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cmake(1) [xfree86 man page]

cmake(1)						      General Commands Manual							  cmake(1)

NAME
	 cmake - Cross-Platform Makefile Generator.

USAGE
	 cmake [options] <path-to-source>
	 cmake [options] <path-to-existing-build>

DESCRIPTION
       The  "cmake"  executable is the CMake command-line interface.  It may be used to configure projects in scripts.	Project configuration set-
       tings may be specified on the command line with the -D option.  The -i option will cause cmake to interactively prompt for such settings.

       CMake is a cross-platform build system generator.  Projects specify their build process with platform-independent CMake listfiles  included
       in  each  directory  of	a  source tree with the name CMakeLists.txt. Users build a project by using CMake to generate a build system for a
       native tool on their platform.

OPTIONS
       -C <initial-cache>
	      Pre-load a script to populate the cache.

	      When cmake is first run in an empty build tree, it creates a CMakeCache.txt file and populates it with customizable settings for the
	      project.	 This  option  may  be used to specify a file from which to load cache entries before the first pass through the project's
	      cmake listfiles.	The loaded entries take priority over the project's default values.  The given file should be a CMake script  con-
	      taining SET commands that use the CACHE option, not a cache-format file.

       -D <var>:<type>=<value>
	      Create a cmake cache entry.

	      When cmake is first run in an empty build tree, it creates a CMakeCache.txt file and populates it with customizable settings for the
	      project.	This option may be used to specify a setting that takes priority over the project's default  value.   The  option  may	be
	      repeated for as many cache entries as desired.

       -U <globbing_expr>
	      Remove matching entries from CMake cache.

	      This  option  may  be used to remove one or more variables from the CMakeCache.txt file, globbing expressions using * and ? are sup-
	      ported. The option may be repeated for as many cache entries as desired.

	      Use with care, you can make your CMakeCache.txt non-working.

       -G <generator-name>
	      Specify a makefile generator.

	      CMake may support multiple native build systems on certain platforms.  A makefile generator is responsible for generating a particu-
	      lar build system.  Possible generator names are specified in the Generators section.

       -Wno-dev
	      Suppress developer warnings.

	      Suppress warnings that are meant for the author of the CMakeLists.txt files.

       -Wdev  Enable developer warnings.

	      Enable warnings that are meant for the author of the CMakeLists.txt files.

       -E     CMake command mode.

	      For  true  platform  independence, CMake provides a list of commands that can be used on all systems. Run with -E help for the usage
	      information. Commands available are: chdir, compare_files, copy, copy_directory, copy_if_different, echo, echo_append,  environment,
	      make_directory, md5sum, remove, remove_directory, rename, tar, time, touch, touch_nocreate. In addition, some platform specific com-
	      mands are available. On Windows: comspec, delete_regv, write_regv. On UNIX: create_symlink.

       -i     Run in wizard mode.

	      Wizard mode runs cmake interactively without a GUI.  The user is prompted to answer questions about the project configuration.   The
	      answers are used to set cmake cache values.

       -L[A][H]
	      List non-advanced cached variables.

	      List  cache  variables  will  run CMake and list all the variables from the CMake cache that are not marked as INTERNAL or ADVANCED.
	      This will effectively display current CMake settings, which can be then changed with -D option. Changing some of	the  variable  may
	      result  in more variables being created. If A is specified, then it will display also advanced variables. If H is specified, it will
	      also display help for each variable.

       --build <dir>
	      Build a CMake-generated project binary tree.

	      This abstracts a native build tool's command-line interface with the following options:

		<dir>	       = Project binary directory to be built.
		--target <tgt> = Build <tgt> instead of default targets.
		--config <cfg> = For multi-configuration tools, choose <cfg>.
		--clean-first  = Build target 'clean' first, then build.
				 (To clean only, use --target 'clean'.)
		--use-stderr  =  Don't merge stdout/stderr.
		--	       = Pass remaining options to the native tool.

	      Run cmake --build with no options for quick help.

       -N     View mode only.

	      Only load the cache. Do not actually run configure and generate steps.

       -P <file>
	      Process script mode.

	      Process the given cmake file as a script written in the CMake language.  No configure or generate step is performed and the cache is
	      not modified. If variables are defined using -D, this must be done before the -P argument.

       --find-package
	      Run in pkg-config like mode.

	      Search  a  package using find_package() and print the resulting flags to stdout. This can be used to use cmake instead of pkg-config
	      to find installed libraries in plain Makefile-based projects or in autoconf-based projects (via share/aclocal/cmake.m4).

       --graphviz=[file]
	      Generate graphviz of dependencies.

	      Generate a graphviz input file that will contain all the library and executable dependencies in the project.

       --system-information [file]
	      Dump information about this system.

	      Dump a wide range of information about the current system. If run from the top of a binary tree for a CMake  project  it	will  dump
	      additional information such as the cache, log files etc.

       --debug-trycompile
	      Do not delete the try_compile build tree. Only useful on one try_compile at a time.

	      Do  not delete the files and directories created for try_compile calls. This is useful in debugging failed try_compiles. It may how-
	      ever change the results of the try-compiles as old junk from a previous try-compile may cause a different test  to  either  pass	or
	      fail incorrectly.  This option is best used for one try-compile at a time, and only when debugging.

       --debug-output
	      Put cmake in a debug mode.

	      Print extra stuff during the cmake run like stack traces with message(send_error ) calls.

       --trace
	      Put cmake in trace mode.

	      Print a trace of all calls made and from where with message(send_error ) calls.

       --warn-uninitialized
	      Warn about uninitialized values.

	      Print a warning when an uninitialized variable is used.

       --warn-unused-vars
	      Warn about unused variables.

	      Find variables that are declared or set, but not used.

       --no-warn-unused-cli
	      Don't warn about command line options.

	      Don't find variables that are declared on the command line, but not used.

       --check-system-vars
	      Find problems with variable usage in system files.

	      Normally,  unused  and uninitialized variables are searched for only in CMAKE_SOURCE_DIR and CMAKE_BINARY_DIR. This flag tells CMake
	      to warn about other files as well.

       --help-command cmd [file]
	      Print help for a single command and exit.

	      Full documentation specific to the given command is displayed. If a file is specified, the documentation is  written  into  and  the
	      output format is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-command-list [file]
	      List available listfile commands and exit.

	      The  list contains all commands for which help may be obtained by using the --help-command argument followed by a command name. If a
	      file is specified, the documentation is written into and the output format is determined depending on the filename suffix. Supported
	      are man page, HTML, DocBook and plain text.

       --help-commands [file]
	      Print help for all commands and exit.

	      Full  documentation  specific for all current command is displayed.If a file is specified, the documentation is written into and the
	      output format is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-compatcommands [file]
	      Print help for compatibility commands.

	      Full documentation specific for all compatibility commands is displayed.If a file is specified, the documentation  is  written  into
	      and the output format is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-module module [file]
	      Print help for a single module and exit.

	      Full  documentation specific to the given module is displayed.If a file is specified, the documentation is written into and the out-
	      put format is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-module-list [file]
	      List available modules and exit.

	      The list contains all modules for which help may be obtained by using the --help-module argument followed by a  module  name.  If  a
	      file is specified, the documentation is written into and the output format is determined depending on the filename suffix. Supported
	      are man page, HTML, DocBook and plain text.

       --help-modules [file]
	      Print help for all modules and exit.

	      Full documentation for all modules is displayed. If a file is specified, the documentation is written into and the output format	is
	      determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-custom-modules [file]
	      Print help for all custom modules and exit.

	      Full  documentation  for	all  custom modules is displayed. If a file is specified, the documentation is written into and the output
	      format is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-policy cmp [file]
	      Print help for a single policy and exit.

	      Full documentation specific to the given policy is displayed.If a file is specified, the documentation is written into and the  out-
	      put format is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-policies [file]
	      Print help for all policies and exit.

	      Full  documentation for all policies is displayed.If a file is specified, the documentation is written into and the output format is
	      determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-property prop [file]
	      Print help for a single property and exit.

	      Full documentation specific to the given property is displayed.If a file is specified, the documentation is  written  into  and  the
	      output format is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-property-list [file]
	      List available properties and exit.

	      The  list  contains all properties for which help may be obtained by using the --help-property argument followed by a property name.
	      If a file is specified, the help is written into it.If a file is specified, the documentation is written into and the output  format
	      is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-properties [file]
	      Print help for all properties and exit.

	      Full  documentation  for all properties is displayed.If a file is specified, the documentation is written into and the output format
	      is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-variable var [file]
	      Print help for a single variable and exit.

	      Full documentation specific to the given variable is displayed.If a file is specified, the documentation is  written  into  and  the
	      output format is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-variable-list [file]
	      List documented variables and exit.

	      The  list  contains  all variables for which help may be obtained by using the --help-variable argument followed by a variable name.
	      If a file is specified, the help is written into it.If a file is specified, the documentation is written into and the output  format
	      is determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --help-variables [file]
	      Print help for all variables and exit.

	      Full documentation for all variables is displayed.If a file is specified, the documentation is written into and the output format is
	      determined depending on the filename suffix. Supported are man page, HTML, DocBook and plain text.

       --copyright [file]
	      Print the CMake copyright and exit.

	      If a file is specified, the copyright is written into it.

       --help,-help,-usage,-h,-H,/?
	      Print usage information and exit.

	      Usage describes the basic command line interface and its options.

       --help-full [file]
	      Print full help and exit.

	      Full help displays most of the documentation provided by the UNIX man page.  It is provided for use on non-UNIX  platforms,  but	is
	      also convenient if the man page is not installed.  If a file is specified, the help is written into it.

       --help-html [file]
	      Print full help in HTML format.

	      This option is used by CMake authors to help produce web pages.  If a file is specified, the help is written into it.

       --help-man [file]
	      Print full help as a UNIX man page and exit.

	      This option is used by the cmake build to generate the UNIX man page.  If a file is specified, the help is written into it.

       --version,-version,/V [file]
	      Show program name/version banner and exit.

	      If a file is specified, the version is written into it.

GENERATORS
       The following generators are available on this platform:

       Ninja  Generates build.ninja files (experimental).

	      A  build.ninja  file  is generated into the build tree. Recent versions of the ninja program can build the project through the "all"
	      target.  An "install" target is also provided.

       Unix Makefiles
	      Generates standard UNIX makefiles.

	      A hierarchy of UNIX makefiles is generated into the build tree.  Any standard UNIX-style make program can build the project  through
	      the default make target.	A "make install" target is also provided.

       CodeBlocks - Ninja
	      Generates CodeBlocks project files.

	      Project  files  for  CodeBlocks  will be created in the top directory and in every subdirectory which features a CMakeLists.txt file
	      containing a PROJECT() call. Additionally a hierarchy of makefiles is generated into the build tree.  The appropriate  make  program
	      can build the project through the default make target.  A "make install" target is also provided.

       CodeBlocks - Unix Makefiles
	      Generates CodeBlocks project files.

	      Project  files  for  CodeBlocks  will be created in the top directory and in every subdirectory which features a CMakeLists.txt file
	      containing a PROJECT() call. Additionally a hierarchy of makefiles is generated into the build tree.  The appropriate  make  program
	      can build the project through the default make target.  A "make install" target is also provided.

       Eclipse CDT4 - Ninja
	      Generates Eclipse CDT 4.0 project files.

	      Project  files  for Eclipse will be created in the top directory. In out of source builds, a linked resource to the top level source
	      directory will be created.Additionally a hierarchy of makefiles is generated into the build tree. The appropriate make  program  can
	      build the project through the default make target. A "make install" target is also provided.

       Eclipse CDT4 - Unix Makefiles
	      Generates Eclipse CDT 4.0 project files.

	      Project  files  for Eclipse will be created in the top directory. In out of source builds, a linked resource to the top level source
	      directory will be created.Additionally a hierarchy of makefiles is generated into the build tree. The appropriate make  program  can
	      build the project through the default make target. A "make install" target is also provided.

       KDevelop3
	      Generates KDevelop 3 project files.

	      Project  files  for  KDevelop  3 will be created in the top directory and in every subdirectory which features a CMakeLists.txt file
	      containing a PROJECT() call. If you change the settings using KDevelop cmake will try its best to keep your changes when	regenerat-
	      ing  the	project  files. Additionally a hierarchy of UNIX makefiles is generated into the build tree.  Any standard UNIX-style make
	      program can build the project through the default make target.  A "make install" target is also provided.

       KDevelop3 - Unix Makefiles
	      Generates KDevelop 3 project files.

	      Project files for KDevelop 3 will be created in the top directory and in every subdirectory which  features  a  CMakeLists.txt  file
	      containing  a PROJECT() call. If you change the settings using KDevelop cmake will try its best to keep your changes when regenerat-
	      ing the project files. Additionally a hierarchy of UNIX makefiles is generated into the build tree.  Any	standard  UNIX-style  make
	      program can build the project through the default make target.  A "make install" target is also provided.

COMMANDS
       add_custom_command
	      Add a custom build rule to the generated build system.

	      There are two main signatures for add_custom_command The first signature is for adding a custom command to produce an output.

		add_custom_command(OUTPUT output1 [output2 ...]
				   COMMAND command1 [ARGS] [args1...]
				   [COMMAND command2 [ARGS] [args2...] ...]
				   [MAIN_DEPENDENCY depend]
				   [DEPENDS [depends...]]
				   [IMPLICIT_DEPENDS <lang1> depend1 ...]
				   [WORKING_DIRECTORY dir]
				   [COMMENT comment] [VERBATIM] [APPEND])

	      This  defines  a	command  to  generate specified OUTPUT file(s).  A target created in the same directory (CMakeLists.txt file) that
	      specifies any output of the custom command as a source file is given a rule to generate the file using the command  at  build  time.
	      Do  not list the output in more than one independent target that may build in parallel or the two instances of the rule may conflict
	      (instead use add_custom_target to drive the command and make the other targets depend on that one).  If an output name is a relative
	      path  it	will  be  interpreted  relative  to  the  build  tree  directory  corresponding to the current source directory. Note that
	      MAIN_DEPENDENCY is completely optional and is used as a suggestion to visual studio about where to hang the custom command. In make-
	      file terms this creates a new target in the following form:

		OUTPUT: MAIN_DEPENDENCY DEPENDS
			COMMAND

	      If  more	than one command is specified they will be executed in order. The optional ARGS argument is for backward compatibility and
	      will be ignored.

	      The second signature adds a custom command to a target such as a library or executable. This is useful for performing  an  operation
	      before  or  after building the target. The command becomes part of the target and will only execute when the target itself is built.
	      If the target is already built, the command will not execute.

		add_custom_command(TARGET target
				   PRE_BUILD | PRE_LINK | POST_BUILD
				   COMMAND command1 [ARGS] [args1...]
				   [COMMAND command2 [ARGS] [args2...] ...]
				   [WORKING_DIRECTORY dir]
				   [COMMENT comment] [VERBATIM])

	      This defines a new command that will be associated with building the specified target. When the command will happen is determined by
	      which of the following is specified:

		PRE_BUILD - run before all other dependencies
		PRE_LINK - run after other dependencies
		POST_BUILD - run after the target has been built

	      Note  that the PRE_BUILD option is only supported on Visual Studio 7 or later. For all other generators PRE_BUILD will be treated as
	      PRE_LINK.

	      If WORKING_DIRECTORY is specified the command will be executed in the directory given. If it is a relative path it  will	be  inter-
	      preted relative to the build tree directory corresponding to the current source directory. If COMMENT is set, the value will be dis-
	      played as a message before the commands are executed at build time. If APPEND is specified the COMMAND and DEPENDS option values are
	      appended to the custom command for the first output specified. There must have already been a previous call to this command with the
	      same output. The COMMENT, WORKING_DIRECTORY, and MAIN_DEPENDENCY options are currently ignored when APPEND is given, but may be used
	      in the future.

	      If  VERBATIM  is	given  then  all arguments to the commands will be escaped properly for the build tool so that the invoked command
	      receives each argument unchanged.  Note that one level of escapes is still used by the  CMake  language  processor  before  add_cus-
	      tom_command  even  sees the arguments. Use of VERBATIM is recommended as it enables correct behavior. When VERBATIM is not given the
	      behavior is platform specific because there is no protection of tool-specific special characters.

	      If the output of the  custom  command  is  not  actually	created  as  a	file  on  disk	it  should  be	marked	as  SYMBOLIC  with
	      SET_SOURCE_FILES_PROPERTIES.

	      The  IMPLICIT_DEPENDS option requests scanning of implicit dependencies of an input file.  The language given specifies the program-
	      ming language whose corresponding dependency scanner should be used.  Currently only C and  CXX  language  scanners  are	supported.
	      Dependencies  discovered	from  the scanning are added to those of the custom command at build time.  Note that the IMPLICIT_DEPENDS
	      option is currently supported only for Makefile generators and will be ignored by other generators.

	      If COMMAND specifies an executable target (created by ADD_EXECUTABLE) it will automatically be replaced by the location of the  exe-
	      cutable  created	at  build  time.  Additionally a target-level dependency will be added so that the executable target will be built
	      before any target using this custom command.  However this does NOT add a file-level dependency that would cause the custom  command
	      to re-run whenever the executable is recompiled.

	      Arguments to COMMAND may use "generator expressions" with the syntax "$<...>".  Generator expressions are evaluted during build sys-
	      tem generation to produce information specific to each build configuration.  Valid expressions are:

		$<CONFIGURATION>	  = configuration name
		$<TARGET_FILE:tgt>	  = main file (.exe, .so.1.2, .a)
		$<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
		$<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

	      where "tgt" is the name of a target.  Target file expressions produce a full path, but _DIR  and	_NAME  versions  can  produce  the
	      directory and file name components:

		$<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
		$<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
		$<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

	      References  to  target names in generator expressions imply target-level dependencies, but NOT file-level dependencies.  List target
	      names with the DEPENDS option to add file dependencies.

	      The DEPENDS option specifies files on which the command depends.	If any dependency is an OUTPUT of another custom  command  in  the
	      same  directory  (CMakeLists.txt	file) CMake automatically brings the other custom command into the target in which this command is
	      built.  If DEPENDS is not specified the command will run whenever the OUTPUT is missing; if the command does not actually create the
	      OUTPUT  then  the  rule will always run.	If DEPENDS specifies any target (created by an ADD_* command) a target-level dependency is
	      created to make sure the target is built before any target using this custom command.  Additionally, if the target is an	executable
	      or library a file-level dependency is created to cause the custom command to re-run whenever the target is recompiled.

       add_custom_target
	      Add a target with no output so it will always be built.

		add_custom_target(Name [ALL] [command1 [args1...]]
				  [COMMAND command2 [args2...] ...]
				  [DEPENDS depend depend depend ... ]
				  [WORKING_DIRECTORY dir]
				  [COMMENT comment] [VERBATIM]
				  [SOURCES src1 [src2...]])

	      Adds  a  target  with the given name that executes the given commands. The target has no output file and is ALWAYS CONSIDERED OUT OF
	      DATE even if the commands try to create a file with the name of the target. Use ADD_CUSTOM_COMMAND to generate a file with dependen-
	      cies. By default nothing depends on the custom target. Use ADD_DEPENDENCIES to add dependencies to or from other targets. If the ALL
	      option is specified it indicates that this target should be added to the default build target so that it will be run every time (the
	      command cannot be called ALL). The command and arguments are optional and if not specified an empty target will be created. If WORK-
	      ING_DIRECTORY is set, then the command will be run in that directory. If it is a relative path it will be  interpreted  relative	to
	      the  build tree directory corresponding to the current source directory. If COMMENT is set, the value will be displayed as a message
	      before the commands are executed at build time. Dependencies listed with the DEPENDS argument may reference  files  and  outputs	of
	      custom commands created with add_custom_command() in the same directory (CMakeLists.txt file).

	      If  VERBATIM  is	given  then  all arguments to the commands will be escaped properly for the build tool so that the invoked command
	      receives each argument unchanged.  Note that one level of escapes is still used by the  CMake  language  processor  before  add_cus-
	      tom_target  even	sees  the arguments. Use of VERBATIM is recommended as it enables correct behavior. When VERBATIM is not given the
	      behavior is platform specific because there is no protection of tool-specific special characters.

	      The SOURCES option specifies additional source files to be included in the custom target.  Specified source files will be  added	to
	      IDE project files for convenience in editing even if they have not build rules.

       add_definitions
	      Adds -D define flags to the compilation of source files.

		add_definitions(-DFOO -DBAR ...)

	      Adds  flags to the compiler command line for sources in the current directory and below.	This command can be used to add any flags,
	      but it was originally intended to add preprocessor definitions.  Flags beginning in -D or /D that look like preprocessor definitions
	      are  automatically  added  to the COMPILE_DEFINITIONS property for the current directory.  Definitions with non-trival values may be
	      left in the set of flags instead of being converted for reasons of backwards compatibility.  See	documentation  of  the	directory,
	      target, and source file COMPILE_DEFINITIONS properties for details on adding preprocessor definitions to specific scopes and config-
	      urations.

       add_dependencies
	      Add a dependency between top-level targets.

		add_dependencies(target-name depend-target1
				 depend-target2 ...)

	      Make a top-level target depend on other top-level targets.  A top-level target is one created  by  ADD_EXECUTABLE,  ADD_LIBRARY,	or
	      ADD_CUSTOM_TARGET.   Adding  dependencies  with  this  command  can  be used to make sure one target is built before another target.
	      Dependencies added to an IMPORTED target are followed transitively in its place since the target itself does  not  build.   See  the
	      DEPENDS  option  of  ADD_CUSTOM_TARGET  and  ADD_CUSTOM_COMMAND  for  adding  file-level	dependencies  in  custom  rules.   See the
	      OBJECT_DEPENDS option in SET_SOURCE_FILES_PROPERTIES to add file-level dependencies to object files.

       add_executable
	      Add an executable to the project using the specified source files.

		add_executable(<name> [WIN32] [MACOSX_BUNDLE]
			       [EXCLUDE_FROM_ALL]
			       source1 source2 ... sourceN)

	      Adds an executable target called <name> to be built from the source files listed in the command invocation.  The <name>  corresponds
	      to  the  logical	target	name  and  must be globally unique within a project.  The actual file name of the executable built is con-
	      structed based on conventions of the native platform (such as <name>.exe or just <name>).

	      By default the executable file will be created in the build tree directory corresponding to the source tree directory in	which  the
	      command  was invoked.  See documentation of the RUNTIME_OUTPUT_DIRECTORY target property to change this location.  See documentation
	      of the OUTPUT_NAME target property to change the <name> part of the final file name.

	      If WIN32 is given the property WIN32_EXECUTABLE will be set on the target created.  See documentation of that  target  property  for
	      details.

	      If MACOSX_BUNDLE is given the corresponding property will be set on the created target.  See documentation of the MACOSX_BUNDLE tar-
	      get property for details.

	      If EXCLUDE_FROM_ALL  is  given  the  corresponding  property  will  be  set  on  the  created  target.   See  documentation  of  the
	      EXCLUDE_FROM_ALL target property for details.

	      The add_executable command can also create IMPORTED executable targets using this signature:

		add_executable(<name> IMPORTED [GLOBAL])

	      An  IMPORTED  executable target references an executable file located outside the project.  No rules are generated to build it.  The
	      target name has scope in the directory in which it is created and below, but the GLOBAL option extends visibility.  It may be refer-
	      enced  like  any	target	built  within  the  project.   IMPORTED executables are useful for convenient reference from commands like
	      add_custom_command.  Details about the imported executable are specified by setting properties whose  names  begin  in  "IMPORTED_".
	      The most important such property is IMPORTED_LOCATION (and its per-configuration version IMPORTED_LOCATION_<CONFIG>) which specifies
	      the location of the main executable file on disk.  See documentation of the IMPORTED_* properties for more information.

       add_library
	      Add a library to the project using the specified source files.

		add_library(<name> [STATIC | SHARED | MODULE]
			    [EXCLUDE_FROM_ALL]
			    source1 source2 ... sourceN)

	      Adds a library target called <name> to be built from the source files listed in the command invocation.  The <name>  corresponds	to
	      the  logical  target  name  and  must be globally unique within a project.  The actual file name of the library built is constructed
	      based on conventions of the native platform (such as lib<name>.a or <name>.lib).

	      STATIC, SHARED, or MODULE may be given to specify the type of library to be created.  STATIC libraries are archives of object  files
	      for  use	when  linking other targets.  SHARED libraries are linked dynamically and loaded at runtime.  MODULE libraries are plugins
	      that are not linked into other targets but may be loaded dynamically at runtime using dlopen-like  functionality.   If  no  type	is
	      given explicitly the type is STATIC or SHARED based on whether the current value of the variable BUILD_SHARED_LIBS is true.

	      By default the library file will be created in the build tree directory corresponding to the source tree directory in which the com-
	      mand was invoked.  See documentation of the ARCHIVE_OUTPUT_DIRECTORY, LIBRARY_OUTPUT_DIRECTORY, and RUNTIME_OUTPUT_DIRECTORY  target
	      properties  to  change  this  location.  See documentation of the OUTPUT_NAME target property to change the <name> part of the final
	      file name.

	      If EXCLUDE_FROM_ALL  is  given  the  corresponding  property  will  be  set  on  the  created  target.   See  documentation  of  the
	      EXCLUDE_FROM_ALL target property for details.

	      The add_library command can also create IMPORTED library targets using this signature:

		add_library(<name> <SHARED|STATIC|MODULE|UNKNOWN> IMPORTED
			    [GLOBAL])

	      An  IMPORTED  library target references a library file located outside the project.  No rules are generated to build it.	The target
	      name has scope in the directory in which it is created and below, but the GLOBAL option extends visibility.  It  may  be	referenced
	      like  any  target  built	within	the  project.	IMPORTED  libraries  are  useful  for convenient reference from commands like tar-
	      get_link_libraries.  Details about the imported library are specified by setting properties whose names begin in	"IMPORTED_".   The
	      most important such property is IMPORTED_LOCATION (and its per-configuration version IMPORTED_LOCATION_<CONFIG>) which specifies the
	      location of the main library file on disk.  See documentation of the IMPORTED_* properties for more information.

	      The signature

		add_library(<name> OBJECT <src>...)

	      creates a special "object library" target.  An object library compiles source files but does not archive or link their object  files
	      into a library.  Instead other targets created by add_library or add_executable may reference the objects using an expression of the
	      form $<TARGET_OBJECTS:objlib> as a source, where "objlib" is the object library name.  For example:

		add_library(... $<TARGET_OBJECTS:objlib> ...)
		add_executable(... $<TARGET_OBJECTS:objlib> ...)

	      will include objlib's object files in a library and an executable  along	with  those  compiled  from  their  own  sources.   Object
	      libraries  may  contain  only  sources (and headers) that compile to object files.  They may contain custom commands generating such
	      sources, but not PRE_BUILD, PRE_LINK, or POST_BUILD commands.  Object libraries cannot be imported, exported, installed, or linked.

       add_subdirectory
	      Add a subdirectory to the build.

		add_subdirectory(source_dir [binary_dir]
				 [EXCLUDE_FROM_ALL])

	      Add a subdirectory to the build. The source_dir specifies the directory in which	the  source  CmakeLists.txt  and  code	files  are
	      located. If it is a relative path it will be evaluated with respect to the current directory (the typical usage), but it may also be
	      an absolute path. The binary_dir specifies the directory in which to place the output files. If it is a relative	path  it  will	be
	      evaluated  with  respect	to  the current output directory, but it may also be an absolute path. If binary_dir is not specified, the
	      value of source_dir, before expanding any relative path, will be used (the typical usage). The CMakeLists.txt file in the  specified
	      source directory will be processed immediately by CMake before processing in the current input file continues beyond this command.

	      If  the  EXCLUDE_FROM_ALL argument is provided then targets in the subdirectory will not be included in the ALL target of the parent
	      directory by default, and will be excluded from IDE project files.  Users must explicitly build targets in the  subdirectory.   This
	      is  meant  for  use when the subdirectory contains a separate part of the project that is useful but not necessary, such as a set of
	      examples.  Typically the subdirectory should contain its own project() command invocation so that a full build system will be gener-
	      ated in the subdirectory (such as a VS IDE solution file).  Note that inter-target dependencies supercede this exclusion.  If a tar-
	      get built by the parent project depends on a target in the subdirectory, the dependee target will be included in the parent  project
	      build system to satisfy the dependency.

       add_test
	      Add a test to the project with the specified arguments.

		add_test(testname Exename arg1 arg2 ... )

	      If the ENABLE_TESTING command has been run, this command adds a test target to the current directory. If ENABLE_TESTING has not been
	      run, this command does nothing.  The tests are run by the testing subsystem by executing Exename with the specified arguments.  Exe-
	      name  can be either an executable built by this project or an arbitrary executable on the system (like tclsh).  The test will be run
	      with the current working directory set to the CMakeList.txt files corresponding directory in the binary tree.

		add_test(NAME <name> [CONFIGURATIONS [Debug|Release|...]]
			 [WORKING_DIRECTORY dir]
			 COMMAND <command> [arg1 [arg2 ...]])

	      If COMMAND specifies an executable target (created by add_executable) it will automatically be replaced by the location of the  exe-
	      cutable  created	at  build time.  If a CONFIGURATIONS option is given then the test will be executed only when testing under one of
	      the named configurations.  If a WORKING_DIRECTORY option is given then the test will be executed in the given directory.

	      Arguments after COMMAND may use "generator expressions" with the syntax "$<...>".  Generator expressions are evaluted  during  build
	      system generation to produce information specific to each build configuration.  Valid expressions are:

		$<CONFIGURATION>	  = configuration name
		$<TARGET_FILE:tgt>	  = main file (.exe, .so.1.2, .a)
		$<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
		$<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

	      where  "tgt"  is	the  name  of  a target.  Target file expressions produce a full path, but _DIR and _NAME versions can produce the
	      directory and file name components:

		$<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
		$<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
		$<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

	      Example usage:

		add_test(NAME mytest
			 COMMAND testDriver --config $<CONFIGURATION>
					    --exe $<TARGET_FILE:myexe>)

	      This creates a test "mytest" whose command runs a testDriver tool passing the configuration name and the full path to the executable
	      file produced by target "myexe".

       aux_source_directory
	      Find all source files in a directory.

		aux_source_directory(<dir> <variable>)

	      Collects	the names of all the source files in the specified directory and stores the list in the <variable> provided.  This command
	      is intended to be used by projects that use explicit template instantiation.  Template instantiation files can be stored in a  "Tem-
	      plates" subdirectory and collected automatically using this command to avoid manually listing all instantiations.

	      It  is  tempting to use this command to avoid writing the list of source files for a library or executable target.  While this seems
	      to work, there is no way for CMake to generate a build system that knows when a new source file has been added.  Normally the gener-
	      ated  build  system  knows  when	it needs to rerun CMake because the CMakeLists.txt file is modified to add a new source.  When the
	      source is just added to the directory without modifying this file, one would have to manually rerun CMake to generate a build system
	      incorporating the new file.

       break  Break from an enclosing foreach or while loop.

		break()

	      Breaks from an enclosing foreach loop or while loop

       build_command
	      Get the command line to build this project.

		build_command(<variable>
			      [CONFIGURATION <config>]
			      [PROJECT_NAME <projname>]
			      [TARGET <target>])

	      Sets  the given <variable> to a string containing the command line for building one configuration of a target in a project using the
	      build tool appropriate for the current CMAKE_GENERATOR.

	      If CONFIGURATION is omitted, CMake chooses a reasonable default value  for multi-configuration generators.  CONFIGURATION is ignored
	      for single-configuration generators.

	      If PROJECT_NAME is omitted, the resulting command line will build the top level PROJECT in the current build tree.

	      If TARGET is omitted, the resulting command line will build everything, effectively using build target 'all' or 'ALL_BUILD'.

		build_command(<cachevariable> <makecommand>)

	      This second signature is deprecated, but still available for backwards compatibility. Use the first signature instead.

	      Sets  the  given	<cachevariable> to a string containing the command to build this project from the root of the build tree using the
	      build tool given by <makecommand>.  <makecommand> should be the full path to msdev, devenv, nmake, make or one of the end user build
	      tools.

       cmake_minimum_required
	      Set the minimum required version of cmake for a project.

		cmake_minimum_required(VERSION major[.minor[.patch[.tweak]]]
				       [FATAL_ERROR])

	      If the current version of CMake is lower than that required it will stop processing the project and report an error.  When a version
	      higher than 2.4 is specified the command implicitly invokes

		cmake_policy(VERSION major[.minor[.patch[.tweak]]])

	      which sets the cmake policy version level to the version specified.  When version 2.4 or	lower  is  given  the  command	implicitly
	      invokes

		cmake_policy(VERSION 2.4)

	      which enables compatibility features for CMake 2.4 and lower.

	      The FATAL_ERROR option is accepted but ignored by CMake 2.6 and higher.  It should be specified so CMake versions 2.4 and lower fail
	      with an error instead of just a warning.

       cmake_policy
	      Manage CMake Policy settings.

	      As CMake evolves it is sometimes necessary to change existing behavior in order to fix bugs or improve implementations  of  existing
	      features.  The CMake Policy mechanism is designed to help keep existing projects building as new versions of CMake introduce changes
	      in behavior.  Each new policy (behavioral change) is given an identifier of the form "CMP<NNNN>" where "<NNNN>" is an integer index.
	      Documentation associated with each policy describes the OLD and NEW behavior and the reason the policy was introduced.  Projects may
	      set each policy to select the desired behavior.  When CMake needs to know which behavior to use it checks for a setting specified by
	      the project.  If no setting is available the OLD behavior is assumed and a warning is produced requesting that the policy be set.

	      The  cmake_policy  command  is  used  to	set policies to OLD or NEW behavior.  While setting policies individually is supported, we
	      encourage projects to set policies based on CMake versions.

		cmake_policy(VERSION major.minor[.patch[.tweak]])

	      Specify that the current CMake list file is written for the given version of CMake.  All policies introduced in the  specified  ver-
	      sion or earlier will be set to use NEW behavior.	All policies introduced after the specified version will be unset (unless variable
	      CMAKE_POLICY_DEFAULT_CMP<NNNN> sets a default).  This effectively requests behavior preferred as of a given CMake version and  tells
	      newer CMake versions to warn about their new policies.  The policy version specified must be at least 2.4 or the command will report
	      an error.  In order to get compatibility features supporting versions earlier than 2.4 see documentation of policy CMP0001.

		cmake_policy(SET CMP<NNNN> NEW)
		cmake_policy(SET CMP<NNNN> OLD)

	      Tell CMake to use the OLD or NEW behavior for a given policy.  Projects depending on the old behavior of a given policy may  silence
	      a  policy  warning  by setting the policy state to OLD.  Alternatively one may fix the project to work with the new behavior and set
	      the policy state to NEW.

		cmake_policy(GET CMP<NNNN> <variable>)

	      Check whether a given policy is set to OLD or NEW behavior.  The output variable value will be "OLD" or "NEW" if the policy is  set,
	      and empty otherwise.

	      CMake  keeps  policy settings on a stack, so changes made by the cmake_policy command affect only the top of the stack.  A new entry
	      on the policy stack is managed automatically for each subdirectory to protect its parents and siblings.  CMake also  manages  a  new
	      entry for scripts loaded by include() and find_package() commands except when invoked with the NO_POLICY_SCOPE option (see also pol-
	      icy CMP0011).  The cmake_policy command provides an interface to manage custom entries on the policy stack:

		cmake_policy(PUSH)
		cmake_policy(POP)

	      Each PUSH must have a matching POP to erase any changes.	This is useful to make temporary changes to policy settings.

	      Functions and macros record policy settings when they are created and use the pre-record policies when they  are	invoked.   If  the
	      function	or macro implementation sets policies, the changes automatically propagate up through callers until they reach the closest
	      nested policy stack entry.

       configure_file
	      Copy a file to another location and modify its contents.

		configure_file(<input> <output>
			       [COPYONLY] [ESCAPE_QUOTES] [@ONLY]
			       [NEWLINE_STYLE [UNIX|DOS|WIN32|LF|CRLF] ])

	      Copies a file <input> to file <output> and substitutes variable values referenced in the file content.  If  <input>  is  a  relative
	      path  it	is evaluated with respect to the current source directory.  The <input> must be a file, not a directory.  If <output> is a
	      relative path it is evaluated with respect to the current binary directory.  If <output> names an existing directory the input  file
	      is placed in that directory with its original name.

	      This  command replaces any variables in the input file referenced as ${VAR} or @VAR@ with their values as determined by CMake.  If a
	      variable is not defined, it will be replaced with nothing.  If COPYONLY is specified, then no variable expansion	will  take  place.
	      If  ESCAPE_QUOTES  is  specified	then any substituted quotes will be C-style escaped.  The file will be configured with the current
	      values of CMake variables. If @ONLY is specified, only variables of the form @VAR@ will be replaces  and	${VAR}	will  be  ignored.
	      This is useful for configuring scripts that use ${VAR}. Any occurrences of #cmakedefine VAR will be replaced with either #define VAR
	      or /* #undef VAR */ depending on the setting of VAR in CMake. Any occurrences of #cmakedefine01 VAR will	be  replaced  with  either
	      #define VAR 1 or #define VAR 0 depending on whether VAR evaluates to TRUE or FALSE in CMake.

	      With NEWLINE_STYLE the line ending could be adjusted:

		  'UNIX' or 'LF' for 
, 'DOS', 'WIN32' or 'CRLF' for 
.

	      COPYONLY must not be used with NEWLINE_STYLE.

       create_test_sourcelist
	      Create a test driver and source list for building test programs.

		create_test_sourcelist(sourceListName driverName
				       test1 test2 test3
				       EXTRA_INCLUDE include.h
				       FUNCTION function)

	      A  test driver is a program that links together many small tests into a single executable.  This is useful when building static exe-
	      cutables with large libraries to shrink the total required size.	The list of source files needed to build the test driver  will	be
	      in  sourceListName.   DriverName is the name of the test driver program.	The rest of the arguments consist of a list of test source
	      files, can be semicolon separated.  Each test source file should have a function in it that is the same name as  the  file  with	no
	      extension  (foo.cxx  should  have  int  foo(int, char*[]);) DriverName will be able to call each of the tests by name on the command
	      line. If EXTRA_INCLUDE is specified, then the next argument is included into the generated file. If FUNCTION is specified, then  the
	      next  argument  is  taken as a function name that is passed a pointer to ac and av.  This can be used to add extra command line pro-
	      cessing to each test. The cmake variable CMAKE_TESTDRIVER_BEFORE_TESTMAIN can be set to have  code  that	will  be  placed  directly
	      before  calling the test main function.	CMAKE_TESTDRIVER_AFTER_TESTMAIN can be set to have code that will be placed directly after
	      the call to the test main function.

       define_property
	      Define and document custom properties.

		define_property(<GLOBAL | DIRECTORY | TARGET | SOURCE |
				 TEST | VARIABLE | CACHED_VARIABLE>
				 PROPERTY <name> [INHERITED]
				 BRIEF_DOCS <brief-doc> [docs...]
				 FULL_DOCS <full-doc> [docs...])

	      Define one property in a scope for use with the set_property and get_property commands.  This is primarily useful to associate docu-
	      mentation  with property names that may be retrieved with the get_property command.  The first argument determines the kind of scope
	      in which the property should be used.  It must be one of the following:

		GLOBAL	  = associated with the global namespace
		DIRECTORY = associated with one directory
		TARGET	  = associated with one target
		SOURCE	  = associated with one source file
		TEST	  = associated with a test named with add_test
		VARIABLE  = documents a CMake language variable
		CACHED_VARIABLE = documents a CMake cache variable

	      Note that unlike set_property and get_property no actual scope needs to be given; only the kind of scope is important.

