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Top Forums UNIX for Advanced & Expert Users How is system load determined? Post 11565 by Patrick_Morris on Friday 7th of December 2001 01:15:59 PM
Old 12-07-2001
How is system load determined?

Hello!

I'm wondering what factors are used to determine the "system load"

Where can i look to get more information on this?

Patrick
 

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GLPIXELZOOM(3G) 														   GLPIXELZOOM(3G)

NAME
glPixelZoom - specify the pixel zoom factors C SPECIFICATION
void glPixelZoom( GLfloat xfactor, GLfloat yfactor ) PARAMETERS
xfactor, yfactor Specify the x and y zoom factors for pixel write operations. DESCRIPTION
glPixelZoom specifies values for the x and y zoom factors. During the execution of glDrawPixels or glCopyPixels, if (xr, yr) is the cur- rent raster position, and a given element is in the mth row and nth column of the pixel rectangle, then pixels whose centers are in the rectangle with corners at (xr+n.xfactor, yr+m.yfactor) (xr+(n+1).xfactor, yr+(m+1).yfactor) are candidates for replacement. Any pixel whose center lies on the bottom or left edge of this rectangular region is also modified. Pixel zoom factors are not limited to positive values. Negative zoom factors reflect the resulting image about the current raster posi- tion. ERRORS
GL_INVALID_OPERATION is generated if glPixelZoom is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETS
glGet with argument GL_ZOOM_X glGet with argument GL_ZOOM_Y SEE ALSO
glCopyPixels(3G), glDrawPixels(3G) GLPIXELZOOM(3G)
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