Radiance 3.9 (Stable branch)


 
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Special Forums News, Links, Events and Announcements Software Releases - RSS News Radiance 3.9 (Stable branch)
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Old 07-08-2008
Radiance 3.9 (Stable branch)

Radiance is a set of tools which provide an advanced lightingsimulation software package. It allows very detailed definition ofmaterials' and light sources' properties through the use of advancedtechniques like brdf and ies files, as well as a powerful mathematicalscripting language, resulting in accurate renderings of scenes whichare usually imported from CAD and 3D modelers. It uses the hybridapproach of Monte Carlo and deterministic ray tracing to achieve areasonably accurate result in a reasonable time.License: Free To Use But RestrictedChanges:
Memory requirements for octree were reduced by a factor of 8. Byte-swapping input and output was added to rcalc along with extra error checking for source surfaces, a -spec option in falsecolor to restore the original spectral color scale, the ability to incorporate BSDF data in calculations, and support for persistent rendering and for cumulative calculations. Ray weights were corrected for material mixtures. Bugs in the shadow cache were fixed. Pixel alignment was fixed in pcomb for size reduction and enlargement.Image

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pfsinrgbe(1)						      General Commands Manual						      pfsinrgbe(1)

NAME
pfsinrgbe - Load images or frames in Radiance RGBE format SYNOPSIS
pfsinrgbe [--linear] (<file> [--frames <range>] [--skip-missing]) [<file>...] DESCRIPTION
pfsinrgbe command loads images in Radiance RGBE format and writes pfs stream to the Standard Output. The pfs stream is usually piped to another program for further processing. To detect the format automatically based on the extension, use pfsin command. Since RGBE is an HDR format, 'LUMINANCE' tag is set to 'RELATIVE' (relative linear luminance values). To read images from standard input use a single dash '-' instead of filename. The images are read until EOF is reached. Each file can contain a %d pattern, which is substituted with frame numbers. The pattern has the same syntax as C printf command. For exam- ple, you can use %04d to make the frame number four digit with proceedings zeros. You can select the frames using the following options (the options must be always given after the file name): --frames <range> Range is given in mathlab / octave format: startframe:step:endframe Frame numbers start with startframe (default 0), are increased by step (default 1) and stop at endframe You can skip one of those values, for example 1:100 for frames 1,2,...,100 and 0:2: for frame 0,2,4,... up to the last file that exists. --skip-missing Skip up to ten frames in a row if corresponding files are missing. Otherwise the program stops reading sequence at the first file that does not exists. This switch does not apply to the first frame in a sequence. This switch can be useful if there is a rendered animation where some of the frame has not been generated. --linear Ignored for compatibility with pfsinppm. EXAMPLES
pfsinrgbe intro%d.hdr frame%d.hdr | ... Concatenate two animations into one and pass it to pipe for further processing. IMPORTANT NOTE
There is an incompatibility between viewers of RGBE format in terms of absolute luminance values. The ximage viewer from Radiance package expects radiance values in RGBE files and uses the WHITE_EFFICACY constant equal to 179.0f to convert from radiance to luminance. This in practice means that the values displayed with pfsview maybe higher than expected. To compensate for this incompatibility we suggest to use pfsabsolute command: pfsinrgbe measured_luminance.hdr | pfsabsolute 1 179 | pfsview This is not necessary when RGBE files are saved using pfsoutrgbe, Radiance package, mkhdr or Photospheare. This is also not relevant when only relative absolute values are considered. BUGS
Please report bugs and comments on implementation to the discussion group http://groups.google.com/group/pfstools SEE ALSO
pfsin(1), pfsout(1) pfsinrgbe(1)