03-06-2002
Thanks! This one looks really pro, starts off with control structure, whereas the others conventrated on data.
I am now already able to produce CGI scripts and stuff that I would have used Java for just two days ago.
You Perl hackers must think there is little justice in the fact that I got the 5 volume "Perl Resource Kit" containing Perl Module Reference, 1 & 2, Perl Utilities Guide and Perl Journal and CDROM for Xmas! I will now have to show that I was worth it, so I'll see you at CPAN :-)
Atle
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LEARN ABOUT DEBIAN
module::pluggable::object
Module::Pluggable::Object(3perl) Perl Programmers Reference Guide Module::Pluggable::Object(3perl)
NAME
Module::Pluggable::Object - automatically give your module the ability to have plugins
SYNOPSIS
Simple use Module::Pluggable -
package MyClass;
use Module::Pluggable::Object;
my $finder = Module::Pluggable::Object->new(%opts);
print "My plugins are: ".join(", ", $finder->plugins)."
";
DESCRIPTION
Provides a simple but, hopefully, extensible way of having 'plugins' for your module. Obviously this isn't going to be the be all and end
all of solutions but it works for me.
Essentially all it does is export a method into your namespace that looks through a search path for .pm files and turn those into class
names.
Optionally it instantiates those classes for you.
This object is wrapped by "Module::Pluggable". If you want to do something odd or add non-general special features you're probably best to
wrap this and produce your own subclass.
OPTIONS
See the "Module::Pluggable" docs.
AUTHOR
Simon Wistow <simon@thegestalt.org>
COPYING
Copyright, 2006 Simon Wistow
Distributed under the same terms as Perl itself.
BUGS
None known.
SEE ALSO
Module::Pluggable
perl v5.14.2 2010-12-30 Module::Pluggable::Object(3perl)