	      The required PROPERTY option is immediately followed by the name of the property being defined.

	      If the INHERITED option then the get_property command will chain up to the next higher scope when the requested property is not  set
	      in the scope given to the command.  DIRECTORY scope chains to GLOBAL.  TARGET, SOURCE, and TEST chain to DIRECTORY.

	      The BRIEF_DOCS and FULL_DOCS options are followed by strings to be associated with the property as its brief and full documentation.
	      Corresponding options to the get_property command will retrieve the documentation.

       else   Starts the else portion of an if block.

		else(expression)

	      See the if command.

       elseif Starts the elseif portion of an if block.

		elseif(expression)

	      See the if command.

       enable_language
	      Enable a language (CXX/C/Fortran/etc)

		enable_language(languageName [OPTIONAL] )

	      This command enables support for the named language in CMake. This is the same as the project command but does not create any of the
	      extra  variables	that  are  created  by	the  project  command. Example languages are CXX, C, Fortran. If OPTIONAL is used, use the
	      CMAKE_<languageName>_COMPILER_WORKS variable to check whether the language has been enabled successfully.

       enable_testing
	      Enable testing for current directory and below.

		enable_testing()

	      Enables testing for this directory and below.  See also the add_test command.  Note that ctest expects to find a test  file  in  the
	      build directory root.  Therefore, this command should be in the source directory root.

       endforeach
	      Ends a list of commands in a FOREACH block.

		endforeach(expression)

	      See the FOREACH command.

       endfunction
	      Ends a list of commands in a function block.

		endfunction(expression)

	      See the function command.

       endif  Ends a list of commands in an if block.

		endif(expression)

	      See the if command.

       endmacro
	      Ends a list of commands in a macro block.

		endmacro(expression)

	      See the macro command.

       endwhile
	      Ends a list of commands in a while block.

		endwhile(expression)

	      See the while command.

       execute_process
	      Execute one or more child processes.

		execute_process(COMMAND <cmd1> [args1...]]
				[COMMAND <cmd2> [args2...] [...]]
				[WORKING_DIRECTORY <directory>]
				[TIMEOUT <seconds>]
				[RESULT_VARIABLE <variable>]
				[OUTPUT_VARIABLE <variable>]
				[ERROR_VARIABLE <variable>]
				[INPUT_FILE <file>]
				[OUTPUT_FILE <file>]
				[ERROR_FILE <file>]
				[OUTPUT_QUIET]
				[ERROR_QUIET]
				[OUTPUT_STRIP_TRAILING_WHITESPACE]
				[ERROR_STRIP_TRAILING_WHITESPACE])

	      Runs the given sequence of one or more commands with the standard output of each process piped to the standard input of the next.  A
	      single standard error pipe is used for all processes.  If WORKING_DIRECTORY is given the named directory will be set as the  current
	      working  directory  of the child processes.  If TIMEOUT is given the child processes will be terminated if they do not finish in the
	      specified number of seconds (fractions are allowed).  If RESULT_VARIABLE is given the variable will be set to contain the result	of
	      running  the processes.  This will be an integer return code from the last child or a string describing an error condition.  If OUT-
	      PUT_VARIABLE or ERROR_VARIABLE are given the variable named will be set with the contents of the standard output and standard  error
	      pipes respectively.  If the same variable is named for both pipes their output will be merged in the order produced.  If INPUT_FILE,
	      OUTPUT_FILE, or ERROR_FILE is given the file named will be attached to the standard input of the first process, standard	output	of
	      the last process, or standard error of all processes respectively.  If OUTPUT_QUIET or ERROR_QUIET is given then the standard output
	      or standard error results will be quietly ignored.  If more than one OUTPUT_* or ERROR_* option is  given  for  the  same  pipe  the
	      precedence  is not specified.  If no OUTPUT_* or ERROR_* options are given the output will be shared with the corresponding pipes of
	      the CMake process itself.

	      The execute_process command is a newer more powerful version of exec_program, but the old command has been kept for compatibility.

       export Export targets from the build tree for use by outside projects.

		export(TARGETS [target1 [target2 [...]]] [NAMESPACE <namespace>]
		       [APPEND] FILE <filename>)

	      Create a file <filename> that may be included by outside projects to import targets from the current project's build tree.  This	is
	      useful  during  cross-compiling  to  build utility executables that can run on the host platform in one project and then import them
	      into another project being compiled for the target platform.  If the NAMESPACE option  is  given	the  <namespace>  string  will	be
	      prepended  to  all  target names written to the file.  If the APPEND option is given the generated code will be appended to the file
	      instead of overwriting it.  If a library target is included in the export but a target to which it links is not included the  behav-
	      ior is unspecified.

	      The  file  created  by this command is specific to the build tree and should never be installed.	See the install(EXPORT) command to
	      export targets from an installation tree.

	      Do not set properties that affect the location of a target after passing it to this command.  These include properties  whose  names
	      match  "(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?"  or "(IMPLIB_)?(PREFIX|SUFFIX)".  Failure to follow this rule
	      is not diagnosed and leaves the location of the target undefined.

		export(PACKAGE <name>)

	      Store the current build directory in the CMake user package registry for package <name>.	The find_package command may consider  the
	      directory while searching for package <name>.  This helps dependent projects find and use a package from the current project's build
	      tree without help from the user.	Note that the entry in the package registry that this command creates works  only  in  conjunction
	      with a package configuration file (<name>Config.cmake) that works with the build tree.

       file   File manipulation command.

		file(WRITE filename "message to write"... )
		file(APPEND filename "message to write"... )
		file(READ filename variable [LIMIT numBytes] [OFFSET offset] [HEX])
		file(<MD5|SHA1|SHA224|SHA256|SHA384|SHA512> filename variable)
		file(STRINGS filename variable [LIMIT_COUNT num]
		     [LIMIT_INPUT numBytes] [LIMIT_OUTPUT numBytes]
		     [LENGTH_MINIMUM numBytes] [LENGTH_MAXIMUM numBytes]
		     [NEWLINE_CONSUME] [REGEX regex]
		     [NO_HEX_CONVERSION])
		file(GLOB variable [RELATIVE path] [globbing expressions]...)
		file(GLOB_RECURSE variable [RELATIVE path]
		     [FOLLOW_SYMLINKS] [globbing expressions]...)
		file(RENAME <oldname> <newname>)
		file(REMOVE [file1 ...])
		file(REMOVE_RECURSE [file1 ...])
		file(MAKE_DIRECTORY [directory1 directory2 ...])
		file(RELATIVE_PATH variable directory file)
		file(TO_CMAKE_PATH path result)
		file(TO_NATIVE_PATH path result)
		file(DOWNLOAD url file [INACTIVITY_TIMEOUT timeout]
		     [TIMEOUT timeout] [STATUS status] [LOG log] [SHOW_PROGRESS]
		     [EXPECTED_MD5 sum])
		file(UPLOAD filename url [INACTIVITY_TIMEOUT timeout]
		     [TIMEOUT timeout] [STATUS status] [LOG log] [SHOW_PROGRESS])

	      WRITE  will  write  a message into a file called 'filename'. It overwrites the file if it already exists, and creates the file if it
	      does not exist.

	      APPEND will write a message into a file same as WRITE, except it will append it to the end of the file

	      READ will read the content of a file and store it into the variable. It will start at the given offset and read up to  numBytes.	If
	      the argument HEX is given, the binary data will be converted to hexadecimal representation and this will be stored in the variable.

	      MD5, SHA1, SHA224, SHA256, SHA384, and SHA512 will compute a cryptographic hash of the content of a file.

	      STRINGS  will  parse  a  list of ASCII strings from a file and store it in a variable. Binary data in the file are ignored. Carriage
	      return (CR) characters are ignored. It works also for Intel Hex and Motorola S-record files, which are  automatically  converted	to
	      binary format when reading them. Disable this using NO_HEX_CONVERSION.

	      LIMIT_COUNT  sets the maximum number of strings to return. LIMIT_INPUT sets the maximum number of bytes to read from the input file.
	      LIMIT_OUTPUT sets the maximum number of bytes to store in the output variable. LENGTH_MINIMUM sets the minimum length of a string to
	      return.  Shorter	strings  are ignored. LENGTH_MAXIMUM sets the maximum length of a string to return.  Longer strings are split into
	      strings no longer than the maximum length. NEWLINE_CONSUME allows newlines to be included in strings instead of terminating them.

	      REGEX specifies a regular expression that a string must match to be returned. Typical usage

		file(STRINGS myfile.txt myfile)

	      stores a list in the variable "myfile" in which each item is a line from the input file.

	      GLOB will generate a list of all files that match the globbing expressions and store it into the variable. Globbing expressions  are
	      similar to regular expressions, but much simpler. If RELATIVE flag is specified for an expression, the results will be returned as a
	      relative path to the given path.	(We do not recommend using GLOB to collect a list of source files from your source  tree.   If	no
	      CMakeLists.txt  file  changes  when  a  source  is added or removed then the generated build system cannot know when to ask CMake to
	      regenerate.)

	      Examples of globbing expressions include:

		 *.cxx	    - match all files with extension cxx
		 *.vt?	    - match all files with extension vta,...,vtz
		 f[3-5].txt - match files f3.txt, f4.txt, f5.txt

	      GLOB_RECURSE will generate a list similar to the regular GLOB, except it will traverse all the subdirectories of the matched  direc-
	      tory and match the files. Subdirectories that are symlinks are only traversed if FOLLOW_SYMLINKS is given or cmake policy CMP0009 is
	      not set to NEW. See cmake --help-policy CMP0009 for more information.

	      Examples of recursive globbing include:

		 /dir/*.py  - match all python files in /dir and subdirectories

	      MAKE_DIRECTORY will create the given directories, also if their parent directories don't exist yet

	      RENAME moves a file or directory within a filesystem, replacing the destination atomically.

	      REMOVE will remove the given files, also in subdirectories

	      REMOVE_RECURSE will remove the given files and directories, also non-empty directories

	      RELATIVE_PATH will determine relative path from directory to the given file.

	      TO_CMAKE_PATH will convert path into a cmake style path with unix /.  The input  can  be	a  single  path  or  a	system	path  like
	      "$ENV{PATH}".  Note the double quotes around the ENV call TO_CMAKE_PATH only takes  one argument. This command will also convert the
	      native list delimiters for a list of paths like the PATH environment variable.

	      TO_NATIVE_PATH works just like TO_CMAKE_PATH, but will convert from  a cmake style path into the native path style  for windows and
	      / for UNIX.

	      DOWNLOAD	will download the given URL to the given file. If LOG var is specified a log of the download will be put in var. If STATUS
	      var is specified the status of the operation will be put in var. The status is returned in a list of length 2. The first element	is
	      the numeric return value for the operation, and the second element is a string value for the error. A 0 numeric error means no error
	      in the operation. If TIMEOUT time is specified, the operation will timeout after time seconds, time should be specified as an  inte-
	      ger.  The  INACTIVITY_TIMEOUT  specifies	an  integer number of seconds of inactivity after which the operation should terminate. If
	      EXPECTED_MD5 sum is specified, the operation will verify that the downloaded file's actual md5 sum matches the expected value. If it
	      does  not  match,  the  operation fails with an error. If SHOW_PROGRESS is specified, progress information will be printed as status
	      messages until the operation is complete.

	      UPLOAD will upload the given file to the given URL. If LOG var is specified a log of the upload will be put in var. If STATUS var is
	      specified  the  status  of  the operation will be put in var. The status is returned in a list of length 2. The first element is the
	      numeric return value for the operation, and the second element is a string value for the error. A 0 numeric error means no error	in
	      the  operation. If TIMEOUT time is specified, the operation will timeout after time seconds, time should be specified as an integer.
	      The INACTIVITY_TIMEOUT specifies an integer number of  seconds  of  inactivity  after  which  the  operation  should  terminate.	If
	      SHOW_PROGRESS is specified, progress information will be printed as status messages until the operation is complete.

	      The file() command also provides COPY and INSTALL signatures:

		file(<COPY|INSTALL> files... DESTINATION <dir>
		     [FILE_PERMISSIONS permissions...]
		     [DIRECTORY_PERMISSIONS permissions...]
		     [NO_SOURCE_PERMISSIONS] [USE_SOURCE_PERMISSIONS]
		     [FILES_MATCHING]
		     [[PATTERN <pattern> | REGEX <regex>]
		      [EXCLUDE] [PERMISSIONS permissions...]] [...])

	      The COPY signature copies files, directories, and symlinks to a destination folder.  Relative input paths are evaluated with respect
	      to the current source directory, and a relative destination is evaluated with respect to the current build directory.  Copying  pre-
	      serves  input  file timestamps, and optimizes out a file if it exists at the destination with the same timestamp.  Copying preserves
	      input permissions unless explicit permissions or NO_SOURCE_PERMISSIONS are  given  (default  is  USE_SOURCE_PERMISSIONS).   See  the
	      install(DIRECTORY) command for documentation of permissions, PATTERN, REGEX, and EXCLUDE options.

	      The  INSTALL  signature  differs	slightly from COPY: it prints status messages, and NO_SOURCE_PERMISSIONS is default.  Installation
	      scripts generated by the install() command use this signature (with some undocumented options for internal use).

       find_file
	      Find the full path to a file.

		 find_file(<VAR> name1 [path1 path2 ...])

	      This is the short-hand signature for the command that is sufficient in many cases.  It is the same as find_file(<VAR>  name1  [PATHS
	      path1 path2 ...])

		 find_file(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This command is used to find a full path to named file. A cache entry named by <VAR> is created to store the result of this command.
	      If the full path to a file is found the result is stored in the variable and the search will not be repeated unless the variable	is
	      cleared.	 If nothing is found, the result will be <VAR>-NOTFOUND, and the search will be attempted again the next time find_file is
	      invoked with the same variable.  The name of the full path to a file that is searched for is specified by the names listed after the
	      NAMES  argument.	 Additional search locations can be specified after the PATHS argument.  If ENV var is found in the HINTS or PATHS
	      section the environment variable var will be read and converted from a system environment variable to a cmake style list	of  paths.
	      For  example  ENV  PATH  would  be a way to list the system path variable. The argument after DOC will be used for the documentation
	      string in the cache.  PATH_SUFFIXES specifies additional subdirectories to check below each search path.

	      If NO_DEFAULT_PATH is specified, then no additional paths are added to the search. If NO_DEFAULT_PATH is not specified,  the  search
	      process is as follows:

	      1.  Search paths specified in cmake-specific cache variables.  These are intended to be used on the command line with a -DVAR=value.
	      This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      2. Search paths specified in cmake-specific environment variables.  These are intended to be set in the user's shell  configuration.
	      This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      3.  Search the paths specified by the HINTS option.  These should be paths computed by system introspection, such as a hint provided
	      by the location of another item already found.  Hard-coded guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH
		 INCLUDE

	      5. Search cmake variables defined in the Platform files for the current system.  This can  be  skipped  if  NO_CMAKE_SYSTEM_PATH	is
	      passed.

		 <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_INCLUDE_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH

	      6.  Search  the  paths  specified  by  the PATHS option or in the short-hand version of the command.  These are typically hard-coded
	      guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake variable    CMAKE_FIND_FRAMEWORK can be set to empty or one of  the  fol-
	      lowing:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"   - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"   - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin or systems supporting OS X Application Bundles, the cmake variable CMAKE_FIND_APPBUNDLE can be set to empty or one of the
	      following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"   - Try to find application bundles after standard
			    programs.
		 "ONLY"   - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more directories to be prepended to  all  other	search	directories.  This
	      effectively "re-roots" the entire search under given locations. By default it is empty. It is especially useful when cross-compiling
	      to point to the root directory of the target environment and CMake will search there too. By default at first the directories listed
	      in  CMAKE_FIND_ROOT_PATH	and  then  the	non-rooted  directories  will be searched. The default behavior can be adjusted by setting
	      CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.  This behavior can be manually overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH
	      the  search  order  will	be  as	described above. If NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH will not be used. If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted directories will be searched.

	      The default search order is designed to be most-specific to least-specific for common use cases.	Projects may override the order by
	      simply calling the command multiple times and using the NO_* options:

		 find_file(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_file(<VAR> NAMES name)

	      Once one of the calls succeeds the result variable will be set and stored in the cache so that no call will search again.

       find_library
	      Find a library.

		 find_library(<VAR> name1 [path1 path2 ...])

	      This  is	the  short-hand  signature  for  the command that is sufficient in many cases.	It is the same as find_library(<VAR> name1
	      [PATHS path1 path2 ...])

		 find_library(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This command is used to find a library. A cache entry named by <VAR> is created to store the result of this command.  If the library
	      is  found  the  result  is stored in the variable and the search will not be repeated unless the variable is cleared.  If nothing is
	      found, the result will be <VAR>-NOTFOUND, and the search will be attempted again the next time find_library is invoked with the same
	      variable.   The  name  of  the  library that is searched for is specified by the names listed after the NAMES argument.	Additional
	      search locations can be specified after the PATHS argument.  If ENV var is found in the HINTS or PATHS section the environment vari-
	      able  var  will be read and converted from a system environment variable to a cmake style list of paths.	For example ENV PATH would
	      be a way to list the system path variable. The argument after DOC will be used for the documentation string in the cache.  PATH_SUF-
	      FIXES specifies additional subdirectories to check below each search path.

	      If  NO_DEFAULT_PATH  is specified, then no additional paths are added to the search. If NO_DEFAULT_PATH is not specified, the search
	      process is as follows:

	      1. Search paths specified in cmake-specific cache variables.  These are intended to be used on the command line with a  -DVAR=value.
	      This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/lib/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
		 <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_LIBRARY_PATH
		 CMAKE_FRAMEWORK_PATH

	      2.  Search paths specified in cmake-specific environment variables.  These are intended to be set in the user's shell configuration.
	      This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.

		 <prefix>/lib/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
		 <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_LIBRARY_PATH
		 CMAKE_FRAMEWORK_PATH

	      3. Search the paths specified by the HINTS option.  These should be paths computed by system introspection, such as a hint  provided
	      by the location of another item already found.  Hard-coded guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH
		 LIB

	      5.  Search  cmake  variables  defined  in the Platform files for the current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH is
	      passed.

		 <prefix>/lib/<arch> if CMAKE_LIBRARY_ARCHITECTURE is set, and
		 <prefix>/lib for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_LIBRARY_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH

	      6. Search the paths specified by the PATHS option or in the short-hand version of  the  command.	 These	are  typically	hard-coded
	      guesses.

	      On  Darwin  or systems supporting OS X Frameworks, the cmake variable    CMAKE_FIND_FRAMEWORK can be set to empty or one of the fol-
	      lowing:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"   - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"   - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On Darwin or systems supporting OS X Application Bundles, the cmake variable CMAKE_FIND_APPBUNDLE can be set to empty or one of  the
	      following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"   - Try to find application bundles after standard
			    programs.
		 "ONLY"   - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The  CMake  variable  CMAKE_FIND_ROOT_PATH  specifies  one or more directories to be prepended to all other search directories. This
	      effectively "re-roots" the entire search under given locations. By default it is empty. It is especially useful when cross-compiling
	      to point to the root directory of the target environment and CMake will search there too. By default at first the directories listed
	      in CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be searched. The  default  behavior  can  be  adjusted  by  setting
	      CMAKE_FIND_ROOT_PATH_MODE_LIBRARY.  This behavior can be manually overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH
	      the search order will be as described above. If NO_CMAKE_FIND_ROOT_PATH is used then  CMAKE_FIND_ROOT_PATH  will	not  be  used.	If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted directories will be searched.

	      The default search order is designed to be most-specific to least-specific for common use cases.	Projects may override the order by
	      simply calling the command multiple times and using the NO_* options:

		 find_library(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_library(<VAR> NAMES name)

	      Once one of the calls succeeds the result variable will be set and stored in the cache so that no call will search again.

	      If the library found is a framework, then VAR will be set to the full path to the framework <fullPath>/A.framework. When a full path
	      to a framework is used as a library, CMake will use a -framework A, and a -F<fullPath> to link the framework to the target.

	      If  the global property FIND_LIBRARY_USE_LIB64_PATHS is set all search paths will be tested as normal, with "64/" appended, and with
	      all matches of "lib/" replaced with "lib64/". This property is automatically set for the platforms that are known to need it  if	at
	      least one of the languages supported by the PROJECT command is enabled.

       find_package
	      Load settings for an external project.

		find_package(<package> [version] [EXACT] [QUIET] [MODULE]
			     [REQUIRED] [[COMPONENTS] [components...]]
			     [OPTIONAL_COMPONENTS components...]
			     [NO_POLICY_SCOPE])

	      Finds and loads settings from an external project.  <package>_FOUND will be set to indicate whether the package was found.  When the
	      package is found package-specific information is provided through variables documented by the package itself.  The QUIET option dis-
	      ables  messages  if  the	package  cannot be found.  The MODULE option disables the second signature documented below.  The REQUIRED
	      option stops processing with an error message if the package cannot be found.

	      A package-specific list of required components may be listed after the COMPONENTS option (or after the REQUIRED option if  present).
	      Additional optional components may be listed after OPTIONAL_COMPONENTS.  Available components and their influence on whether a pack-
	      age is considered to be found are defined by the target package.

	      The   [version]	argument   requests   a   version   with   which   the	 package   found   should   be	 compatible   (format	is
	      major[.minor[.patch[.tweak]]]).	The  EXACT  option requests that the version be matched exactly.  If no [version] and/or component
	      list is given to a recursive invocation inside a find-module, the corresponding arguments are forwarded automatically from the outer
	      call  (including	the  EXACT flag for [version]).  Version support is currently provided only on a package-by-package basis (details
	      below).

	      User code should generally look for packages using the above simple signature.  The remainder of this command  documentation  speci-
	      fies  the full command signature and details of the search process.  Project maintainers wishing to provide a package to be found by
	      this command are encouraged to read on.

	      The command has two modes by which it searches for packages: "Module" mode and "Config" mode.  Module mode  is  available  when  the
	      command  is  invoked  with  the  above  reduced signature.  CMake searches for a file called "Find<package>.cmake" in the CMAKE_MOD-
	      ULE_PATH followed by the CMake installation.  If the file is found, it is read and processed by CMake.  It is responsible for  find-
	      ing  the package, checking the version, and producing any needed messages.  Many find-modules provide limited or no support for ver-
	      sioning; check the module documentation.	If no module is found and the MODULE option is not given the command  proceeds	to  Config
	      mode.

	      The complete Config mode command signature is:

		find_package(<package> [version] [EXACT] [QUIET]
			     [REQUIRED] [[COMPONENTS] [components...]]
			     [CONFIG|NO_MODULE]
			     [NO_POLICY_SCOPE]
			     [NAMES name1 [name2 ...]]
			     [CONFIGS config1 [config2 ...]]
			     [HINTS path1 [path2 ... ]]
			     [PATHS path1 [path2 ... ]]
			     [PATH_SUFFIXES suffix1 [suffix2 ...]]
			     [NO_DEFAULT_PATH]
			     [NO_CMAKE_ENVIRONMENT_PATH]
			     [NO_CMAKE_PATH]
			     [NO_SYSTEM_ENVIRONMENT_PATH]
			     [NO_CMAKE_PACKAGE_REGISTRY]
			     [NO_CMAKE_BUILDS_PATH]
			     [NO_CMAKE_SYSTEM_PATH]
			     [NO_CMAKE_SYSTEM_PACKAGE_REGISTRY]
			     [CMAKE_FIND_ROOT_PATH_BOTH |
			      ONLY_CMAKE_FIND_ROOT_PATH |
			      NO_CMAKE_FIND_ROOT_PATH])

	      The  CONFIG option may be used to skip Module mode explicitly and switch to Config mode.	It is synonymous to using NO_MODULE.  Con-
	      fig mode is also implied by use of options not specified in the reduced signature.

	      Config mode attempts to locate a configuration file provided by the package to be found.	A cache entry called <package>_DIR is cre-
	      ated  to	hold  the  directory  containing the file.  By default the command searches for a package with the name <package>.  If the
	      NAMES option is given the names following it are used instead of <package>.  The command searches  for  a  file  called  "<name>Con-
	      fig.cmake"  or "<lower-case-name>-config.cmake" for each name specified.	A replacement set of possible configuration file names may
	      be given using the CONFIGS option.  The search procedure is specified below.  Once found, the configuration file is  read  and  pro-
	      cessed by CMake.	Since the file is provided by the package it already knows the location of package contents.  The full path to the
	      configuration file is stored in the cmake variable <package>_CONFIG.

	      All configuration files which have been considered by CMake while searching for an installation of the package with  an  appropriate
	      version are stored in the cmake variable <package>_CONSIDERED_CONFIGS, the associated versions in <package>_CONSIDERED_VERSIONS.

	      If  the  package configuration file cannot be found CMake will generate an error describing the problem unless the QUIET argument is
	      specified.  If REQUIRED is specified and the package is not found a fatal error is generated and the configure step stops executing.
	      If <package>_DIR has been set to a directory not containing a configuration file CMake will ignore it and search from scratch.

	      When  the  [version]  argument  is  given  Config  mode  will  only find a version of the package that claims compatibility with the
	      requested version (format is major[.minor[.patch[.tweak]]]).  If the EXACT option is given only a version of the package claiming an
	      exact  match  of	the  requested	version may be found.  CMake does not establish any convention for the meaning of version numbers.
	      Package version numbers are checked by "version" files provided by the packages themselves.  For a candidate  package  configuration
	      file  "<config-file>.cmake"  the	corresponding version file is located next to it and named either "<config-file>-version.cmake" or
	      "<config-file>Version.cmake".  If no such version file is available then the configuration file is assumed to not be compatible with
	      any  requested  version.	 A  basic  version  file  containing  generic  version	matching  code	can  be  created  using  the macro
	      write_basic_package_version_file(), see its documentation for more details.  When a version file is found it is loaded to check  the
	      requested version number.  The version file is loaded in a nested scope in which the following variables have been defined:

		PACKAGE_FIND_NAME	   = the <package> name
		PACKAGE_FIND_VERSION	   = full requested version string
		PACKAGE_FIND_VERSION_MAJOR = major version if requested, else 0
		PACKAGE_FIND_VERSION_MINOR = minor version if requested, else 0
		PACKAGE_FIND_VERSION_PATCH = patch version if requested, else 0
		PACKAGE_FIND_VERSION_TWEAK = tweak version if requested, else 0
		PACKAGE_FIND_VERSION_COUNT = number of version components, 0 to 4

	      The version file checks whether it satisfies the requested version and sets these variables:

		PACKAGE_VERSION 	   = full provided version string
		PACKAGE_VERSION_EXACT	   = true if version is exact match
		PACKAGE_VERSION_COMPATIBLE = true if version is compatible
		PACKAGE_VERSION_UNSUITABLE = true if unsuitable as any version

	      These  variables are checked by the find_package command to determine whether the configuration file provides an acceptable version.
	      They are not available after the find_package call returns.  If the version is acceptable the following variables are set:

		<package>_VERSION	= full provided version string
		<package>_VERSION_MAJOR = major version if provided, else 0
		<package>_VERSION_MINOR = minor version if provided, else 0
		<package>_VERSION_PATCH = patch version if provided, else 0
		<package>_VERSION_TWEAK = tweak version if provided, else 0
		<package>_VERSION_COUNT = number of version components, 0 to 4

	      and the corresponding package configuration file is loaded.  When multiple package configuration files are available  whose  version
	      files  claim compatibility with the version requested it is unspecified which one is chosen.  No attempt is made to choose a highest
	      or closest version number.

	      Config mode provides an elaborate interface and search procedure.  Much of the interface is provided for completeness  and  for  use
	      internally by find-modules loaded by Module mode.  Most user code should simply call

		find_package(<package> [major[.minor]] [EXACT] [REQUIRED|QUIET])

	      in order to find a package.  Package maintainers providing CMake package configuration files are encouraged to name and install them
	      such that the procedure outlined below will find them without requiring use of additional options.

	      CMake constructs a set of possible installation prefixes for the package.  Under each prefix several directories are searched for  a
	      configuration  file.   The tables below show the directories searched.  Each entry is meant for installation trees following Windows
	      (W), UNIX (U), or Apple (A) conventions.

		<prefix>/						(W)
		<prefix>/(cmake|CMake)/ 				(W)
		<prefix>/<name>*/					(W)
		<prefix>/<name>*/(cmake|CMake)/ 			(W)
		<prefix>/(lib/<arch>|lib|share)/cmake/<name>*/		(U)
		<prefix>/(lib/<arch>|lib|share)/<name>*/		(U)
		<prefix>/(lib/<arch>|lib|share)/<name>*/(cmake|CMake)/	(U)

	      On systems supporting OS X Frameworks and Application Bundles the following directories are searched for frameworks or bundles  con-
	      taining a configuration file:

		<prefix>/<name>.framework/Resources/			(A)
		<prefix>/<name>.framework/Resources/CMake/		(A)
		<prefix>/<name>.framework/Versions/*/Resources/ 	(A)
		<prefix>/<name>.framework/Versions/*/Resources/CMake/	(A)
		<prefix>/<name>.app/Contents/Resources/ 		(A)
		<prefix>/<name>.app/Contents/Resources/CMake/		(A)

	      In  all  cases  the <name> is treated as case-insensitive and corresponds to any of the names specified (<package> or names given by
	      NAMES).  Paths with lib/<arch> are enabled if CMAKE_LIBRARY_ARCHITECTURE is set.	If PATH_SUFFIXES is  specified	the  suffixes  are
	      appended to each (W) or (U) directory entry one-by-one.

	      This  set  of  directories  is  intended to work in cooperation with projects that provide configuration files in their installation
	      trees.  Directories above marked with (W) are intended for installations on Windows where the prefix may point  at  the  top  of	an
	      application's  installation  directory.	Those marked with (U) are intended for installations on UNIX platforms where the prefix is
	      shared by multiple packages.  This is merely a convention, so all (W) and (U) directories  are  still  searched  on  all	platforms.
	      Directories  marked  with  (A)  are  intended  for  installations  on Apple platforms.  The cmake variables CMAKE_FIND_FRAMEWORK and
	      CMAKE_FIND_APPBUNDLE determine the order of preference as specified below.

	      The set of installation prefixes is constructed using the following steps.  If NO_DEFAULT_PATH is specified  all	NO_*  options  are
	      enabled.

	      1.  Search paths specified in cmake-specific cache variables.  These are intended to be used on the command line with a -DVAR=value.
	      This can be skipped if NO_CMAKE_PATH is passed.

		 CMAKE_PREFIX_PATH
		 CMAKE_FRAMEWORK_PATH
		 CMAKE_APPBUNDLE_PATH

	      2. Search paths specified in cmake-specific environment variables.  These are intended to be set in the user's shell  configuration.
	      This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.

		 <package>_DIR
		 CMAKE_PREFIX_PATH
		 CMAKE_FRAMEWORK_PATH
		 CMAKE_APPBUNDLE_PATH

	      3.  Search  paths specified by the HINTS option.	These should be paths computed by system introspection, such as a hint provided by
	      the location of another item already found.  Hard-coded guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be skipped if NO_SYSTEM_ENVIRONMENT_PATH is passed.  Path entries end-
	      ing in "/bin" or "/sbin" are automatically converted to their parent directories.

		 PATH

	      5.  Search  project  build  trees recently configured in a CMake GUI.  This can be skipped if NO_CMAKE_BUILDS_PATH is passed.  It is
	      intended for the case when a user is building multiple dependent projects one after another.

	      6. Search paths stored in the CMake user package registry.  This can be skipped if NO_CMAKE_PACKAGE_REGISTRY is passed.  On  Windows
	      a <package> may appear under registry key

		HKEY_CURRENT_USERSoftwareKitwareCMakePackages<package>

	      as a REG_SZ value, with arbitrary name, that specifies the directory containing the package configuration file.  On UNIX platforms a
	      <package> may appear under the directory

		~/.cmake/packages/<package>

	      as a file, with arbitrary name, whose  content  specifies  the  directory  containing  the  package  configuration  file.   See  the
	      export(PACKAGE) command to create user package registry entries for project build trees.

	      7.  Search  cmake  variables  defined  in the Platform files for the current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH is
	      passed.

		 CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH
		 CMAKE_SYSTEM_APPBUNDLE_PATH

	      8. Search paths stored in the CMake system package registry.  This can be skipped if NO_CMAKE_SYSTEM_PACKAGE_REGISTRY is passed.	On
	      Windows a <package> may appear under registry key

		HKEY_LOCAL_MACHINESoftwareKitwareCMakePackages<package>

	      as  a REG_SZ value, with arbitrary name, that specifies the directory containing the package configuration file.	There is no system
	      package registry on non-Windows platforms.

	      9. Search paths specified by the PATHS option.  These are typically hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake variable    CMAKE_FIND_FRAMEWORK can be set to empty or one of  the  fol-
	      lowing:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"   - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"   - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin or systems supporting OS X Application Bundles, the cmake variable CMAKE_FIND_APPBUNDLE can be set to empty or one of the
	      following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"   - Try to find application bundles after standard
			    programs.
		 "ONLY"   - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more directories to be prepended to  all  other	search	directories.  This
	      effectively "re-roots" the entire search under given locations. By default it is empty. It is especially useful when cross-compiling
	      to point to the root directory of the target environment and CMake will search there too. By default at first the directories listed
	      in  CMAKE_FIND_ROOT_PATH	and  then  the	non-rooted  directories  will be searched. The default behavior can be adjusted by setting
	      CMAKE_FIND_ROOT_PATH_MODE_PACKAGE.  This behavior can be manually overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH
	      the  search  order  will	be  as	described above. If NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH will not be used. If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted directories will be searched.

	      The default search order is designed to be most-specific to least-specific for common use cases.	Projects may override the order by
	      simply calling the command multiple times and using the NO_* options:

		 find_package(<package> PATHS paths... NO_DEFAULT_PATH)
		 find_package(<package>)

	      Once one of the calls succeeds the result variable will be set and stored in the cache so that no call will search again.

	      Every non-REQUIRED find_package() call can be disabled by setting the variable CMAKE_DISABLE_FIND_PACKAGE_<package> to TRUE. See the
	      documentation for the CMAKE_DISABLE_FIND_PACKAGE_<package> variable for more information.

	      When loading a find module or package configuration file find_package defines variables to provide information about the call  argu-
	      ments (and restores their original state before returning):

	       <package>_FIND_REQUIRED	    = true if REQUIRED option was given
	       <package>_FIND_QUIETLY	    = true if QUIET option was given
	       <package>_FIND_VERSION	    = full requested version string
	       <package>_FIND_VERSION_MAJOR = major version if requested, else 0
	       <package>_FIND_VERSION_MINOR = minor version if requested, else 0
	       <package>_FIND_VERSION_PATCH = patch version if requested, else 0
	       <package>_FIND_VERSION_TWEAK = tweak version if requested, else 0
	       <package>_FIND_VERSION_COUNT = number of version components, 0 to 4
	       <package>_FIND_VERSION_EXACT = true if EXACT option was given
	       <package>_FIND_COMPONENTS    = list of requested components
	       <package>_FIND_REQUIRED_<c>  = true if component <c> is required
					      false if component <c> is optional

	      In  Module  mode	the  loaded  find  module is responsible to honor the request detailed by these variables; see the find module for
	      details.	In Config mode find_package handles REQUIRED, QUIET, and version options automatically but leaves it to the  package  con-
	      figuration  file	to  handle  components	in  a way that makes sense for the package.  The package configuration file may set <pack-
	      age>_FOUND to false to tell find_package that component requirements are not satisfied.

	      See the cmake_policy() command documentation for discussion of the NO_POLICY_SCOPE option.

       find_path
	      Find the directory containing a file.

		 find_path(<VAR> name1 [path1 path2 ...])

	      This is the short-hand signature for the command that is sufficient in many cases.  It is the same as find_path(<VAR>  name1  [PATHS
	      path1 path2 ...])

		 find_path(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This  command  is used to find a directory containing the named file. A cache entry named by <VAR> is created to store the result of
	      this command.  If the file in a directory is found the result is stored in the variable and the search will not be  repeated  unless
	      the  variable  is  cleared.  If nothing is found, the result will be <VAR>-NOTFOUND, and the search will be attempted again the next
	      time find_path is invoked with the same variable.  The name of the file in a directory that is searched  for  is	specified  by  the
	      names listed after the NAMES argument.   Additional search locations can be specified after the PATHS argument.  If ENV var is found
	      in the HINTS or PATHS section the environment variable var will be read and converted from a system environment variable to a  cmake
	      style  list of paths.  For example ENV PATH would be a way to list the system path variable. The argument after DOC will be used for
	      the documentation string in the cache.  PATH_SUFFIXES specifies additional subdirectories to check below each search path.

	      If NO_DEFAULT_PATH is specified, then no additional paths are added to the search. If NO_DEFAULT_PATH is not specified,  the  search
	      process is as follows:

	      1.  Search paths specified in cmake-specific cache variables.  These are intended to be used on the command line with a -DVAR=value.
	      This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      2. Search paths specified in cmake-specific environment variables.  These are intended to be set in the user's shell  configuration.
	      This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      3.  Search the paths specified by the HINTS option.  These should be paths computed by system introspection, such as a hint provided
	      by the location of another item already found.  Hard-coded guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH
		 INCLUDE

	      5. Search cmake variables defined in the Platform files for the current system.  This can  be  skipped  if  NO_CMAKE_SYSTEM_PATH	is
	      passed.

		 <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_INCLUDE_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH

	      6.  Search  the  paths  specified  by  the PATHS option or in the short-hand version of the command.  These are typically hard-coded
	      guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake variable    CMAKE_FIND_FRAMEWORK can be set to empty or one of  the  fol-
	      lowing:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"   - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"   - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin or systems supporting OS X Application Bundles, the cmake variable CMAKE_FIND_APPBUNDLE can be set to empty or one of the
	      following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"   - Try to find application bundles after standard
			    programs.
		 "ONLY"   - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more directories to be prepended to  all  other	search	directories.  This
	      effectively "re-roots" the entire search under given locations. By default it is empty. It is especially useful when cross-compiling
	      to point to the root directory of the target environment and CMake will search there too. By default at first the directories listed
	      in  CMAKE_FIND_ROOT_PATH	and  then  the	non-rooted  directories  will be searched. The default behavior can be adjusted by setting
	      CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.  This behavior can be manually overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH
	      the  search  order  will	be  as	described above. If NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH will not be used. If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted directories will be searched.

	      The default search order is designed to be most-specific to least-specific for common use cases.	Projects may override the order by
	      simply calling the command multiple times and using the NO_* options:

		 find_path(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_path(<VAR> NAMES name)

	      Once one of the calls succeeds the result variable will be set and stored in the cache so that no call will search again.

	      When  searching  for frameworks, if the file is specified as A/b.h, then the framework search will look for A.framework/Headers/b.h.
	      If that is found the path will be set to the path to the framework. CMake will convert this to the correct -F option to include  the
	      file.

       find_program
	      Find an executable program.

		 find_program(<VAR> name1 [path1 path2 ...])

	      This  is	the  short-hand  signature  for  the command that is sufficient in many cases.	It is the same as find_program(<VAR> name1
	      [PATHS path1 path2 ...])

		 find_program(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This command is used to find a program. A cache entry named by <VAR> is created to store the result of this command.  If the program
	      is  found  the  result  is stored in the variable and the search will not be repeated unless the variable is cleared.  If nothing is
	      found, the result will be <VAR>-NOTFOUND, and the search will be attempted again the next time find_program is invoked with the same
	      variable.   The  name  of  the  program that is searched for is specified by the names listed after the NAMES argument.	Additional
	      search locations can be specified after the PATHS argument.  If ENV var is found in the HINTS or PATHS section the environment vari-
	      able  var  will be read and converted from a system environment variable to a cmake style list of paths.	For example ENV PATH would
	      be a way to list the system path variable. The argument after DOC will be used for the documentation string in the cache.  PATH_SUF-
	      FIXES specifies additional subdirectories to check below each search path.

