Sponsored Content
Full Discussion: moving only files...
Top Forums UNIX for Dummies Questions & Answers moving only files... Post 10683 by sskb on Monday 19th of November 2001 02:11:50 PM
Old 11-19-2001
thanks, but I could not make much out of it.
for time being i have used the old dumb method

cp * temp
rm *


but still I wish to know how to use the options in find.
thanks again
Smilie
sskb
 

10 More Discussions You Might Find Interesting

1. UNIX for Dummies Questions & Answers

moving files ??

I am using AIX Version 5.1 If I moved a file say using this command but the directory rpt did not exist would this dump the file? I went back to the directory I was moving it from and the file was gone and when I looked in the directory I moved it to of course that directory was not found.... (9 Replies)
Discussion started by: rocker40
9 Replies

2. Shell Programming and Scripting

Moving Files

Hi There, I am trying to move files, the file is present in this location: /iAm4Free/test/generate/txt/information.txt I need to move it to: /iAm4Free/test1/generate/txt/information.txt The only difference is the "test" is replaced with "test1". But the constraint is. The parent... (5 Replies)
Discussion started by: iAm4Free
5 Replies

3. Shell Programming and Scripting

Moving files

I wrote a script which moves files on first in first out basis. for i in `ls -ltr | grep ^- | head -10 | awk '{print $9}'` do mv $i Test/ done But donno some reason, this is not working on my Linux box. May i know the reason? Can the above script be done by using positional... (2 Replies)
Discussion started by: venkatesht
2 Replies

4. UNIX for Dummies Questions & Answers

Moving files

Hi I need to be able to move files from one central locations to different servers on our network. So i want all of our operators to place files to one area on the main storage area. From there i need a script that first checks the file is stable (finished copying) then copy to another server,... (5 Replies)
Discussion started by: treds
5 Replies

5. Shell Programming and Scripting

moving the files in a.txt files to a different directory

HI All, I am coding a shell script which will pick all the .csv files in a particular directoryand write it in to a .txt file, this .txt file i will use as a source in datastage for processing. now after the processing is done I have to move and archive all the files in the .txt file to a... (5 Replies)
Discussion started by: subhasri_2020
5 Replies

6. UNIX for Dummies Questions & Answers

Moving Multiple files to destination files

I am running a code like this foreach list ($tmp) mv *_${list}.txt ${chart}_${list}.txt #mv: when moving multiple files, last argument must be a directory mv *_${list}.doc ${chart}_${list}.doc #mv: when moving multiple files, last argument must be a... (3 Replies)
Discussion started by: animesharma
3 Replies

7. Shell Programming and Scripting

Finding files with wc -l results = 1 then moving the files to another folder

Hi guys can you please help me with a script to find files with one row/1 line of content then move the file to another directory my script below runs but nothing happens to the files....Alternatively Ca I get a script to find the *.csv files with "wc -1" results = 1 then create a list of those... (5 Replies)
Discussion started by: Dj Moi
5 Replies

8. UNIX for Dummies Questions & Answers

Moving files..

Selected directories on our system generate alerts when they exceed 60% of the disk space so I have used gzip to make the files smaller on one of the directories in question (AdminServer logs). I want to move these to another directory what is the best way to make this happen? Thanks.. (4 Replies)
Discussion started by: nosuchluck
4 Replies

9. UNIX for Dummies Questions & Answers

Moving Files to VM

Hi guys, i need to test a script on my RedHat which it's mounted on a VirtualBox (oracle VM). So i need to copy a directory with subdirectories, from a remote host to my VM. I'd like to do that within cmd not with program like Filezilla or something like that. Any idea please? (4 Replies)
Discussion started by: Newer
4 Replies

10. AIX

Moving Hidden files to normal files

I have a bunch of hidden files in a directory in AIX. I would like to move these hidden files as regular files to another directory. Say i have the following files in directory /x .test~1234~567 .report~5678~123 .find~9876~576 i would like to move them to directory /y as test~1234~567... (10 Replies)
Discussion started by: umesh.narain
10 Replies
SDL_PixelFormat(3)						 SDL API Reference						SDL_PixelFormat(3)

