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Full Discussion: Floating Point Division
Top Forums Shell Programming and Scripting Floating Point Division Post 25164 by gsatch on Thursday 25th of July 2002 03:54:22 PM
Old 07-25-2002
Floating Point Division

Does anyone have a simple way of doing floating point ("fp") division? For example, if I divide 3 by 5, I can get 0.6. The built-in calc (`bc`) will perform fp multiplication, but not division, at least not straight-up (i.e., starting bc and just typing in 3/5).

I am trying to do this using KSH on HP-UX 11.0 or Solaris 8.

Any help will be GREATLY appreciated (have already spent more time that I want to admit to trying to find a simple solution).

Thank you!
 

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fixdiv(3alleg4) 						  Allegro manual						   fixdiv(3alleg4)

NAME
fixdiv - Fixed point division. Allegro game programming library. SYNOPSIS
#include <allegro.h> fixed fixdiv(fixed x, fixed y); DESCRIPTION
A fixed point value can be divided by an integer with the normal `/' operator. To divide two fixed point values, though, you must use this function. If a division by zero occurs, `errno' will be set and the maximum possible value will be returned, but `errno' is not cleared if the operation is successful. This means that if you are going to test for division by zero you should set `errno=0' before calling fix- div(). Example: fixed result; /* This will put 0.06060 `result'. */ result = fixdiv(itofix(2), itofix(33)); /* This will put 0 into `result'. */ result = fixdiv(0, itofix(-30)); /* Sets `errno' and puts -32768 into `result'. */ result = fixdiv(itofix(-100), itofix(0)); ASSERT(!errno); /* This will fail. */ RETURN VALUE
Returns the result of dividing `x' by `y'. If `y' is zero, returns the maximum possible fixed point value and sets `errno' to ERANGE. SEE ALSO
fixadd(3alleg4), fixsub(3alleg4), fixmul(3alleg4), exfixed(3alleg4) Allegro version 4.4.2 fixdiv(3alleg4)
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