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Full Discussion: Executing Ps in script
Top Forums Shell Programming and Scripting Executing Ps in script Post 10845 by LivinFree on Thursday 22nd of November 2001 01:01:49 AM
Old 11-22-2001
You can check out <a href="https://www.unix.com/showthread.php?s=&threadid=2626"><b>this</b></a> thread for more information on menus... Also, check out the <a href="https://www.unix.com/search.php?s="><b>search</b></a> funtion for more examples. I searched for "menu case" to get the above example.

Keep in mind that since the output of the `ps -e` command is usually longer than one screen, you might want to pipe it through `more` or `less` for the user, if you use those options.
Code:
ps -e | more

See the manual page for `ps` (man ps) for more information on formatting.

BTW, hope this isn't a hSmiliemework question... those are frowned upon.
 

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glutMenuStatusFunc(3GLUT)					       GLUT						 glutMenuStatusFunc(3GLUT)

NAME
glutMenuStatusFunc - sets the global menu status callback. SYNTAX
#include <GLUT/glut.h> void glutMenuStatusFunc(void (*func)(int status, int x, int y)); void glutMenuStateFunc(void (*func)(int status)); ARGUMENTS
func The new menu status (or state) callback function. DESCRIPTION
glutMenuStatusFunc sets the global menu status callback so a GLUT program can determine when a menu is in use or not. When a menu status callback is registered, it will be called with the value GLUT_MENU_IN_USE for its value parameter when pop-up menus are in use by the user; and the callback will be called with the value GLUT_MENU_NOT_IN_USE for its status parameter when pop-up menus are no longer in use. The x and y parameters indicate the location in window coordinates of the button press that caused the menu to go into use, or the location where the menu was released (may be outside the window). The func parameter names the callback function. Other callbacks continue to operate (except mouse motion callbacks) when pop-up menus are in use so the menu status callback allows a program to suspend animation or other tasks when menus are in use. The cascading and unmapping of sub-menus from an initial pop-up menu does not generate menu status callbacks. There is a single menu status callback for GLUT. When the menu status callback is called, the current menu will be set to the initial pop-up menu in both the GLUT_MENU_IN_USE and GLUT_MENU_NOT_IN_USE cases. The current window will be set to the window from which the initial menu was popped up from, also in both cases. Passing NULL to glutMenuStatusFunc disables the generation of the menu status callback. glutMenuStateFunc is a deprecated version of the glutMenuStatusFunc routine. The only difference is glutMenuStateFunc callback prototype does not deliver the two additional x and y coordinates. SEE ALSO
glutCreateMenu, glutCreateWindow AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutMenuStatusFunc(3GLUT)
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