NAME
SDL_PixelFormat - Stores surface format information STRUCTURE DEFINITION
typedef struct SDL_PixelFormat { SDL_Palette *palette; Uint8 BitsPerPixel; Uint8 BytesPerPixel; Uint8 Rloss, Gloss, Bloss, Aloss; Uint8 Rshift, Gshift, Bshift, Ashift; Uint32 Rmask, Gmask, Bmask, Amask; Uint32 colorkey; Uint8 alpha; } SDL_PixelFormat; STRUCTURE DATA
palette Pointer to the palette, or NULL if the BitsPerPixel>8 BitsPerPixel The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32. BytesPerPixel The number of bytes used to represent each pixel in a surface. Usually one to four. [RGBA]mask Binary mask used to retrieve individual color values [RGBA]loss Precision loss of each color component (2^[RGBA]loss) [RGBA]shift Binary left shift of each color component in the pixel value colorkey Pixel value of transparent pixels alpha Overall surface alpha value DESCRIPTION
A SDL_PixelFormat describes the format of the pixel data stored at the pixels field of a SDL_Surface. Every surface stores a SDL_PixelFor- mat in the format field. If you wish to do pixel level modifications on a surface, then understanding how SDL stores its color information is essential. 8-bit pixel formats are the easiest to understand. Since its an 8-bit format, we have 8 BitsPerPixel and 1 BytesPerPixel. Since BytesPer- Pixel is 1, all pixels are represented by a Uint8 which contains an index into palette->colors. So, to determine the color of a pixel in a 8-bit surface: we read the color index from surface->pixels and we use that index to read the SDL_Color structure from surface->for- mat->palette->colors. Like so: SDL_Surface *surface; SDL_PixelFormat *fmt; SDL_Color *color; Uint8 index; . . /* Create surface */ . . fmt=surface->format; /* Check the bitdepth of the surface */ if(fmt->BitsPerPixel!=8){ fprintf(stderr, "Not an 8-bit surface. "); return(-1); } /* Lock the surface */ SDL_LockSurface(surface); /* Get the topleft pixel */ index=*(Uint8 *)surface->pixels; color=fmt->palette->colors[index]; /* Unlock the surface */ SDL_UnlockSurface(surface); printf("Pixel Color-> Red: %d, Green: %d, Blue: %d. Index: %d ", color->r, color->g, color->b, index); . . Pixel formats above 8-bit are an entirely different experience. They are considered to be "TrueColor" formats and the color information is stored in the pixels themselves, not in a palette. The mask, shift and loss fields tell us how the color information is encoded. The mask fields allow us to isolate each color component, the shift fields tell us the number of bits to the right of each component in the pixel value and the loss fields tell us the number of bits lost from each component when packing 8-bit color component in a pixel. /* Extracting color components from a 32-bit color value */ SDL_PixelFormat *fmt; SDL_Surface *surface; Uint32 temp, pixel; Uint8 red, green, blue, alpha; . . . fmt=surface->format; SDL_LockSurface(surface); pixel=*((Uint32*)surface->pixels); SDL_UnlockSurface(surface); /* Get Red component */ temp=pixel&fmt->Rmask; /* Isolate red component */ temp=temp>>fmt->Rshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Rloss; /* Expand to a full 8-bit number */ red=(Uint8)temp; /* Get Green component */ temp=pixel&fmt->Gmask; /* Isolate green component */ temp=temp>>fmt->Gshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Gloss; /* Expand to a full 8-bit number */ green=(Uint8)temp; /* Get Blue component */ temp=pixel&fmt->Bmask; /* Isolate blue component */ temp=temp>>fmt->Bshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Bloss; /* Expand to a full 8-bit number */ blue=(Uint8)temp; /* Get Alpha component */ temp=pixel&fmt->Amask; /* Isolate alpha component */ temp=temp>>fmt->Ashift;/* Shift it down to 8-bit */ temp=temp<<fmt->Aloss; /* Expand to a full 8-bit number */ alpha=(Uint8)temp; printf("Pixel Color -> R: %d, G: %d, B: %d, A: %d ", red, green, blue, alpha); . . . SEE ALSO
SDL_Surface, SDL_MapRGB SDL
Tue 11 Sep 2001, 23:01 SDL_PixelFormat(3)
All times are GMT -4. The time now is 05:12 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy