04-17-2001
messing with hardware is very time cosuming
As Neo says, you got access to much wider area of hardware and that is where it will pull out of your pocket. If you got the cheap Sparc you learn about the Unix. Messing with hardware comes at the most expense you can get involved in and that is ‘time'. Once you know the system then it is much easier to mess with the hardware but to start messing with the hardware and then learn the system ..., that's up to you. I messed with the hardware plenty and I don't see any advantage in that. You'll find out that you want to mess with the hardware the least. That is my opinion. Thanks, gp
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LEARN ABOUT OPENSOLARIS
sdl_videoinfo
SDL_VideoInfo(3) SDL API Reference SDL_VideoInfo(3)
NAME
SDL_VideoInfo - Video Target information
STRUCTURE DEFINITION
typedef struct{
Uint32 hw_available:1;
Uint32 wm_available:1;
Uint32 blit_hw:1;
Uint32 blit_hw_CC:1;
Uint32 blit_hw_A:1;
Uint32 blit_sw:1;
Uint32 blit_sw_CC:1;
Uint32 blit_sw_A:1;
Uint32 blit_fill;
Uint32 video_mem;
SDL_PixelFormat *vfmt;
} SDL_VideoInfo;
STRUCTURE DATA
hw_available Is it possible to create hardware surfaces?
wm_available Is there a window manager available
blit_hw Are hardware to hardware blits accelerated?
blit_hw_CC Are hardware to hardware colorkey blits accelerated?
blit_hw_A Are hardware to hardware alpha blits accelerated?
blit_sw Are software to hardware blits accelerated?
blit_sw_CC Are software to hardware colorkey blits accelerated?
blit_sw_A Are software to hardware alpha blits accelerated?
blit_fill Are color fills accelerated?
video_mem Total amount of video memory in Kilobytes
vfmt Pixel format of the video device
DESCRIPTION
This (read-only) structure is returned by SDL_GetVideoInfo. It contains information on either the 'best' available mode (if called before
SDL_SetVideoMode) or the current video mode.
SEE ALSO
SDL_PixelFormat, SDL_GetVideoInfo
SDL
Tue 11 Sep 2001, 23:01 SDL_VideoInfo(3)