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Full Discussion: Game Programming? Help!!
Top Forums UNIX for Dummies Questions & Answers Game Programming? Help!! Post 27411 by oombera on Friday 30th of August 2002 03:27:11 PM
Old 08-30-2002
Wow yesterday you posted that you're brand new to Unix and don't know anything about it. Now you want to program games.. ambitious! Smilie

I don't know if you've taken a programming logic course yet. If you've never programmed before, I'd recommend buying a book on the subject and reading it. That way, you'll know all about loops, arrays, etc. independent of any one language.

The logic of programming is very important for any application you want to develop, so get that down first.
 

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DM(8)							    BSD System Manager's Manual 						     DM(8)

NAME
dm -- dungeon master SYNOPSIS
ln -s dm game DESCRIPTION
dm is a program used to regulate game playing. dm expects to be invoked with the name of a game that a user wishes to play. This is done by creating symbolic links to dm, in the directory /usr/games for all of the regulated games. The actual binaries for these games should be placed in a ``hidden'' directory, /usr/games/hide, that may only be accessed by the dm program. dm determines if the requested game is available and, if so, runs it. The file /etc/dm.conf controls the conditions under which games may be run. The file /etc/nogames may be used to ``turn off'' game playing. If the file exists, no game playing is allowed; the contents of the file will be displayed to any user requesting a game. FILES
/etc/dm.conf configuration file /etc/nogames turns off game playing /usr/games/hide directory of ``real'' binaries /var/log/games.log game logging file SEE ALSO
dm.conf(5) HISTORY
The dm command appeared in 4.3BSD-Tahoe. SECURITY CONSIDERATIONS
Two issues result from dm running the games setgid ``games''. First, all games that allow users to run UNIX commands should carefully set both the real and effective group ids immediately before executing those commands. Probably more important is that dm never be setgid any- thing but ``games'' so that compromising a game will result only in the user's ability to play games at will. Secondly, games which previ- ously had no reason to run setgid and which accessed user files may have to be modified. BSD
May 31, 1993 BSD
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