	      If  NO_DEFAULT_PATH  is specified, then no additional paths are added to the search. If NO_DEFAULT_PATH is not specified, the search
	      process is as follows:

	      1. Search paths specified in cmake-specific cache variables.  These are intended to be used on the command line with a  -DVAR=value.
	      This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_PROGRAM_PATH
		 CMAKE_APPBUNDLE_PATH

	      2.  Search paths specified in cmake-specific environment variables.  These are intended to be set in the user's shell configuration.
	      This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.

		 <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_PROGRAM_PATH
		 CMAKE_APPBUNDLE_PATH

	      3. Search the paths specified by the HINTS option.  These should be paths computed by system introspection, such as a hint  provided
	      by the location of another item already found.  Hard-coded guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH

	      5.  Search  cmake  variables  defined  in the Platform files for the current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH is
	      passed.

		 <prefix>/[s]bin for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_PROGRAM_PATH
		 CMAKE_SYSTEM_APPBUNDLE_PATH

	      6. Search the paths specified by the PATHS option or in the short-hand version of  the  command.	 These	are  typically	hard-coded
	      guesses.

	      On  Darwin  or systems supporting OS X Frameworks, the cmake variable    CMAKE_FIND_FRAMEWORK can be set to empty or one of the fol-
	      lowing:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"   - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"   - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On Darwin or systems supporting OS X Application Bundles, the cmake variable CMAKE_FIND_APPBUNDLE can be set to empty or one of  the
	      following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"   - Try to find application bundles after standard
			    programs.
		 "ONLY"   - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The  CMake  variable  CMAKE_FIND_ROOT_PATH  specifies  one or more directories to be prepended to all other search directories. This
	      effectively "re-roots" the entire search under given locations. By default it is empty. It is especially useful when cross-compiling
	      to point to the root directory of the target environment and CMake will search there too. By default at first the directories listed
	      in CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be searched. The  default  behavior  can  be  adjusted  by  setting
	      CMAKE_FIND_ROOT_PATH_MODE_PROGRAM.  This behavior can be manually overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH
	      the search order will be as described above. If NO_CMAKE_FIND_ROOT_PATH is used then  CMAKE_FIND_ROOT_PATH  will	not  be  used.	If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted directories will be searched.

	      The default search order is designed to be most-specific to least-specific for common use cases.	Projects may override the order by
	      simply calling the command multiple times and using the NO_* options:

		 find_program(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_program(<VAR> NAMES name)

	      Once one of the calls succeeds the result variable will be set and stored in the cache so that no call will search again.

       fltk_wrap_ui
	      Create FLTK user interfaces Wrappers.

		fltk_wrap_ui(resultingLibraryName source1
			     source2 ... sourceN )

	      Produce .h and .cxx files for all the .fl and .fld files listed.	The resulting .h and .cxx files will be added to a variable  named
	      resultingLibraryName_FLTK_UI_SRCS which should be added to your library.

       foreach
	      Evaluate a group of commands for each value in a list.

		foreach(loop_var arg1 arg2 ...)
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endforeach(loop_var)

	      All  commands between foreach and the matching endforeach are recorded without being invoked.  Once the endforeach is evaluated, the
	      recorded list of commands is invoked once for each argument listed in the original foreach command.  Before each	iteration  of  the
	      loop "${loop_var}" will be set as a variable with the current value in the list.

		foreach(loop_var RANGE total)
		foreach(loop_var RANGE start stop [step])

	      Foreach can also iterate over a generated range of numbers. There are three types of this iteration:

	      * When specifying single number, the range will have elements 0 to "total".

	      * When specifying two numbers, the range will have elements from the first number to the second number.

	      * The third optional number is the increment used to iterate from the first number to the second number.

		foreach(loop_var IN [LISTS [list1 [...]]]
				    [ITEMS [item1 [...]]])

	      Iterates	over  a precise list of items.	The LISTS option names list-valued variables to be traversed, including empty elements (an
	      empty string is a zero-length list).  The ITEMS option ends argument parsing and includes all arguments following it in  the  itera-
	      tion.

       function
	      Start recording a function for later invocation as a command.

		function(<name> [arg1 [arg2 [arg3 ...]]])
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endfunction(<name>)

	      Define  a  function  named  <name>  that takes arguments named arg1 arg2 arg3 (...).  Commands listed after function, but before the
	      matching endfunction, are not invoked until the function is invoked.  When it is invoked, the commands recorded in the function  are
	      first  modified by replacing formal parameters (${arg1}) with the arguments passed, and then invoked as normal commands. In addition
	      to referencing the formal parameters you can reference the variable ARGC which will be set to the number of  arguments  passed  into
	      the  function as well as ARGV0 ARGV1 ARGV2 ... which will have the actual values of the arguments passed in. This facilitates creat-
	      ing functions with optional arguments. Additionally ARGV holds the list of all arguments given to the function and  ARGN	holds  the
	      list of argument past the last expected argument.

	      See the cmake_policy() command documentation for the behavior of policies inside functions.

       get_cmake_property
	      Get a property of the CMake instance.

		get_cmake_property(VAR property)

	      Get a property from the CMake instance.  The value of the property is stored in the variable VAR.  If the property is not found, VAR
	      will be set to "NOTFOUND".  Some supported properties include: VARIABLES, CACHE_VARIABLES, COMMANDS, MACROS, and COMPONENTS.

	      See also the more general get_property() command.

       get_directory_property
	      Get a property of DIRECTORY scope.

		get_directory_property(<variable> [DIRECTORY <dir>] <prop-name>)

	      Store a property of directory scope in the named variable.  If the property is not defined the empty-string is returned.	The DIREC-
	      TORY argument specifies another directory from which to retrieve the property value.  The specified directory must have already been
	      traversed by CMake.

		get_directory_property(<variable> [DIRECTORY <dir>]
				       DEFINITION <var-name>)

	      Get a variable definition from a directory.  This form is useful to get a variable definition from another directory.

	      See also the more general get_property() command.

       get_filename_component
	      Get a specific component of a full filename.

		get_filename_component(<VAR> FileName
				       PATH|ABSOLUTE|NAME|EXT|NAME_WE|REALPATH
				       [CACHE])

	      Set <VAR> to be the path (PATH), file name (NAME), file extension (EXT), file name without extension (NAME_WE) of FileName, the full
	      path (ABSOLUTE), or the full path with all symlinks resolved (REALPATH).	Note that the path is converted to Unix slashes format and
	      has no trailing slashes. The longest file extension is always considered. If the optional CACHE argument is  specified,  the  result
	      variable is added to the cache.

		get_filename_component(<VAR> FileName
				       PROGRAM [PROGRAM_ARGS <ARG_VAR>]
				       [CACHE])

	      The  program  in	FileName will be found in the system search path or left as a full path.  If PROGRAM_ARGS is present with PROGRAM,
	      then any command-line arguments present in the FileName string are split from the program name and stored  in  <ARG_VAR>.   This	is
	      used to separate a program name from its arguments in a command line string.

       get_property
	      Get a property.

		get_property(<variable>
			     <GLOBAL		 |
			      DIRECTORY [dir]	 |
			      TARGET	<target> |
			      SOURCE	<source> |
			      TEST	<test>	 |
			      CACHE	<entry>  |
			      VARIABLE>
			     PROPERTY <name>
			     [SET | DEFINED | BRIEF_DOCS | FULL_DOCS])

	      Get  one	property  from one object in a scope.  The first argument specifies the variable in which to store the result.	The second
	      argument determines the scope from which to get the property.  It must be one of the following:

	      GLOBAL scope is unique and does not accept a name.

	      DIRECTORY scope defaults to the current directory but another directory (already processed by CMake) may be named by full  or  rela-
	      tive path.

	      TARGET scope must name one existing target.

	      SOURCE scope must name one source file.

	      TEST scope must name one existing test.

	      CACHE scope must name one cache entry.

	      VARIABLE scope is unique and does not accept a name.

	      The  required PROPERTY option is immediately followed by the name of the property to get.  If the property is not set an empty value
	      is returned.  If the SET option is given the variable is set to a boolean value indicating whether the property has  been  set.	If
	      the  DEFINED  option  is	given the variable is set to a boolean value indicating whether the property has been defined such as with
	      define_property. If BRIEF_DOCS or FULL_DOCS is given then the variable is set to a string containing documentation for the requested
	      property.  If documentation is requested for a property that has not been defined NOTFOUND is returned.

       get_source_file_property
	      Get a property for a source file.

		get_source_file_property(VAR file property)

	      Get a property from a source file.  The value of the property is stored in the variable VAR.  If the property is not found, VAR will
	      be set to "NOTFOUND". Use set_source_files_properties to set property values.  Source file properties usually control how  the  file
	      is built. One property that is always there is LOCATION

	      See also the more general get_property() command.

       get_target_property
	      Get a property from a target.

		get_target_property(VAR target property)

	      Get  a property from a target.   The value of the property is stored in the variable VAR.  If the property is not found, VAR will be
	      set to "NOTFOUND".  Use set_target_properties to set property values.  Properties are usually used to control how a target is built,
	      but  some query the target instead.  This command can get properties for any target so far created. The targets do not need to be in
	      the current CMakeLists.txt file.

	      See also the more general get_property() command.

       get_test_property
	      Get a property of the test.

		get_test_property(test property VAR)

	      Get a property from the Test.  The value of the property is stored in the variable VAR.  If the property is not found, VAR  will	be
	      set to "NOTFOUND". For a list of standard properties you can type cmake --help-property-list

	      See also the more general get_property() command.

       if     Conditionally execute a group of commands.

		if(expression)
		  # then section.
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		elseif(expression2)
		  # elseif section.
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		else(expression)
		  # else section.
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endif(expression)

	      Evaluates  the  given  expression.  If the result is true, the commands in the THEN section are invoked.	Otherwise, the commands in
	      the else section are invoked.  The elseif and else sections are optional. You may  have  multiple  elseif  clauses.  Note  that  the
	      expression  in  the  else and endif clause is optional. Long expressions can be used and there is a traditional order of precedence.
	      Parenthetical expressions are evaluated first followed by unary operators such as EXISTS, COMMAND,  and  DEFINED.  Then  any  EQUAL,
	      LESS,  GREATER,  STRLESS,  STRGREATER, STREQUAL, MATCHES will be evaluated. Then NOT operators and finally AND, OR operators will be
	      evaluated. Possible expressions are:

		if(<constant>)

	      True if the constant is 1, ON, YES, TRUE, Y, or a non-zero number.  False if the constant is 0, OFF, NO, FALSE, N,  IGNORE,  "",	or
	      ends in the suffix '-NOTFOUND'.  Named boolean constants are case-insensitive.  If the argument is not one of these constants, it is
	      treated as a variable:

		if(<variable>)

	      True if the variable is defined to a value that is not a false constant.	False otherwise.  (Note  macro	arguments  are	not  vari-
	      ables.)

		if(NOT <expression>)

	      True if the expression is not true.

		if(<expr1> AND <expr2>)

	      True if both expressions would be considered true individually.

		if(<expr1> OR <expr2>)

	      True if either expression would be considered true individually.

		if(COMMAND command-name)

	      True if the given name is a command, macro or function that can be invoked.

		if(POLICY policy-id)

	      True if the given name is an existing policy (of the form CMP<NNNN>).

		if(TARGET target-name)

	      True if the given name is an existing target, built or imported.

		if(EXISTS file-name)
		if(EXISTS directory-name)

	      True if the named file or directory exists.  Behavior is well-defined only for full paths.

		if(file1 IS_NEWER_THAN file2)

	      True if file1 is newer than file2 or if one of the two files doesn't exist. Behavior is well-defined only for full paths.

		if(IS_DIRECTORY directory-name)

	      True if the given name is a directory.  Behavior is well-defined only for full paths.

		if(IS_SYMLINK file-name)

	      True if the given name is a symbolic link.  Behavior is well-defined only for full paths.

		if(IS_ABSOLUTE path)

	      True if the given path is an absolute path.

		if(<variable|string> MATCHES regex)

	      True if the given string or variable's value matches the given regular expression.

		if(<variable|string> LESS <variable|string>)
		if(<variable|string> GREATER <variable|string>)
		if(<variable|string> EQUAL <variable|string>)

	      True if the given string or variable's value is a valid number and the inequality or equality is true.

		if(<variable|string> STRLESS <variable|string>)
		if(<variable|string> STRGREATER <variable|string>)
		if(<variable|string> STREQUAL <variable|string>)

	      True  if	the  given  string or variable's value is lexicographically less (or greater, or equal) than the string or variable on the
	      right.

		if(<variable|string> VERSION_LESS <variable|string>)
		if(<variable|string> VERSION_EQUAL <variable|string>)
		if(<variable|string> VERSION_GREATER <variable|string>)

	      Component-wise integer version number comparison (version format is major[.minor[.patch[.tweak]]]).

		if(DEFINED <variable>)

	      True if the given variable is defined. It does not matter if the variable is true or false just if it has been set.

		if((expression) AND (expression OR (expression)))

	      The expressions inside the parenthesis are evaluated first and then the remaining expression is evaluated as in the  previous  exam-
	      ples. Where there are nested parenthesis the innermost are evaluated as part of evaluating the expression that contains them.

	      The  if  command was written very early in CMake's history, predating the ${} variable evaluation syntax, and for convenience evalu-
	      ates variables named by its arguments as shown in the above signatures.  Note that  normal  variable  evaluation	with  ${}  applies
	      before the if command even receives the arguments.  Therefore code like

		set(var1 OFF)
		set(var2 "var1")
		if(${var2})

	      appears to the if command as

		if(var1)

	      and  is  evaluated  according to the if(<variable>) case documented above.  The result is OFF which is false.  However, if we remove
	      the ${} from the example then the command sees

		if(var2)

	      which is true because var2 is defined to "var1" which is not a false constant.

	      Automatic evaluation applies in the other cases whenever the above-documented signature accepts <variable|string>:

	      1) The left hand argument to MATCHES is first checked to see if it is a defined variable, if so the variable's value is used, other-
	      wise the original value is used.

	      2) If the left hand argument to MATCHES is missing it returns false without error

	      3)  Both	left  and  right hand arguments to LESS GREATER EQUAL are independently tested to see if they are defined variables, if so
	      their defined values are used otherwise the original value is used.

	      4) Both left and right hand arguments to STRLESS STREQUAL STRGREATER are independently tested to see if they are defined	variables,
	      if so their defined values are used otherwise the original value is used.

	      5)  Both	left  and  right hand argumemnts to VERSION_LESS VERSION_EQUAL VERSION_GREATER are independently tested to see if they are
	      defined variables, if so their defined values are used otherwise the original value is used.

	      6) The right hand argument to NOT is tested to see if it is a boolean constant, if so the value is used, otherwise it is assumed	to
	      be a variable and it is dereferenced.

	      7) The left and right hand arguments to AND OR are independently tested to see if they are boolean constants, if so they are used as
	      such, otherwise they are assumed to be variables and are dereferenced.

       include
	      Read CMake listfile code from the given file.

		include(<file|module> [OPTIONAL] [RESULT_VARIABLE <VAR>]
				      [NO_POLICY_SCOPE])

	      Reads CMake listfile code from the given file.  Commands in the file are processed immediately as if they were written in  place	of
	      the  include  command.  If OPTIONAL is present, then no error is raised if the file does not exist.  If RESULT_VARIABLE is given the
	      variable will be set to the full filename which has been included or NOTFOUND if it failed.

	      If a module is specified instead of a file, the file with name <modulename>.cmake is searched first in  CMAKE_MODULE_PATH,  then	in
	      the  CMake module directory. There is one exception to this: if the file which calls include() is located itself in the CMake module
	      directory, then first the CMake module directory is searched and CMAKE_MODULE_PATH afterwards. See also policy CMP0017.

	      See the cmake_policy() command documentation for discussion of the NO_POLICY_SCOPE option.

       include_directories
	      Add include directories to the build.

		include_directories([AFTER|BEFORE] [SYSTEM] dir1 dir2 ...)

	      Add the given directories to those the compiler uses to search for include files. These directories are added to the directory prop-
	      erty  INCLUDE_DIRECTORIES  for  the current CMakeLists file. They are also added to the target property INCLUDE_DIRECTORIES for each
	      target in the current CMakeLists file. The target property values are the ones used by the generators.

	      By default the directories are appended onto the current list of directories. This  default  behavior  can  be  changed  by  setting
	      CMAKE_INCLUDE_DIRECTORIES_BEFORE	to ON. By using AFTER or BEFORE explicitly, you can select between appending and prepending, inde-
	      pendent of the default. If the SYSTEM option is given, the compiler will be told the directories are meant as system include  direc-
	      tories on some platforms.

       include_external_msproject
	      Include an external Microsoft project file in a workspace.

		include_external_msproject(projectname location
					   [TYPE projectTypeGUID]
					   [GUID projectGUID]
					   [PLATFORM platformName]
					   dep1 dep2 ...)

	      Includes	an  external Microsoft project in the generated workspace file.  Currently does nothing on UNIX. This will create a target
	      named [projectname].  This can be used in the add_dependencies command to make things depend on the external project.

	      TYPE, GUID and PLATFORM are optional parameters that allow one to specify the type of project, id (GUID) of the project and the name
	      of  the target platform.	This is useful for projects requiring values other than the default (e.g. WIX projects). These options are
	      not supported by the Visual Studio 6 generator.

       include_regular_expression
	      Set the regular expression used for dependency checking.

		include_regular_expression(regex_match [regex_complain])

	      Set the regular expressions used in dependency checking.	Only files matching regex_match will  be  traced  as  dependencies.   Only
	      files matching regex_complain will generate warnings if they cannot be found (standard header paths are not searched).  The defaults
	      are:

		regex_match    = "^.*$" (match everything)
		regex_complain = "^$" (match empty string only)

       install
	      Specify rules to run at install time.

	      This command generates installation rules for a project.	Rules specified by calls to this command within  a  source  directory  are
	      executed in order during installation.  The order across directories is not defined.

	      There are multiple signatures for this command.  Some of them define installation properties for files and targets.  Properties com-
	      mon to multiple signatures are covered here but they are valid only for signatures that specify them.

	      DESTINATION arguments specify the directory on disk to which a file will be installed.  If a full path  (with  a	leading  slash	or
	      drive  letter)  is  given  it  is  used  directly.   If  a  relative  path  is  given  it  is  interpreted  relative to the value of
	      CMAKE_INSTALL_PREFIX.

	      PERMISSIONS arguments specify permissions for installed  files.	Valid  permissions  are  OWNER_READ,  OWNER_WRITE,  OWNER_EXECUTE,
	      GROUP_READ,  GROUP_WRITE,  GROUP_EXECUTE,  WORLD_READ, WORLD_WRITE, WORLD_EXECUTE, SETUID, and SETGID.  Permissions that do not make
	      sense on certain platforms are ignored on those platforms.

	      The CONFIGURATIONS argument specifies a list of build configurations for which the install rule applies (Debug, Release, etc.).

	      The COMPONENT argument specifies an installation component name with which the install rule is  associated,  such  as  "runtime"	or
	      "development".  During component-specific installation only install rules associated with the given component name will be executed.
	      During a full installation all components are installed. If COMPONENT is not provided a default component "Unspecified" is  created.
	      The default component name may be controlled with the CMAKE_INSTALL_DEFAULT_COMPONENT_NAME variable.

	      The  RENAME  argument specifies a name for an installed file that may be different from the original file.  Renaming is allowed only
	      when a single file is installed by the command.

	      The OPTIONAL argument specifies that it is not an error if the file to be installed does not exist.

	      The TARGETS signature:

		install(TARGETS targets... [EXPORT <export-name>]
			[[ARCHIVE|LIBRARY|RUNTIME|FRAMEWORK|BUNDLE|
			  PRIVATE_HEADER|PUBLIC_HEADER|RESOURCE]
			 [DESTINATION <dir>]
			 [PERMISSIONS permissions...]
			 [CONFIGURATIONS [Debug|Release|...]]
			 [COMPONENT <component>]
			 [OPTIONAL] [NAMELINK_ONLY|NAMELINK_SKIP]
			] [...])

	      The TARGETS form specifies rules for installing targets from a project.  There are five kinds of target files that may be installed:
	      ARCHIVE,	LIBRARY,  RUNTIME,  FRAMEWORK,	and BUNDLE.  Executables are treated as RUNTIME targets, except that those marked with the
	      MACOSX_BUNDLE property are treated as BUNDLE targets on OS X. Static  libraries  are  always  treated  as  ARCHIVE  targets.  Module
	      libraries  are always treated as LIBRARY targets. For non-DLL platforms shared libraries are treated as LIBRARY targets, except that
	      those marked with the FRAMEWORK property are treated as FRAMEWORK targets on OS X.  For DLL platforms  the  DLL  part  of  a  shared
	      library  is treated as a RUNTIME target and the corresponding import library is treated as an ARCHIVE target. All Windows-based sys-
	      tems including Cygwin are DLL platforms. The ARCHIVE, LIBRARY, RUNTIME, and FRAMEWORK arguments change the type of target  to  which
	      the subsequent properties apply.	If none is given the installation properties apply to all target types.  If only one is given then
	      only targets of that type will be installed (which can be used to install just a DLL or just an import library).

	      The PRIVATE_HEADER, PUBLIC_HEADER, and RESOURCE arguments cause subsequent properties to be applied to installing a FRAMEWORK shared
	      library  target's  associated files on non-Apple platforms.  Rules defined by these arguments are ignored on Apple platforms because
	      the associated files are installed into the appropriate locations inside the  framework  folder.	 See  documentation  of  the  PRI-
	      VATE_HEADER, PUBLIC_HEADER, and RESOURCE target properties for details.

	      Either NAMELINK_ONLY or NAMELINK_SKIP may be specified as a LIBRARY option.  On some platforms a versioned shared library has a sym-
	      bolic link such as

		lib<name>.so -> lib<name>.so.1

	      where "lib<name>.so.1" is the soname of the library and "lib<name>.so" is a "namelink" allowing linkers to  find	the  library  when
	      given  "-l<name>".   The	NAMELINK_ONLY  option  causes  installation  of only the namelink when a library target is installed.  The
	      NAMELINK_SKIP option causes installation of library files other than the namelink when a library target is installed.  When  neither
	      option  is given both portions are installed.  On platforms where versioned shared libraries do not have namelinks or when a library
	      is not versioned the NAMELINK_SKIP option installs the library and the NAMELINK_ONLY option installs nothing.  See the  VERSION  and
	      SOVERSION target properties for details on creating versioned shared libraries.

	      One  or  more groups of properties may be specified in a single call to the TARGETS form of this command.  A target may be installed
	      more than once to different locations.  Consider hypothetical targets "myExe", "mySharedLib", and "myStaticLib".	The code

		  install(TARGETS myExe mySharedLib myStaticLib
			  RUNTIME DESTINATION bin
			  LIBRARY DESTINATION lib
			  ARCHIVE DESTINATION lib/static)
		  install(TARGETS mySharedLib DESTINATION /some/full/path)

	      will install myExe to <prefix>/bin and myStaticLib to <prefix>/lib/static.  On non-DLL platforms mySharedLib will  be  installed	to
	      <prefix>/lib  and  /some/full/path.   On DLL platforms the mySharedLib DLL will be installed to <prefix>/bin and /some/full/path and
	      its import library will be installed to <prefix>/lib/static and /some/full/path.

	      The EXPORT option associates the installed target files with an export called <export-name>.  It must  appear  before  any  RUNTIME,
	      LIBRARY,	or  ARCHIVE  options.	To  actually  install  the  export  file  itself,  call install(EXPORT).  See documentation of the
	      install(EXPORT ...) signature below for details.

	      Installing a target with EXCLUDE_FROM_ALL set to true has undefined behavior.

	      The FILES signature:

		install(FILES files... DESTINATION <dir>
			[PERMISSIONS permissions...]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>]
			[RENAME <name>] [OPTIONAL])

	      The FILES form specifies rules for installing files for a project.  File names given as relative paths are interpreted with  respect
	      to the current source directory.	Files installed by this form are by default given permissions OWNER_WRITE, OWNER_READ, GROUP_READ,
	      and WORLD_READ if no PERMISSIONS argument is given.

	      The PROGRAMS signature:

		install(PROGRAMS files... DESTINATION <dir>
			[PERMISSIONS permissions...]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>]
			[RENAME <name>] [OPTIONAL])

	      The PROGRAMS form is identical to the FILES form except that the default permissions for the installed file also include	OWNER_EXE-
	      CUTE, GROUP_EXECUTE, and WORLD_EXECUTE.  This form is intended to install programs that are not targets, such as shell scripts.  Use
	      the TARGETS form to install targets built within the project.

	      The DIRECTORY signature:

		install(DIRECTORY dirs... DESTINATION <dir>
			[FILE_PERMISSIONS permissions...]
			[DIRECTORY_PERMISSIONS permissions...]
			[USE_SOURCE_PERMISSIONS] [OPTIONAL]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>] [FILES_MATCHING]
			[[PATTERN <pattern> | REGEX <regex>]
			 [EXCLUDE] [PERMISSIONS permissions...]] [...])

	      The DIRECTORY form installs contents of one or more directories to a given destination.  The directory structure is copied  verbatim
	      to  the destination.  The last component of each directory name is appended to the destination directory but a trailing slash may be
	      used to avoid this because it leaves the last component empty.  Directory names given as relative paths are interpreted with respect
	      to  the  current source directory.  If no input directory names are given the destination directory will be created but nothing will
	      be installed into it.  The FILE_PERMISSIONS and DIRECTORY_PERMISSIONS options specify permissions given to files and directories	in
	      the  destination.   If  USE_SOURCE_PERMISSIONS  is  specified  and FILE_PERMISSIONS is not, file permissions will be copied from the
	      source directory structure.  If no permissions are specified files will be given the default permissions specified in the FILES form
	      of the command, and the directories will be given the default permissions specified in the PROGRAMS form of the command.

	      Installation of directories may be controlled with fine granularity using the PATTERN or REGEX options.  These "match" options spec-
	      ify a globbing pattern or regular expression to match directories or files encountered within input directories.	They may  be  used
	      to  apply  certain  options  (see  below) to a subset of the files and directories encountered.  The full path to each input file or
	      directory (with forward slashes) is matched against the expression.  A PATTERN will match only complete file names: the  portion	of
	      the  full  path matching the pattern must occur at the end of the file name and be preceded by a slash.  A REGEX will match any por-
	      tion of the full path but it may use '/' and '$' to simulate the PATTERN	behavior.   By	default  all  files  and  directories  are
	      installed  whether or not they are matched.  The FILES_MATCHING option may be given before the first match option to disable instal-
	      lation of files (but not directories) not matched by any expression.  For example, the code

		install(DIRECTORY src/ DESTINATION include/myproj
			FILES_MATCHING PATTERN "*.h")

	      will extract and install header files from a source tree.

	      Some options may follow a PATTERN or REGEX expression and are applied only to files  or  directories  matching  them.   The  EXCLUDE
	      option  will  skip  the matched file or directory.  The PERMISSIONS option overrides the permissions setting for the matched file or
	      directory.  For example the code

		install(DIRECTORY icons scripts/ DESTINATION share/myproj
			PATTERN "CVS" EXCLUDE
			PATTERN "scripts/*"
			PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ
				    GROUP_EXECUTE GROUP_READ)

	      will install the icons directory to share/myproj/icons and the scripts directory to share/myproj.  The icons will get  default  file
	      permissions, the scripts will be given specific permissions, and any CVS directories will be excluded.

	      The SCRIPT and CODE signature:

		install([[SCRIPT <file>] [CODE <code>]] [...])

	      The SCRIPT form will invoke the given CMake script files during installation.  If the script file name is a relative path it will be
	      interpreted with respect to the current source directory.  The CODE form will invoke the given CMake code during installation.  Code
	      is specified as a single argument inside a double-quoted string. For example, the code

		install(CODE "MESSAGE("Sample install message.")")

	      will print a message during installation.

	      The EXPORT signature:

		install(EXPORT <export-name> DESTINATION <dir>
			[NAMESPACE <namespace>] [FILE <name>.cmake]
			[PERMISSIONS permissions...]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>])

	      The  EXPORT  form  generates  and  installs  a  CMake file containing code to import targets from the installation tree into another
	      project.	Target installations are associated with the export <export-name> using the EXPORT option of the install(TARGETS ...) sig-
	      nature  documented above.  The NAMESPACE option will prepend <namespace> to the target names as they are written to the import file.
	      By default the generated file will be called <export-name>.cmake but the FILE option may be used to specify a different  name.   The
	      value  given  to the FILE option must be a file name with the ".cmake" extension.  If a CONFIGURATIONS option is given then the file
	      will only be installed when one of the named configurations is installed.  Additionally, the generated import  file  will  reference
	      only  the  matching target configurations.  If a COMPONENT option is specified that does not match that given to the targets associ-
	      ated with <export-name> the behavior is undefined.  If a library target is included in the export but a target to which it links	is
	      not included the behavior is unspecified.

	      The EXPORT form is useful to help outside projects use targets built and installed by the current project.  For example, the code

		install(TARGETS myexe EXPORT myproj DESTINATION bin)
		install(EXPORT myproj NAMESPACE mp_ DESTINATION lib/myproj)

	      will  install the executable myexe to <prefix>/bin and code to import it in the file "<prefix>/lib/myproj/myproj.cmake".	An outside
	      project may load this file with the include command and reference the myexe executable from the installation tree using the imported
	      target name mp_myexe as if the target were built in its own tree.

	      NOTE:  This command supercedes the INSTALL_TARGETS command and the target properties PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT.	It
	      also replaces the FILES forms of the INSTALL_FILES and INSTALL_PROGRAMS commands.  The processing order of these install rules rela-
	      tive to those generated by INSTALL_TARGETS, INSTALL_FILES, and INSTALL_PROGRAMS commands is not defined.

       link_directories
	      Specify directories in which the linker will look for libraries.

		link_directories(directory1 directory2 ...)

	      Specify  the  paths  in  which  the  linker  should search for libraries. The command will apply only to targets created after it is
	      called. For historical reasons, relative paths given to this command are passed to the linker unchanged (unlike many CMake  commands
	      which interpret them relative to the current source directory).

	      Note  that  this	command  is rarely necessary.  Library locations returned by find_package() and find_library() are absolute paths.
	      Pass these absolute library file paths directly to the target_link_libraries() command.  CMake will ensure the linker finds them.

       list   List operations.

		list(LENGTH <list> <output variable>)
		list(GET <list> <element index> [<element index> ...]
		     <output variable>)
		list(APPEND <list> <element> [<element> ...])
		list(FIND <list> <value> <output variable>)
		list(INSERT <list> <element_index> <element> [<element> ...])
		list(REMOVE_ITEM <list> <value> [<value> ...])
		list(REMOVE_AT <list> <index> [<index> ...])
		list(REMOVE_DUPLICATES <list>)
		list(REVERSE <list>)
		list(SORT <list>)

	      LENGTH will return a given list's length.

	      GET will return list of elements specified by indices from the list.

	      APPEND will append elements to the list.

	      FIND will return the index of the element specified in the list or -1 if it wasn't found.

	      INSERT will insert elements to the list to the specified location.

	      REMOVE_AT and REMOVE_ITEM will remove items from the list. The difference is that REMOVE_ITEM will remove  the  given  items,  while
	      REMOVE_AT will remove the items at the given indices.

	      REMOVE_DUPLICATES will remove duplicated items in the list.

	      REVERSE reverses the contents of the list in-place.

	      SORT sorts the list in-place alphabetically.

	      The  list subcommands APPEND, INSERT, REMOVE_AT, REMOVE_ITEM, REMOVE_DUPLICATES, REVERSE and SORT may create new values for the list
	      within the current CMake variable scope. Similar to the SET command, the LIST command creates new variable  values  in  the  current
	      scope,  even if the list itself is actually defined in a parent scope. To propagate the results of these operations upwards, use SET
	      with PARENT_SCOPE, SET with CACHE INTERNAL, or some other means of value propagation.

	      NOTES: A list in cmake is a ; separated group of strings. To create a list the set command can be used. For example, set(var a b c d
	      e)  creates a list with a;b;c;d;e, and set(var "a b c d e") creates a string or a list with one item in it.

	      When  specifying index values, if <element index> is 0 or greater, it is indexed from the beginning of the list, with 0 representing
	      the first list element. If <element index> is -1 or lesser, it is indexed from the end of the list, with -1  representing  the  last
	      list  element.  Be careful when counting with negative indices: they do not start from 0. -0 is equivalent to 0, the first list ele-
	      ment.

       load_cache
	      Load in the values from another project's CMake cache.

		load_cache(pathToCacheFile READ_WITH_PREFIX
			   prefix entry1...)

	      Read the cache and store the requested entries in variables with their name prefixed with the given prefix.   This  only	reads  the
	      values, and does not create entries in the local project's cache.

		load_cache(pathToCacheFile [EXCLUDE entry1...]
			   [INCLUDE_INTERNALS entry1...])

	      Load in the values from another cache and store them in the local project's cache as internal entries.  This is useful for a project
	      that depends on another project built in a different tree.  EXCLUDE option can be used to provide a list of entries to be  excluded.
	      INCLUDE_INTERNALS  can  be used to provide a list of internal entries to be included.  Normally, no internal entries are brought in.
	      Use of this form of the command is strongly discouraged, but it is provided for backward compatibility.

       load_command
	      Load a command into a running CMake.

		load_command(COMMAND_NAME <loc1> [loc2 ...])

	      The given locations are searched for a library whose name is cmCOMMAND_NAME.  If found, it is loaded as a module and the command	is
	      added  to  the set of available CMake commands.  Usually, TRY_COMPILE is used before this command to compile the module. If the com-
	      mand is successfully loaded a variable named

		CMAKE_LOADED_COMMAND_<COMMAND_NAME>

	      will be set to the full path of the module that was loaded.  Otherwise the variable will not be set.

       macro  Start recording a macro for later invocation as a command.

		macro(<name> [arg1 [arg2 [arg3 ...]]])
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endmacro(<name>)

	      Define a macro named <name> that takes arguments named arg1 arg2 arg3 (...).  Commands listed after macro, but before  the  matching
	      endmacro,  are not invoked until the macro is invoked.  When it is invoked, the commands recorded in the macro are first modified by
	      replacing formal parameters (${arg1}) with the arguments passed, and then invoked as normal commands. In addition to referencing the
	      formal parameters you can reference the values ${ARGC} which will be set to the number of arguments passed into the function as well
	      as ${ARGV0} ${ARGV1} ${ARGV2} ... which will have the actual values of the arguments passed in.  This  facilitates  creating  macros
	      with optional arguments. Additionally ${ARGV} holds the list of all arguments given to the macro and ${ARGN} holds the list of argu-
	      ment past the last expected argument. Note that the parameters to a macro and values such as ARGN are not  variables  in	the  usual
	      CMake  sense.  They are string replacements much like the c preprocessor would do with a macro. If you want true CMake variables you
	      should look at the function command.

	      See the cmake_policy() command documentation for the behavior of policies inside macros.

       mark_as_advanced
	      Mark cmake cached variables as advanced.

		mark_as_advanced([CLEAR|FORCE] VAR VAR2 VAR...)

	      Mark the named cached variables as advanced.  An advanced variable will not be displayed in any of the cmake GUIs  unless  the  show
	      advanced	option	is  on.   If CLEAR is the first argument advanced variables are changed back to unadvanced.  If FORCE is the first
	      argument, then the variable is made advanced.  If neither FORCE nor CLEAR is specified, new values will be marked as  advanced,  but
	      if the variable already has an advanced/non-advanced state, it will not be changed.

	      It does nothing in script mode.

       math   Mathematical expressions.

		math(EXPR <output variable> <math expression>)

	      EXPR  evaluates  mathematical expression and return result in the output variable. Example mathematical expression is '5 * ( 10 + 13
	      )'.  Supported operators are + - * / % | & ^ ~ << >> * / %.  They have the same meaning  as they do in c code.

       message
	      Display a message to the user.

		message([STATUS|WARNING|AUTHOR_WARNING|FATAL_ERROR|SEND_ERROR]
			"message to display" ...)

	      The optional keyword determines the type of message:

		(none)	       = Important information
		STATUS	       = Incidental information
		WARNING        = CMake Warning, continue processing
		AUTHOR_WARNING = CMake Warning (dev), continue processing
		SEND_ERROR     = CMake Error, continue but skip generation
		FATAL_ERROR    = CMake Error, stop all processing

	      The CMake command-line tool displays STATUS messages on stdout and all other message types on stderr.  The CMake	GUI  displays  all
	      messages	in  its log area.  The interactive dialogs (ccmake and CMakeSetup) show STATUS messages one at a time on a status line and
	      other messages in interactive pop-up boxes.

	      CMake Warning and Error message text displays using a simple markup language.  Non-indented text is formatted in line-wrapped  para-
	      graphs delimited by newlines.  Indented text is considered pre-formatted.

       option Provides an option that the user can optionally select.

		option(<option_variable> "help string describing option"
		       [initial value])

	      Provide an option for the user to select as ON or OFF.  If no initial value is provided, OFF is used.

	      If you have options that depend on the values of other options, see the module help for CMakeDependentOption.

       project
	      Set a name for the entire project.

		project(<projectname> [languageName1 languageName2 ... ] )

	      Sets  the  name  of  the project.  Additionally this sets the variables <projectName>_BINARY_DIR and <projectName>_SOURCE_DIR to the
	      respective values.

	      Optionally you can specify which languages your project supports.  Example languages are CXX (i.e. C++), C, Fortran, etc. By default
	      C and CXX are enabled.  E.g. if you do not have a C++ compiler, you can disable the check for it by explicitly listing the languages
	      you want to support, e.g. C.  By using the special language "NONE" all checks for any language can be disabled. If a variable exists
	      called  CMAKE_PROJECT_<projectName>_INCLUDE,  the  file pointed to by that variable will be included as the last step of the project
	      command.

       qt_wrap_cpp
	      Create Qt Wrappers.

		qt_wrap_cpp(resultingLibraryName DestName
			    SourceLists ...)

	      Produce moc files for all the .h files listed in the SourceLists.  The moc files will be added to the  library  using  the  DestName
	      source list.

       qt_wrap_ui
	      Create Qt user interfaces Wrappers.

		qt_wrap_ui(resultingLibraryName HeadersDestName
			   SourcesDestName SourceLists ...)

	      Produce  .h  and	.cxx  files  for all the .ui files listed in the SourceLists.  The .h files will be added to the library using the
	      HeadersDestNamesource list.  The .cxx files will be added to the library using the SourcesDestNamesource list.

       remove_definitions
	      Removes -D define flags added by add_definitions.

		remove_definitions(-DFOO -DBAR ...)

	      Removes flags (added by add_definitions) from the compiler command line for sources in the current directory and below.

       return Return from a file, directory or function.

		return()

	      Returns from a file, directory or function. When this command is encountered in an included file (via include() or  find_package()),
	      it causes processing of the current file to stop and control is returned to the including file. If it is encountered in a file which
	      is not included by another file, e.g. a CMakeLists.txt, control is returned to the parent directory if there is one.  If	return	is
	      called  in  a  function,	control is returned to the caller of the function. Note that a macro is not a function and does not handle
	      return like a function does.

       separate_arguments
	      Parse space-separated arguments into a semicolon-separated list.

		separate_arguments(<var> <UNIX|WINDOWS>_COMMAND "<args>")

	      Parses a unix- or windows-style command-line string "<args>" and stores a semicolon-separated list of the arguments in  <var>.   The
	      entire command line must be given in one "<args>" argument.

