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Full Discussion: Motif
Top Forums Programming Motif Post 18202 by killerserv on Monday 25th of March 2002 07:36:03 PM
Old 03-25-2002
There are many reasons and advantages to programming in Motif. A few of these reason are like below:

Motif provides an introduction to graphic user interface (GUI) programming -- all computers now employ some form of a GUI to their operating systems and other key applications. Most GUIs adhere to similar design principles. Motif can be as regarded a high level GUI toolkit that adopts and enforces common GUI design principles.

X Window provides a consistent means of graphical user interaction for UNIX workstations.

Motif provides a high level toolkit, that already has many fully featured GUI objects. For example cut and paste, multi-line text editors, file browsers, drag and drop mechanisms. Simple yet usable Motif applications can be assembled by bolting such objects together. Motif speeds up GUI program development.

The X Window system is device independent -- it can run on most common computer platforms. If there is a need for different platforms to interact together over a network, X Window might be a good way to achieve this.

Professional X Window programmers are still not that numerous even though they are in great demand.

A quick scan through any Computer Vacancies Column in major Computer magazines, journals or employment agencies highlight the needs on Motif Programming.

In base, Motif Programming is not old and it should be learned by every everyone especially those thinking of GUI based programming.
 

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DtDndCreateSourceIcon(library call)									       DtDndCreateSourceIcon(library call)

NAME
DtDndCreateSourceIcon -- create a drag source icon SYNOPSIS
#include <Dt/Dnd.h> Widget DtDndCreateSourceIcon( Widget parent, Pixmap pixmap, Pixmap mask); DESCRIPTION
The DtDndCreateSourceIcon function creates a Motif drag icon, named sourceIcon, based on the characteristics of the pixmap argument. The resulting drag icon is suitable for use with DtDndDragStart(3). The parent argument is the parent of the drag icon. Typically this widget is the drag source. The pixmap argument is the pixmap representation of the data to be dragged. The mask argument is the mask for the pixmap. When it calls XmCreateDragIcon(3), the DtDndCreateSourceIcon function sets Motif resources in the drag icon; the application must not mod- ify the values of any of these resources: o XmNwidth o XmNheight o XmNpixmap o XmNmask o XmNdepth RETURN VALUE
Upon successful completion, the DtDndCreateSourceIcon function returns a drag icon created by calling XmCreateDragIcon(3) with the charac- teristics of the pixmap; otherwise, it returns NULL. SEE ALSO
Dt/Dnd.h - DtDnd(5), DtDndDragStart(3), XmCreateDragIcon(3), XmDragIcon(3), XmDragStart(3), XtDestroyWidget(3). DtDndCreateSourceIcon(library call)
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