /etc/dm.conf controls the conditions under which games may be run. The file /etc/nogames may be used to ``turn off'' game playing. If the file exists, no game playing is allowed; the contents of the file will be displayed to any user requesting a game. FILES
/etc/dm.conf configuration file /etc/nogames turns off game playing /usr/games/hide directory of ``real'' binaries /var/log/games.log game logging file SEE ALSO
dm.conf(5) HISTORY
The dm command appeared in 4.3BSD-Tahoe. SECURITY CONSIDERATIONS
Two issues result from dm running the games setgid ``games''. First, all games that allow users to run UNIX commands should carefully set both the real and effective group ids immediately before executing those commands. Probably more important is that dm never be setgid any- thing but ``games'' so that compromising a game will result only in the user's ability to play games at will. Secondly, games which previ- ously had no reason to run setgid and which accessed user files may have to be modified. BSD
May 31, 1993 BSD
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