Sponsored Content
Top Forums Programming Shared memory and C++ Objects (cont) Post 14418 by thalex on Thursday 31st of January 2002 12:22:49 PM
Old 01-31-2002
As far as I can understand the objects that contain pointers to "virtual" functions suit exactly the definition of a shared library (maybe u have seen these libraries with the .so.0 extension in other OSes). This is the AIX way. Else u have to reinvent all the appropriate mechanism to do the job. Look at this :

Shared libraries and shared objects (normally called Dynamically Loaded Libraries, or DLLs in Windows terminology) are terms used to refer to object code components that are handled in a special way.
Shared libraries are used in two stages when creating an executable. At link time, the link editor (the ld command) searches the specified library to resolve all undefined symbols that are referenced in the main application code. If a shared library contains the referenced symbols, the loader section
of the header of the created executable contains a reference to the shared library . Unlike using the static library, the object files containing the referenced symbols are not incorporated into the executable. At run time, the system loader (the kernel
component that starts new processes) reads the header information of the executable and attempts to locate and load any referenced shared libraries.
Assuming all the referenced shared libraries are found, the executable can be started. This process is known as dynamic linking.

The header of a shared library is composed only of
Header information
Program code
Program data
Shared object information

And an example

For example, to make the shared object libone.so from the source files
source1.c and source2.c, use:
cc -g -c source1.c
cc -g -c source2.c
ld -G -o libone.so source1.o source2.o

U can seek some redbook from IBM for more info
 

10 More Discussions You Might Find Interesting

1. Programming

Runtime Linking shared Objects

I'm runtime linking (dlopen and dlsym) to a shared object (library) I've created and after a number of function calls into the library the program core dumps (Illegal operation). This only occurs during runtime linking. If I use the same library and dynamically link during compile time everything... (3 Replies)
Discussion started by: dneely
3 Replies

2. UNIX for Dummies Questions & Answers

Shared Objects

Hi Friends ! I have a library, say libxyz.a. To view all the object files in the archive, i issued the command : ar -t libxyz.a which displayed all the object files it contains. Now, I would like to know the functions in each object file. Is there any such command that displays... (3 Replies)
Discussion started by: mrgubbala
3 Replies

3. Programming

Linking with shared objects

hi all ! Do I need all the shared objects to be present while compiling my code which has reference to a only one shared object, which in turn refers to another shared object. for example I want to compile example.c which refers to sample.so sample.so has refrence to anothersample.so do... (2 Replies)
Discussion started by: disclaimer
2 Replies

4. UNIX for Advanced & Expert Users

Shared Objects

Hi. Does anyone know by how much a text size of an executable(on ibm) would grow if you link one shared object(library)? Is it a constant number or it depends on a .so that is linked? (3 Replies)
Discussion started by: Yura
3 Replies

5. UNIX for Advanced & Expert Users

debugging shared objects

Hi, i am trying to debug a binary which is using a shared lib. but i could not succeed in tracking the code flow in the classes defined in this library. i get: class MyClass <opaque> error i followed the instructions in the link below:... (0 Replies)
Discussion started by: yakari
0 Replies

6. AIX

Wrong Shared objects getting loaded

I have two envoirmets(Envoirment A and Envoirment B) running on same server(AIX vesion 5.3).Both have different groups.I am facing a strange problem.Shared objects of one envoirment (Envoirment A)are getting loaded into the second(Envoirment B).So the servers that have dependency on shared objects... (2 Replies)
Discussion started by: nitin@tcs
2 Replies

7. Programming

g++ with -frepo and shared objects...

G'day, I have been working with a large application that makes extensive use of templates. When compiled under Unix (with g++), this sees some rather impressive bloat. I have been trying to make a temporary quick-fix by using the -frepo option, which results in dramatically smaller shared... (0 Replies)
Discussion started by: Elric of Grans
0 Replies

8. Programming

Creation and Accessing Shared Objects (.so)

Hi, I am looking for references about creating and accessing Shared Objects (.so) through C/C++ on Unix / Linux platforms. Is it possible and where can I find the info. Thanks Phil (1 Reply)
Discussion started by: phil nascimento
1 Replies

9. Linux

Make file for shared objects

dear Experts, please help, actually i am trying to create a .so(shared object through make file through ld) i am not understaning how to proceed i have tried like through command like i can do it in 2 step like my progam :test2.c $gcc -fPIC -c test2.c $ld -shared -soname test2.so -o... (1 Reply)
Discussion started by: vin_pll
1 Replies

10. UNIX for Advanced & Expert Users

Shared objects -urgent please help me out

Hi All...... I have my tool in my one server lets say E1 and same tool I tried to install in E2 server so everything is fine but, while executing the my tool for example... $ ./batch At that time Im getting this following error. ./batch: error while loading shared libraries: libqabwvcd.so:... (3 Replies)
Discussion started by: ksrivani
3 Replies
STRIP(1)						      General Commands Manual							  STRIP(1)