	      The  UNIX_COMMAND mode separates arguments by unquoted whitespace.  It recognizes both single-quote and double-quote pairs.  A back-
	      slash escapes the next literal character (" is "); there are no special escapes (
 is just n).

	      The WINDOWS_COMMAND mode parses a windows command-line using the same syntax the runtime library uses to construct argv at  startup.
	      It separates arguments by whitespace that is not double-quoted.  Backslashes are literal unless they precede double-quotes.  See the
	      MSDN article "Parsing C Command-Line Arguments" for details.

		separate_arguments(VARIABLE)

	      Convert the value of VARIABLE to a semi-colon separated list.  All spaces are replaced with ';'.	This helps with generating command
	      lines.

       set    Set a CMake, cache or environment variable to a given value.

		set(<variable> <value>
		    [[CACHE <type> <docstring> [FORCE]] | PARENT_SCOPE])

	      Within  CMake  sets  <variable> to the value <value>.  <value> is expanded before <variable> is set to it.  Normally, set will set a
	      regular CMake variable. If CACHE is present, then the <variable> is put in the cache instead, unless it is already in the cache. See
	      section  'Variable types in CMake' below for details of regular and cache variables and their interactions. If CACHE is used, <type>
	      and <docstring> are required. <type> is used by the CMake GUI to choose a widget with which the user sets a  value.  The	value  for
	      <type> may be one of

		FILEPATH = File chooser dialog.
		PATH	 = Directory chooser dialog.
		STRING	 = Arbitrary string.
		BOOL	 = Boolean ON/OFF checkbox.
		INTERNAL = No GUI entry (used for persistent variables).

	      If  <type> is INTERNAL, the cache variable is marked as internal, and will not be shown to the user in tools like cmake-gui. This is
	      intended for values that should be persisted in the cache, but which users should not normally change. INTERNAL implies FORCE.

	      Normally, set(...CACHE...) creates cache variables, but does not modify them. If FORCE is specified, the value of the cache variable
	      is  set,	even  if the variable is already in the cache. This should normally be avoided, as it will remove any changes to the cache
	      variable's value by the user.

	      If PARENT_SCOPE is present, the variable will be set in the scope above the current scope. Each new directory or function creates  a
	      new  scope.  This command will set the value of a variable into the parent directory or calling function (whichever is applicable to
	      the case at hand). PARENT_SCOPE cannot be combined with CACHE.

	      If <value> is not specified then the variable is removed instead of set.	See also: the unset() command.

		set(<variable> <value1> ... <valueN>)

	      In this case <variable> is set to a semicolon separated list of values.

	      <variable> can be an environment variable such as:

		set( ENV{PATH} /home/martink )

	      in which case the environment variable will be set.

	      *** Variable types in CMake ***

	      In CMake there are two types of variables: normal variables and cache variables. Normal variables are meant for the internal use	of
	      the  script  (just  like variables in most programming languages); they are not persisted across CMake runs. Cache variables (unless
	      set with INTERNAL) are mostly intended for configuration settings where the first CMake run determines  a  suitable  default  value,
	      which  the  user	can  then override, by editing the cache with tools such as ccmake or cmake-gui. Cache variables are stored in the
	      CMake cache file, and are persisted across CMake runs.

	      Both types can exist at the same time with the same name but different values. When ${FOO} is evaluated, CMake  first  looks  for  a
	      normal variable 'FOO' in scope and uses it if set. If and only if no normal variable exists then it falls back to the cache variable
	      'FOO'.

	      Some examples:

	      The code 'set(FOO "x")' sets the normal variable 'FOO'. It does not touch the cache, but it  will  hide  any  existing  cache  value
	      'FOO'.

	      The  code  'set(FOO "x" CACHE ...)' checks for 'FOO' in the cache, ignoring any normal variable of the same name. If 'FOO' is in the
	      cache then nothing happens to either the normal variable or the cache variable. If 'FOO' is not in the cache, then it  is  added	to
	      the cache.

	      Finally, whenever a cache variable is added or modified by a command, CMake also *removes* the normal variable of the same name from
	      the current scope so that an immediately following evaluation of it will expose the newly cached value.

	      Normally projects should avoid using normal and cache variables of the same name, as this interaction can be hard  to  follow.  How-
	      ever, in some situations it can be useful. One example (used by some projects):

	      A  project  has  a  subproject  in  its source tree. The child project has its own CMakeLists.txt, which is included from the parent
	      CMakeLists.txt using add_subdirectory(). Now, if the parent and the child project provide the same option (for  example  a  compiler
	      option),	the  parent  gets the first chance to add a user-editable option to the cache. Normally, the child would then use the same
	      value that the parent uses. However, it may be necessary to hard-code the value for the child project's option while still  allowing
	      the  user to edit the value used by the parent project. The parent project can achieve this simply by setting a normal variable with
	      the same name as the option in a scope sufficient to hide the option's cache variable from the  child  completely.  The  parent  has
	      already  set  the  cache variable,  so the child's set(...CACHE...) will do nothing, and evaluating the option variable will use the
	      value from the normal variable, which hides the cache variable.

       set_directory_properties
	      Set a property of the directory.

		set_directory_properties(PROPERTIES prop1 value1 prop2 value2)

	      Set a property for the current directory and subdirectories. If the property is not found, CMake will report an error.  The  proper-
	      ties   include:	INCLUDE_DIRECTORIES,   LINK_DIRECTORIES,   INCLUDE_REGULAR_EXPRESSION,	 and   ADDITIONAL_MAKE_CLEAN_FILES.  ADDI-
	      TIONAL_MAKE_CLEAN_FILES is a list of files that will be cleaned as a part of "make clean" stage.

       set_property
	      Set a named property in a given scope.

		set_property(<GLOBAL				|
			      DIRECTORY [dir]			|
			      TARGET	[target1 [target2 ...]] |
			      SOURCE	[src1 [src2 ...]]	|
			      TEST	[test1 [test2 ...]]	|
			      CACHE	[entry1 [entry2 ...]]>
			     [APPEND] [APPEND_STRING]
			     PROPERTY <name> [value1 [value2 ...]])

	      Set one property on zero or more objects of a scope.  The first argument determines the scope in which the property is set.  It must
	      be one of the following:

	      GLOBAL scope is unique and does not accept a name.

	      DIRECTORY  scope	defaults to the current directory but another directory (already processed by CMake) may be named by full or rela-
	      tive path.

	      TARGET scope may name zero or more existing targets.

	      SOURCE scope may name zero or more source files.	Note that source file properties are visible only to targets  added  in  the  same
	      directory (CMakeLists.txt).

	      TEST scope may name zero or more existing tests.

	      CACHE scope must name zero or more cache existing entries.

	      The  required  PROPERTY  option is immediately followed by the name of the property to set.  Remaining arguments are used to compose
	      the property value in the form of a semicolon-separated list.  If the APPEND option is given the list is appended  to  any  existing
	      property	value.If  the APPEND_STRING option is given the string is append to any existing property value as string, i.e. it results
	      in a longer string and not a list of strings.

       set_source_files_properties
	      Source files can have properties that affect how they are built.

		set_source_files_properties([file1 [file2 [...]]]
					    PROPERTIES prop1 value1
					    [prop2 value2 [...]])

	      Set properties associated with source files using a key/value paired list.  See properties documentation for those known	to  CMake.
	      Unrecognized  properties	are  ignored.	Source	file  properties  are  visible only to targets added in the same directory (CMake-
	      Lists.txt).

       set_target_properties
	      Targets can have properties that affect how they are built.

		set_target_properties(target1 target2 ...
				      PROPERTIES prop1 value1
				      prop2 value2 ...)

	      Set properties on a target. The syntax for the command is to list all the files you want to change, and then provide the values  you
	      want to set next.  You can use any prop value pair you want and extract it later with the GET_TARGET_PROPERTY command.

	      Properties  that	affect	the  name of a target's output file are as follows.  The PREFIX and SUFFIX properties override the default
	      target name prefix (such as "lib") and suffix (such as ".so"). IMPORT_PREFIX and IMPORT_SUFFIX are the equivalent properties for the
	      import library corresponding to a DLL (for SHARED library targets).  OUTPUT_NAME sets the real name of a target when it is built and
	      can be used to help create two targets of the same name even though CMake requires unique logical target names.	There  is  also  a
	      <CONFIG>_OUTPUT_NAME  that  can set the output name on a per-configuration basis.  <CONFIG>_POSTFIX sets a postfix for the real name
	      of the target when it is built under the configuration named by <CONFIG> (in upper-case, such as	"DEBUG_POSTFIX").   The  value	of
	      this  property  is initialized when the target is created to the value of the variable CMAKE_<CONFIG>_POSTFIX (except for executable
	      targets because earlier CMake versions which did not use this variable for executables).

	      The LINK_FLAGS property can be used to add extra flags to the link step of a target. LINK_FLAGS_<CONFIG> will add to the	configura-
	      tion  <CONFIG>,  for  example,  DEBUG,  RELEASE,	MINSIZEREL, RELWITHDEBINFO. DEFINE_SYMBOL sets the name of the preprocessor symbol
	      defined when compiling sources in a shared library. If not set here then it is set to target_EXPORTS by default (with some substitu-
	      tions  if  the  target  is not a valid C identifier). This is useful for headers to know whether they are being included from inside
	      their library or outside to properly setup dllexport/dllimport decorations. The  COMPILE_FLAGS  property	sets  additional  compiler
	      flags used to build sources within the target.  It may also be used to pass additional preprocessor definitions.

	      The  LINKER_LANGUAGE  property  is used to change the tool used to link an executable or shared library. The default is set the lan-
	      guage to match the files in the library. CXX and C are common values for this property.

	      For shared libraries VERSION and SOVERSION can be used to specify the build version and api version respectively. When  building	or
	      installing  appropriate symlinks are created if the platform supports symlinks and the linker supports so-names. If only one of both
	      is specified the missing is assumed to have the same version number. For executables VERSION can be used to specify the  build  ver-
	      sion.  When building or installing appropriate symlinks are created if the platform supports symlinks. For shared libraries and exe-
	      cutables on Windows the VERSION attribute is parsed to extract a "major.minor" version number. These numbers are used as	the  image
	      version of the binary.

	      There  are  a few properties used to specify RPATH rules. INSTALL_RPATH is a semicolon-separated list specifying the rpath to use in
	      installed targets (for platforms that support it). INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to true will append directo-
	      ries  in	the  linker  search path and outside the project to the INSTALL_RPATH. SKIP_BUILD_RPATH is a boolean specifying whether to
	      skip automatic generation of an rpath allowing the target to run from the build tree. BUILD_WITH_INSTALL_RPATH is a boolean specify-
	      ing whether to link the target in the build tree with the INSTALL_RPATH.	This takes precedence over SKIP_BUILD_RPATH and avoids the
	      need for relinking before installation.  INSTALL_NAME_DIR is a string specifying the directory portion of the  "install_name"  field
	      of  shared  libraries  on  Mac  OSX  to  use  in	the  installed	targets.  When	the  target is created the values of the variables
	      CMAKE_INSTALL_RPATH,     CMAKE_INSTALL_RPATH_USE_LINK_PATH,     CMAKE_SKIP_BUILD_RPATH,	  CMAKE_BUILD_WITH_INSTALL_RPATH,      and
	      CMAKE_INSTALL_NAME_DIR are used to initialize these properties.

	      PROJECT_LABEL can be used to change the name of the target in an IDE like visual studio.	VS_KEYWORD can be set to change the visual
	      studio keyword, for example QT integration works better if this is set to Qt4VSv1.0.

	      VS_SCC_PROJECTNAME, VS_SCC_LOCALPATH, VS_SCC_PROVIDER and VS_SCC_AUXPATH can be set to add support for source control bindings in  a
	      Visual Studio project file.

	      VS_GLOBAL_<variable>  can  be  set  to  add  a  Visual  Studio  project-specific	global	variable.  Qt  integration works better if
	      VS_GLOBAL_QtVersion is set to the Qt version FindQt4.cmake found. For example, "4.7.3"

	      The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old  way  to  specify  CMake  scripts  to  run	before	and  after
	      installing  a  target.  They are used only when the old INSTALL_TARGETS command is used to install the target.  Use the INSTALL com-
	      mand instead.

	      The EXCLUDE_FROM_DEFAULT_BUILD property is used by the visual studio generators.	If it is set to 1 the target will not be  part	of
	      the default build when you select "Build Solution".

       set_tests_properties
	      Set a property of the tests.

		set_tests_properties(test1 [test2...] PROPERTIES prop1 value1 prop2 value2)

	      Set a property for the tests. If the property is not found, CMake will report an error. The properties include:

	      WILL_FAIL: If set to true, this will invert the pass/fail flag of the test.

	      PASS_REGULAR_EXPRESSION:	If  set, the test output will be checked against the specified regular expressions and at least one of the
	      regular expressions has to match, otherwise the test will fail.

		Example: PASS_REGULAR_EXPRESSION "TestPassed;All ok"

	      FAIL_REGULAR_EXPRESSION: If set, if the output will match to one of specified regular expressions, the test will fail.

		Example: PASS_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"

	      Both PASS_REGULAR_EXPRESSION and FAIL_REGULAR_EXPRESSION expect a list of regular expressions.

	      TIMEOUT: Setting this will limit the test runtime to the number of seconds specified.

       site_name
	      Set the given variable to the name of the computer.

		site_name(variable)

       source_group
	      Define a grouping for sources in the makefile.

		source_group(name [REGULAR_EXPRESSION regex] [FILES src1 src2 ...])

	      Defines a group into which sources will be placed in project files.  This is mainly used to setup file tabs in Visual  Studio.   Any
	      file  whose  name  is listed or matches the regular expression will be placed in this group.  If a file matches multiple groups, the
	      LAST group that explicitly lists the file will be favored, if any.  If no group explicitly lists the file, the LAST group whose reg-
	      ular expression matches the file will be favored.

	      The name of the group may contain backslashes to specify subgroups:

		source_group(outer\inner ...)

	      For backwards compatibility, this command is also supports the format:

		source_group(name regex)

       string String operations.

		string(REGEX MATCH <regular_expression>
		       <output variable> <input> [<input>...])
		string(REGEX MATCHALL <regular_expression>
		       <output variable> <input> [<input>...])
		string(REGEX REPLACE <regular_expression>
		       <replace_expression> <output variable>
		       <input> [<input>...])
		string(REPLACE <match_string>
		       <replace_string> <output variable>
		       <input> [<input>...])
		string(<MD5|SHA1|SHA224|SHA256|SHA384|SHA512>
		       <output variable> <input>)
		string(COMPARE EQUAL <string1> <string2> <output variable>)
		string(COMPARE NOTEQUAL <string1> <string2> <output variable>)
		string(COMPARE LESS <string1> <string2> <output variable>)
		string(COMPARE GREATER <string1> <string2> <output variable>)
		string(ASCII <number> [<number> ...] <output variable>)
		string(CONFIGURE <string1> <output variable>
		       [@ONLY] [ESCAPE_QUOTES])
		string(TOUPPER <string1> <output variable>)
		string(TOLOWER <string1> <output variable>)
		string(LENGTH <string> <output variable>)
		string(SUBSTRING <string> <begin> <length> <output variable>)
		string(STRIP <string> <output variable>)
		string(RANDOM [LENGTH <length>] [ALPHABET <alphabet>]
		       [RANDOM_SEED <seed>] <output variable>)
		string(FIND <string> <substring> <output variable> [REVERSE])

	      REGEX MATCH will match the regular expression once and store the match in the output variable.

	      REGEX MATCHALL will match the regular expression as many times as possible and store the matches in the output variable as a list.

	      REGEX REPLACE will match the regular expression as many times as possible and substitute the replacement expression for the match in
	      the output.  The replace expression may refer to paren-delimited subexpressions of the match using 1, 2, ..., 9.  Note  that  two
	      backslashes (\1) are required in CMake code to get a backslash through argument parsing.

	      REPLACE will replace all occurrences of match_string in the input with replace_string and store the result in the output.

	      MD5, SHA1, SHA224, SHA256, SHA384, and SHA512 will compute a cryptographic hash of the input string.

	      COMPARE EQUAL/NOTEQUAL/LESS/GREATER will compare the strings and store true or false in the output variable.

	      ASCII will convert all numbers into corresponding ASCII characters.

	      CONFIGURE will transform a string like CONFIGURE_FILE transforms a file.

	      TOUPPER/TOLOWER will convert string to upper/lower characters.

	      LENGTH will return a given string's length.

	      SUBSTRING will return a substring of a given string. If length is -1 the remainder of the string starting at begin will be returned.

	      STRIP will return a substring of a given string with leading and trailing spaces removed.

	      RANDOM  will return a random string of given length consisting of characters from the given alphabet. Default length is 5 characters
	      and default alphabet is all numbers and upper and lower case letters.  If an integer RANDOM_SEED is given, its value will be used to
	      seed the random number generator.

	      FIND  will return the position where the given substring was found in the supplied string. If the REVERSE flag was used, the command
	      will search for the position of the last occurrence of the specified substring.

	      The following characters have special meaning in regular expressions:

		 ^	   Matches at beginning of a line
		 $	   Matches at end of a line
		 .	   Matches any single character
		 [ ]	   Matches any character(s) inside the brackets
		 [^ ]	   Matches any character(s) not inside the brackets
		  -	   Matches any character in range on either side of a dash
		 *	   Matches preceding pattern zero or more times
		 +	   Matches preceding pattern one or more times
		 ?	   Matches preceding pattern zero or once only
		 |	   Matches a pattern on either side of the |
		 ()	   Saves a matched subexpression, which can be referenced
			   in the REGEX REPLACE operation. Additionally it is saved
			   by all regular expression-related commands, including
			   e.g. if( MATCHES ), in the variables CMAKE_MATCH_(0..9).

       target_link_libraries
	      Link a target to given libraries.

		target_link_libraries(<target> [item1 [item2 [...]]]
				      [[debug|optimized|general] <item>] ...)

	      Specify libraries or flags to use when linking a given target.  The named <target> must have been created in the	current  directory
	      by a command such as add_executable or add_library.  The remaining arguments specify library names or flags.  Repeated calls for the
	      same <target> append items in the order called.

	      If a library name matches that of another target in the project a dependency will automatically be added in the build system to make
	      sure  the  library  being linked is up-to-date before the target links.  Item names starting with '-', but not '-l' or '-framework',
	      are treated as linker flags.

	      A "debug", "optimized", or "general" keyword indicates that the library immediately following it is to be used only for  the  corre-
	      sponding	build  configuration.	The  "debug"  keyword  corresponds  to	the Debug configuration (or to configurations named in the
	      DEBUG_CONFIGURATIONS global property if it is set).  The "optimized" keyword corresponds to all other configurations.  The "general"
	      keyword  corresponds  to	all  configurations,  and is purely optional (assumed if omitted).  Higher granularity may be achieved for
	      per-configuration rules by creating and linking to IMPORTED library targets.  See the IMPORTED mode of the add_library  command  for
	      more information.

	      Library  dependencies  are  transitive by default.  When this target is linked into another target then the libraries linked to this
	      target will appear on the link line for the other target too.  See the LINK_INTERFACE_LIBRARIES target property to override the  set
	      of transitive link dependencies for a target.

		target_link_libraries(<target> LINK_INTERFACE_LIBRARIES
				      [[debug|optimized|general] <lib>] ...)

	      The  LINK_INTERFACE_LIBRARIES mode appends the libraries to the LINK_INTERFACE_LIBRARIES and its per-configuration equivalent target
	      properties instead of using them for linking.  Libraries specified as "debug" are appended to the the LINK_INTERFACE_LIBRARIES_DEBUG
	      property	(or  to  the  properties corresponding to configurations listed in the DEBUG_CONFIGURATIONS global property if it is set).
	      Libraries specified as "optimized" are appended to the the LINK_INTERFACE_LIBRARIES property.  Libraries specified as "general"  (or
	      without any keyword) are treated as if specified for both "debug" and "optimized".

		target_link_libraries(<target>
				      <LINK_PRIVATE|LINK_PUBLIC>
					[[debug|optimized|general] <lib>] ...
				      [<LINK_PRIVATE|LINK_PUBLIC>
					[[debug|optimized|general] <lib>] ...])

	      The  LINK_PUBLIC	and  LINK_PRIVATE  modes  can be used to specify both the link dependencies and the link interface in one command.
	      Libraries and targets following LINK_PUBLIC are linked to, and are made part of the LINK_INTERFACE_LIBRARIES. Libraries and  targets
	      following LINK_PRIVATE are linked to, but are not made part of the LINK_INTERFACE_LIBRARIES.

	      The  library  dependency	graph is normally acyclic (a DAG), but in the case of mutually-dependent STATIC libraries CMake allows the
	      graph to contain cycles (strongly connected components).	When another target links to one of the libraries CMake repeats the entire
	      connected component.  For example, the code

		add_library(A STATIC a.c)
		add_library(B STATIC b.c)
		target_link_libraries(A B)
		target_link_libraries(B A)
		add_executable(main main.c)
		target_link_libraries(main A)

	      links  'main'  to  'A  B	A  B'.	 (While one repetition is usually sufficient, pathological object file and symbol arrangements can
	      require more.  One may handle such cases by manually repeating the component in the last target_link_libraries  call.   However,	if
	      two archives are really so interdependent they should probably be combined into a single archive.)

       try_compile
	      Try building some code.

		try_compile(RESULT_VAR <bindir> <srcdir>
			    <projectName> [targetName] [CMAKE_FLAGS flags...]
			    [OUTPUT_VARIABLE <var>])

	      Try  building  a	project.  In this form, srcdir should contain a complete CMake project with a CMakeLists.txt file and all sources.
	      The bindir and srcdir will not be deleted after this command is run. Specify targetName to build a specific target  instead  of  the
	      'all' or 'ALL_BUILD' target.

		try_compile(RESULT_VAR <bindir> <srcfile>
			    [CMAKE_FLAGS flags...]
			    [COMPILE_DEFINITIONS flags...]
			    [OUTPUT_VARIABLE <var>]
			    [COPY_FILE <fileName>])

	      Try  building  a source file into an executable.	In this form the user need only supply a source file that defines a 'main'.  CMake
	      will create a CMakeLists.txt file to build the source as an executable.  Specify COPY_FILE to get a copy of the linked executable at
	      the given fileName.

	      In  this	version  all  files  in bindir/CMakeFiles/CMakeTmp will be cleaned automatically. For debugging, --debug-trycompile can be
	      passed to cmake to avoid this clean. However, multiple sequential try_compile operations reuse this single output directory. If  you
	      use  --debug-trycompile, you can only debug one try_compile call at a time. The recommended procedure is to configure with cmake all
	      the way through once, then delete the cache entry associated with the try_compile call of interest, and then re-run cmake again with
	      --debug-trycompile.

	      Some  extra  flags  that	can  be included are,  INCLUDE_DIRECTORIES, LINK_DIRECTORIES, and LINK_LIBRARIES.  COMPILE_DEFINITIONS are
	      -Ddefinition that will be passed to the compile line.  try_compile creates a CMakeList.txt file on the fly that looks like this:

		add_definitions( <expanded COMPILE_DEFINITIONS from calling cmake>)
		include_directories(${INCLUDE_DIRECTORIES})
		link_directories(${LINK_DIRECTORIES})
		add_executable(cmTryCompileExec sources)
		target_link_libraries(cmTryCompileExec ${LINK_LIBRARIES})

	      In both versions of the command, if OUTPUT_VARIABLE is specified, then the output from the build process	is  stored  in	the  given
	      variable.  The success or failure of the try_compile, i.e. TRUE or FALSE respectively, is returned in RESULT_VAR. CMAKE_FLAGS can be
	      used to pass -DVAR:TYPE=VALUE flags to the cmake that is run during  the	build.	Set  variable  CMAKE_TRY_COMPILE_CONFIGURATION	to
	      choose a build configuration.

       try_run
	      Try compiling and then running some code.

		try_run(RUN_RESULT_VAR COMPILE_RESULT_VAR
			bindir srcfile [CMAKE_FLAGS <Flags>]
			[COMPILE_DEFINITIONS <flags>]
			[COMPILE_OUTPUT_VARIABLE comp]
			[RUN_OUTPUT_VARIABLE run]
			[OUTPUT_VARIABLE var]
			[ARGS <arg1> <arg2>...])

	      Try compiling a srcfile.	Return TRUE or FALSE for success or failure in COMPILE_RESULT_VAR.  Then if the compile succeeded, run the
	      executable and return its exit code in RUN_RESULT_VAR. If the executable was built, but failed to run, then RUN_RESULT_VAR  will	be
	      set  to  FAILED_TO_RUN. COMPILE_OUTPUT_VARIABLE specifies the variable where the output from the compile step goes. RUN_OUTPUT_VARI-
	      ABLE specifies the variable where the output from the running executable goes.

	      For compatibility reasons OUTPUT_VARIABLE is still supported, which gives you the output from the compile and run step combined.

	      Cross compiling issues

	      When cross compiling, the executable compiled in the first step usually cannot be run  on  the  build  host.  try_run()  checks  the
	      CMAKE_CROSSCOMPILING  variable  to  detect whether CMake is in crosscompiling mode. If that's the case, it will still try to compile
	      the executable, but it will not try to run the executable. Instead it will create cache variables which must be filled by  the  user
	      or  by  presetting  them in some CMake script file to the values the executable would have produced if it would have been run on its
	      actual target platform. These variables are RUN_RESULT_VAR (explanation see above) and if RUN_OUTPUT_VARIABLE  (or  OUTPUT_VARIABLE)
	      was  used, an additional cache variable RUN_RESULT_VAR__COMPILE_RESULT_VAR__TRYRUN_OUTPUT.This is intended to hold stdout and stderr
	      from the executable.

	      In order to make cross compiling your project easier, use try_run only if really required. If you use try_run, use  RUN_OUTPUT_VARI-
	      ABLE  (or  OUTPUT_VARIABLE) only if really required. Using them will require that when crosscompiling, the cache variables will have
	      to be set manually to the output of the executable. You can also "guard" the calls to try_run with if(CMAKE_CROSSCOMPILING) and pro-
	      vide an easy-to-preset alternative for this case.

	      Set variable CMAKE_TRY_COMPILE_CONFIGURATION to choose a build configuration.

       unset  Unset a variable, cache variable, or environment variable.

		unset(<variable> [CACHE])

	      Removes  the  specified  variable  causing  it to become undefined.  If CACHE is present then the variable is removed from the cache
	      instead of the current scope.

	      <variable> can be an environment variable such as:

		unset(ENV{LD_LIBRARY_PATH})

	      in which case the variable will be removed from the current environment.

       variable_watch
	      Watch the CMake variable for change.

		variable_watch(<variable name> [<command to execute>])

	      If the specified variable changes, the message will be printed about the variable being changed. If the command  is  specified,  the
	      command  will be executed. The command will receive the following arguments: COMMAND(<variable> <access> <value> <current list file>
	      <stack>)

       while  Evaluate a group of commands while a condition is true

		while(condition)
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endwhile(condition)

	      All commands between while and the matching endwhile are recorded without being  invoked.   Once	the  endwhile  is  evaluated,  the
	      recorded	list  of  commands  is invoked as long as the condition is true. The condition is evaluated using the same logic as the if
	      command.

PROPERTIES
	 CMake Properties - Properties supported by CMake, the Cross-Platform Makefile Generator.

       This is the documentation for the properties supported by CMake. Properties can have different scopes. They can either  be  assigned  to  a
       source  file,  a  directory,  a target or globally to CMake. By modifying the values of properties the behaviour of the build system can be
       customized.

PROPERTIES OF GLOBAL SCOPE
       ALLOW_DUPLICATE_CUSTOM_TARGETS
	      Allow duplicate custom targets to be created.

	      Normally CMake requires that all targets built in a project have globally unique logical names (see policy CMP0002).  This is neces-
	      sary  to	generate  meaningful  project file names in Xcode and VS IDE generators.  It also allows the target names to be referenced
	      unambiguously.

	      Makefile generators are capable of supporting duplicate custom target names.  For projects that care only about Makefile	generators
	      and  do  not  wish  to support Xcode or VS IDE generators, one may set this property to true to allow duplicate custom targets.  The
	      property allows multiple add_custom_target command calls in different directories to specify the same target name.  However, setting
	      this property will cause non-Makefile generators to produce an error and refuse to generate the project.

       DEBUG_CONFIGURATIONS
	      Specify which configurations are for debugging.

	      The  value  must	be  a  semi-colon  separated  list  of	configuration  names.	Currently  this  property is used only by the tar-
	      get_link_libraries command (see its documentation for details).  Additional uses may be defined in the future.

	      This property must be set at the top level of the project and before the first target_link_libraries  command  invocation.   If  any
	      entry in the list does not match a valid configuration for the project the behavior is undefined.

       DISABLED_FEATURES
	      List of features which are disabled during the CMake run.

	      List  of	features  which  are disabled during the CMake run. By default it contains the names of all packages which were not found.
	      This is determined using the <NAME>_FOUND variables. Packages which are searched QUIET are not listed. A project	can  add  its  own
	      features to this list. This property is used by the macros in FeatureSummary.cmake.

       ENABLED_FEATURES
	      List of features which are enabled during the CMake run.

	      List  of features which are enabled during the CMake run. By default it contains the names of all packages which were found. This is
	      determined using the <NAME>_FOUND variables. Packages which are searched QUIET are not listed. A project can add its own features to
	      this list. This property is used by the macros in FeatureSummary.cmake.

       ENABLED_LANGUAGES
	      Read-only property that contains the list of currently enabled languages

	      Set to list of currently enabled languages.

       FIND_LIBRARY_USE_LIB64_PATHS
	      Whether FIND_LIBRARY should automatically search lib64 directories.

	      FIND_LIBRARY_USE_LIB64_PATHS  is a boolean specifying whether the FIND_LIBRARY command should automatically search the lib64 variant
	      of directories called lib in the search path when building 64-bit binaries.

       FIND_LIBRARY_USE_OPENBSD_VERSIONING
	      Whether FIND_LIBRARY should find OpenBSD-style shared libraries.

	      This property is a boolean specifying whether the FIND_LIBRARY command should find shared  libraries  with  OpenBSD-style  versioned
	      extension: ".so.<major>.<minor>".  The property is set to true on OpenBSD and false on other platforms.

       GLOBAL_DEPENDS_DEBUG_MODE
	      Enable global target dependency graph debug mode.

	      CMake  automatically  analyzes  the  global  inter-target dependency graph at the beginning of native build system generation.  This
	      property causes it to display details of its analysis to stderr.

       GLOBAL_DEPENDS_NO_CYCLES
	      Disallow global target dependency graph cycles.

	      CMake automatically analyzes the global inter-target dependency graph at the  beginning  of  native  build  system  generation.	It
	      reports  an error if the dependency graph contains a cycle that does not consist of all STATIC library targets.  This property tells
	      CMake to disallow all cycles completely, even among static libraries.

       IN_TRY_COMPILE
	      Read-only property that is true during a try-compile configuration.

	      True when building a project inside a TRY_COMPILE or TRY_RUN command.

       PACKAGES_FOUND
	      List of packages which were found during the CMake run.

	      List of packages which were found during the CMake run. Whether a package has been found is determined using the <NAME>_FOUND  vari-
	      ables.

       PACKAGES_NOT_FOUND
	      List of packages which were not found during the CMake run.

	      List  of	packages  which were not found during the CMake run. Whether a package has been found is determined using the <NAME>_FOUND
	      variables.

       PREDEFINED_TARGETS_FOLDER
	      Name of FOLDER for targets that are added automatically by CMake.

	      If not set, CMake uses "CMakePredefinedTargets" as a default value for this property. Targets such as INSTALL, PACKAGE and RUN_TESTS
	      will be organized into this FOLDER. See also the documentation for the FOLDER target property.

       REPORT_UNDEFINED_PROPERTIES
	      If set, report any undefined properties to this file.

	      If  this	property  is  set to a filename then when CMake runs it will report any properties or variables that were accessed but not
	      defined into the filename specified in this property.

       RULE_LAUNCH_COMPILE
	      Specify a launcher for compile rules.

	      Makefile generators prefix compiler commands with the given launcher command line.  This is intended to allow launchers to intercept
	      build problems with high granularity.  Non-Makefile generators currently ignore this property.

       RULE_LAUNCH_CUSTOM
	      Specify a launcher for custom rules.

	      Makefile	generators  prefix custom commands with the given launcher command line.  This is intended to allow launchers to intercept
	      build problems with high granularity.  Non-Makefile generators currently ignore this property.

       RULE_LAUNCH_LINK
	      Specify a launcher for link rules.

	      Makefile generators prefix link and archive commands with the given launcher command line.  This is intended to allow  launchers	to
	      intercept build problems with high granularity.  Non-Makefile generators currently ignore this property.

       RULE_MESSAGES
	      Specify whether to report a message for each make rule.

	      This  property  specifies  whether  Makefile  generators should add a progress message describing what each build rule does.  If the
	      property is not set the default is ON.  Set the property to OFF to disable granular messages and report only  as	each  target  com-
	      pletes.  This is intended to allow scripted builds to avoid the build time cost of detailed reports.  If a CMAKE_RULE_MESSAGES cache
	      entry exists its value initializes the value of this property.  Non-Makefile generators currently ignore this property.

       TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
	      Set if shared libraries may be named like archives.

	      On AIX shared libraries may be named "lib<name>.a".  This property is set to true on such platforms.

       TARGET_SUPPORTS_SHARED_LIBS
	      Does the target platform support shared libraries.

	      TARGET_SUPPORTS_SHARED_LIBS is a boolean specifying whether the target platform supports shared  libraries.  Basically  all  current
	      general general purpose OS do so, the exception are usually embedded systems with no or special OSs.

       USE_FOLDERS
	      Use the FOLDER target property to organize targets into folders.

	      If  not set, CMake treats this property as OFF by default. CMake generators that are capable of organizing into a hierarchy of fold-
	      ers use the values of the FOLDER target property to name those folders. See also the documentation for the FOLDER target property.

       __CMAKE_DELETE_CACHE_CHANGE_VARS_
	      Internal property

	      Used to detect compiler changes, Do not set.

PROPERTIES ON DIRECTORIES
       ADDITIONAL_MAKE_CLEAN_FILES
	      Additional files to clean during the make clean stage.

	      A list of files that will be cleaned as a part of the "make clean" stage.

       CACHE_VARIABLES
	      List of cache variables available in the current directory.

	      This read-only property specifies the list of CMake cache variables currently defined.  It is intended for debugging purposes.

       CLEAN_NO_CUSTOM
	      Should the output of custom commands be left.

	      If this is true then the outputs of custom commands for this directory will not be removed during the "make clean" stage.

       COMPILE_DEFINITIONS
	      Preprocessor definitions for compiling a directory's sources.

	      The COMPILE_DEFINITIONS property may be set to a semicolon-separated list of  preprocessor  definitions  using  the  syntax  VAR	or
	      VAR=value.   Function-style definitions are not supported.  CMake will automatically escape the value correctly for the native build
	      system (note that CMake language syntax may require escapes to specify some values).  This property may be set on  a  per-configura-
	      tion basis using the name COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case name (ex. "COMPILE_DEFINITIONS_DEBUG").  This
	      property will be initialized in each directory by its value in the directory's parent.

	      CMake will automatically drop some definitions that are not supported by the native build tool.  The VS6 IDE does not support  defi-
	      nition values with spaces (but NMake does).

	      Disclaimer:  Most  native build tools have poor support for escaping certain values.  CMake has work-arounds for many cases but some
	      values may just not be possible to pass correctly.  If a value does not seem to be escaped correctly, do not attempt to  work-around
	      the  problem  by	adding	escape	sequences to the value.  Your work-around may break in a future version of CMake that has improved
	      escape support.  Instead consider defining the macro in a (configured) header file.  Then report the limitation.	Known  limitations
	      include:

		#	   - broken almost everywhere
		;	   - broken in VS IDE and Borland Makefiles
		,	   - broken in VS IDE
		%	   - broken in some cases in NMake
		& |	   - broken in some cases on MinGW
		^ < > "   - broken in most Make tools on Windows

	      CMake does not reject these values outright because they do work in some cases.  Use with caution.

       COMPILE_DEFINITIONS_<CONFIG>
	      Per-configuration preprocessor definitions in a directory.

	      This is the configuration-specific version of COMPILE_DEFINITIONS.  This property will be initialized in each directory by its value
	      in the directory's parent.

       DEFINITIONS
	      For CMake 2.4 compatibility only.  Use COMPILE_DEFINITIONS instead.

	      This read-only property specifies the list of flags given so far to the add_definitions command.	It is intended for debugging  pur-
	      poses.  Use the COMPILE_DEFINITIONS instead.

       EXCLUDE_FROM_ALL
	      Exclude the directory from the all target of its parent.

	      A  property on a directory that indicates if its targets are excluded from the default build target. If it is not, then with a Make-
	      file for example typing make will cause the targets to be built. The same concept applies to the default build of other generators.

       IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
	      Specify #include line transforms for dependencies in a directory.

	      This property specifies rules to transform macro-like #include lines during implicit dependency scanning of C and C++ source  files.
	      The list of rules must be semicolon-separated with each entry of the form "A_MACRO(%)=value-with-%" (the % must be literal).  During
	      dependency scanning occurrences of A_MACRO(...) on #include lines will be replaced by the value given with the macro  argument  sub-
	      stituted for '%'.  For example, the entry

		MYDIR(%)=<mydir/%>

	      will convert lines of the form

		#include MYDIR(myheader.h)

	      to

		#include <mydir/myheader.h>

	      allowing the dependency to be followed.

	      This  property  applies  to  sources  in all targets within a directory.	The property value is initialized in each directory by its
	      value in the directory's parent.

       INCLUDE_DIRECTORIES
	      List of preprocessor include file search directories.

	      This property specifies the list of directories given so far to the include_directories command. This property exists on directories
	      and  targets.  In  addition to accepting values from the include_directories command, values may be set directly on any directory or
	      any target using the set_property command. A target gets its initial value for this property from the value of the  directory  prop-
	      erty.  A	directory  gets  its  initial value from its parent directory if it has one. Both directory and target property values are
	      adjusted by calls to the include_directories command.

	      The target property values are used by the generators to set the include paths for the compiler. See  also  the  include_directories
	      command.

       INCLUDE_REGULAR_EXPRESSION
	      Include file scanning regular expression.

	      This  read-only property specifies the regular expression used during dependency scanning to match include files that should be fol-
	      lowed.  See the include_regular_expression command.

       INTERPROCEDURAL_OPTIMIZATION
	      Enable interprocedural optimization for targets in a directory.

	      If set to true, enables interprocedural optimizations if they are known to be supported by the compiler.

       INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
	      Per-configuration interprocedural optimization for a directory.

	      This is a per-configuration version of INTERPROCEDURAL_OPTIMIZATION.  If set, this property overrides the generic property  for  the
	      named configuration.

       LINK_DIRECTORIES
	      List of linker search directories.

	      This  read-only  property specifies the list of directories given so far to the link_directories command.  It is intended for debug-
	      ging purposes.

       LISTFILE_STACK
	      The current stack of listfiles being processed.

	      This property is mainly useful when trying to debug errors in your CMake scripts. It returns a list of what list files are currently
	      being  processed,  in  order. So if one listfile does an INCLUDE command then that is effectively pushing the included listfile onto
	      the stack.

       MACROS List of macro commands available in the current directory.

	      This read-only property specifies the list of CMake macros currently defined.  It is intended for debugging purposes.  See the macro
	      command.

       PARENT_DIRECTORY
	      Source directory that added current subdirectory.

	      This  read-only  property specifies the source directory that added the current source directory as a subdirectory of the build.	In
	      the top-level directory the value is the empty-string.

       RULE_LAUNCH_COMPILE
	      Specify a launcher for compile rules.

	      See the global property of the same name for details.  This overrides the global property for a directory.

       RULE_LAUNCH_CUSTOM
	      Specify a launcher for custom rules.

	      See the global property of the same name for details.  This overrides the global property for a directory.

       RULE_LAUNCH_LINK
	      Specify a launcher for link rules.

	      See the global property of the same name for details.  This overrides the global property for a directory.

       TEST_INCLUDE_FILE
	      A cmake file that will be included when ctest is run.

	      If you specify TEST_INCLUDE_FILE, that file will be included and processed when ctest is run on the directory.

       VARIABLES
	      List of variables defined in the current directory.

	      This read-only property specifies the list of CMake variables currently defined.	It is intended for debugging purposes.

PROPERTIES ON TARGETS
       <CONFIG>_OUTPUT_NAME
	      Old per-configuration target file base name.

	      This is a configuration-specific version of OUTPUT_NAME.	Use OUTPUT_NAME_<CONFIG> instead.

       <CONFIG>_POSTFIX
	      Postfix to append to the target file name for configuration <CONFIG>.

	      When building with configuration <CONFIG> the value of this property is appended to  the	target	file  name  built  on  disk.   For
	      non-executable  targets, this property is initialized by the value of the variable CMAKE_<CONFIG>_POSTFIX if it is set when a target
	      is created.  This property is ignored on the Mac for Frameworks and App Bundles.

       ARCHIVE_OUTPUT_DIRECTORY
	      Output directory in which to build ARCHIVE target files.

	      This property specifies the directory into which archive target files should be built. Multi-configuration  generators  (VS,  Xcode)
	      append  a  per-configuration  subdirectory to the specified directory.  There are three kinds of target files that may be built: ar-
	      chive, library, and runtime.  Executables are always treated as runtime targets. Static libraries are always treated as archive tar-
	      gets. Module libraries are always treated as library targets. For non-DLL platforms shared libraries are treated as library targets.
	      For DLL platforms the DLL part of a shared library is treated as a runtime target and the corresponding import library is treated as
	      an  archive  target. All Windows-based systems including Cygwin are DLL platforms.  This property is initialized by the value of the
	      variable CMAKE_ARCHIVE_OUTPUT_DIRECTORY if it is set when a target is created.

       ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
	      Per-configuration output directory for ARCHIVE target files.

	      This is a per-configuration version of ARCHIVE_OUTPUT_DIRECTORY, but multi-configuration generators (VS,	Xcode)	do  NOT  append  a
	      per-configuration  subdirectory  to  the	specified  directory.  This property is initialized by the value of the variable CMAKE_AR-
	      CHIVE_OUTPUT_DIRECTORY_<CONFIG> if it is set when a target is created.

       ARCHIVE_OUTPUT_NAME
	      Output name for ARCHIVE target files.

	      This property specifies the base name for archive target files. It overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.  There
	      are  three  kinds  of target files that may be built: archive, library, and runtime.  Executables are always treated as runtime tar-
	      gets. Static libraries are always treated as archive targets. Module libraries are always treated as library  targets.  For  non-DLL
	      platforms  shared  libraries are treated as library targets. For DLL platforms the DLL part of a shared library is treated as a run-
	      time target and the corresponding import library is treated as an archive target. All Windows-based systems including Cygwin are DLL
	      platforms.

       ARCHIVE_OUTPUT_NAME_<CONFIG>
	      Per-configuration output name for ARCHIVE target files.

	      This is the configuration-specific version of ARCHIVE_OUTPUT_NAME.

       AUTOMOC
	      Should the target be processed with automoc (for Qt projects).

	      AUTOMOC  is  a  boolean  specifying  whether CMake will handle the Qt moc preprocessor automatically, i.e. without having to use the
	      QT4_WRAP_CPP() macro. Currently Qt4 is supported. When this property is set to TRUE, CMake will scan the source files at build  time
	      and  invoke  moc	accordingly.  If  an  #include	statement  like #include "moc_foo.cpp" is found, the Q_OBJECT class declaration is
	      expected in the header, and moc is run on the header file. If an #include  statement  like  #include  "foo.moc"  is  found,  then  a
	      Q_OBJECT	is  expected  in  the current source file and moc is run on the file itself. Additionally, all header files are parsed for
	      Q_OBJECT macros, and if found, moc is also executed on those files. The resulting moc files, which are not included as  shown  above
	      in  any  of the source files are included in a generated <targetname>_automoc.cpp file, which is compiled as part of the target.This
	      property is initialized by the value of the variable CMAKE_AUTOMOC if it is set when a target is created.

	      Additional command line options for moc can be set via the AUTOMOC_MOC_OPTIONS property.

	      By setting the CMAKE_AUTOMOC_RELAXED_MODE variable to TRUE the rules for searching the files which will be processed by moc  can	be
	      relaxed. See the documentation for this variable for more details.

       AUTOMOC_MOC_OPTIONS
	      Additional options for moc when using automoc (see the AUTOMOC property)

	      This  property  is  only used if the AUTOMOC property is set to TRUE for this target. In this case, it holds additional command line
	      options which will be used when moc is executed during the build, i.e. it is equivalent to the  optional	OPTIONS  argument  of  the
	      qt4_wrap_cpp() macro.

	      By default it is empty.

       BUILD_WITH_INSTALL_RPATH
	      Should build tree targets have install tree rpaths.

	      BUILD_WITH_INSTALL_RPATH	is  a  boolean specifying whether to link the target in the build tree with the INSTALL_RPATH.	This takes
	      precedence over SKIP_BUILD_RPATH and avoids the need for relinking before installation.  This property is initialized by	the  value
	      of the variable CMAKE_BUILD_WITH_INSTALL_RPATH if it is set when a target is created.

       BUNDLE This target is a CFBundle on the Mac.

	      If  a  module  library  target  has this property set to true it will be built as a CFBundle when built on the mac. It will have the
	      directory structure required for a CFBundle and will be suitable to be used  for	creating  Browser  Plugins  or	other  application
	      resources.

       BUNDLE_EXTENSION
	      The file extension used to name a BUNDLE target on the Mac.

	      The default value is "bundle" - you can also use "plugin" or whatever file extension is required by the host app for your bundle.

       COMPILE_DEFINITIONS
	      Preprocessor definitions for compiling a target's sources.

	      The  COMPILE_DEFINITIONS	property  may  be  set	to  a semicolon-separated list of preprocessor definitions using the syntax VAR or
	      VAR=value.  Function-style definitions are not supported.  CMake will automatically escape the value correctly for the native  build
	      system  (note  that CMake language syntax may require escapes to specify some values).  This property may be set on a per-configura-
	      tion basis using the name COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case name (ex. "COMPILE_DEFINITIONS_DEBUG").

	      CMake will automatically drop some definitions that are not supported by the native build tool.  The VS6 IDE does not support  defi-
	      nition values with spaces (but NMake does).

	      Disclaimer:  Most  native build tools have poor support for escaping certain values.  CMake has work-arounds for many cases but some
	      values may just not be possible to pass correctly.  If a value does not seem to be escaped correctly, do not attempt to  work-around
	      the  problem  by	adding	escape	sequences to the value.  Your work-around may break in a future version of CMake that has improved
	      escape support.  Instead consider defining the macro in a (configured) header file.  Then report the limitation.	Known  limitations
	      include:

		#	   - broken almost everywhere
		;	   - broken in VS IDE and Borland Makefiles
		,	   - broken in VS IDE
		%	   - broken in some cases in NMake
		& |	   - broken in some cases on MinGW
		^ < > "   - broken in most Make tools on Windows

	      CMake does not reject these values outright because they do work in some cases.  Use with caution.

       COMPILE_DEFINITIONS_<CONFIG>
	      Per-configuration preprocessor definitions on a target.

	      This is the configuration-specific version of COMPILE_DEFINITIONS.

       COMPILE_FLAGS
	      Additional flags to use when compiling this target's sources.

	      The  COMPILE_FLAGS property sets additional compiler flags used to build sources within the target.  Use COMPILE_DEFINITIONS to pass
	      additional preprocessor definitions.

       DEBUG_POSTFIX
	      See target property <CONFIG>_POSTFIX.

	      This property is a special case of the more-general <CONFIG>_POSTFIX property for the DEBUG configuration.

       DEFINE_SYMBOL
	      Define a symbol when compiling this target's sources.

	      DEFINE_SYMBOL sets the name of the preprocessor symbol defined when compiling sources in a shared library. If not set here  then	it
	      is  set to target_EXPORTS by default (with some substitutions if the target is not a valid C identifier). This is useful for headers
	      to know whether they are being included from inside their library our outside to properly setup dllexport/dllimport decorations.

       ENABLE_EXPORTS
	      Specify whether an executable exports symbols for loadable modules.

	      Normally an executable does not export any symbols because it is the final program.  It is possible for an executable to export sym-
	      bols  to	be used by loadable modules.  When this property is set to true CMake will allow other targets to "link" to the executable
	      with the TARGET_LINK_LIBRARIES command.  On all platforms a target-level dependency on the executable is created	for  targets  that
	      link  to	it.   For  DLL	platforms  an import library will be created for the exported symbols and then used for linking.  All Win-
	      dows-based systems including Cygwin are DLL platforms.  For non-DLL platforms that require all symbols to be resolved at link  time,
	      such as Mac OS X, the module will "link" to the executable using a flag like "-bundle_loader".  For other non-DLL platforms the link
	      rule is simply ignored since the dynamic loader will automatically bind symbols when the module is loaded.

       EXCLUDE_FROM_ALL
	      Exclude the target from the all target.

	      A property on a target that indicates if the target is excluded from the default build target. If it is not, then  with  a  Makefile
	      for  example  typing  make  will	cause  this target to be built. The same concept applies to the default build of other generators.
	      Installing a target with EXCLUDE_FROM_ALL set to true has undefined behavior.

       EchoString
	      A message to be displayed when the target is built.

	      A message to display on some generators (such as makefiles) when the target is built.

       FOLDER Set the folder name. Use to organize targets in an IDE.

	      Targets with no FOLDER property will appear as top level entities in IDEs like Visual Studio. Targets with the same FOLDER  property
	      value  will  appear  next  to each other in a folder of that name. To nest folders, use FOLDER values such as 'GUI/Dialogs' with '/'
	      characters separating folder levels.

       FRAMEWORK
	      This target is a framework on the Mac.

	      If a shared library target has this property set to true it will be built as a framework when built on the mac.  It  will  have  the
	      directory structure required for a framework and will be suitable to be used with the -framework option

       Fortran_FORMAT
	      Set to FIXED or FREE to indicate the Fortran source layout.

	      This  property tells CMake whether the Fortran source files in a target use fixed-format or free-format.	CMake will pass the corre-
	      sponding format flag to the compiler.  Use the source-specific Fortran_FORMAT property to change the format  of  a  specific  source
	      file.  If the variable CMAKE_Fortran_FORMAT is set when a target is created its value is used to initialize this property.

       Fortran_MODULE_DIRECTORY
	      Specify output directory for Fortran modules provided by the target.

	      If  the target contains Fortran source files that provide modules and the compiler supports a module output directory this specifies
	      the directory in which the modules will be placed.  When this property is not set the modules will be placed in the build  directory
	      corresponding  to the target's source directory.	If the variable CMAKE_Fortran_MODULE_DIRECTORY is set when a target is created its
	      value is used to initialize this property.

	      Note that some compilers will automatically search the module output directory for modules USEd during compilation but  others  will
	      not.  If your sources USE modules their location must be specified by INCLUDE_DIRECTORIES regardless of this property.

       GENERATOR_FILE_NAME
	      Generator's file for this target.

	      An internal property used by some generators to record the name of project or dsp file associated with this target.

       GNUtoMS
	      Convert GNU import library (.dll.a) to MS format (.lib).

	      When  linking  a	shared	library  or  executable  that  exports	symbols using GNU tools on Windows (MinGW/MSYS) with Visual Studio
	      installed convert the import library (.dll.a) from GNU to MS format (.lib).  Both import libraries will be installed by install(TAR-
	      GETS) and exported by install(EXPORT) and export() to be linked by applications with either GNU- or MS-compatible tools.

	      If  the  variable CMAKE_GNUtoMS is set when a target is created its value is used to initialize this property.  The variable must be
	      set prior to the first command that enables a language such as project() or enable_language().  CMake provides the  variable  as	an
	      option to the user automatically when configuring on Windows with GNU tools.

       HAS_CXX
	      Link the target using the C++ linker tool (obsolete).

	      This is equivalent to setting the LINKER_LANGUAGE property to CXX.  See that property's documentation for details.

       IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
	      Specify #include line transforms for dependencies in a target.

	      This  property specifies rules to transform macro-like #include lines during implicit dependency scanning of C and C++ source files.
	      The list of rules must be semicolon-separated with each entry of the form "A_MACRO(%)=value-with-%" (the % must be literal).  During
	      dependency  scanning  occurrences of A_MACRO(...) on #include lines will be replaced by the value given with the macro argument sub-
	      stituted for '%'.  For example, the entry

		MYDIR(%)=<mydir/%>

	      will convert lines of the form

		#include MYDIR(myheader.h)

	      to

		#include <mydir/myheader.h>

	      allowing the dependency to be followed.

	      This property applies to sources in the target on which it is set.

       IMPORTED
	      Read-only indication of whether a target is IMPORTED.

	      The boolean value of this property is true for targets created with the IMPORTED option to add_executable  or  add_library.   It	is
	      false for targets built within the project.

       IMPORTED_CONFIGURATIONS
	      Configurations provided for an IMPORTED target.

	      Set this to the list of configuration names available for an IMPORTED target.  The names correspond to configurations defined in the
	      project from which the target is imported.  If the importing project uses a different set of configurations the names may be  mapped
	      using the MAP_IMPORTED_CONFIG_<CONFIG> property.	Ignored for non-imported targets.

       IMPORTED_IMPLIB
	      Full path to the import library for an IMPORTED target.

	      Set this to the location of the ".lib" part of a windows DLL.  Ignored for non-imported targets.

       IMPORTED_IMPLIB_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_IMPLIB property.

	      Configuration names correspond to those provided by the project from which the target is imported.

       IMPORTED_LINK_DEPENDENT_LIBRARIES
	      Dependent shared libraries of an imported shared library.

	      Shared libraries may be linked to other shared libraries as part of their implementation.  On some platforms the linker searches for
	      the dependent libraries of shared libraries they are including in the link.  Set this property  to  the  list  of  dependent  shared
	      libraries  of  an  imported  library.   The list should be disjoint from the list of interface libraries in the IMPORTED_LINK_INTER-
	      FACE_LIBRARIES property.	On platforms requiring dependent shared libraries to be found at link time CMake uses  this  list  to  add
	      appropriate files or paths to the link command line.  Ignored for non-imported targets.

       IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

	      Configuration names correspond to those provided by the project from which the target is imported.  If set, this property completely
	      overrides the generic property for the named configuration.

       IMPORTED_LINK_INTERFACE_LANGUAGES
	      Languages compiled into an IMPORTED static library.

	      Set this to the list of languages of source files compiled to produce a STATIC IMPORTED library  (such  as  "C"  or  "CXX").   CMake
	      accounts for these languages when computing how to link a target to the imported library.  For example, when a C executable links to
	      an imported C++ static library CMake chooses the C++ linker to satisfy language runtime dependencies of the static library.

	      This property is ignored for targets that are not STATIC libraries.  This property is ignored for non-imported targets.

       IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

	      Configuration names correspond to those provided by the project from which the target is imported.  If set, this property completely
	      overrides the generic property for the named configuration.

       IMPORTED_LINK_INTERFACE_LIBRARIES
	      Transitive link interface of an IMPORTED target.

	      Set  this  to  the  list	of libraries whose interface is included when an IMPORTED library target is linked to another target.  The
	      libraries will be included on the link line for the target.  Unlike the LINK_INTERFACE_LIBRARIES property, this property applies	to
	      all imported target types, including STATIC libraries.  This property is ignored for non-imported targets.

       IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

	      Configuration names correspond to those provided by the project from which the target is imported.  If set, this property completely
	      overrides the generic property for the named configuration.

       IMPORTED_LINK_INTERFACE_MULTIPLICITY
	      Repetition count for cycles of IMPORTED static libraries.

	      This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

       IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.

	      If set, this property completely overrides the generic property for the named configuration.

       IMPORTED_LOCATION
	      Full path to the main file on disk for an IMPORTED target.

	      Set this to the location of an IMPORTED target file on disk.  For executables this is the location of the executable file.  For bun-
	      dles  on	OS  X  this  is the location of the executable file inside Contents/MacOS under the application bundle folder.	For static
	      libraries and modules this is the location of the library or module.  For shared libraries on non-DLL platforms this is the location
	      of  the  shared  library.  For frameworks on OS X this is the location of the library file symlink just inside the framework folder.
	      For DLLs this is the location of the ".dll" part of the library.	For UNKNOWN libraries this is the  location  of  the  file  to	be
	      linked.  Ignored for non-imported targets.

	      Projects	may  skip IMPORTED_LOCATION if the configuration-specific property IMPORTED_LOCATION_<CONFIG> is set.  To get the location
	      of an imported target read one of the LOCATION or LOCATION_<CONFIG> properties.

       IMPORTED_LOCATION_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_LOCATION property.

	      Configuration names correspond to those provided by the project from which the target is imported.

       IMPORTED_NO_SONAME
	      Specifies that an IMPORTED shared library target has no "soname".

	      Set this property to true for an imported shared library file that has no "soname" field.  CMake may adjust generated link  commands
	      for  some  platforms  to	prevent  the  linker  from  using  the	path  to  the library in place of its missing soname.  Ignored for
	      non-imported targets.

       IMPORTED_NO_SONAME_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_NO_SONAME property.

	      Configuration names correspond to those provided by the project from which the target is imported.

       IMPORTED_SONAME
	      The "soname" of an IMPORTED target of shared library type.

	      Set this to the "soname" embedded in an imported shared library.	This is meaningful  only  on  platforms  supporting  the  feature.
	      Ignored for non-imported targets.

       IMPORTED_SONAME_<CONFIG>
	      <CONFIG>-specific version of IMPORTED_SONAME property.

	      Configuration names correspond to those provided by the project from which the target is imported.

       IMPORT_PREFIX
	      What comes before the import library name.

	      Similar  to  the	target	property  PREFIX,  but	used  for  import  libraries (typically corresponding to a DLL) instead of regular
	      libraries. A target property that can be set to override the prefix (such as "lib") on an import library name.

       IMPORT_SUFFIX
	      What comes after the import library name.

	      Similar to the target property SUFFIX, but used for  import  libraries  (typically  corresponding  to  a	DLL)  instead  of  regular
	      libraries. A target property that can be set to override the suffix (such as ".lib") on an import library name.

       INCLUDE_DIRECTORIES
	      List of preprocessor include file search directories.

	      This property specifies the list of directories given so far to the include_directories command. This property exists on directories
	      and targets. In addition to accepting values from the include_directories command, values may be set directly on	any  directory	or
	      any  target  using the set_property command. A target gets its initial value for this property from the value of the directory prop-
	      erty. A directory gets its initial value from its parent directory if it has one. Both directory	and  target  property  values  are
	      adjusted by calls to the include_directories command.

	      The  target  property  values are used by the generators to set the include paths for the compiler. See also the include_directories
	      command.

       INSTALL_NAME_DIR
	      Mac OSX directory name for installed targets.

	      INSTALL_NAME_DIR is a string specifying the directory portion of the "install_name" field of shared libraries on Mac OSX to  use	in
	      the installed targets.

       INSTALL_RPATH
	      The rpath to use for installed targets.

	      A  semicolon-separated list specifying the rpath to use in installed targets (for platforms that support it).  This property is ini-
	      tialized by the value of the variable CMAKE_INSTALL_RPATH if it is set when a target is created.

       INSTALL_RPATH_USE_LINK_PATH
	      Add paths to linker search and installed rpath.

	      INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to true will append directories in the  linker  search  path  and  outside  the
	      project  to the INSTALL_RPATH.  This property is initialized by the value of the variable CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is
	      set when a target is created.

       INTERPROCEDURAL_OPTIMIZATION
	      Enable interprocedural optimization for a target.

	      If set to true, enables interprocedural optimizations if they are known to be supported by the compiler.

       INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
	      Per-configuration interprocedural optimization for a target.

	      This is a per-configuration version of INTERPROCEDURAL_OPTIMIZATION.  If set, this property overrides the generic property  for  the
	      named configuration.

       LABELS Specify a list of text labels associated with a target.

	      Target label semantics are currently unspecified.

       LIBRARY_OUTPUT_DIRECTORY
	      Output directory in which to build LIBRARY target files.

	      This  property  specifies  the directory into which library target files should be built. Multi-configuration generators (VS, Xcode)
	      append a per-configuration subdirectory to the specified directory.  There are three kinds of target files that may  be  built:  ar-
	      chive, library, and runtime.  Executables are always treated as runtime targets. Static libraries are always treated as archive tar-
	      gets. Module libraries are always treated as library targets. For non-DLL platforms shared libraries are treated as library targets.
	      For DLL platforms the DLL part of a shared library is treated as a runtime target and the corresponding import library is treated as
	      an archive target. All Windows-based systems including Cygwin are DLL platforms.	This property is initialized by the value  of  the
	      variable CMAKE_LIBRARY_OUTPUT_DIRECTORY if it is set when a target is created.

       LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
	      Per-configuration output directory for LIBRARY target files.

	      This  is	a  per-configuration  version  of LIBRARY_OUTPUT_DIRECTORY, but multi-configuration generators (VS, Xcode) do NOT append a
	      per-configuration  subdirectory  to  the	specified  directory.	This  property	is  initialized  by  the  value  of  the  variable
	      CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> if it is set when a target is created.

       LIBRARY_OUTPUT_NAME
	      Output name for LIBRARY target files.

	      This property specifies the base name for library target files. It overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.  There
	      are three kinds of target files that may be built: archive, library, and runtime.  Executables are always treated  as  runtime  tar-
	      gets.  Static  libraries	are always treated as archive targets. Module libraries are always treated as library targets. For non-DLL
	      platforms shared libraries are treated as library targets. For DLL platforms the DLL part of a shared library is treated as  a  run-
	      time target and the corresponding import library is treated as an archive target. All Windows-based systems including Cygwin are DLL
	      platforms.

       LIBRARY_OUTPUT_NAME_<CONFIG>
	      Per-configuration output name for LIBRARY target files.

	      This is the configuration-specific version of LIBRARY_OUTPUT_NAME.

       LINKER_LANGUAGE
	      Specifies language whose compiler will invoke the linker.

	      For executables, shared libraries, and modules, this sets the language whose compiler is used to link the target	(such  as  "C"	or
	      "CXX").  A typical value for an executable is the language of the source file providing the program entry point (main).  If not set,
	      the language with the highest linker preference value is the default.  See  documentation  of  CMAKE_<LANG>_LINKER_PREFERENCE  vari-
	      ables.

       LINK_DEPENDS
	      Additional files on which a target binary depends for linking.

	      Specifies  a semicolon-separated list of full-paths to files on which the link rule for this target depends.  The target binary will
	      be linked if any of the named files is newer than it.

	      This property is ignored by non-Makefile generators.  It is intended to specify dependencies on "linker scripts" for custom Makefile
	      link rules.

       LINK_FLAGS
	      Additional flags to use when linking this target.

	      The  LINK_FLAGS property can be used to add extra flags to the link step of a target. LINK_FLAGS_<CONFIG> will add to the configura-
	      tion <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO.

       LINK_FLAGS_<CONFIG>
	      Per-configuration linker flags for a target.

	      This is the configuration-specific version of LINK_FLAGS.

       LINK_INTERFACE_LIBRARIES
	      List public interface libraries for a shared library or executable.

	      By default linking to a shared library target transitively links to targets with which the library itself was linked.  For  an  exe-
	      cutable with exports (see the ENABLE_EXPORTS property) no default transitive link dependencies are used.	This property replaces the
	      default transitive link dependencies with an explicit list.  When the target is linked into another target the libraries listed (and
	      recursively their link interface libraries) will be provided to the other target also.  If the list is empty then no transitive link
	      dependencies will be incorporated when this target is linked into another target even if the default set is non-empty.   This  prop-
	      erty  is	initialized by the value of the variable CMAKE_LINK_INTERFACE_LIBRARIES if it is set when a target is created.	This prop-
	      erty is ignored for STATIC libraries.

       LINK_INTERFACE_LIBRARIES_<CONFIG>
	      Per-configuration list of public interface libraries for a target.

	      This is the configuration-specific version of LINK_INTERFACE_LIBRARIES.  If set, this  property  completely  overrides  the  generic
	      property for the named configuration.

       LINK_INTERFACE_MULTIPLICITY
	      Repetition count for STATIC libraries with cyclic dependencies.

	      When  linking to a STATIC library target with cyclic dependencies the linker may need to scan more than once through the archives in
	      the strongly connected component of the dependency graph.  CMake by default constructs the link line so that the	linker	will  scan
	      through  the component at least twice.  This property specifies the minimum number of scans if it is larger than the default.  CMake
	      uses the largest value specified by any target in a component.

       LINK_INTERFACE_MULTIPLICITY_<CONFIG>
	      Per-configuration repetition count for cycles of STATIC libraries.

	      This is the configuration-specific version of LINK_INTERFACE_MULTIPLICITY.  If set, this property completely overrides  the  generic
	      property for the named configuration.

       LINK_SEARCH_END_STATIC
	      End a link line such that static system libraries are used.

	      Some  linkers  support  switches	such  as  -Bstatic  and -Bdynamic to determine whether to use static or shared libraries for -lXXX
	      options.	CMake uses these options to set the link type for libraries whose full paths are not known  or	(in  some  cases)  are	in
	      implicit	link  directories  for the platform.  By default CMake adds an option at the end of the library list (if necessary) to set
	      the linker search type back to its starting type.  This property switches the final linker search type to -Bstatic regardless of how
	      it started.  See also LINK_SEARCH_START_STATIC.

       LINK_SEARCH_START_STATIC
	      Assume the linker looks for static libraries by default.

	      Some  linkers  support  switches	such  as  -Bstatic  and -Bdynamic to determine whether to use static or shared libraries for -lXXX
	      options.	CMake uses these options to set the link type for libraries whose full paths are not known  or	(in  some  cases)  are	in
	      implicit	link  directories  for the platform.  By default the linker search type is assumed to be -Bdynamic at the beginning of the
	      library list.  This property switches the assumption to -Bstatic.  It is intended for use  when  linking	an  executable	statically
	      (e.g. with the GNU -static option).  See also LINK_SEARCH_END_STATIC.

       LOCATION
	      Read-only location of a target on disk.

	      For an imported target, this read-only property returns the value of the LOCATION_<CONFIG> property for an unspecified configuration
	      <CONFIG> provided by the target.

	      For a non-imported target, this property is provided for compatibility with CMake 2.4 and below.	It was meant to get  the  location
	      of  an  executable target's output file for use in add_custom_command.  The path may contain a build-system-specific portion that is
	      replaced at build time with the configuration getting built (such as "$(ConfigurationName)" in VS). In CMake 2.6 and above  add_cus-
	      tom_command  automatically  recognizes  a target name in its COMMAND and DEPENDS options and computes the target location.  In CMake
	      2.8.4 and above add_custom_command recognizes generator expressions to refer to target locations anywhere in the command.  Therefore
	      this property is not needed for creating custom commands.

	      Do  not set properties that affect the location of a target after reading this property.	These include properties whose names match
	      "(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?" or "(IMPLIB_)?(PREFIX|SUFFIX)".  Failure to follow this rule is  not
	      diagnosed and leaves the location of the target undefined.

       LOCATION_<CONFIG>
	      Read-only property providing a target location on disk.

	      A  read-only  property that indicates where a target's main file is located on disk for the configuration <CONFIG>.  The property is
	      defined only for library and executable targets.	An imported target may provide a set of configurations different from that of  the
	      importing  project.   By	default  CMake	looks for an exact-match but otherwise uses an arbitrary available configuration.  Use the
	      MAP_IMPORTED_CONFIG_<CONFIG> property to map imported configurations explicitly.

	      Do not set properties that affect the location of a target after reading this property.  These include properties whose names  match
	      "(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?"  or "(IMPLIB_)?(PREFIX|SUFFIX)".	Failure to follow this rule is not
	      diagnosed and leaves the location of the target undefined.

       MACOSX_BUNDLE
	      Build an executable as an application bundle on Mac OS X.

	      When this property is set to true the executable when built on Mac OS X will be created as an application bundle.  This makes  it  a
	      GUI  executable  that  can be launched from the Finder.  See the MACOSX_BUNDLE_INFO_PLIST target property for information about cre-
	      ation of	the  Info.plist  file  for  the  application  bundle.	This  property	is  initialized  by  the  value  of  the  variable
	      CMAKE_MACOSX_BUNDLE if it is set when a target is created.

       MACOSX_BUNDLE_INFO_PLIST
	      Specify a custom Info.plist template for a Mac OS X App Bundle.

	      An  executable target with MACOSX_BUNDLE enabled will be built as an application bundle on Mac OS X.  By default its Info.plist file
	      is created by configuring a template called MacOSXBundleInfo.plist.in located in the CMAKE_MODULE_PATH.  This property specifies	an
	      alternative template file name which may be a full path.

	      The following target properties may be set to specify content to be configured into the file:

		MACOSX_BUNDLE_INFO_STRING
		MACOSX_BUNDLE_ICON_FILE
		MACOSX_BUNDLE_GUI_IDENTIFIER
		MACOSX_BUNDLE_LONG_VERSION_STRING
		MACOSX_BUNDLE_BUNDLE_NAME
		MACOSX_BUNDLE_SHORT_VERSION_STRING
		MACOSX_BUNDLE_BUNDLE_VERSION
		MACOSX_BUNDLE_COPYRIGHT

	      CMake  variables of the same name may be set to affect all targets in a directory that do not have each specific property set.  If a
	      custom Info.plist is specified by this property it may of course hard-code all the settings instead of using the target properties.

       MACOSX_FRAMEWORK_INFO_PLIST
	      Specify a custom Info.plist template for a Mac OS X Framework.

	      An library target with FRAMEWORK enabled will be built as a framework on Mac OS X.  By default its Info.plist  file  is  created	by
	      configuring a template called MacOSXFrameworkInfo.plist.in located in the CMAKE_MODULE_PATH.  This property specifies an alternative
	      template file name which may be a full path.

	      The following target properties may be set to specify content to be configured into the file:

		MACOSX_FRAMEWORK_ICON_FILE
		MACOSX_FRAMEWORK_IDENTIFIER
		MACOSX_FRAMEWORK_SHORT_VERSION_STRING
		MACOSX_FRAMEWORK_BUNDLE_VERSION

	      CMake variables of the same name may be set to affect all targets in a directory that do not have each specific property set.  If  a
	      custom Info.plist is specified by this property it may of course hard-code all the settings instead of using the target properties.

       MAP_IMPORTED_CONFIG_<CONFIG>
	      Map from project configuration to IMPORTED target's configuration.

	      Set  this  to  the  list	of configurations of an imported target that may be used for the current project's <CONFIG> configuration.
	      Targets imported from another project may not provide the same set of configuration names available in the current project.  Setting
	      this  property  tells  CMake  what imported configurations are suitable for use when building the <CONFIG> configuration.  The first
	      configuration in the list found to be provided by the imported target is selected.  If this property is set and no matching configu-
	      rations are available, then the imported target is considered to be not found.  This property is ignored for non-imported targets.

       NO_SONAME
	      Whether to set "soname" when linking a shared library or module.

	      Enable this boolean property if a generated shared library or module should not have "soname" set. Default is to set "soname" on all
	      shared libraries and modules as long as the platform supports it. Generally, use this property only for leaf  private  libraries	or
	      plugins.	If  you  use it on normal shared libraries which other targets link against, on some platforms a linker will insert a full
	      path to the library (as specified at link time) into the dynamic section of the dependent binary. Therefore, once installed, dynamic
	      loader may eventually fail to locate the library for the binary.

       OSX_ARCHITECTURES
	      Target specific architectures for OS X.

	      The  OSX_ARCHITECTURES  property sets the target binary architecture for targets on OS X.  This property is initialized by the value
	      of the variable CMAKE_OSX_ARCHITECTURES if it is set when a target is created.  Use OSX_ARCHITECTURES_<CONFIG>  to  set  the  binary
	      architectures on a per-configuration basis.  <CONFIG> is an upper-case name (ex: "OSX_ARCHITECTURES_DEBUG").

       OSX_ARCHITECTURES_<CONFIG>
	      Per-configuration OS X binary architectures for a target.

	      This property is the configuration-specific version of OSX_ARCHITECTURES.

       OUTPUT_NAME
	      Output name for target files.

	      This  sets  the base name for output files created for an executable or library target.  If not set, the logical target name is used
	      by default.

       OUTPUT_NAME_<CONFIG>
	      Per-configuration target file base name.

	      This is the configuration-specific version of OUTPUT_NAME.

       POSITION_INDEPENDENT_CODE
	      Whether to create a position-independent target

	      The POSITION_INDEPENDENT_CODE property determines whether position independent executables or  shared  libraries	will  be  created.
	      This property is true by default for SHARED and MODULE library targets and false otherwise.

       POST_INSTALL_SCRIPT
	      Deprecated install support.

	      The  PRE_INSTALL_SCRIPT  and  POST_INSTALL_SCRIPT  properties  are  the  old  way  to  specify CMake scripts to run before and after
	      installing a target.  They are used only when the old INSTALL_TARGETS command is used to install the target.  Use the  INSTALL  com-
	      mand instead.

       PREFIX What comes before the library name.

	      A target property that can be set to override the prefix (such as "lib") on a library name.

       PRE_INSTALL_SCRIPT
	      Deprecated install support.

	      The  PRE_INSTALL_SCRIPT  and  POST_INSTALL_SCRIPT  properties  are  the  old  way  to  specify CMake scripts to run before and after
	      installing a target.  They are used only when the old INSTALL_TARGETS command is used to install the target.  Use the  INSTALL  com-
	      mand instead.

       PRIVATE_HEADER
	      Specify private header files in a FRAMEWORK shared library target.

	      Shared  library  targets	marked	with the FRAMEWORK property generate frameworks on OS X and normal shared libraries on other plat-
	      forms.  This property may be set to a list of header files to be placed in the PrivateHeaders directory inside the framework folder.
	      On non-Apple platforms these headers may be installed using the PRIVATE_HEADER option to the install(TARGETS) command.

       PROJECT_LABEL
	      Change the name of a target in an IDE.

	      Can be used to change the name of the target in an IDE like Visual Studio.

       PUBLIC_HEADER
	      Specify public header files in a FRAMEWORK shared library target.

	      Shared  library  targets	marked	with the FRAMEWORK property generate frameworks on OS X and normal shared libraries on other plat-
	      forms.  This property may be set to a list of header files to be placed in the Headers directory inside the  framework  folder.	On
	      non-Apple platforms these headers may be installed using the PUBLIC_HEADER option to the install(TARGETS) command.

       RESOURCE
	      Specify resource files in a FRAMEWORK shared library target.

	      Shared  library  targets	marked	with the FRAMEWORK property generate frameworks on OS X and normal shared libraries on other plat-
	      forms.  This property may be set to a list of files to be placed in  the	Resources  directory  inside  the  framework  folder.	On
	      non-Apple platforms these files may be installed using the RESOURCE option to the install(TARGETS) command.

       RULE_LAUNCH_COMPILE
	      Specify a launcher for compile rules.

	      See the global property of the same name for details.  This overrides the global and directory property for a target.

       RULE_LAUNCH_CUSTOM
	      Specify a launcher for custom rules.

	      See the global property of the same name for details.  This overrides the global and directory property for a target.

       RULE_LAUNCH_LINK
	      Specify a launcher for link rules.

	      See the global property of the same name for details.  This overrides the global and directory property for a target.

       RUNTIME_OUTPUT_DIRECTORY
	      Output directory in which to build RUNTIME target files.

	      This  property  specifies  the directory into which runtime target files should be built. Multi-configuration generators (VS, Xcode)
	      append a per-configuration subdirectory to the specified directory.  There are three kinds of target files that may  be  built:  ar-
	      chive, library, and runtime.  Executables are always treated as runtime targets. Static libraries are always treated as archive tar-
	      gets. Module libraries are always treated as library targets. For non-DLL platforms shared libraries are treated as library targets.
	      For DLL platforms the DLL part of a shared library is treated as a runtime target and the corresponding import library is treated as
	      an archive target. All Windows-based systems including Cygwin are DLL platforms.	This property is initialized by the value  of  the
	      variable CMAKE_RUNTIME_OUTPUT_DIRECTORY if it is set when a target is created.

       RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
	      Per-configuration output directory for RUNTIME target files.

	      This  is	a  per-configuration  version  of RUNTIME_OUTPUT_DIRECTORY, but multi-configuration generators (VS, Xcode) do NOT append a
	      per-configuration subdirectory to the specified directory.  This property is initialized by the value  of  the  variable	CMAKE_RUN-
	      TIME_OUTPUT_DIRECTORY_<CONFIG> if it is set when a target is created.

       RUNTIME_OUTPUT_NAME
	      Output name for RUNTIME target files.

	      This  property  specifies  the  base  name  for runtime target files.  It overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.
	      There are three kinds of target files that may be built: archive, library, and runtime.  Executables are always treated  as  runtime
	      targets. Static libraries are always treated as archive targets. Module libraries are always treated as library targets. For non-DLL
	      platforms shared libraries are treated as library targets. For DLL platforms the DLL part of a shared library is treated as  a  run-
	      time target and the corresponding import library is treated as an archive target. All Windows-based systems including Cygwin are DLL
	      platforms.

       RUNTIME_OUTPUT_NAME_<CONFIG>
	      Per-configuration output name for RUNTIME target files.

	      This is the configuration-specific version of RUNTIME_OUTPUT_NAME.

       SKIP_BUILD_RPATH
	      Should rpaths be used for the build tree.

	      SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic generation of an rpath allowing the target to run from the  build
	      tree.  This property is initialized by the value of the variable CMAKE_SKIP_BUILD_RPATH if it is set when a target is created.

       SOURCES
	      Source names specified for a target.

	      Read-only  list  of  sources specified for a target.  The names returned are suitable for passing to the set_source_files_properties
	      command.

       SOVERSION
	      What version number is this target.

	      For shared libraries VERSION and SOVERSION can be used to specify the build version and api version respectively. When  building	or
	      installing  appropriate symlinks are created if the platform supports symlinks and the linker supports so-names. If only one of both
	      is specified the missing is assumed to have the same version number. SOVERSION is ignored if NO_SONAME property is set.  For  shared
	      libraries  and  executables  on Windows the VERSION attribute is parsed to extract a "major.minor" version number. These numbers are
	      used as the image version of the binary.

       STATIC_LIBRARY_FLAGS
	      Extra flags to use when linking static libraries.

	      Extra flags to use when linking a static library.

       STATIC_LIBRARY_FLAGS_<CONFIG>
	      Per-configuration flags for creating a static library.

	      This is the configuration-specific version of STATIC_LIBRARY_FLAGS.

       SUFFIX What comes after the target name.

	      A target property that can be set to override the suffix (such as ".so" or ".exe") on the name of a library, module or executable.

       TYPE   The type of the target.

	      This read-only property can be used to test the type of the  given  target.  It  will  be  one  of  STATIC_LIBRARY,  MODULE_LIBRARY,
	      SHARED_LIBRARY, EXECUTABLE or one of the internal target types.

       VERSION
	      What version number is this target.

	      For  shared  libraries VERSION and SOVERSION can be used to specify the build version and api version respectively. When building or
	      installing appropriate symlinks are created if the platform supports symlinks and the linker supports so-names. If only one of  both
	      is  specified  the missing is assumed to have the same version number. For executables VERSION can be used to specify the build ver-
	      sion. When building or installing appropriate symlinks are created if the platform supports symlinks. For shared libraries and  exe-
	      cutables	on  Windows the VERSION attribute is parsed to extract a "major.minor" version number. These numbers are used as the image
	      version of the binary.

       VS_DOTNET_REFERENCES
	      Visual Studio managed project .NET references

	      Adds one or more semicolon-delimited .NET references  to	a  generated  Visual  Studio  project.	For  example,  "System;System.Win-
	      dows.Forms".

       VS_GLOBAL_<variable>
	      Visual Studio project-specific global variable.

	      Tell  the  Visual  Studio generator to set the global variable '<variable>' to a given value in the generated Visual Studio project.
	      Ignored on other generators. Qt integration works better if VS_GLOBAL_QtVersion is set to the version FindQt4.cmake found. For exam-
	      ple, "4.7.3"

       VS_GLOBAL_KEYWORD
	      Visual Studio project keyword.

	      Sets  the  "keyword"  attribute  for a generated Visual Studio project. Defaults to "Win32Proj". You may wish to override this value
	      with "ManagedCProj", for example, in a Visual Studio managed C++ unit test project.

       VS_GLOBAL_PROJECT_TYPES
	      Visual Studio project type(s).

	      Can be set to one or more UUIDs recognized by Visual Studio to indicate the type of project. This value is copied verbatim into  the
	      generated project file. Example for a managed C++ unit testing project:

	       {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

	      UUIDs are semicolon-delimited.

       VS_KEYWORD
	      Visual Studio project keyword.

	      Can be set to change the visual studio keyword, for example QT integration works better if this is set to Qt4VSv1.0.

       VS_SCC_AUXPATH
	      Visual Studio Source Code Control Aux Path.

	      Can be set to change the visual studio source code control auxpath property.

       VS_SCC_LOCALPATH
	      Visual Studio Source Code Control Local Path.

	      Can be set to change the visual studio source code control local path property.

       VS_SCC_PROJECTNAME
	      Visual Studio Source Code Control Project.

	      Can be set to change the visual studio source code control project name property.

       VS_SCC_PROVIDER
	      Visual Studio Source Code Control Provider.

	      Can be set to change the visual studio source code control provider property.

       VS_WINRT_EXTENSIONS
	      Visual Studio project C++/CX language extensions for Windows Runtime

	      Can be set to enable C++/CX language extensions.

       VS_WINRT_REFERENCES
	      Visual Studio project Windows Runtime Metadata references

	      Adds one or more semicolon-delimited WinRT references to a generated Visual Studio project. For example, "Windows;Windows.UI.Core".

       WIN32_EXECUTABLE
	      Build an executable with a WinMain entry point on windows.

	      When  this  property is set to true the executable when linked on Windows will be created with a WinMain() entry point instead of of
	      just main().This makes it a GUI executable instead of a console application.  See the CMAKE_MFC_FLAG variable documentation to  con-
	      figure  use  of MFC for WinMain executables.  This property is initialized by the value of the variable CMAKE_WIN32_EXECUTABLE if it
	      is set when a target is created.

       XCODE_ATTRIBUTE_<an-attribute>
	      Set Xcode target attributes directly.

	      Tell the Xcode generator to set '<an-attribute>' to a given value in the generated Xcode project.  Ignored on other generators.

PROPERTIES ON TESTS
       ATTACHED_FILES
	      Attach a list of files to a dashboard submission.

	      Set this property to a list of files that will be encoded and submitted to the dashboard as an addition to the test result.

       ATTACHED_FILES_ON_FAIL
	      Attach a list of files to a dashboard submission if the test fails.

	      Same as ATTACHED_FILES, but these files will only be included if the test does not pass.

       COST   Set this to a floating point value. Tests in a test set will be run in descending order of cost.

	      This property describes the cost of a test. You can explicitly set this value; tests with higher COST values will run first.

       DEPENDS
	      Specifies that this test should only be run after the specified list of tests.

	      Set this to a list of tests that must finish before this test is run.

       ENVIRONMENT
	      Specify environment variables that should be defined for running a test.

	      If set to a list of environment variables and values of the form MYVAR=value those environment variables will be defined while  run-
	      ning the test. The environment is restored to its previous state after the test is done.

       FAIL_REGULAR_EXPRESSION
	      If the output matches this regular expression the test will fail.

	      If  set,	if  the  output  matches  one  of  specified  regular expressions, the test will fail.For example: PASS_REGULAR_EXPRESSION
	      "[^a-z]Error;ERROR;Failed"

       LABELS Specify a list of text labels associated with a test.

	      The list is reported in dashboard submissions.

       MEASUREMENT
	      Specify a CDASH measurement and value to be reported for a test.

	      If set to a name then that name will be reported to CDASH as a named measurement with a value of 1. You may also specify a value	by
	      setting MEASUREMENT to "measurement=value".

       PASS_REGULAR_EXPRESSION
	      The output must match this regular expression for the test to pass.

	      If set, the test output will be checked against the specified regular expressions and at least one of the regular expressions has to
	      match, otherwise the test will fail.

       PROCESSORS
	      How many process slots this test requires

	      Denotes the number of processors that this test will require. This is typically used for MPI tests, and should be used  in  conjunc-
	      tion with the ctest_test PARALLEL_LEVEL option.

       REQUIRED_FILES
	      List of files required to run the test.

	      If set to a list of files, the test will not be run unless all of the files exist.

       RESOURCE_LOCK
	      Specify a list of resources that are locked by this test.

	      If multiple tests specify the same resource lock, they are guaranteed not to run concurrently.

       RUN_SERIAL
	      Do not run this test in parallel with any other test.

	      Use  this  option  in  conjunction with the ctest_test PARALLEL_LEVEL option to specify that this test should not be run in parallel
	      with any other tests.

       TIMEOUT
	      How many seconds to allow for this test.

	      This property if set will limit a test to not take more than the specified number of seconds to run. If it  exceeds  that  the  test
	      process will be killed and ctest will move to the next test. This setting takes precedence over CTEST_TESTING_TIMEOUT.

       WILL_FAIL
	      If set to true, this will invert the pass/fail flag of the test.

	      This property can be used for tests that are expected to fail and return a non zero return code.

       WORKING_DIRECTORY
	      The directory from which the test executable will be called.

	      If this is not set it is called from the directory the test executable is located in.

PROPERTIES ON SOURCE FILES
       ABSTRACT
	      Is this source file an abstract class.

	      A  property  on  a source file that indicates if the source file represents a class that is abstract. This only makes sense for lan-
	      guages that have a notion of an abstract class and it is only used by some tools that wrap classes into other languages.

       COMPILE_DEFINITIONS
	      Preprocessor definitions for compiling a source file.

	      The COMPILE_DEFINITIONS property may be set to a semicolon-separated list of  preprocessor  definitions  using  the  syntax  VAR	or
	      VAR=value.   Function-style definitions are not supported.  CMake will automatically escape the value correctly for the native build
	      system (note that CMake language syntax may require escapes to specify some values).  This property may be set on  a  per-configura-
	      tion basis using the name COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case name (ex. "COMPILE_DEFINITIONS_DEBUG").

	      CMake  will automatically drop some definitions that are not supported by the native build tool.	The VS6 IDE does not support defi-
	      nition values with spaces (but NMake does).  Xcode does not support per-configuration definitions on source files.

	      Disclaimer: Most native build tools have poor support for escaping certain values.  CMake has work-arounds for many cases  but  some
	      values  may just not be possible to pass correctly.  If a value does not seem to be escaped correctly, do not attempt to work-around
	      the problem by adding escape sequences to the value.  Your work-around may break in a future version  of	CMake  that  has  improved
	      escape  support.	Instead consider defining the macro in a (configured) header file.  Then report the limitation.  Known limitations
	      include:

		#	   - broken almost everywhere
		;	   - broken in VS IDE and Borland Makefiles
		,	   - broken in VS IDE
		%	   - broken in some cases in NMake
		& |	   - broken in some cases on MinGW
		^ < > "   - broken in most Make tools on Windows

	      CMake does not reject these values outright because they do work in some cases.  Use with caution.

       COMPILE_DEFINITIONS_<CONFIG>
	      Per-configuration preprocessor definitions on a source file.

	      This is the configuration-specific version of COMPILE_DEFINITIONS.  Note that Xcode does not support per-configuration  source  file
	      flags so this property will be ignored by the Xcode generator.

       COMPILE_FLAGS
	      Additional flags to be added when compiling this source file.

	      These  flags  will  be  added to the list of compile flags when this source file builds.	Use COMPILE_DEFINITIONS to pass additional
	      preprocessor definitions.

       EXTERNAL_OBJECT
	      If set to true then this is an object file.

	      If this property is set to true then the source file is really an object file and should not be compiled.  It will still	be  linked
	      into the target though.

       Fortran_FORMAT
	      Set to FIXED or FREE to indicate the Fortran source layout.

	      This  property  tells CMake whether a given Fortran source file uses fixed-format or free-format.  CMake will pass the corresponding
	      format flag to the compiler.  Consider using the target-wide Fortran_FORMAT property if all source files in a target share the  same
	      format.

       GENERATED
	      Is this source file generated as part of the build process.

	      If  a  source file is generated by the build process CMake will handle it differently in terms of dependency checking etc. Otherwise
	      having a non-existent source file could create problems.

       HEADER_FILE_ONLY
	      Is this source file only a header file.

	      A property on a source file that indicates if the source file is a header file with no associated implementation. This is set  auto-
	      matically based on the file extension and is used by CMake to determine is certain dependency information should be computed.

       KEEP_EXTENSION
	      Make the output file have the same extension as the source file.

	      If  this property is set then the file extension of the output file will be the same as that of the source file. Normally the output
	      file extension is computed based on the language of the source file, for example .cxx will go to a .o extension.

       LABELS Specify a list of text labels associated with a source file.

	      This property has meaning only when the source file is listed in a target whose LABELS property is also set.  No other semantics are
	      currently specified.

       LANGUAGE
	      What programming language is the file.

	      A  property  that  can  be set to indicate what programming language the source file is. If it is not set the language is determined
	      based on the file extension. Typical values are CXX C etc. Setting this property for a file means this file will be compiled. Do not
	      set this for header or files that should not be compiled.

       LOCATION
	      The full path to a source file.

	      A read only property on a SOURCE FILE that contains the full path to the source file.

       MACOSX_PACKAGE_LOCATION
	      Place a source file inside a Mac OS X bundle, CFBundle, or framework.

	      Executable targets with the MACOSX_BUNDLE property set are built as Mac OS X application bundles on Apple platforms.  Shared library
	      targets with the FRAMEWORK property set are built as Mac OS X frameworks on Apple platforms.  Module library targets with the BUNDLE
	      property	set  are  built as Mac OS X CFBundle bundles on Apple platforms.  Source files listed in the target with this property set
	      will be copied to a directory inside the bundle or framework content folder specified by the property value.  For bundles  the  con-
	      tent  folder  is	"<name>.app/Contents".	For frameworks the content folder is "<name>.framework/Versions/<version>".  For cfbundles
	      the content folder is "<name>.bundle/Contents" (unless the extension  is	changed).   See  the  PUBLIC_HEADER,  PRIVATE_HEADER,  and
	      RESOURCE target properties for specifying files meant for Headers, PrivateHeaders, or Resources directories.

       OBJECT_DEPENDS
	      Additional files on which a compiled object file depends.

	      Specifies  a  semicolon-separated  list  of full-paths to files on which any object files compiled from this source file depend.	An
	      object file will be recompiled if any of the named files is newer than it.

	      This property need not be used to specify the dependency of a source file on a generated header file that it includes.  Although the
	      property was originally introduced for this purpose, it is no longer necessary.  If the generated header file is created by a custom
	      command in the same target as the source file, the automatic dependency scanning process will recognize the dependency.  If the gen-
	      erated  header file is created by another target, an inter-target dependency should be created with the add_dependencies command (if
	      one does not already exist due to linking relationships).

       OBJECT_OUTPUTS
	      Additional outputs for a Makefile rule.

	      Additional outputs created by compilation of this source file. If any of these outputs is missing the  object  will  be  recompiled.
	      This is supported only on Makefile generators and will be ignored on other generators.

       SYMBOLIC
	      Is this just a name for a rule.

	      If  SYMBOLIC  (boolean)  is  set	to true the build system will be informed that the source file is not actually created on disk but
	      instead used as a symbolic name for a build rule.

       WRAP_EXCLUDE
	      Exclude this source file from any code wrapping techniques.

	      Some packages can wrap source files into alternate languages to provide additional functionality.  For  example,	C++  code  can	be
	      wrapped  into  Java or Python etc using SWIG etc. If WRAP_EXCLUDE is set to true (1 etc) that indicates then this source file should
	      not be wrapped.

PROPERTIES ON CACHE ENTRIES
       ADVANCED
	      True if entry should be hidden by default in GUIs.

	      This  is	a  boolean  value  indicating  whether	the  entry  is	considered  interesting  only  for  advanced  configuration.   The
	      mark_as_advanced() command modifies this property.

       HELPSTRING
	      Help associated with entry in GUIs.

	      This string summarizes the purpose of an entry to help users set it through a CMake GUI.

       MODIFIED
	      Internal management property.  Do not set or get.

	      This is an internal cache entry property managed by CMake to track interactive user modification of entries.  Ignore it.

       STRINGS
	      Enumerate possible STRING entry values for GUI selection.

	      For  cache entries with type STRING, this enumerates a set of values.  CMake GUIs may use this to provide a selection widget instead
	      of a generic string entry field.	This is for convenience only.  CMake does not enforce that the value matches one of those listed.

       TYPE   Widget type for entry in GUIs.

	      Cache entry values are always strings, but CMake GUIs present widgets to help users set values.  The GUIs use  this  property  as  a
	      hint to determine the widget type.  Valid TYPE values are:

		BOOL	      = Boolean ON/OFF value.
		PATH	      = Path to a directory.
		FILEPATH      = Path to a file.
		STRING	      = Generic string value.
		INTERNAL      = Do not present in GUI at all.
		STATIC	      = Value managed by CMake, do not change.
		UNINITIALIZED = Type not yet specified.

	      Generally the TYPE of a cache entry should be set by the command which creates it (set, option, find_library, etc.).

       VALUE  Value of a cache entry.

	      This  property maps to the actual value of a cache entry.  Setting this property always sets the value without checking, so use with
	      care.

COMPATIBILITY COMMANDS
	 CMake Compatibility Listfile Commands - Obsolete commands supported by CMake for compatibility.

       This is the documentation for now obsolete listfile commands from previous CMake versions, which are still supported for compatibility rea-
       sons. You should instead use the newer, faster and shinier new commands. ;-)

       build_name
	      Deprecated.  Use ${CMAKE_SYSTEM} and ${CMAKE_CXX_COMPILER} instead.

		build_name(variable)

	      Sets the specified variable to a string representing the platform and compiler settings.	These values are now available through the
	      CMAKE_SYSTEM and CMAKE_CXX_COMPILER variables.

       exec_program
	      Deprecated.  Use the execute_process() command instead.

	      Run an executable program during the processing of the CMakeList.txt file.

		exec_program(Executable [directory in which to run]
			     [ARGS <arguments to executable>]
			     [OUTPUT_VARIABLE <var>]
			     [RETURN_VALUE <var>])

	      The executable is run in the optionally specified directory.  The executable can include arguments if it is double quoted, but it is
	      better  to  use  the optional ARGS argument to specify arguments to the program.	 This is because cmake will then be able to escape
	      spaces in the executable path.  An optional argument OUTPUT_VARIABLE specifies a variable in which to store the output.  To  capture
	      the  return  value  of  the  execution,  provide a RETURN_VALUE. If OUTPUT_VARIABLE is specified, then no output will go to the std-
	      out/stderr of the console running cmake.

       export_library_dependencies
	      Deprecated.  Use INSTALL(EXPORT) or EXPORT command.

	      This command generates an old-style library dependencies file.  Projects requiring CMake 2.6 or later should not	use  the  command.
	      Use  instead the install(EXPORT) command to help export targets from an installation tree and the export() command to export targets
	      from a build tree.

	      The old-style library dependencies file does not	take  into  account  per-configuration	names  of  libraries  or  the  LINK_INTER-
	      FACE_LIBRARIES target property.

		export_library_dependencies(<file> [APPEND])

	      Create  a  file named <file> that can be included into a CMake listfile with the INCLUDE command.  The file will contain a number of
	      SET commands that will set all the variables needed for library dependency information.  This should be the last command in the  top
	      level  CMakeLists.txt  file  of the project.  If the APPEND option is specified, the SET commands will be appended to the given file
	      instead of replacing it.

       install_files
	      Deprecated.  Use the install(FILES ) command instead.

	      This command has been superceded by the install command.	It is provided for compatibility with older CMake code.  The FILES form is
	      directly	replaced  by  the FILES form of the install command.  The regexp form can be expressed more clearly using the GLOB form of
	      the file command.

		install_files(<dir> extension file file ...)

	      Create rules to install the listed files with the given extension into the given directory.  Only  files	existing  in  the  current
	      source  tree  or	its  corresponding  location in the binary tree may be listed.	If a file specified already has an extension, that
	      extension will be removed first.	This is useful for providing lists of source files such as foo.cxx when you want the corresponding
	      foo.h to be installed. A typical extension is '.h'.

		install_files(<dir> regexp)

	      Any files in the current source directory that match the regular expression will be installed.

		install_files(<dir> FILES file file ...)

	      Any files listed after the FILES keyword will be installed explicitly from the names given.  Full paths are allowed in this form.

	      The directory <dir> is relative to the installation prefix, which is stored in the variable CMAKE_INSTALL_PREFIX.

       install_programs
	      Deprecated. Use the install(PROGRAMS ) command instead.

	      This command has been superceded by the install command.	It is provided for compatibility with older CMake code.  The FILES form is
	      directly replaced by the PROGRAMS form of the INSTALL command.  The regexp form can be expressed more clearly using the GLOB form of
	      the FILE command.

		install_programs(<dir> file1 file2 [file3 ...])
		install_programs(<dir> FILES file1 [file2 ...])

	      Create rules to install the listed programs into the given directory. Use the FILES argument to guarantee that the file list version
	      of the command will be used even when there is only one argument.

		install_programs(<dir> regexp)

	      In the second form any program in the current source directory that matches the regular expression will be installed.

	      This command is intended to install programs that are not built by cmake, such as shell  scripts.   See  the  TARGETS  form  of  the
	      INSTALL command to create installation rules for targets built by cmake.

	      The directory <dir> is relative to the installation prefix, which is stored in the variable CMAKE_INSTALL_PREFIX.

       install_targets
	      Deprecated. Use the install(TARGETS )  command instead.

	      This command has been superceded by the install command.	It is provided for compatibility with older CMake code.

		install_targets(<dir> [RUNTIME_DIRECTORY dir] target target)

	      Create  rules  to  install the listed targets into the given directory.  The directory <dir> is relative to the installation prefix,
	      which is stored in the variable CMAKE_INSTALL_PREFIX. If RUNTIME_DIRECTORY is specified, then on systems with special runtime  files
	      (Windows DLL), the files will be copied to that directory.

       link_libraries
	      Deprecated. Use the target_link_libraries() command instead.

	      Link libraries to all targets added later.

		link_libraries(library1 <debug | optimized> library2 ...)

	      Specify  a list of libraries to be linked into any following targets (typically added with the add_executable or add_library calls).
	      This command is passed down to all subdirectories.  The debug and optimized strings may be used to indicate that	the  next  library
	      listed is to be used only for that specific type of build.

       make_directory
	      Deprecated. Use the file(MAKE_DIRECTORY ) command instead.

		make_directory(directory)

	      Creates  the  specified directory.  Full paths should be given.  Any parent directories that do not exist will also be created.  Use
	      with care.

       output_required_files
	      Deprecated.  Approximate C preprocessor dependency scanning.

	      This command exists only because ancient CMake versions provided it.  CMake handles preprocessor dependency  scanning  automatically
	      using a more advanced scanner.

		output_required_files(srcfile outputfile)

	      Outputs  a  list	of  all the source files that are required by the specified srcfile. This list is written into outputfile. This is
	      similar to writing out the dependencies for srcfile except that it jumps from .h files into .cxx, .c and .cpp files if possible.

       remove Deprecated. Use the list(REMOVE_ITEM ) command instead.

		remove(VAR VALUE VALUE ...)

	      Removes VALUE from the variable VAR.  This is typically used to remove entries from a vector (e.g. semicolon separated list).  VALUE
	      is expanded.

       subdir_depends
	      Deprecated.  Does nothing.

		subdir_depends(subdir dep1 dep2 ...)

	      Does not do anything.  This command used to help projects order parallel builds correctly.  This functionality is now automatic.

       subdirs
	      Deprecated. Use the add_subdirectory() command instead.

	      Add a list of subdirectories to the build.

		subdirs(dir1 dir2 ...[EXCLUDE_FROM_ALL exclude_dir1 exclude_dir2 ...]
			[PREORDER] )

	      Add  a  list  of	subdirectories	to the build. The add_subdirectory command should be used instead of subdirs although subdirs will
	      still work. This will cause any CMakeLists.txt files in the sub directories to be processed by CMake.   Any  directories	after  the
	      PREORDER	flag  are  traversed first by makefile builds, the PREORDER flag has no effect on IDE projects.  Any directories after the
	      EXCLUDE_FROM_ALL marker will not be included in the top level makefile or project file. This is useful for having CMake create make-
	      files  or projects for a set of examples in a project. You would want CMake to generate makefiles or project files for all the exam-
	      ples at the same time, but you would not want them to show up in the top level project or be built each time make is  run  from  the
	      top.

       use_mangled_mesa
	      Copy mesa headers for use in combination with system GL.

		use_mangled_mesa(PATH_TO_MESA OUTPUT_DIRECTORY)

	      The  path to mesa includes, should contain gl_mangle.h.  The mesa headers are copied to the specified output directory.  This allows
	      mangled mesa headers to override other GL headers by being added to the include directory path earlier.

       utility_source
	      Specify the source tree of a third-party utility.

		utility_source(cache_entry executable_name
			       path_to_source [file1 file2 ...])

	      When a third-party utility's source is included in the distribution, this command specifies its location and name.  The cache  entry
	      will  not  be set unless the path_to_source and all listed files exist.  It is assumed that the source tree of the utility will have
	      been built before it is needed.

	      When cross compiling CMake will print a warning if a utility_source() command is executed, because in many cases it is used to build
	      an  executable which is executed later on. This doesn't work when cross compiling, since the executable can run only on their target
	      platform. So in this case the cache entry has to be adjusted manually so it points to an executable which is runnable on	the  build
	      host.

       variable_requires
	      Deprecated. Use the if() command instead.

	      Assert satisfaction of an option's required variables.

		variable_requires(TEST_VARIABLE RESULT_VARIABLE
				  REQUIRED_VARIABLE1
				  REQUIRED_VARIABLE2 ...)

	      The  first  argument  (TEST_VARIABLE)  is  the name of the variable to be tested, if that variable is false nothing else is done. If
	      TEST_VARIABLE is true, then the next argument (RESULT_VARIABLE) is a variable that is set to true if all the required variables  are
	      set.  The  rest  of the arguments are variables that must be true or not set to NOTFOUND to avoid an error.  If any are not true, an
	      error is reported.

       write_file
	      Deprecated. Use the file(WRITE ) command instead.

		write_file(filename "message to write"... [APPEND])

	      The first argument is the file name, the rest of the arguments are messages to write. If the argument APPEND is specified, then  the
	      message will be appended.

	      NOTE 1: file(WRITE ... and file(APPEND ... do exactly the same as this one but add some more functionality.

	      NOTE  2:	When  using  write_file the produced file cannot be used as an input to CMake (CONFIGURE_FILE, source file ...) because it
	      will lead to an infinite loop. Use configure_file if you want to generate input files to CMake.

MODULES
       The following modules are provided with CMake. They can be used with INCLUDE(ModuleName).

	 CMake Modules - Modules coming with CMake, the Cross-Platform Makefile Generator.

       This is the documentation for the modules and scripts coming with CMake. Using  these  modules  you  can  check	the  computer  system  for
       installed software packages, features of the compiler and the existance of headers to name just a few.

       AddFileDependencies
	      ADD_FILE_DEPENDENCIES(source_file depend_files...)

	      Adds the given files as dependencies to source_file

       BundleUtilities
	      Functions to help assemble a standalone bundle application.

	      A collection of CMake utility functions useful for dealing with .app bundles on the Mac and bundle-like directories on any OS.

	      The following functions are provided by this module:

		 fixup_bundle
		 copy_and_fixup_bundle
		 verify_app
		 get_bundle_main_executable
		 get_dotapp_dir
		 get_bundle_and_executable
		 get_bundle_all_executables
		 get_item_key
		 clear_bundle_keys
		 set_bundle_key_values
		 get_bundle_keys
		 copy_resolved_item_into_bundle
		 copy_resolved_framework_into_bundle
		 fixup_bundle_item
		 verify_bundle_prerequisites
		 verify_bundle_symlinks

	      Requires CMake 2.6 or greater because it uses function, break and PARENT_SCOPE. Also depends on GetPrerequisites.cmake.

		FIXUP_BUNDLE(<app> <libs> <dirs>)

	      Fix  up  a bundle in-place and make it standalone, such that it can be drag-n-drop copied to another machine and run on that machine
	      as long as all of the system libraries are compatible.

	      If you pass plugins to fixup_bundle as the libs parameter, you should install them or copy  them	into  the  bundle  before  calling
	      fixup_bundle. The "libs" parameter is a list of libraries that must be fixed up, but that cannot be determined by otool output anal-
	      ysis. (i.e., plugins)

	      Gather all the keys for all the executables and libraries in a bundle, and then, for each key, copy each prerequisite into the  bun-
	      dle. Then fix each one up according to its own list of prerequisites.

	      Then clear all the keys and call verify_app on the final bundle to ensure that it is truly standalone.

		COPY_AND_FIXUP_BUNDLE(<src> <dst> <libs> <dirs>)

	      Makes a copy of the bundle <src> at location <dst> and then fixes up the new copied bundle in-place at <dst>...

		VERIFY_APP(<app>)

	      Verifies	that an application <app> appears valid based on running analysis tools on it. Calls "message(FATAL_ERROR" if the applica-
	      tion is not verified.

		GET_BUNDLE_MAIN_EXECUTABLE(<bundle> <result_var>)

	      The result will be the full path name of the bundle's main executable file or an "error:" prefixed string if it could not be  deter-
	      mined.

		GET_DOTAPP_DIR(<exe> <dotapp_dir_var>)

	      Returns  the  nearest  parent  dir whose name ends with ".app" given the full path to an executable. If there is no such parent dir,
	      then simply return the dir containing the executable.

	      The returned directory may or may not exist.

		GET_BUNDLE_AND_EXECUTABLE(<app> <bundle_var> <executable_var> <valid_var>)

	      Takes either a ".app" directory name or the name of an executable nested inside a ".app" directory  and  returns	the  path  to  the
	      ".app" directory in <bundle_var> and the path to its main executable in <executable_var>

		GET_BUNDLE_ALL_EXECUTABLES(<bundle> <exes_var>)

	      Scans the given bundle recursively for all executable files and accumulates them into a variable.

		GET_ITEM_KEY(<item> <key_var>)

	      Given  a	file  (item) name, generate a key that should be unique considering the set of libraries that need copying or fixing up to
	      make a bundle standalone. This is essentially the file name including extension with "." replaced by "_"

	      This key is used as a prefix for CMake variables so that we can associate a set of variables with a given item based on its key.

		CLEAR_BUNDLE_KEYS(<keys_var>)

	      Loop over the list of keys, clearing all the variables associated with each key. After the loop, clear the list of keys itself.

	      Caller of get_bundle_keys should call clear_bundle_keys when done with list of keys.

		SET_BUNDLE_KEY_VALUES(<keys_var> <context> <item> <exepath> <dirs>
				      <copyflag>)

	      Add a key to the list (if necessary) for the given item. If added, also set all the variables associated with that key.

		GET_BUNDLE_KEYS(<app> <libs> <dirs> <keys_var>)

	      Loop over all the executable and library files within the bundle (and given as extra <libs>) and accumulate a list  of  keys  repre-
	      senting  them. Set values associated with each key such that we can loop over all of them and copy prerequisite libs into the bundle
	      and then do appropriate install_name_tool fixups.

		COPY_RESOLVED_ITEM_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)

	      Copy a resolved item into the bundle if necessary. Copy is not necessary if the resolved_item is "the same as"  the  resolved_embed-
	      ded_item.

		COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)

	      Copy  a  resolved  framework  into  the  bundle  if  necessary.  Copy  is  not  necessary  if the resolved_item is "the same as" the
	      resolved_embedded_item.

	      By  default,  BU_COPY_FULL_FRAMEWORK_CONTENTS  is  not  set.  If	you  want  full  frameworks  embedded	in   your   bundles,   set
	      BU_COPY_FULL_FRAMEWORK_CONTENTS to ON before calling fixup_bundle. By default, COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE copies the frame-
	      work dylib itself plus the framework Resources directory.

		FIXUP_BUNDLE_ITEM(<resolved_embedded_item> <exepath> <dirs>)

	      Get the direct/non-system prerequisites of the resolved embedded item. For each prerequisite, change the way it is referenced to the
	      value of the _EMBEDDED_ITEM keyed variable for that prerequisite. (Most likely changing to an "@executable_path" style reference.)

	      This  function  requires	that  the  resolved_embedded_item  be  "inside" the bundle already. In other words, if you pass plugins to
	      fixup_bundle as the libs parameter, you should install them or copy them into the bundle before  calling	fixup_bundle.  The  "libs"
	      parameter is a list of libraries that must be fixed up, but that cannot be determined by otool output analysis. (i.e., plugins)

	      Also, change the id of the item being fixed up to its own _EMBEDDED_ITEM value.

	      Accumulate  changes  in a local variable and make *one* call to install_name_tool at the end of the function with all the changes at
	      once.

	      If the BU_CHMOD_BUNDLE_ITEMS variable is set then bundle items will be marked writable  before  install_name_tool  tries	to  change
	      them.

		VERIFY_BUNDLE_PREREQUISITES(<bundle> <result_var> <info_var>)

	      Verifies that the sum of all prerequisites of all files inside the bundle are contained within the bundle or are "system" libraries,
	      presumed to exist everywhere.

		VERIFY_BUNDLE_SYMLINKS(<bundle> <result_var> <info_var>)

	      Verifies that any symlinks found in the bundle point to other files that are already also in the bundle... Anything that	points	to
	      an external file causes this function to fail the verification.

       CMakeAddFortranSubdirectory
	      Use MinGW gfortran from VS if a fortran compiler is not found.

	      The  'add_fortran_subdirectory'  function adds a subdirectory to a project that contains a fortran only sub-project. The module will
	      check the current compiler and see if it can support fortran. If no fortran compiler is found and the compiler is  MSVC,	then  this
	      module  will  find  the  MinGW  gfortran.   It will then use an external project to build with the MinGW tools.  It will also create
	      imported targets for the libraries created.  This will only work if the fortran code is built into a dll,  so  BUILD_SHARED_LIBS	is
	      turned  on  in  the  project.  In addition the CMAKE_GNUtoMS option is set to on, so that the MS .lib files are created. Usage is as
	      follows:

		cmake_add_fortran_subdirectory(
		 <subdir>		 # name of subdirectory
		 PROJECT <project_name>  # project name in subdir top CMakeLists.txt
		 ARCHIVE_DIR <dir>	 # dir where project places .lib files
		 RUNTIME_DIR <dir>	 # dir where project places .dll files
		 LIBRARIES <lib>...	 # names of library targets to import
		 LINK_LIBRARIES 	 # link interface libraries for LIBRARIES
		  [LINK_LIBS <lib> <dep>...]...
		 CMAKE_COMMAND_LINE ...  # extra command line flags to pass to cmake
		 NO_EXTERNAL_INSTALL	 # skip installation of external project
		 )

	      Relative paths in ARCHIVE_DIR and RUNTIME_DIR are interpreted with respect to the build directory corresponding to the source direc-
	      tory in which the function is invoked.

	      Limitations:

	      NO_EXTERNAL_INSTALL  is  required for forward compatibility with a future version that supports installation of the external project
	      binaries during "make install".

       CMakeBackwardCompatibilityCXX
	      define a bunch of backwards compatibility variables

		CMAKE_ANSI_CXXFLAGS - flag for ansi c++
		CMAKE_HAS_ANSI_STRING_STREAM - has <strstream>
		INCLUDE(TestForANSIStreamHeaders)
		INCLUDE(CheckIncludeFileCXX)
		INCLUDE(TestForSTDNamespace)
		INCLUDE(TestForANSIForScope)

       CMakeDependentOption
	      Macro to provide an option dependent on other options.

	      This macro presents an option to the user only if a set of other conditions are true.  When the option is not  presented	a  default
	      value is used, but any value set by the user is preserved for when the option is presented again. Example invocation:

		CMAKE_DEPENDENT_OPTION(USE_FOO "Use Foo" ON
				       "USE_BAR;NOT USE_ZOT" OFF)

	      If  USE_BAR is true and USE_ZOT is false, this provides an option called USE_FOO that defaults to ON.  Otherwise, it sets USE_FOO to
	      OFF.  If the status of USE_BAR or USE_ZOT ever changes, any value for the USE_FOO option	is  saved  so  that  when  the	option	is
	      re-enabled it retains its old value.

       CMakeDetermineVSServicePack
	      Includes a public function for assisting users in trying to determine the

	      Visual Studio service pack in use.

	      Sets the passed in variable to one of the following values or an empty string if unknown.

		  vc80
		  vc80sp1
		  vc90
		  vc90sp1
		  vc100
		  vc100sp1

	      Usage: ===========================

		  if(MSVC)
		     include(CMakeDetermineVSServicePack)
		     DetermineVSServicePack( my_service_pack )

		     if( my_service_pack )
			 message(STATUS "Detected: ${my_service_pack}")
		     endif()
		  endif()

	      ===========================

       CMakeExpandImportedTargets

	      CMAKE_EXPAND_IMPORTED_TARGETS(<var> LIBRARIES lib1 lib2...libN

						   [CONFIGURATION <config>] )

	      CMAKE_EXPAND_IMPORTED_TARGETS() takes a list of libraries and replaces all imported targets contained in this list with their actual
	      file paths of the referenced libraries on disk, including the libraries from their link interfaces. If a CONFIGURATION is given,	it
	      uses  the  respective configuration of the imported targets if it exists. If no CONFIGURATION is given, it uses the first configura-
	      tion from ${CMAKE_CONFIGURATION_TYPES} if set, otherwise ${CMAKE_BUILD_TYPE}. This macro is used by all Check*.cmake files which use
	      TRY_COMPILE()   or   TRY_RUN()   and   support  CMAKE_REQUIRED_LIBRARIES	,  so  that  these  checks  support  imported  targets	in
	      CMAKE_REQUIRED_LIBRARIES:

		  cmake_expand_imported_targets(expandedLibs LIBRARIES ${CMAKE_REQUIRED_LIBRARIES}
							     CONFIGURATION "${CMAKE_TRY_COMPILE_CONFIGURATION}" )

       CMakeFindFrameworks
	      helper module to find OSX frameworks

       CMakeFindPackageMode

	      This file is executed by cmake when invoked with --find-package. It expects that the following variables are set using -D:

		 NAME = name of the package
		 COMPILER_ID = the CMake compiler ID for which the result is, i.e. GNU/Intel/Clang/MSVC, etc.
		 LANGUAGE = language for which the result will be used, i.e. C/CXX/Fortan/ASM
		 MODE = EXIST : only check for existance of the given package
			COMPILE : print the flags needed for compiling an object file which uses the given package
			LINK : print the flags needed for linking when using the given package
		 QUIET = if TRUE, don't print anything

       CMakeForceCompiler

	      This module defines macros intended for use by cross-compiling toolchain files when CMake is not able to	automatically  detect  the
	      compiler identification.

	      Macro CMAKE_FORCE_C_COMPILER has the following signature:

		 CMAKE_FORCE_C_COMPILER(<compiler> <compiler-id>)

	      It sets CMAKE_C_COMPILER to the given compiler and the cmake internal variable CMAKE_C_COMPILER_ID to the given compiler-id. It also
	      bypasses the check for working compiler and basic compiler information tests.

	      Macro CMAKE_FORCE_CXX_COMPILER has the following signature:

		 CMAKE_FORCE_CXX_COMPILER(<compiler> <compiler-id>)

	      It sets CMAKE_CXX_COMPILER to the given compiler and the cmake internal variable CMAKE_CXX_COMPILER_ID to the given compiler-id.	It
	      also bypasses the check for working compiler and basic compiler information tests.

	      Macro CMAKE_FORCE_Fortran_COMPILER has the following signature:

		 CMAKE_FORCE_Fortran_COMPILER(<compiler> <compiler-id>)

	      It  sets	CMAKE_Fortran_COMPILER	to  the given compiler and the cmake internal variable CMAKE_Fortran_COMPILER_ID to the given com-
	      piler-id. It also bypasses the check for working compiler and basic compiler information tests.

	      So a simple toolchain file could look like this:

		 INCLUDE (CMakeForceCompiler)
		 SET(CMAKE_SYSTEM_NAME Generic)
		 CMAKE_FORCE_C_COMPILER   (chc12 MetrowerksHicross)
		 CMAKE_FORCE_CXX_COMPILER (chc12 MetrowerksHicross)

       CMakePackageConfigHelpers
	      CONFIGURE_PACKAGE_CONFIG_FILE(), WRITE_BASIC_PACKAGE_VERSION_FILE()

		  CONFIGURE_PACKAGE_CONFIG_FILE(<input> <output> INSTALL_DESTINATION <path>
								 [PATH_VARS <var1> <var2> ... <varN>]
								 [NO_SET_AND_CHECK_MACRO]
								 [NO_CHECK_REQUIRED_COMPONENTS_MACRO])

	      CONFIGURE_PACKAGE_CONFIG_FILE() should be used instead of the plain CONFIGURE_FILE() command when creating the <Name>Config.cmake or
	      <Name>-config.cmake  file  for  installing a project or library. It helps making the resulting package relocatable by avoiding hard-
	      coded paths in the installed Config.cmake file.

	      In a FooConfig.cmake file there may be code like this to make the install destinations know to the using project:

		 set(FOO_INCLUDE_DIR   "@CMAKE_INSTALL_FULL_INCLUDEDIR@" )
		 set(FOO_DATA_DIR   "@CMAKE_INSTALL_PREFIX@/@RELATIVE_DATA_INSTALL_DIR@" )
		 set(FOO_ICONS_DIR   "@CMAKE_INSTALL_PREFIX@/share/icons" )
		 ...logic to determine installedPrefix from the own location...
		 set(FOO_CONFIG_DIR  "${installedPrefix}/@CONFIG_INSTALL_DIR@" )

	      All 4 options shown above are not sufficient, since the first 3 hardcode the absolute directory locations, and the  4th  case  works
	      only  if the logic to determine the installedPrefix is correct, and if CONFIG_INSTALL_DIR contains a relative path, which in general
	      cannot be guaranteed. This has the effect that the resulting FooConfig.cmake file would work poorly under  Windows  and  OSX,  where
	      users are used to choose the install location of a binary package at install time, independent from how CMAKE_INSTALL_PREFIX was set
	      at build/cmake time.

	      Using CONFIGURE_PACKAGE_CONFIG_FILE() helps. If used correctly, it makes the resulting FooConfig.cmake file relocatable. Usage:

		 1. write a FooConfig.cmake.in file as you are used to
		 2. insert a line containing only the string "@PACKAGE_INIT@"
		 3. instead of SET(FOO_DIR "@SOME_INSTALL_DIR@"), use SET(FOO_DIR "@PACKAGE_SOME_INSTALL_DIR@")
		    (this must be after the @PACKAGE_INIT@ line)
		 4. instead of using the normal CONFIGURE_FILE(), use CONFIGURE_PACKAGE_CONFIG_FILE()

	      The <input> and <output> arguments are the input and output file, the same way as in CONFIGURE_FILE().

	      The <path> given to INSTALL_DESTINATION must be the destination where the FooConfig.cmake file will be installed to. This can either
	      be a relative or absolute path, both work.

	      The  variables  <var1> to <varN> given as PATH_VARS are the variables which contain install destinations. For each of them the macro
	      will create a helper variable PACKAGE_<var...>. These helper variables must be used in the FooConfig.cmake.in file for  setting  the
	      installed  location.  They are calculated by CONFIGURE_PACKAGE_CONFIG_FILE() so that they are always relative to the installed loca-
	      tion of the package. This works both for relative and also for absolute locations. For absolute locations it works only if the abso-
	      lute location is a subdirectory of CMAKE_INSTALL_PREFIX.

	      By  default  configure_package_config_file()  also generates two helper macros, set_and_check() and check_required_components() into
	      the FooConfig.cmake file.

	      set_and_check() should be used instead of the normal set() command for setting directories and file locations. Additionally to  set-
	      ting  the variable it also checks that the referenced file or directory actually exists and fails with a FATAL_ERROR otherwise. This
	      makes sure that the created FooConfig.cmake file does not contain wrong references.  When  using	the  NO_SET_AND_CHECK_MACRO,  this
	      macro is not generated into the FooConfig.cmake file.

	      check_required_components(<package_name>)  should  be  called  at the end of the FooConfig.cmake file if the package supports compo-
	      nents. This macro checks whether all requested, non-optional components have been found, and if this  is	not  the  case,  sets  the
	      Foo_FOUND  variable  to  FALSE, so that the package is considered to be not found. It does that by testing the Foo_<Component>_FOUND
	      variables for all requested required components. When using the NO_CHECK_REQUIRED_COMPONENTS option, this  macro	is  not  generated
	      into the FooConfig.cmake file.

	      For an example see below the documentation for WRITE_BASIC_PACKAGE_VERSION_FILE().

		WRITE_BASIC_PACKAGE_VERSION_FILE( filename VERSION major.minor.patch COMPATIBILITY (AnyNewerVersion|SameMajorVersion|ExactVersion) )

	      Writes  a  file  for  use as <package>ConfigVersion.cmake file to <filename>. See the documentation of FIND_PACKAGE() for details on
	      this.

		  filename is the output filename, it should be in the build tree.
		  major.minor.patch is the version number of the project to be installed

	      The COMPATIBILITY mode AnyNewerVersion means that the installed package version will be considered compatible  if  it  is  newer	or
	      exactly  the  same  as the requested version. This mode should be used for packages which are fully backward compatible, also across
	      major versions. If SameMajorVersion is used instead, then the behaviour differs from AnyNewerVersion in that the major version  num-
	      ber  must be the same as requested, e.g. version 2.0 will not be considered compatible if 1.0 is requested. This mode should be used
	      for packages which guarantee backward compatibility within the same major version. If ExactVersion is used, then the package is only
	      considered compatible if the requested version matches exactly its own version number (not considering the tweak version). For exam-
	      ple, version 1.2.3 of a package is only considered compatible to requested version 1.2.3. This mode is for packages without compati-
	      bility  guarantees.  If  your  project has more elaborated version matching rules, you will need to write your own custom ConfigVer-
	      sion.cmake file instead of using this macro.

	      Internally, this macro executes configure_file() to create the resulting version file. Depending on  the	COMPATIBLITY,  either  the
	      file BasicConfigVersion-SameMajorVersion.cmake.in or BasicConfigVersion-AnyNewerVersion.cmake.in is used. Please note that these two
	      files are internal to CMake and you should not call configure_file() on them yourself, but they can be used  as  starting  point	to
	      create more sophisticted custom ConfigVersion.cmake files.

	      Example using both configure_package_config_file() and write_basic_package_version_file(): CMakeLists.txt:

		 set(INCLUDE_INSTALL_DIR include/ ... CACHE )
		 set(LIB_INSTALL_DIR lib/ ... CACHE )
		 set(SYSCONFIG_INSTALL_DIR etc/foo/ ... CACHE )
		 ...
		 include(CMakePackageConfigHelpers)
		 configure_package_config_file(FooConfig.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/FooConfig.cmake
					       INSTALL_DESTINATION ${LIB_INSTALL_DIR}/Foo/cmake
					       PATH_VARS INCLUDE_INSTALL_DIR SYSCONFIG_INSTALL_DIR)
		 write_basic_package_version_file(${CMAKE_CURRENT_BINARY_DIR}/FooConfigVersion.cmake
						  VERSION 1.2.3
						  COMPATIBILITY SameMajorVersion )
		 install(FILES ${CMAKE_CURRENT_BINARY_DIR}/FooConfig.cmake ${CMAKE_CURRENT_BINARY_DIR}/FooConfigVersion.cmake
			 DESTINATION ${LIB_INSTALL_DIR}/Foo/cmake )

	      With a FooConfig.cmake.in:

		 set(FOO_VERSION x.y.z)
		 ...
		 @PACKAGE_INIT@
		 ...
		 set_and_check(FOO_INCLUDE_DIR "@PACKAGE_INCLUDE_INSTALL_DIR@")
		 set_and_check(FOO_SYSCONFIG_DIR "@PACKAGE_SYSCONFIG_INSTALL_DIR@")

		 check_required_components(Foo)

       CMakeParseArguments

	      CMAKE_PARSE_ARGUMENTS(<prefix> <options> <one_value_keywords> <multi_value_keywords> args...)

	      CMAKE_PARSE_ARGUMENTS()  is intended to be used in macros or functions for parsing the arguments given to that macro or function. It
	      processes the arguments and defines a set of variables which hold the values of the respective options.

	      The <options> argument contains all options for the respective macro, i.e. keywords which can be used when calling the macro without
	      any value following, like e.g. the OPTIONAL keyword of the install() command.

	      The  <one_value_keywords>  argument contains all keywords for this macro which are followed by one value, like e.g. DESTINATION key-
	      word of the install() command.

	      The <multi_value_keywords> argument contains all keywords for this macro which can be followed by more than one value, like e.g. the
	      TARGETS or FILES keywords of the install() command.

	      When  done,  CMAKE_PARSE_ARGUMENTS()  will  have	defined  for  each  of	the keywords listed in <options>, <one_value_keywords> and
	      <multi_value_keywords> a variable composed of the given <prefix> followed by "_" and the name of the respective keyword. These vari-
	      ables will then hold the respective value from the argument list. For the <options> keywords this will be TRUE or FALSE.

	      All  remaining arguments are collected in a variable <prefix>_UNPARSED_ARGUMENTS, this can be checked afterwards to see whether your
	      macro was called with unrecognized parameters.

	      As an example here a my_install() macro, which takes similar arguments as the real install() command:

		 function(MY_INSTALL)
		   set(options OPTIONAL FAST)
		   set(oneValueArgs DESTINATION RENAME)
		   set(multiValueArgs TARGETS CONFIGURATIONS)
		   cmake_parse_arguments(MY_INSTALL "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN} )
		   ...

	      Assume my_install() has been called like this:

		 my_install(TARGETS foo bar DESTINATION bin OPTIONAL blub)

	      After the cmake_parse_arguments() call the macro will have set the following variables:

		 MY_INSTALL_OPTIONAL = TRUE
		 MY_INSTALL_FAST = FALSE (this option was not used when calling my_install()
		 MY_INSTALL_DESTINATION = "bin"
		 MY_INSTALL_RENAME = "" (was not used)
		 MY_INSTALL_TARGETS = "foo;bar"
		 MY_INSTALL_CONFIGURATIONS = "" (was not used)
		 MY_INSTALL_UNPARSED_ARGUMENTS = "blub" (no value expected after "OPTIONAL"

	      You can the continue and process these variables.

	      Keywords terminate lists of values, e.g. if directly after a one_value_keyword another recognized keyword follows,  this	is  inter-
	      preted  as the beginning of the new option. E.g. my_install(TARGETS foo DESTINATION OPTIONAL) would result in MY_INSTALL_DESTINATION
	      set to "OPTIONAL", but MY_INSTALL_DESTINATION would be empty and MY_INSTALL_OPTIONAL would be set to TRUE therefor.

       CMakePrintSystemInformation
	      print system information

	      This file can be used for diagnostic purposes just include it in a project to see various internal CMake variables.

       CMakePushCheckState

	      This module defines two macros: CMAKE_PUSH_CHECK_STATE() and CMAKE_POP_CHECK_STATE() These two  macros  can  be  used  to  save  and
	      restore	 the   state   of   the   variables   CMAKE_REQUIRED_FLAGS,   CMAKE_REQUIRED_DEFINITIONS,   CMAKE_REQUIRED_LIBRARIES   and
	      CMAKE_REQUIRED_INCLUDES used by the various Check-files coming with CMake, like e.g. check_function_exists() etc. The variable  con-
	      tents  are  pushed  on a stack, pushing multiple times is supported. This is useful e.g. when executing such tests in a Find-module,
	      where they have to be set, but after the Find-module has been executed they should have the same value as they had before.

	      Usage:

		 cmake_push_check_state()
		 set(CMAKE_REQUIRED_DEFINITIONS ${CMAKE_REQUIRED_DEFINITIONS} -DSOME_MORE_DEF)
		 check_function_exists(...)
		 cmake_pop_check_state()

       CMakeVerifyManifest

	      CMakeVerifyManifest.cmake

	      This script is used to verify that embeded manifests and side by side manifests for a project match.  To run this script,  cd  to  a
	      directory and run the script with cmake -P. On the command line you can pass in versions that are OK even if not found in the .mani-
	      fest files. For example,	cmake -Dallow_versions=8.0.50608.0 -PCmakeVerifyManifest.cmake could be used to allow an embeded  manifest
	      of 8.0.50608.0 to be used in a project even if that version was not found in the .manifest file.

       CPack  Build binary and source package installers.

	      The CPack module generates binary and source installers in a variety of formats using the cpack program. Inclusion of the CPack mod-
	      ule adds two new targets to the resulting makefiles, package and package_source, which  build  the  binary  and  source  installers,
	      respectively.  The  generated  binary  installers  contain  everything  installed  via  CMake's  INSTALL command (and the deprecated
	      INSTALL_FILES, INSTALL_PROGRAMS, and INSTALL_TARGETS commands).

	      For certain kinds of binary installers (including the graphical installers on Mac OS X and Windows), CPack generates installers that
	      allow users to select individual application components to install. See CPackComponent module for that.

	      The  CPACK_GENERATOR  variable has different meanings in different contexts. In your CMakeLists.txt file, CPACK_GENERATOR is a *list
	      of generators*: when run with no other arguments, CPack will iterate over that list and produce one package for each generator. In a
	      CPACK_PROJECT_CONFIG_FILE,  though,  CPACK_GENERATOR is a *string naming a single generator*. If you need per-cpack- generator logic
	      to control *other* cpack settings, then you need a CPACK_PROJECT_CONFIG_FILE.

	      The CMake source tree itself contains a CPACK_PROJECT_CONFIG_FILE. See the top level file CMakeCPackOptions.cmake.in for an example.

	      If set, the CPACK_PROJECT_CONFIG_FILE is included automatically on a per-generator basis. It only need contain overrides.

	      Here's how it works:

		- cpack runs
		- it includes CPackConfig.cmake
		- it iterates over the generators listed in that file's
		  CPACK_GENERATOR list variable (unless told to use just a
		  specific one via -G on the command line...)

		- foreach generator, it then
		  - sets CPACK_GENERATOR to the one currently being iterated
		  - includes the CPACK_PROJECT_CONFIG_FILE
		  - produces the package for that generator

	      This is the key: For each generator listed in CPACK_GENERATOR in CPackConfig.cmake, cpack will *reset* CPACK_GENERATOR internally to
	      *the one currently being used* and then include the CPACK_PROJECT_CONFIG_FILE.

	      Before  including  this  CPack module in your CMakeLists.txt file, there are a variety of variables that can be set to customize the
	      resulting installers. The most commonly-used variables are:

		CPACK_PACKAGE_NAME - The name of the package (or application). If
		not specified, defaults to the project name.

		CPACK_PACKAGE_VENDOR - The name of the package vendor. (e.g.,
		"Kitware").

		CPACK_PACKAGE_DIRECTORY - The directory in which CPack is doing its
		packaging. If it is not set then this will default (internally) to the
		build dir. This variable may be defined in CPack config file or from
		the cpack command line option "-B". If set the command line option
		override the value found in the config file.

		CPACK_PACKAGE_VERSION_MAJOR - Package major Version

		CPACK_PACKAGE_VERSION_MINOR - Package minor Version

		CPACK_PACKAGE_VERSION_PATCH - Package patch Version

		CPACK_PACKAGE_DESCRIPTION_FILE - A text file used to describe the
		project. Used, for example, the introduction screen of a
		CPack-generated Windows installer to describe the project.

		CPACK_PACKAGE_DESCRIPTION_SUMMARY - Short description of the
		project (only a few words).

		CPACK_PACKAGE_FILE_NAME - The name of the package file to generate,
		not including the extension. For example, cmake-2.6.1-Linux-i686.
		The default value is

		${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CPACK_SYSTEM_NAME}.

		CPACK_PACKAGE_INSTALL_DIRECTORY - Installation directory on the
		target system. This may be used by some CPack generators
		like NSIS to create an installation directory e.g., "CMake 2.5"
		below the installation prefix. All installed element will be
		put inside this directory.

		 CPACK_PACKAGE_ICON - A branding image that will be displayed inside
		 the installer (used by GUI installers).

		CPACK_PROJECT_CONFIG_FILE - CPack-time project CPack configuration
		file. This file included at cpack time, once per
		generator after CPack has set CPACK_GENERATOR to the actual generator
		being used. It allows per-generator setting of CPACK_* variables at
		cpack time.

		CPACK_RESOURCE_FILE_LICENSE - License to be embedded in the installer. It
		will typically be displayed to the user by the produced installer
		(often with an explicit "Accept" button, for graphical installers)
		prior to installation. This license file is NOT added to installed
		file but is used by some CPack generators like NSIS. If you want
		to install a license file (may be the same as this one)
		along with your project you must add an appropriate CMake INSTALL
		command in your CMakeLists.txt.

		CPACK_RESOURCE_FILE_README - ReadMe file to be embedded in the installer. It
		typically describes in some detail the purpose of the project
		during the installation. Not all CPack generators uses
		this file.

		CPACK_RESOURCE_FILE_WELCOME - Welcome file to be embedded in the
		installer. It welcomes users to this installer.
		Typically used in the graphical installers on Windows and Mac OS X.

		CPACK_MONOLITHIC_INSTALL - Disables the component-based
		installation mechanism. When set the component specification is ignored
		and all installed items are put in a single "MONOLITHIC" package.
		Some CPack generators do monolithic packaging by default and
		may be asked to do component packaging by setting
		CPACK_<GENNAME>_COMPONENT_INSTALL to 1/TRUE.

		CPACK_GENERATOR - List of CPack generators to use. If not
		specified, CPack will create a set of options CPACK_BINARY_<GENNAME> (e.g.,
		CPACK_BINARY_NSIS) allowing the user to enable/disable individual
		generators. This variable may be used on the command line
		as well as in:

		  cpack -D CPACK_GENERATOR="ZIP;TGZ" /path/to/build/tree

		CPACK_OUTPUT_CONFIG_FILE - The name of the CPack binary configuration
		file. This file is the CPack configuration generated by the CPack module
		for binary installers. Defaults to CPackConfig.cmake.

		CPACK_PACKAGE_EXECUTABLES - Lists each of the executables and associated
		text label to be used to create Start Menu shortcuts. For example,
		setting this to the list ccmake;CMake will
		create a shortcut named "CMake" that will execute the installed
		executable ccmake. Not all CPack generators use it (at least NSIS and
		OSXX11 do).

		CPACK_STRIP_FILES - List of files to be stripped. Starting with
		CMake 2.6.0 CPACK_STRIP_FILES will be a boolean variable which
		enables stripping of all files (a list of files evaluates to TRUE
		in CMake, so this change is compatible).

	      The following CPack variables are specific to source packages, and  will not affect binary packages:

		CPACK_SOURCE_PACKAGE_FILE_NAME - The name of the source package. For
		example cmake-2.6.1.

		CPACK_SOURCE_STRIP_FILES - List of files in the source tree that
		will be stripped. Starting with CMake 2.6.0
		CPACK_SOURCE_STRIP_FILES will be a boolean variable which enables
		stripping of all files (a list of files evaluates to TRUE in CMake,
		so this change is compatible).

		CPACK_SOURCE_GENERATOR - List of generators used for the source
		packages. As with CPACK_GENERATOR, if this is not specified then
		CPack will create a set of options (e.g., CPACK_SOURCE_ZIP)
		allowing users to select which packages will be generated.

		CPACK_SOURCE_OUTPUT_CONFIG_FILE - The name of the CPack source
		configuration file. This file is the CPack configuration generated by the
		CPack module for source installers. Defaults to CPackSourceConfig.cmake.

		CPACK_SOURCE_IGNORE_FILES - Pattern of files in the source tree
		that won't be packaged when building a source package. This is a
		list of regular expression patterns (that must be properly escaped),
		e.g., /CVS/;/\.svn/;\.swp$;\.#;/#;.*~;cscope.*

	      The following variables are for advanced uses of CPack:

		CPACK_CMAKE_GENERATOR - What CMake generator should be used if the
		project is CMake project. Defaults to the value of CMAKE_GENERATOR
		few users will want to change this setting.

		CPACK_INSTALL_CMAKE_PROJECTS - List of four values that specify
		what project to install. The four values are: Build directory,
		Project Name, Project Component, Directory. If omitted, CPack will
		build an installer that installers everything.

		CPACK_SYSTEM_NAME - System name, defaults to the value of
		${CMAKE_SYSTEM_NAME}.

		CPACK_PACKAGE_VERSION - Package full version, used internally. By
		default, this is built from CPACK_PACKAGE_VERSION_MAJOR,
		CPACK_PACKAGE_VERSION_MINOR, and CPACK_PACKAGE_VERSION_PATCH.

		CPACK_TOPLEVEL_TAG - Directory for the installed files.

		CPACK_INSTALL_COMMANDS - Extra commands to install components.

		CPACK_INSTALLED_DIRECTORIES - Extra directories to install.

		 CPACK_PACKAGE_INSTALL_REGISTRY_KEY - Registry key used when
		 installing this project. This is only used
		 by installer for Windows.
		 CPACK_CREATE_DESKTOP_LINKS - List of desktop links to create.

       CPackBundle
	      CPack Bundle generator (Mac OS X) specific options

	      Installers built on Mac OS X using the Bundle generator use the aforementioned DragNDrop (CPACK_DMG_xxx) variables, plus the follow-
	      ing Bundle-specific parameters (CPACK_BUNDLE_xxx).

		CPACK_BUNDLE_NAME - The name of the generated bundle. This
		appears in the OSX finder as the bundle name. Required.

		CPACK_BUNDLE_PLIST - Path to an OSX plist file that will be used
		for the generated bundle. This assumes that the caller has generated
		or specified their own Info.plist file. Required.

		CPACK_BUNDLE_ICON - Path to an OSX icon file that will be used as
		the icon for the generated bundle. This is the icon that appears in the
		OSX finder for the bundle, and in the OSX dock when the bundle is opened.
		Required.

		CPACK_BUNDLE_STARTUP_COMMAND - Path to a startup script. This is a path to
		an executable or script that will be run whenever an end-user double-clicks
		the generated bundle in the OSX Finder. Optional.

       CPackComponent
	      Build binary and source package installers

	      The  CPackComponent  module  is the module which handles the component part of CPack. See CPack module for general information about
	      CPack.

	      For certain kinds of binary installers (including the graphical installers on Mac OS X and Windows), CPack generates installers that
	      allow  users  to	select	individual application components to install. The contents of each of the components are identified by the
	      COMPONENT argument of CMake's INSTALL command. These  components	can  be  annotated  with  user-friendly  names	and  descriptions,
	      inter-component  dependencies, etc., and grouped in various ways to customize the resulting installer. See the cpack_add_* commands,
	      described below, for more information about component-specific installations.

	      Component-specific installation allows users to select specific sets of components to install during the install process.  Installa-
	      tion components are identified by the COMPONENT argument of CMake's INSTALL commands, and should be further described by the follow-
	      ing CPack commands:

		CPACK_COMPONENTS_ALL - The list of component to install.

		The default value of this variable is computed by CPack
		and contains all components defined by the project. The
		user may set it to only include the specified components.

		CPACK_<GENNAME>_COMPONENT_INSTALL - Enable/Disable component install for
		CPack generator <GENNAME>.

		Each CPack Generator (RPM, DEB, ARCHIVE, NSIS, DMG, etc...) has a legacy
		default behavior. e.g. RPM builds monolithic whereas NSIS builds component.
		One can change the default behavior by setting this variable to 0/1 or OFF/ON.
		CPACK_COMPONENTS_GROUPING - Specify how components are grouped for multi-package
		component-aware CPack generators.

		Some generators like RPM or ARCHIVE family (TGZ, ZIP, ...) generates several
		packages files when asked for component packaging. They group the component
		differently depending on the value of this variable:
		   - ONE_PER_GROUP (default): creates one package file per component group
		   - ALL_COMPONENTS_IN_ONE : creates a single package with all (requested) component
		   - IGNORE : creates one package per component, i.e. IGNORE component group
		One can specify different grouping for different CPack generator by using
		a CPACK_PROJECT_CONFIG_FILE.
		CPACK_COMPONENT_<compName>_DISPLAY_NAME - The name to be displayed for a component.
		CPACK_COMPONENT_<compName>_DESCRIPTION - The description of a component.
		CPACK_COMPONENT_<compName>_GROUP - The group of a component.
		CPACK_COMPONENT_<compName>_DEPENDS - The dependencies (list of components)
		on which this component depends.
		CPACK_COMPONENT_<compName>_REQUIRED - True is this component is required.
		 cpack_add_component - Describes a CPack installation component
		 named by the COMPONENT argument to a CMake INSTALL command.

		   cpack_add_component(compname
				       [DISPLAY_NAME name]
				       [DESCRIPTION description]
				       [HIDDEN | REQUIRED | DISABLED ]
				       [GROUP group]
				       [DEPENDS comp1 comp2 ... ]
				       [INSTALL_TYPES type1 type2 ... ]
				       [DOWNLOADED]
				       [ARCHIVE_FILE filename])

		 The cmake_add_component command describes an installation
		 component, which the user can opt to install or remove as part of
		 the graphical installation process. compname is the name of the
		 component, as provided to the COMPONENT argument of one or more
		 CMake INSTALL commands.

		 DISPLAY_NAME is the displayed name of the component, used in
		 graphical installers to display the component name. This value can
		 be any string.

		 DESCRIPTION is an extended description of the component, used in
		 graphical installers to give the user additional information about
		 the component. Descriptions can span multiple lines using "
" as
		 the line separator. Typically, these descriptions should be no
		 more than a few lines long.

		 HIDDEN indicates that this component will be hidden in the
		 graphical installer, so that the user cannot directly change
		 whether it is installed or not.

		 REQUIRED indicates that this component is required, and therefore
		 will always be installed. It will be visible in the graphical
		 installer, but it cannot be unselected. (Typically, required
		 components are shown greyed out).

		 DISABLED indicates that this component should be disabled
		 (unselected) by default. The user is free to select this component
		 for installation, unless it is also HIDDEN.

		 DEPENDS lists the components on which this component depends. If
		 this component is selected, then each of the components listed
		 must also be selected. The dependency information is encoded
		 within the installer itself, so that users cannot install
		 inconsitent sets of components.

		 GROUP names the component group of which this component is a
		 part. If not provided, the component will be a standalone
		 component, not part of any component group. Component groups are
		 described with the cpack_add_component_group command, detailed
		 below.

		 INSTALL_TYPES lists the installation types of which this component
		 is a part. When one of these installations types is selected, this
		 component will automatically be selected. Installation types are
		 described with the cpack_add_install_type command, detailed below.

		 DOWNLOADED indicates that this component should be downloaded
		 on-the-fly by the installer, rather than packaged in with the
		 installer itself. For more information, see the cpack_configure_downloads
		 command.

		 ARCHIVE_FILE provides a name for the archive file created by CPack
		 to be used for downloaded components. If not supplied, CPack will
		 create a file with some name based on CPACK_PACKAGE_FILE_NAME and
		 the name of the component. See cpack_configure_downloads for more
		 information.

		 cpack_add_component_group - Describes a group of related CPack
		 installation components.

		   cpack_add_component_group(groupname
					    [DISPLAY_NAME name]
					    [DESCRIPTION description]
					    [PARENT_GROUP parent]
					    [EXPANDED]
					    [BOLD_TITLE])

		 The cpack_add_component_group describes a group of installation
		 components, which will be placed together within the listing of
		 options. Typically, component groups allow the user to
		 select/deselect all of the components within a single group via a
		 single group-level option. Use component groups to reduce the
		 complexity of installers with many options. groupname is an
		 arbitrary name used to identify the group in the GROUP argument of
		 the cpack_add_component command, which is used to place a
		 component in a group. The name of the group must not conflict with
		 the name of any component.

		 DISPLAY_NAME is the displayed name of the component group, used in
		 graphical installers to display the component group name. This
		 value can be any string.

		 DESCRIPTION is an extended description of the component group,
		 used in graphical installers to give the user additional
		 information about the components within that group. Descriptions
		 can span multiple lines using "
" as the line
		 separator. Typically, these descriptions should be no more than a
		 few lines long.

		 PARENT_GROUP, if supplied, names the parent group of this group.
		 Parent groups are used to establish a hierarchy of groups,
		 providing an arbitrary hierarchy of groups.

		 EXPANDED indicates that, by default, the group should show up as
		 "expanded", so that the user immediately sees all of the
		 components within the group. Otherwise, the group will initially
		 show up as a single entry.

		 BOLD_TITLE indicates that the group title should appear in bold,
		 to call the user's attention to the group.

		 cpack_add_install_type - Add a new installation type containing a
		 set of predefined component selections to the graphical installer.

		   cpack_add_install_type(typename
					  [DISPLAY_NAME name])

		 The cpack_add_install_type command identifies a set of preselected
		 components that represents a common use case for an
		 application. For example, a "Developer" install type might include
		 an application along with its header and library files, while an
		 "End user" install type might just include the application's
		 executable. Each component identifies itself with one or more
		 install types via the INSTALL_TYPES argument to
		 cpack_add_component.

		 DISPLAY_NAME is the displayed name of the install type, which will
		 typically show up in a drop-down box within a graphical
		 installer. This value can be any string.

		 cpack_configure_downloads - Configure CPack to download selected
		 components on-the-fly as part of the installation process.

		   cpack_configure_downloads(site
					     [UPLOAD_DIRECTORY dirname]
					     [ALL]
					     [ADD_REMOVE|NO_ADD_REMOVE])

		 The cpack_configure_downloads command configures installation-time
		 downloads of selected components. For each downloadable component,
		 CPack will create an archive containing the contents of that
		 component, which should be uploaded to the given site. When the
		 user selects that component for installation, the installer will
		 download and extract the component in place. This feature is
		 useful for creating small installers that only download the
		 requested components, saving bandwidth. Additionally, the
		 installers are small enough that they will be installed as part of
		 the normal installation process, and the "Change" button in
		 Windows Add/Remove Programs control panel will allow one to add or
		 remove parts of the application after the original
		 installation. On Windows, the downloaded-components functionality
		 requires the ZipDLL plug-in for NSIS, available at:

		   http://nsis.sourceforge.net/ZipDLL_plug-in

		 On Mac OS X, installers that download components on-the-fly can
		 only be built and installed on system using Mac OS X 10.5 or
		 later.

		 The site argument is a URL where the archives for downloadable
		 components will reside, e.g., http://www.cmake.org/files/2.6.1/installer/
		 All of the archives produced by CPack should be uploaded to that location.

		 UPLOAD_DIRECTORY is the local directory where CPack will create the
		 various archives for each of the components. The contents of this
		 directory should be uploaded to a location accessible by the URL given
		 in the site argument. If omitted, CPack will use the directory
		 CPackUploads inside the CMake binary directory to store the generated
		 archives.

		 The ALL flag indicates that all components be downloaded. Otherwise, only
		 those components explicitly marked as DOWNLOADED or that have a specified
		 ARCHIVE_FILE will be downloaded. Additionally, the ALL option implies
		 ADD_REMOVE (unless NO_ADD_REMOVE is specified).

		 ADD_REMOVE indicates that CPack should install a copy of the installer
		 that can be called from Windows' Add/Remove Programs dialog (via the
		 "Modify" button) to change the set of installed components. NO_ADD_REMOVE
		 turns off this behavior. This option is ignored on Mac OS X.

       CPackCygwin
	      Cygwin CPack generator (Cygwin).

	      The following variable is specific to installers build on and/or for Cygwin:

		 CPACK_CYGWIN_PATCH_NUMBER - The Cygwin patch number.
		 FIXME: This documentation is incomplete.
		 CPACK_CYGWIN_PATCH_FILE - The Cygwin patch file.
		 FIXME: This documentation is incomplete.
		 CPACK_CYGWIN_BUILD_SCRIPT - The Cygwin build script.
		 FIXME: This documentation is incomplete.

       CPackDMG
	      DragNDrop CPack generator (Mac OS X).

	      The following variables are specific to the DragNDrop installers built on Mac OS X:

		CPACK_DMG_VOLUME_NAME - The volume name of the generated disk
		image. Defaults to CPACK_PACKAGE_FILE_NAME.

		CPACK_DMG_FORMAT - The disk image format. Common values are UDRO
		(UDIF read-only), UDZO (UDIF zlib-compressed) or UDBZ (UDIF
		bzip2-compressed). Refer to hdiutil(1) for more information on
		other available formats.

		CPACK_DMG_DS_STORE - Path to a custom DS_Store file. This .DS_Store
		file e.g. can be used to specify the Finder window
		position/geometry and layout (such as hidden toolbars, placement of the
		icons etc.). This file has to be generated by the Finder (either manually or
		through OSA-script) using a normal folder from which the .DS_Store
		file can then be extracted.

		CPACK_DMG_BACKGROUND_IMAGE - Path to a background image file. This
		file will be used as the background for the Finder Window when the disk
		image is opened.  By default no background image is set. The background
		image is applied after applying the custom .DS_Store file.

		CPACK_COMMAND_HDIUTIL - Path to the hdiutil(1) command used to
		operate on disk image files on Mac OS X. This variable can be used
		to override the automatically detected command (or specify its
		location if the auto-detection fails to find it.)

		CPACK_COMMAND_SETFILE - Path to the SetFile(1) command used to set
		extended attributes on files and directories on Mac OS X. This
		variable can be used to override the automatically detected
		command (or specify its location if the auto-detection fails to
		find it.)

		CPACK_COMMAND_REZ - Path to the Rez(1) command used to compile
		resources on Mac OS X. This variable can be used to override the
		automatically detected command (or specify its location if the
		auto-detection fails to find it.)

       CPackDeb
	      The builtin (binary) CPack Deb generator (Unix only)

	      CPackDeb may be used to create Deb package using CPack. CPackDeb is a CPack generator thus it uses the CPACK_XXX variables  used	by
	      CPack  :	http://www.cmake.org/Wiki/CMake:CPackConfiguration.  CPackDeb  generator should work on any linux host but it will produce
	      better deb package when Debian specific tools 'dpkg-xxx' are usable on the build system.

	      CPackDeb has specific features which are controlled by the specifics CPACK_DEBIAN_XXX variables.You'll find a detailed usage on  the
	      wiki:

		http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#DEB_.28UNIX_only.29

	      However as a handy reminder here comes the list of specific variables:

	      CPACK_DEBIAN_PACKAGE_NAME

		   Mandatory : YES
		   Default   : CPACK_PACKAGE_NAME (lower case)
		   The debian package summary

	      CPACK_DEBIAN_PACKAGE_VERSION

		   Mandatory : YES
		   Default   : CPACK_PACKAGE_VERSION
		   The debian package version

	      CPACK_DEBIAN_PACKAGE_ARCHITECTURE

		   Mandatory : YES
		   Default   : Output of dpkg --print-architecture (or i386 if dpkg is not found)
		   The debian package architecture

	      CPACK_DEBIAN_PACKAGE_DEPENDS

		   Mandatory : NO
		   Default   : -
		   May be used to set deb dependencies.

	      CPACK_DEBIAN_PACKAGE_MAINTAINER

		   Mandatory : YES
		   Default   : CPACK_PACKAGE_CONTACT
		   The debian package maintainer

	      CPACK_DEBIAN_PACKAGE_DESCRIPTION

		   Mandatory : YES
		   Default   : CPACK_PACKAGE_DESCRIPTION_SUMMARY
		   The debian package description

	      CPACK_DEBIAN_PACKAGE_SECTION

		   Mandatory : YES
		   Default   : 'devel'
		   The debian package section

	      CPACK_DEBIAN_PACKAGE_PRIORITY

		   Mandatory : YES
		   Default   : 'optional'
		   The debian package priority

	      CPACK_DEBIAN_PACKAGE_HOMEPAGE

		   Mandatory : NO
		   Default   : -
		   The URL of the web site for this package, preferably (when applicable) the
		   site from which the original source can be obtained and any additional
		   upstream documentation or information may be found.
		   The content of this field is a simple URL without any surrounding
		   characters such as <>.

	      CPACK_DEBIAN_PACKAGE_SHLIBDEPS

		   Mandatory : NO
		   Default   : OFF
		   May be set to ON in order to use dpkg-shlibdeps to generate
		   better package dependency list.
		   You may need set CMAKE_INSTALL_RPATH toi appropriate value
		   if you use this feature, because if you don't dpkg-shlibdeps
		   may fail to find your own shared libs.
		   See http://www.cmake.org/Wiki/CMake_RPATH_handling.

	      CPACK_DEBIAN_PACKAGE_DEBUG

		   Mandatory : NO
		   Default   : -
		   May be set when invoking cpack in order to trace debug information
		   during CPackDeb run.

	      CPACK_DEBIAN_PACKAGE_PREDEPENDS

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   This field is like Depends, except that it also forces dpkg to complete installation of
		   the packages named before even starting the installation of the package which declares
		   the pre-dependency.

	      CPACK_DEBIAN_PACKAGE_ENHANCES

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   This field is similar to Suggests but works in the opposite direction.
		   It is used to declare that a package can enhance the functionality of another package.

	      CPACK_DEBIAN_PACKAGE_BREAKS

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   When one binary package declares that it breaks another, dpkg will refuse to allow the
		   package which declares Breaks be installed unless the broken package is deconfigured first,
		   and it will refuse to allow the broken package to be reconfigured.

	      CPACK_DEBIAN_PACKAGE_CONFLICTS

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   When one binary package declares a conflict with another using a Conflicts field,
		   dpkg will refuse to allow them to be installed on the system at the same time.

	      CPACK_DEBIAN_PACKAGE_PROVIDES

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   A virtual package is one which appears in the Provides control field of another package.

	      CPACK_DEBIAN_PACKAGE_REPLACES

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   Packages can declare in their control file that they should overwrite
		   files in certain other packages, or completely replace other packages.

	      CPACK_DEBIAN_PACKAGE_RECOMMENDS

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   Allows packages to declare a strong, but not absolute, dependency on other packages.

	      CPACK_DEBIAN_PACKAGE_SUGGESTS

		   Mandatory : NO
		   Default   : -
		   see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
		   Allows packages to declare a suggested package install grouping.

	      CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA

		   Mandatory : NO
		   Default   : -
		   This variable allow advanced user to add custom script to the control.tar.gz
		   Typical usage is for conffiles, postinst, postrm, prerm.
		   Usage: SET(CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA
			  "${CMAKE_CURRENT_SOURCE_DIR/prerm;${CMAKE_CURRENT_SOURCE_DIR}/postrm")

       CPackNSIS
	      CPack NSIS generator specific options

	      The following variables are specific to the graphical installers built on Windows using the Nullsoft Installation System.

		 CPACK_NSIS_INSTALL_ROOT - The default installation directory presented
		 to the end user by the NSIS installer is under this root dir. The full
		 directory presented to the end user is:
		 ${CPACK_NSIS_INSTALL_ROOT}/${CPACK_PACKAGE_INSTALL_DIRECTORY}

		 CPACK_NSIS_MUI_ICON - An icon filename.
		 The name of a *.ico file used as the main icon for the generated
		 install program.

		 CPACK_NSIS_MUI_UNIICON - An icon filename.
		 The name of a *.ico file used as the main icon for the generated
		 uninstall program.

		 CPACK_NSIS_INSTALLER_MUI_ICON_CODE - undocumented.

		 CPACK_NSIS_EXTRA_PREINSTALL_COMMANDS - Extra NSIS commands that
		 will be added to the beginning of the install Section, before your
		 install tree is available on the target system.

		 CPACK_NSIS_EXTRA_INSTALL_COMMANDS - Extra NSIS commands that
		 will be added to the end of the install Section, after your
		 install tree is available on the target system.

		 CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS - Extra NSIS commands that will
		 be added to the uninstall Section, before your install tree is
		 removed from the target system.

		 CPACK_NSIS_COMPRESSOR - The arguments that will be passed to the
		 NSIS SetCompressor command.

		 CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL - Ask about uninstalling
		 previous versions first.
		 If this is set to "ON", then an installer will look for previous
		 installed versions and if one is found, ask the user whether to
		 uninstall it before proceeding with the install.

		 CPACK_NSIS_MODIFY_PATH - Modify PATH toggle.
		 If this is set to "ON", then an extra page
		 will appear in the installer that will allow the user to choose
		 whether the program directory should be added to the system PATH
		 variable.

		 CPACK_NSIS_DISPLAY_NAME - The display name string that appears in
		 the Windows Add/Remove Program control panel

		 CPACK_NSIS_PACKAGE_NAME - The title displayed at the top of the
		 installer.

		 CPACK_NSIS_INSTALLED_ICON_NAME - A path to the executable that
		 contains the installer icon.

		 CPACK_NSIS_HELP_LINK - URL to a web site providing assistance in
		 installing your application.

		 CPACK_NSIS_URL_INFO_ABOUT - URL to a web site providing more
		 information about your application.

		 CPACK_NSIS_CONTACT - Contact information for questions and comments
		 about the installation process.

