06-17-2002
We won't be able to help you decide if you're mad or not. You'll need another forum for that. We can probably deal with that cd problem though....
HP-UX has a cdfs built into the kernel and you probably did a
mount -F cdfs /dev/cdrom /cdrom
or something very equivalent. There is another way to mount cdroms and you will need to try that. It's the Portable File System code that comes bundled with HP-UX. You can do a "man -k pfs" to get a list of man pages.
But here is what I do basicly....
1. I do a "ln -s /dev/dsk/c6t2d0 /dev/cdrom" or whatever so I can just use /dev/cdrom. This makes stuff easier which ever way you go.
2. And of course I do "mkdir /cdrom" so that I have a mount point with a sensible name.
3. Next I create a file. /etc/pfs_mtab with a single line....
/dev/cdrom /cdrom pfs-iso9660 ro,suid 0 0
4. I start the pfs mount daemon:
pfs_mountd &
5. I start the other daemons. I go with 2. 1 may do, but 2 works...
pfsd 2 &
6. Wait about 30 seconds for everything to connect
7. pfs_mount /cdrom
I think that I got that right. It's been a while.... Anyway...it's close. Good luck.
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LEARN ABOUT CENTOS
glscissorarray
GLSCISSORARRAY(3G) OpenGL Manual GLSCISSORARRAY(3G)
NAME
glScissorArray - define the scissor box for multiple viewports
C SPECIFICATION
void glScissorArrayv(GLuint first, GLsizei count, const GLint *v);
PARAMETERS
first
Specifies the index of the first viewport whose scissor box to modify.
count
Specifies the number of scissor boxes to modify.
v
Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order.
DESCRIPTION
glScissorArrayv defines rectangles, called scissor boxes, in window coordinates for each viewport. first specifies the index of the first
scissor box to modify and count specifies the number of scissor boxes to modify. first must be less than the value of GL_MAX_VIEWPORTS,
and first + count must be less than or equal to the value of GL_MAX_VIEWPORTS. v specifies the address of an array containing integers
specifying the lower left corner of the scissor boxes, and the width and height of the scissor boxes, in that order.
To enable and disable the scissor test, call glEnable() and glDisable() with argument GL_SCISSOR_TEST. The test is initially disabled for
all viewports. While the test is enabled, only pixels that lie within the scissor box can be modified by drawing commands. Window
coordinates have integer values at the shared corners of frame buffer pixels. glScissor(0,0,1,1) allows modification of only the lower
left pixel in the window, and glScissor(0,0,0,0) doesn't allow modification of any pixels in the window.
When the scissor test is disabled, it is as though the scissor box includes the entire window.
ERRORS
GL_INVALID_VALUE is generated if first is greater than or equal to the value of GL_MAX_VIEWPORTS.
GL_INVALID_VALUE is generated if first + count is greater than or equal to the value of GL_MAX_VIEWPORTS.
GL_INVALID_VALUE is generated if any width or height specified in the array v is negative.
ASSOCIATED GETS
glGet() with argument GL_SCISSOR_BOX
glIsEnabled() with argument GL_SCISSOR_TEST
SEE ALSO
glEnable(), glViewport(), glViewportIndexed(), glViewportArray()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLSCISSORARRAY(3G)