NAME
strip - remove symbols SYNOPSIS
strip [ option ] name ... DESCRIPTION
strip removes or modifies the symbol table attached to the output of the assembler and link editor. This is useful to save space after a program has been debugged and to limit dynamically bound symbols. strip no longer removes relocation entries under any condition. Instead, it updates the external relocation entries (and indirect symbol table entries) to reflect the resulting symbol table. strip prints an error message for those symbols not in the resulting symbol table that are needed by an external relocation entry or an indirect symbol table. The link editor ld(1) is the only program that can strip relocation entries and know if it is safe to do so. When strip is used with no options on an executable file, it checks that file to see if it uses the dynamic link editor. If it does, the effect of the strip command is the same as using the -u and -r options. If the file does not use the dynamic link editor, the effect of strip without any options is the same as using the -s option of ld(1). The options -S, -x, and -X have the same effect as the ld(1) options. The options to strip(1) can be combined to trim the symbol table to just what is desired. You should trim the symbol table of files used with dynamic linking so that only those symbols intended to be external interfaces are saved. Files used with dynamic linking include executables, objects that are loaded (usually bundles), and dynamic shared libraries. Only global symbols are used by the dynamic linking process. You should strip all non-global symbols. When an executable is built with all its dependent dynamic shared libraries, it is typically stripped with: % strip -u -r executable which saves all undefined symbols (usually defined in the dynamic shared libraries) and all global symbols defined in the executable refer- enced by the dynamic libraries (as marked by the static link editor when the executable was built). This is the maximum level of striping for an executable that will still allow the program to run correctly with its libraries. If the executable loads objects, however, the global symbols that the objects reference from the executable also must not be stripped. In this case, you should list the global symbols that the executable wants to allow the objects to reference in a file, and those global sym- bols are then saved when the executable is stripped. For example: % strip -u -r -s interface_symbols executable where the file interface_symbols would contain only those global symbols from the executable that the executable wants the loaded objects to have access to. For objects that will be loaded into an executable, you should trim the symbol table to limit the global symbols the executable will see. This would be done with: % strip -s interface_symbols -u object which would leave only the undefined symbols and symbols listed in the file interface_symbols in the object file. In this case, strip(1) has updated the relocation entries and indirect symbol table to reflect the new symbol table. For dynamic shared libraries, the maximum level of stripping is usually -x (to remove all non-global symbols). STRIPPING FILES FOR USE WITH RUNTIME LOADED CODE
Trimming the symbol table for programs that load code at runtime allows you to control the interface that the executable wants to provide to the objects that it will load; it will not have to publish symbols that are not part of its interface. For example, an executable that wishes to allow only a subset of its global symbols but all of the statically linked shared library's globals to be used would be stripped with: % strip -s interface_symbols -A executable where the file interface_symbols would contain only those symbols from the executable that it wishes the code loaded at runtime to have access to. Another example is an object that is made up of a number of other objects that will be loaded into an executable would built and then stripped with: % ld -o relocatable.o -r a.o b.o c.o % strip -s interface_symbols -u relocatable.o which would leave only the undefined symbols and symbols listed in the file interface_symbols in the object file. In this case strip(1) has updated the relocation entries to reflect the new symbol table. OPTIONS
The first set of options indicate symbols that are to be save in the resulting output file. -u Save all undefined symbols. This is intended for use with relocatable objects to save symbols referred to by external relocation entries. Note that common symbols are also referred to by external relocation entries and this flag does not save those symbols. -r Save all symbols referenced dynamically. -s filename Save the symbol table entries for the global symbols listed in filename. The symbol names listed in filename must be one per line. Leading and trailing white space are not part of the symbol name. Lines starting with # are ignored, as are lines with only white space. -R filename Remove the symbol table entries for the global symbols listed in filename. This file has the same format as the -s filename option above. This option is usually used in combination with other options that save some symbols, -S, -x, etc. -i Ignore symbols listed in the -s filename or -R filename options that are not in the files to be stripped (this is normally an error). -d filename Save the debugging symbol table entries for each source file name listed in filename. The source file names listed in filename must be one per line with no other white space in the file except the newlines on the end of each line. And they must be just the base name of the source file without any leading directories. -A Save all global absolute symbols except those with a value of zero, and save Objective C class symbols. This is intended for use of programs that load code at runtime and want the loaded code to use symbols from the shared libraries (this is only used with NEXTSTEP 3.3 and earlier releases). -n Save all N_SECT global symbols. This is intended for use with executable programs in combination with -A to remove the symbols needed for correct static link editing which are not needed for use with runtime loading interfaces where using the -s filename would be too much trouble (this is only used with NEXTSTEP 3.3 and earlier releases). These options specify symbols to be removed from the resulting output file. -S Remove the debugging symbol table entries (those created by the -g option to cc(1) and other compilers). -X Remove the local symbols whose names begin with `L'. -x Remove all local symbols (saving only global symbols). -c Remove the section contents of a dynamic library creating a stub library output file. And the last options: - Treat all remaining arguments as file names and not options. -o output Write the result into the file output. -no_uuid Remove any LC_UUID load commands. -arch arch_type Specifies the architecture, arch_type, of the file for strip(1) to operate on when the file is a universal file. (See arch(3) for the currently know arch_types.) The arch_type can be "all" to operate on all architectures in the file, which is the default. SEE ALSO
ld(1), cc(1) EXAMPLES
When creating a stub library the -c and -x are typically used: strip -x -c libfoo -o libfoo.stripped LIMITATIONS
Not every layout of a Mach-O file can be stripped by this program. But all layouts produced by the Apple compiler system can be stripped. Apple Computer, Inc. August 4, 2006 STRIP(1)
All times are GMT -4. The time now is 07:15 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy