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Top Forums UNIX for Dummies Questions & Answers Need Help Post 12768 by Happyaf on Monday 7th of January 2002 12:06:01 PM
Old 01-07-2002
Lightbulb Need Help

new to unix programming havent got a clue and have to write a program for an asignmentit goes as follows
write a program to takes 2 subdirectories as arguments say archarea and myarch, the program must look at eachfile in my area and if it does not existin archarea or is newer than the version in archarea it copies it across fro myarea
any help is greatly appreciatedSmilie
 
GLISPROGRAM(3G) 						   OpenGL Manual						   GLISPROGRAM(3G)

NAME
glIsProgram - Determines if a name corresponds to a program object C SPECIFICATION
GLboolean glIsProgram(GLuint program); PARAMETERS
program Specifies a potential program object. DESCRIPTION
glIsProgram returns GL_TRUE if program is the name of a program object previously created with glCreateProgram() and not yet deleted with glDeleteProgram(). If program is zero or a non-zero value that is not the name of a program object, or if an error occurs, glIsProgram returns GL_FALSE. NOTES
No error is generated if program is not a valid program object name. A program object marked for deletion with glDeleteProgram() but still in use as part of current rendering state is still considered a program object and glIsProgram will return GL_TRUE. ASSOCIATED GETS
glGet() with the argument GL_CURRENT_PROGRAM glGetActiveAttrib() with arguments program and the index of an active attribute variable glGetActiveUniform() with arguments program and the index of an active uniform variable glGetAttachedShaders() with argument program glGetAttribLocation() with arguments program and the name of an attribute variable glGetProgram() with arguments program and the parameter to be queried glGetProgramInfoLog() with argument program glGetUniform() with arguments program and the location of a uniform variable glGetUniformLocation() with arguments program and the name of a uniform variable SEE ALSO
glAttachShader(), glBindAttribLocation(), glCreateProgram(), glDeleteProgram(), glDetachShader(), glLinkProgram(), glUniform(), glUseProgram(), glValidateProgram() COPYRIGHT
Copyright (C) 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. AUTHORS
opengl.org opengl.org 06/10/2014 GLISPROGRAM(3G)
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