01-08-2002
A very simplistic explanation of an i-node is like sectors in a Windows FAT filesystem. You may have 2000 megabytes available on a disk (or partition). You have 1000 i-nodes (or sectors) on that disk. Thats means that the smallest chunk of data on your disk would take up 2 megabytes. So, if you have 1000 files, each one megabyte in size, even though your disk is technically only half-full, you've used all 1000 i-nodes. This is what has happened to you, at least on that filesystem (partition). Normally you should find a good balance of i-nodes to space, but you can't have TOO many i-nodes without a large performance problem - that's why there's a limit.
Look for lots of small files on your root filesystem ("/") - that'll will probably be your problem. You can see that it's 93% used.
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LEARN ABOUT DEBIAN
xsystem35
XSYSTEM35(6) xsystem35 User Manual XSYSTEM35(6)
NAME
xsystem35 - program to play System 3.5 games
SYNOPSIS
xsystem35 [OPTIONS]
DESCRIPTION
This manual page documents briefly the xsystem35 command.
This manual page was written for the Debian distribution because the original program does not have a manual page.
xsystem35 is a program to run System 3.5 games. Known games are:
o Kichikuou Rance
o Ikenai Katsumi Sensei
o Rance IV for WIN
o Tshin Toshi 2 for WIN
o Kaerunyo Panyon
o Ikusamiko
o Ningengari (in Alice no Yakata 456)
o Type Zero (in Alice no Yakata 456)
o ATLACH=NACHA (in Alice no Yakata 456)
o DALK (in Alice no Yakata 456)
o Tshin Toshi (in Alice no Yakata 456)
o Dr. Stop! (in Alice no Yakata 456)
o Rance I (in Alice no Yakata 456)
o Rance II (in Alice no Yakata 456)
o Rance III (in Alice no Yakata 456)
o
o DiaboLiQuE
o AmbivalenZ for Win95
o Pastel Chime
o Prostudent GOOD
o Mamorigami-sama
o Mamatoto
o Hushaby Baby
o DARCROWS
o Persiom
o
o SeeIN Ao
o D.P.S.? (in 20 seiki Alice)
o (in 20 seiki Alice)
o Only You - Re cross
o Lv1.5
o Daiakuji (Not opening)
o (Not opening)
OPTIONS
The program start with the following options starting with one dash (`-'). A summary of options is included below.
-gamefile file
set game resouce file to 'file'
-no-shm
don't use MIT-SHM (use in another display)
-devcd device
set cdrom device name to 'device'
-devmidi device
set midi device name to 'device'
-devdsp device
set audio device name to 'device'
/dev/dsp : oss type (device name)
-O?
select output audio device
-Oo
OSS mode
-Os
ALSA mode
-Oe
Enlightened Sound Daemon mode
-O0
Disable Audio output
-M?
select output midi methods
-Me
External midi player
-Mr
Raw Midi device
-Ms?
Sequenceer device (?:devicenumber)
-M0
Disable MIDI output
-midiplayer cmd
set external midi player to 'cmd'
-devmix device
set mixer device name to 'device' (effective only for oss)
-devjoy device
set joystick device name to 'device'
if 'device' is set to 'none', don't use the device
-savekanji #
kanji code of filename (0 or 1 ... 0:euc, 1:sjis)
-antialias
always draw antialiased string (for !256 colors game)
-noantialias
never use antialiased string (for !256 colors game)
-fullscreen
start with fullscreen
-noimagecursor
disable image cursor
-version
Show version of program.
-h, --help
Show summary of options.
FILES
${HOME}/.xsys35rc
The per-user configuration file to control the behaviour of xsystem35.
AUTHOR
Ying-Chun Liu <paulliu@debian.org>
Wrote this manpage for the Debian system.
COPYRIGHT
Copyright (C) 2010 Ying-Chun Liu (PaulLiu)
This manual page was written for the Debian system (and may be used by others).
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 or (at
your option) any later version published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2.
xsystem35 11/20/2011 XSYSTEM35(6)