		 CPACK_NSIS_CREATE_ICONS_EXTRA - Additional NSIS commands for
		 creating start menu shortcuts.

		 CPACK_NSIS_DELETE_ICONS_EXTRA -Additional NSIS commands to
		 uninstall start menu shortcuts.

		 CPACK_NSIS_EXECUTABLES_DIRECTORY - Creating NSIS start menu links
		 assumes that they are in 'bin' unless this variable is set.
		 For example, you would set this to 'exec' if your executables are
		 in an exec directory.

		 CPACK_NSIS_MUI_FINISHPAGE_RUN - Specify an executable to add an option
		 to run on the finish page of the NSIS installer.
		 CPACK_NSIS_MENU_LINKS - Specify links in [application] menu.
		 This should contain a list of pair "link" "link name". The link
		 may be an URL or a path relative to installation prefix.
		 Like:
		   set(CPACK_NSIS_MENU_LINKS
		       "doc/cmake-@CMake_VERSION_MAJOR@.@CMake_VERSION_MINOR@/cmake.html" "CMake Help"
		       "http://www.cmake.org" "CMake Web Site")

       CPackPackageMaker
	      PackageMaker CPack generator (Mac OS X).

	      The following variable is specific to installers build on Mac OS X using PackageMaker:

		CPACK_OSX_PACKAGE_VERSION - The version of Mac OS X that the
		resulting PackageMaker archive should be compatible with. Different
		versions of Mac OS X support different
		features. For example, CPack can only build component-based
		installers for Mac OS X 10.4 or newer, and can only build
		installers that download component son-the-fly for Mac OS X 10.5
		or newer. If left blank, this value will be set to the minimum
		version of Mac OS X that supports the requested features. Set this
		variable to some value (e.g., 10.4) only if you want to guarantee
		that your installer will work on that version of Mac OS X, and
		don't mind missing extra features available in the installer
		shipping with later versions of Mac OS X.

       CPackRPM
	      The builtin (binary) CPack RPM generator (Unix only)

	      CPackRPM	may  be used to create RPM package using CPack. CPackRPM is a CPack generator thus it uses the CPACK_XXX variables used by
	      CPack : http://www.cmake.org/Wiki/CMake:CPackConfiguration

	      However CPackRPM has specific features which are controlled by the specifics CPACK_RPM_XXX variables. CPackRPM is a component  aware
	      generator  so when CPACK_RPM_COMPONENT_INSTALL is ON some more CPACK_RPM_<ComponentName>_XXXX variables may be used in order to have
	      component specific values. Note however that <componentName> refers to the **grouping name**. This may be either a component name or
	      a  component  GROUP  name.  Usually  those vars correspond to RPM spec file entities, one may find information about spec files here
	      http://www.rpm.org/wiki/Docs. You'll find a detailed usage of CPackRPM on the wiki:

		http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#RPM_.28Unix_Only.29

	      However as a handy reminder here comes the list of specific variables:

		CPACK_RPM_PACKAGE_SUMMARY - The RPM package summary.
		   Mandatory : YES
		   Default   : CPACK_PACKAGE_DESCRIPTION_SUMMARY
		CPACK_RPM_PACKAGE_NAME - The RPM package name.
		   Mandatory : YES
		   Default   : CPACK_PACKAGE_NAME
		CPACK_RPM_PACKAGE_VERSION - The RPM package version.
		   Mandatory : YES
		   Default   : CPACK_PACKAGE_VERSION
		CPACK_RPM_PACKAGE_ARCHITECTURE - The RPM package architecture.
		   Mandatory : NO
		   Default   : -
		   This may be set to "noarch" if you
		   know you are building a noarch package.
		CPACK_RPM_PACKAGE_RELEASE - The RPM package release.
		   Mandatory : YES
		   Default   : 1
		   This is the numbering of the RPM package
		   itself, i.e. the version of the packaging and not the version of the
		   content (see CPACK_RPM_PACKAGE_VERSION). One may change the default
		   value if the previous packaging was buggy and/or you want to put here
		   a fancy Linux distro specific numbering.
		CPACK_RPM_PACKAGE_LICENSE - The RPM package license policy.
		   Mandatory : YES
		   Default   : "unknown"
		CPACK_RPM_PACKAGE_GROUP - The RPM package group.
		   Mandatory : YES
		   Default   : "unknown"
		CPACK_RPM_PACKAGE_VENDOR - The RPM package vendor.
		   Mandatory : YES
		   Default   : CPACK_PACKAGE_VENDOR if set or "unknown"
		CPACK_RPM_PACKAGE_URL - The projects URL.
		   Mandatory : NO
		   Default   : -
		CPACK_RPM_PACKAGE_DESCRIPTION - RPM package description.
		   Mandatory : YES
		   Default   : CPACK_PACKAGE_DESCRIPTION_FILE if set or "no package description available"
		CPACK_RPM_COMPRESSION_TYPE - RPM compression type.
		   Mandatory : NO
		   Default   : -
		   May be used to override RPM compression type to be used
		   to build the RPM. For example some Linux distribution now default
		   to lzma or xz compression whereas older cannot use such RPM.
		   Using this one can enforce compression type to be used.
		   Possible value are: lzma, xz, bzip2 and gzip.
		CPACK_RPM_PACKAGE_REQUIRES - RPM spec requires field.
		   Mandatory : NO
		   Default   : -
		   May be used to set RPM dependencies (requires).
		   Note that you must enclose the complete requires string between quotes,
		   for example:
		   set(CPACK_RPM_PACKAGE_REQUIRES "python >= 2.5.0, cmake >= 2.8")
		   The required package list of an RPM file could be printed with
		   rpm -qp --requires file.rpm
		CPACK_RPM_PACKAGE_SUGGESTS - RPM spec suggest field.
		   Mandatory : NO
		   Default   : -
		   May be used to set weak RPM dependencies (suggests).
		   Note that you must enclose the complete requires string between quotes.
		CPACK_RPM_PACKAGE_PROVIDES - RPM spec provides field.
		   Mandatory : NO
		   Default   : -
		   May be used to set RPM dependencies (provides).
		   The provided package list of an RPM file could be printed with
		   rpm -qp --provides file.rpm
		CPACK_RPM_PACKAGE_OBSOLETES - RPM spec obsoletes field.
		   Mandatory : NO
		   Default   : -
		   May be used to set RPM packages that are obsoleted by this one.
		CPACK_RPM_PACKAGE_RELOCATABLE - build a relocatable RPM.
		   Mandatory : NO
		   Default   : CPACK_PACKAGE_RELOCATABLE
		   If this variable is set to TRUE or ON CPackRPM will try
		   to build a relocatable RPM package. A relocatable RPM may
		   be installed using rpm --prefix or --relocate in order to
		   install it at an alternate place see rpm(8).
		   Note that currently this may fail if CPACK_SET_DESTDIR is set to ON.
		   If CPACK_SET_DESTDIR is set then you will get a warning message
		   but if there is file installed with absolute path you'll get
		   unexpected behavior.
		CPACK_RPM_SPEC_INSTALL_POST - [deprecated].
		   Mandatory : NO
		   Default   : -
		   This way of specifying post-install script is deprecated use
		   CPACK_RPM_POST_INSTALL_SCRIPT_FILE
		   May be used to set an RPM post-install command inside the spec file.
		   For example setting it to "/bin/true" may be used to prevent
		   rpmbuild to strip binaries.
		CPACK_RPM_SPEC_MORE_DEFINE - RPM extended spec definitions lines.
		   Mandatory : NO
		   Default   : -
		   May be used to add any %define lines to the generated spec file.
		CPACK_RPM_PACKAGE_DEBUG - Toggle CPackRPM debug output.
		   Mandatory : NO
		   Default   : -
		   May be set when invoking cpack in order to trace debug information
		   during CPack RPM run. For example you may launch CPack like this
		   cpack -D CPACK_RPM_PACKAGE_DEBUG=1 -G RPM
		CPACK_RPM_USER_BINARY_SPECFILE - A user provided spec file.
		   Mandatory : NO
		   Default   : -
		   May be set by the user in order to specify a USER binary spec file
		   to be used by CPackRPM instead of generating the file.
		   The specified file will be processed by CONFIGURE_FILE( @ONLY).
		CPACK_RPM_GENERATE_USER_BINARY_SPECFILE_TEMPLATE - Spec file template.
		   Mandatory : NO
		   Default   : -
		   If set CPack will generate a template for USER specified binary
		   spec file and stop with an error. For example launch CPack like this
		   cpack -D CPACK_RPM_GENERATE_USER_BINARY_SPECFILE_TEMPLATE=1 -G RPM
		   The user may then use this file in order to hand-craft is own
		   binary spec file which may be used with CPACK_RPM_USER_BINARY_SPECFILE.
		CPACK_RPM_PRE_INSTALL_SCRIPT_FILE
		CPACK_RPM_PRE_UNINSTALL_SCRIPT_FILE
		   Mandatory : NO
		   Default   : -
		   May be used to embed a pre (un)installation script in the spec file.
		   The refered script file(s) will be read and directly
		   put after the %pre or %preun section
		   If CPACK_RPM_COMPONENT_INSTALL is set to ON the (un)install script for
		   each component can be overridden with
		   CPACK_RPM_<COMPONENT>_PRE_INSTALL_SCRIPT_FILE and
		   CPACK_RPM_<COMPONENT>_PRE_UNINSTALL_SCRIPT_FILE
		   One may verify which scriptlet has been included with
		    rpm -qp --scripts  package.rpm
		CPACK_RPM_POST_INSTALL_SCRIPT_FILE
		CPACK_RPM_POST_UNINSTALL_SCRIPT_FILE
		   Mandatory : NO
		   Default   : -
		   May be used to embed a post (un)installation script in the spec file.
		   The refered script file(s) will be read and directly
		   put after the %post or %postun section
		   If CPACK_RPM_COMPONENT_INSTALL is set to ON the (un)install script for
		   each component can be overridden with
		   CPACK_RPM_<COMPONENT>_POST_INSTALL_SCRIPT_FILE and
		   CPACK_RPM_<COMPONENT>_POST_UNINSTALL_SCRIPT_FILE
		   One may verify which scriptlet has been included with
		    rpm -qp --scripts  package.rpm
		CPACK_RPM_USER_FILELIST
		CPACK_RPM_<COMPONENT>_USER_FILELIST
		   Mandatory : NO
		   Default   : -
		   May be used to explicitly specify %(<directive>) file line
		   in the spec file. Like %config(noreplace) or any other directive
		   that be found in the %files section. Since CPackRPM is generating
		   the list of files (and directories) the user specified files of
		   the CPACK_RPM_<COMPONENT>_USER_FILELIST list will be removed from the generated list.
		CPACK_RPM_CHANGELOG_FILE - RPM changelog file.
		   Mandatory : NO
		   Default   : -
		   May be used to embed a changelog in the spec file.
		   The refered file will be read and directly put after the %changelog
		   section.

       CTest  Configure a project for testing with CTest/CDash

	      Include this module in the top CMakeLists.txt file of a project to enable testing with CTest and dashboard submissions to CDash:

		 project(MyProject)
		 ...
		 include(CTest)

	      The module automatically creates a BUILD_TESTING option that selects whether to enable  testing  support	(ON  by  default).   After
	      including the module, use code like

		 if(BUILD_TESTING)
		   # ... CMake code to create tests ...
		 endif()

	      to creating tests when testing is enabled.

	      To enable submissions to a CDash server, create a CTestConfig.cmake file at the top of the project with content such as

		 set(CTEST_PROJECT_NAME "MyProject")
		 set(CTEST_NIGHTLY_START_TIME "01:00:00 UTC")
		 set(CTEST_DROP_METHOD "http")
		 set(CTEST_DROP_SITE "my.cdash.org")
		 set(CTEST_DROP_LOCATION "/submit.php?project=MyProject")
		 set(CTEST_DROP_SITE_CDASH TRUE)

	      (the  CDash  server  can	provide  the  file to a project administrator who configures 'MyProject'). Settings in the config file are
	      shared by both this CTest module and the CTest command-line tool's dashboard script mode (ctest -S).

	      While building a project for submission to CDash, CTest scans the build output for errors and warnings and reports  them	with  sur-
	      rounding	context  from the build log.  This generic approach works for all build tools, but does not give details about the command
	      invocation that produced a given problem.  One may get more detailed reports by adding

		 set(CTEST_USE_LAUNCHERS 1)

	      to the CTestConfig.cmake file.  When this option is enabled, the CTest module tells CMake's Makefile generators to invoke every com-
	      mand  in	the  generated	build  system  through	a CTest launcher program.  (Currently the CTEST_USE_LAUNCHERS option is ignored on
	      non-Makefile generators.)  During a manual build each launcher transparently runs the command it wraps.  During a CTest-driven build
	      for  submission to CDash each launcher reports detailed information when its command fails or warns. (Setting CTEST_USE_LAUNCHERS in
	      CTestConfig.cmake is convenient, but also adds the launcher overhead even for manual builds.  One may instead  set  it  in  a  CTest
	      dashboard script and add it to the CMake cache for the build tree.)

       CTestScriptMode

	      This file is read by ctest in script mode (-S)

       CheckCCompilerFlag
	      Check whether the C compiler supports a given flag.

	      CHECK_C_COMPILER_FLAG(<flag> <var>)

		<flag> - the compiler flag
		<var>  - variable to store the result

	      This  internally calls the check_c_source_compiles macro. See help for CheckCSourceCompiles for a listing of variables that can mod-
	      ify the build.

       CheckCSourceCompiles
	      Check if given C source compiles and links into an executable

	      CHECK_C_SOURCE_COMPILES(<code> <var> [FAIL_REGEX <fail-regex>])

		<code>	     - source code to try to compile, must define 'main'
		<var>	     - variable to store whether the source code compiled
		<fail-regex> - fail if test output matches this regex

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCSourceRuns
	      Check if the given C source code compiles and runs.

	      CHECK_C_SOURCE_RUNS(<code> <var>)

		<code>	 - source code to try to compile
		<var>	 - variable to store the result
			   (1 for success, empty for failure)

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXCompilerFlag
	      Check whether the CXX compiler supports a given flag.

	      CHECK_CXX_COMPILER_FLAG(<flag> <var>)

		<flag> - the compiler flag
		<var>  - variable to store the result

	      This internally calls the check_cxx_source_compiles macro.  See help for CheckCXXSourceCompiles for a listing of variables that  can
	      modify the build.

       CheckCXXSourceCompiles
	      Check if given C++ source compiles and links into an executable

	      CHECK_CXX_SOURCE_COMPILES(<code> <var> [FAIL_REGEX <fail-regex>])

		<code>	     - source code to try to compile, must define 'main'
		<var>	     - variable to store whether the source code compiled
		<fail-regex> - fail if test output matches this regex

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXSourceRuns
	      Check if the given C++ source code compiles and runs.

	      CHECK_CXX_SOURCE_RUNS(<code> <var>)

		<code>	 - source code to try to compile
		<var>	 - variable to store the result
			   (1 for success, empty for failure)

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXSymbolExists
	      Check if a symbol exists as a function, variable, or macro in C++

	      CHECK_CXX_SYMBOL_EXISTS(<symbol> <files> <variable>)

	      Check that the <symbol> is available after including given header <files> and store the result in a <variable>.  Specify the list of
	      files in one argument as a semicolon-separated list. CHECK_CXX_SYMBOL_EXISTS() can be used to check in  C++  files,  as  opposed	to
	      CHECK_SYMBOL_EXISTS(), which works only for C.

	      If  the  header  files define the symbol as a macro it is considered available and assumed to work.  If the header files declare the
	      symbol as a function or variable then the symbol must also be available for linking.  If the symbol is a type or enum value it  will
	      not be recognized (consider using CheckTypeSize or CheckCSourceCompiles).

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckFortranFunctionExists
	      macro which checks if the Fortran function exists

	      CHECK_FORTRAN_FUNCTION_EXISTS(FUNCTION VARIABLE)

		FUNCTION - the name of the Fortran function
		VARIABLE - variable to store the result

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckFunctionExists
	      Check if a C function can be linked

	      CHECK_FUNCTION_EXISTS(<function> <variable>)

	      Check  that  the	<function> is provided by libraries on the system and store the result in a <variable>.  This does not verify that
	      any system header file declares the function, only that it can be found at link time (considure using CheckSymbolExists).

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckIncludeFile
	      macro which checks the include file exists.

	      CHECK_INCLUDE_FILE(INCLUDE VARIABLE)

		INCLUDE  - name of include file
		VARIABLE - variable to return result

	      an optional third argument is the CFlags to add to the compile line  or you can use CMAKE_REQUIRED_FLAGS

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckIncludeFileCXX
	      Check if the include file exists.

		CHECK_INCLUDE_FILE_CXX(INCLUDE VARIABLE)

		INCLUDE  - name of include file
		VARIABLE - variable to return result

	      An optional third argument is the CFlags to add to the compile line  or you can use CMAKE_REQUIRED_FLAGS.

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckIncludeFiles
	      Check if the files can be included

	      CHECK_INCLUDE_FILES(INCLUDE VARIABLE)

		INCLUDE  - list of files to include
		VARIABLE - variable to return result

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckLanguage
	      Check if a language can be enabled

	      Usage:

		check_language(<lang>)

	      where <lang> is a language that may be passed to enable_language() such as "Fortran".  If CMAKE_<lang>_COMPILER is  already  defined
	      the  check does nothing.	Otherwise it tries enabling the language in a test project.  The result is cached in CMAKE_<lang>_COMPILER
	      as the compiler that was found, or NOTFOUND if the language cannot be enabled.

	      Example:

		check_language(Fortran)
		if(CMAKE_Fortran_COMPILER)
		  enable_language(Fortran)
		else()
		  message(STATUS "No Fortran support")
		endif()

       CheckLibraryExists
	      Check if the function exists.

	      CHECK_LIBRARY_EXISTS (LIBRARY FUNCTION LOCATION VARIABLE)

		LIBRARY  - the name of the library you are looking for
		FUNCTION - the name of the function
		LOCATION - location where the library should be found
		VARIABLE - variable to store the result

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckPrototypeDefinition
	      Check if the protoype we expect is correct.

	      check_prototype_definition(FUNCTION PROTOTYPE RETURN HEADER VARIABLE)

		FUNCTION - The name of the function (used to check if prototype exists)
		PROTOTYPE- The prototype to check.
		RETURN - The return value of the function.
		HEADER - The header files required.
		VARIABLE - The variable to store the result.

	      Example:

		check_prototype_definition(getpwent_r
		 "struct passwd *getpwent_r(struct passwd *src, char *buf, int buflen)"
		 "NULL"
		 "unistd.h;pwd.h"
		 SOLARIS_GETPWENT_R)

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckStructHasMember
	      Check if the given struct or class has the specified member variable

	      CHECK_STRUCT_HAS_MEMBER (STRUCT MEMBER HEADER VARIABLE)

		STRUCT - the name of the struct or class you are interested in
		MEMBER - the member which existence you want to check
		HEADER - the header(s) where the prototype should be declared
		VARIABLE - variable to store the result

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories

	      Example: CHECK_STRUCT_HAS_MEMBER("struct timeval" tv_sec sys/select.h HAVE_TIMEVAL_TV_SEC)

       CheckSymbolExists
	      Check if a symbol exists as a function, variable, or macro

	      CHECK_SYMBOL_EXISTS(<symbol> <files> <variable>)

	      Check that the <symbol> is available after including given header <files> and store the result in a <variable>.  Specify the list of
	      files in one argument as a semicolon-separated list.

	      If  the  header  files define the symbol as a macro it is considered available and assumed to work.  If the header files declare the
	      symbol as a function or variable then the symbol must also be available for linking.  If the symbol is a type or enum value it  will
	      not  be  recognized  (consider  using  CheckTypeSize  or CheckCSourceCompiles). If the check needs to be done in C++, consider using
	      CHECK_CXX_SYMBOL_EXISTS(), which does the same as CHECK_SYMBOL_EXISTS(), but in C++.

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckTypeSize
	      Check sizeof a type

		CHECK_TYPE_SIZE(TYPE VARIABLE [BUILTIN_TYPES_ONLY])

	      Check if the type exists and determine its size. On return, "HAVE_${VARIABLE}" holds the existence of the  type,	and  "${VARIABLE}"
	      holds one of the following:

		 <size> = type has non-zero size <size>
		 "0"	= type has arch-dependent size (see below)
		 ""	= type does not exist

	      Furthermore, the variable "${VARIABLE}_CODE" holds C preprocessor code to define the macro "${VARIABLE}" to the size of the type, or
	      leave the macro undefined if the type does not exist.

	      The variable "${VARIABLE}" may be "0" when CMAKE_OSX_ARCHITECTURES has multiple architectures for building OS X universal  binaries.
	      This indicates that the type size varies across architectures. In this case "${VARIABLE}_CODE" contains C preprocessor tests mapping
	      from each architecture macro to the corresponding type size. The list of architecture macros is stored  in  "${VARIABLE}_KEYS",  and
	      the value for each key is stored in "${VARIABLE}-${KEY}".

	      If  the  BUILTIN_TYPES_ONLY  option  is not given, the macro checks for headers <sys/types.h>, <stdint.h>, and <stddef.h>, and saves
	      results in HAVE_SYS_TYPES_H, HAVE_STDINT_H, and HAVE_STDDEF_H.  The type size check automatically includes  the  available  headers,
	      thus supporting checks of types defined in the headers.

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_INCLUDES = list of include directories
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link
		CMAKE_EXTRA_INCLUDE_FILES = list of extra headers to include

       CheckVariableExists
	      Check if the variable exists.

		CHECK_VARIABLE_EXISTS(VAR VARIABLE)

		VAR	 - the name of the variable
		VARIABLE - variable to store the result

	      This macro is only for C variables.

	      The following variables may be set before calling this macro to modify the way the check is run:

		CMAKE_REQUIRED_FLAGS = string of compile command line flags
		CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
		CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       Dart   Configure a project for testing with CTest or old Dart Tcl Client

	      This  file is the backwards-compatibility version of the CTest module. It supports using the old Dart 1 Tcl client for driving dash-
	      board submissions as well as testing with CTest.	This module should be included in the CMakeLists.txt file at the top of a project.
	      Typical usage:

		INCLUDE(Dart)
		IF(BUILD_TESTING)
		  # ... testing related CMake code ...
		ENDIF(BUILD_TESTING)

	      The BUILD_TESTING option is created by the Dart module to determine whether testing support should be enabled.  The default is ON.

       DeployQt4
	      Functions to help assemble a standalone Qt4 executable.

	      A collection of CMake utility functions useful for deploying Qt4 executables.

	      The following functions are provided by this module:

		 write_qt4_conf
		 resolve_qt4_paths
		 fixup_qt4_executable
		 install_qt4_plugin_path
		 install_qt4_plugin
		 install_qt4_executable

	      Requires CMake 2.6 or greater because it uses function and PARENT_SCOPE. Also depends on BundleUtilities.cmake.

		WRITE_QT4_CONF(<qt_conf_dir> <qt_conf_contents>)

	      Writes a qt.conf file with the <qt_conf_contents> into <qt_conf_dir>.

		RESOLVE_QT4_PATHS(<paths_var> [<executable_path>])

	      Loop  through  <paths_var>  list	and  if  any  don't  exist  resolve  them  relative  to the <executable_path> (if supplied) or the
	      CMAKE_INSTALL_PREFIX.

		FIXUP_QT4_EXECUTABLE(<executable> [<qtplugins> <libs> <dirs> <plugins_dir> <request_qt_conf>])

	      Copies Qt plugins, writes a Qt configuration file (if needed) and fixes up a Qt4 executable using BundleUtilities so  it	is  stand-
	      alone and can be drag-and-drop copied to another machine as long as all of the system libraries are compatible.

	      <executable> should point to the executable to be fixed-up.

	      <qtplugins> should contain a list of the names or paths of any Qt plugins to be installed.

	      <libs>  will be passed to BundleUtilities and should be a list of any already installed plugins, libraries or executables to also be
	      fixed-up.

	      <dirs> will be passed to BundleUtilities and should contain and directories to be searched to find library dependencies.

	      <plugins_dir> allows an custom plugins directory to be used.

	      <request_qt_conf> will force a qt.conf file to be written even if not needed.

		INSTALL_QT4_PLUGIN_PATH(plugin executable copy installed_plugin_path_var <plugins_dir> <component> <configurations>)

	      Install (or copy) a resolved <plugin> to the default plugins directory (or <plugins_dir>) relative to  <executable>  and	store  the
	      result in <installed_plugin_path_var>.

	      If  <copy>  is  set  to TRUE then the plugins will be copied rather than installed. This is to allow this module to be used at CMake
	      time rather than install time.

	      If <component> is set then anything installed will use this COMPONENT.

		INSTALL_QT4_PLUGIN(plugin executable copy installed_plugin_path_var <plugins_dir> <component>)

	      Install (or copy) an unresolved <plugin> to the default plugins directory (or <plugins_dir>) relative to <executable> and store  the
	      result in <installed_plugin_path_var>. See documentation of INSTALL_QT4_PLUGIN_PATH.

		INSTALL_QT4_EXECUTABLE(<executable> [<qtplugins> <libs> <dirs> <plugins_dir> <request_qt_conf> <component>])

	      Installs	Qt plugins, writes a Qt configuration file (if needed) and fixes up a Qt4 executable using BundleUtilities so it is stand-
	      alone and can be drag-and-drop copied to another machine as long as all of the system libraries are compatible. The executable  will
	      be  fixed-up  at	install  time.	<component>  is  the COMPONENT used for bundle fixup and plugin installation. See documentation of
	      FIXUP_QT4_BUNDLE.

       Documentation
	      DocumentationVTK.cmake

	      This file provides support for the VTK documentation framework. It relies on several tools (Doxygen, Perl, etc).

       ExternalProject
	      Create custom targets to build projects in external trees

	      The 'ExternalProject_Add' function creates a custom target to drive download, update/patch, configure, build, install and test steps
	      of an external project:

		ExternalProject_Add(<name>    # Name for custom target
		  [DEPENDS projects...]       # Targets on which the project depends
		  [PREFIX dir]		      # Root dir for entire project
		  [LIST_SEPARATOR sep]	      # Sep to be replaced by ; in cmd lines
		  [TMP_DIR dir] 	      # Directory to store temporary files
		  [STAMP_DIR dir]	      # Directory to store step timestamps
		 #--Download step--------------
		  [DOWNLOAD_DIR dir]	      # Directory to store downloaded files
		  [DOWNLOAD_COMMAND cmd...]   # Command to download source tree
		  [CVS_REPOSITORY cvsroot]    # CVSROOT of CVS repository
		  [CVS_MODULE mod]	      # Module to checkout from CVS repo
		  [CVS_TAG tag] 	      # Tag to checkout from CVS repo
		  [SVN_REPOSITORY url]	      # URL of Subversion repo
		  [SVN_REVISION rev]	      # Revision to checkout from Subversion repo
		  [SVN_USERNAME john ]	      # Username for Subversion checkout and update
		  [SVN_PASSWORD doe ]	      # Password for Subversion checkout and update
		  [SVN_TRUST_CERT 1 ]	      # Trust the Subversion server site certificate
		  [GIT_REPOSITORY url]	      # URL of git repo
		  [GIT_TAG tag] 	      # Git branch name, commit id or tag
		  [URL /.../src.tgz]	      # Full path or URL of source
		  [URL_MD5 md5] 	      # MD5 checksum of file at URL
		  [TIMEOUT seconds]	      # Time allowed for file download operations
		 #--Update/Patch step----------
		  [UPDATE_COMMAND cmd...]     # Source work-tree update command
		  [PATCH_COMMAND cmd...]      # Command to patch downloaded source
		 #--Configure step-------------
		  [SOURCE_DIR dir]	      # Source dir to be used for build
		  [CONFIGURE_COMMAND cmd...]  # Build tree configuration command
		  [CMAKE_COMMAND /.../cmake]  # Specify alternative cmake executable
		  [CMAKE_GENERATOR gen]       # Specify generator for native build
		  [CMAKE_ARGS args...]	      # Arguments to CMake command line
		  [CMAKE_CACHE_ARGS args...]  # Initial cache arguments, of the form -Dvar:string=on
		 #--Build step-----------------
		  [BINARY_DIR dir]	      # Specify build dir location
		  [BUILD_COMMAND cmd...]      # Command to drive the native build
		  [BUILD_IN_SOURCE 1]	      # Use source dir for build dir
		 #--Install step---------------
		  [INSTALL_DIR dir]	      # Installation prefix
		  [INSTALL_COMMAND cmd...]    # Command to drive install after build
		 #--Test step------------------
		  [TEST_BEFORE_INSTALL 1]     # Add test step executed before install step
		  [TEST_AFTER_INSTALL 1]      # Add test step executed after install step
		  [TEST_COMMAND cmd...]       # Command to drive test
		 #--Output logging-------------
		  [LOG_DOWNLOAD 1]	      # Wrap download in script to log output
		  [LOG_UPDATE 1]	      # Wrap update in script to log output
		  [LOG_CONFIGURE 1]	      # Wrap configure in script to log output
		  [LOG_BUILD 1] 	      # Wrap build in script to log output
		  [LOG_TEST 1]		      # Wrap test in script to log output
		  [LOG_INSTALL 1]	      # Wrap install in script to log output
		 #--Custom targets-------------
		  [STEP_TARGETS st1 st2 ...]  # Generate custom targets for these steps
		  )

	      The  *_DIR  options specify directories for the project, with default directories computed as follows. If the PREFIX option is given
	      to ExternalProject_Add() or the EP_PREFIX directory property is set, then an external project is built and installed under the spec-
	      ified prefix:

		 TMP_DIR      = <prefix>/tmp
		 STAMP_DIR    = <prefix>/src/<name>-stamp
		 DOWNLOAD_DIR = <prefix>/src
		 SOURCE_DIR   = <prefix>/src/<name>
		 BINARY_DIR   = <prefix>/src/<name>-build
		 INSTALL_DIR  = <prefix>

	      Otherwise, if the EP_BASE directory property is set then components of an external project are stored under the specified base:

		 TMP_DIR      = <base>/tmp/<name>
		 STAMP_DIR    = <base>/Stamp/<name>
		 DOWNLOAD_DIR = <base>/Download/<name>
		 SOURCE_DIR   = <base>/Source/<name>
		 BINARY_DIR   = <base>/Build/<name>
		 INSTALL_DIR  = <base>/Install/<name>

	      If  no  PREFIX,  EP_PREFIX,  or EP_BASE is specified then the default is to set PREFIX to "<name>-prefix". Relative paths are inter-
	      preted with respect to the build directory corresponding to the source directory in which ExternalProject_Add is invoked.

	      If SOURCE_DIR is explicitly set to an existing directory the project will be built from it. Otherwise a download step must be speci-
	      fied using one of the DOWNLOAD_COMMAND, CVS_*, SVN_*, or URL options. The URL option may refer locally to a directory or source tar-
	      ball, or refer to a remote tarball (e.g. http://.../src.tgz).

	      The 'ExternalProject_Add_Step' function adds a custom step to an external project:

		ExternalProject_Add_Step(<name> <step> # Names of project and custom step
		  [COMMAND cmd...]	  # Command line invoked by this step
		  [COMMENT "text..."]	  # Text printed when step executes
		  [DEPENDEES steps...]	  # Steps on which this step depends
		  [DEPENDERS steps...]	  # Steps that depend on this step
		  [DEPENDS files...]	  # Files on which this step depends
		  [ALWAYS 1]		  # No stamp file, step always runs
		  [WORKING_DIRECTORY dir] # Working directory for command
		  [LOG 1]		  # Wrap step in script to log output
		  )

	      The command line, comment, and working directory of every standard and custom step is  processed	to  replace  tokens  <SOURCE_DIR>,
	      <BINARY_DIR>, <INSTALL_DIR>, and <TMP_DIR> with corresponding property values.

	      The 'ExternalProject_Get_Property' function retrieves external project target properties:

		ExternalProject_Get_Property(<name> [prop1 [prop2 [...]]])

	      It  stores  property  values in variables of the same name. Property names correspond to the keyword argument names of 'ExternalPro-
	      ject_Add'.

	      The 'ExternalProject_Add_StepTargets' function generates custom targets for the steps listed:

		ExternalProject_Add_StepTargets(<name> [step1 [step2 [...]]])

	      If STEP_TARGETS is set then ExternalProject_Add_StepTargets is automatically called at the end of  matching  calls  to  ExternalPro-
	      ject_Add_Step.  Pass STEP_TARGETS explicitly to individual ExternalProject_Add calls, or implicitly to all ExternalProject_Add calls
	      by setting the directory property EP_STEP_TARGETS.

	      If STEP_TARGETS is not set, clients may still manually call ExternalProject_Add_StepTargets  after  calling  ExternalProject_Add	or
	      ExternalProject_Add_Step.

	      This functionality is provided to make it easy to drive the steps independently of each other by specifying targets on build command
	      lines. For example, you may be submitting to a sub-project based dashboard, where you want to drive the  configure  portion  of  the
	      build, then submit to the dashboard, followed by the build portion, followed by tests. If you invoke a custom target that depends on
	      a step halfway through the step dependency chain, then all the previous steps will also run to ensure everything is up to date.

	      For example, to drive configure, build and test steps independently for each ExternalProject_Add call in	your  project,	write  the
	      following line prior to any ExternalProject_Add calls in your CMakeLists file:

		 set_property(DIRECTORY PROPERTY EP_STEP_TARGETS configure build test)

       FeatureSummary
	      Macros for generating a summary of enabled/disabled features

	      This  module provides the macros feature_summary(), set_package_properties() and add_feature_info(). For compatibility it also still
	      provides set_package_info(), set_feature_info(), print_enabled_features() and print_disabled_features().

	      These macros can be used to generate a summary of enabled and disabled packages and/or feature for a build tree:

		  -- The following OPTIONAL packages have been found:
		  LibXml2 (required version >= 2.4) , XML processing library. , <http://xmlsoft.org>
		     * Enables HTML-import in MyWordProcessor
		     * Enables odt-export in MyWordProcessor
		  PNG , A PNG image library. , <http://www.libpng.org/pub/png/>
		     * Enables saving screenshots
		  -- The following OPTIONAL packages have not been found:
		  Lua51 , The Lua scripting language. , <http://www.lua.org>
		     * Enables macros in MyWordProcessor
		  Foo , Foo provides cool stuff.

		  FEATURE_SUMMARY( [FILENAME <file>]
				   [APPEND]
				   [VAR <variable_name>]
				   [INCLUDE_QUIET_PACKAGES]
				   [FATAL_ON_MISSING_REQUIRED_PACKAGES]
				   [DESCRIPTION "Found packages:"]
				   WHAT (ALL | PACKAGES_FOUND | PACKAGES_NOT_FOUND
					| ENABLED_FEATURES | DISABLED_FEATURES]
				 )

	      The FEATURE_SUMMARY() macro can be used to print information about enabled or  disabled  packages  or  features  of  a  project.	By
	      default,	only  the  names of the features/packages will be printed and their required version when one was specified. Use SET_PACK-
	      AGE_PROPERTIES() to add more useful information, like e.g. a download URL for  the  respective  package  or  their  purpose  in  the
	      project.

	      The WHAT option is the only mandatory option. Here you specify what information will be printed:

		  ALL: print everything
		  ENABLED_FEATURES: the list of all features which are enabled
		  DISABLED_FEATURES: the list of all features which are disabled
		  PACKAGES_FOUND: the list of all packages which have been found
		  PACKAGES_NOT_FOUND: the list of all packages which have not been found
		  OPTIONAL_PACKAGES_FOUND: only those packages which have been found which have the type OPTIONAL
		  OPTIONAL_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type OPTIONAL
		  RECOMMENDED_PACKAGES_FOUND: only those packages which have been found which have the type RECOMMENDED
		  RECOMMENDED_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type RECOMMENDED
		  REQUIRED_PACKAGES_FOUND: only those packages which have been found which have the type REQUIRED
		  REQUIRED_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type REQUIRED
		  RUNTIME_PACKAGES_FOUND: only those packages which have been found which have the type RUNTIME
		  RUNTIME_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type RUNTIME

	      If  a  FILENAME  is  given, the information is printed into this file. If APPEND is used, it is appended to this file, otherwise the
	      file is overwritten if it already existed. If the VAR option is used, the information is "printed" into the specified  variable.	If
	      FILENAME	is not used, the information is printed to the terminal. Using the DESCRIPTION option a description or headline can be set
	      which will be printed above the actual content.  If  INCLUDE_QUIET_PACKAGES  is  given,  packages  which	have  been  searched  with
	      find_package(... QUIET) will also be listed. By default they are skipped. If FATAL_ON_MISSING_REQUIRED_PACKAGES is given, CMake will
	      abort if a package which is marked as REQUIRED has not been found.

	      Example 1, append everything to a file:

		 feature_summary(WHAT ALL
				 FILENAME ${CMAKE_BINARY_DIR}/all.log APPEND)

	      Example 2, print the enabled features into the variable enabledFeaturesText, including QUIET packages:

		 feature_summary(WHAT ENABLED_FEATURES
				 INCLUDE_QUIET_PACKAGES
				 DESCRIPTION "Enabled Features:"
				 VAR enabledFeaturesText)
		 message(STATUS "${enabledFeaturesText}")

		  SET_PACKAGE_PROPERTIES(<name> PROPERTIES [ URL <url> ]
							   [ DESCRIPTION <description> ]
							   [ TYPE (RUNTIME|OPTIONAL|RECOMMENDED|REQUIRED) ]
							   [ PURPOSE <purpose> ]
					)

	      Use this macro to set up information about the named package, which can then be displayed via FEATURE_SUMMARY(). This  can  be  done
	      either  directly	in  the  Find-module or in the project which uses the module after the FIND_PACKAGE() call. The features for which
	      information can be set are added automatically by the find_package() command.

	      URL: this should be the homepage of the package, or something similar. Ideally this is set already directly in the Find-module.

	      DESCRIPTION: A short description what that package is, at most one sentence. Ideally this is set already directly in  the  Find-mod-
	      ule.

	      TYPE:  What type of dependency has the using project on that package. Default is OPTIONAL. In this case it is a package which can be
	      used by the project when available at buildtime, but it also work without. RECOMMENDED is similar to OPTIONAL, i.e. the project will
	      build  if the package is not present, but the functionality of the resulting binaries will be severly limited. If a REQUIRED package
	      is not available at buildtime, the project may not even build. This can  be  combined  with  the	FATAL_ON_MISSING_REQUIRED_PACKAGES
	      argument	for  feature_summary(). Last, a RUNTIME package is a package which is actually not used at all during the build, but which
	      is required for actually running the resulting binaries. So if such a package is missing, the project can still be built, but it may
	      not  work later on. If set_package_properties() is called multiple times for the same package with different TYPEs, the TYPE is only
	      changed to higher TYPEs ( RUNTIME < OPTIONAL < RECOMMENDED < REQUIRED ), lower TYPEs are ignored. The TYPE property is  project-spe-
	      cific, so it cannot be set by the Find-module, but must be set in the project.

	      PURPOSE: This describes which features this package enables in the project, i.e. it tells the user what functionality he gets in the
	      resulting binaries. If set_package_properties() is called multiple times for a package, all PURPOSE properties  are  appended  to  a
	      list of purposes of the package in the project. As the TYPE property, also the PURPOSE property is project-specific, so it cannot be
	      set by the Find-module, but must be set in the project.

	      Example for setting the info for a package:

		 find_package(LibXml2)
		 set_package_properties(LibXml2 PROPERTIES DESCRIPTION "A XML processing library."
							   URL "http://xmlsoft.org/")

		 set_package_properties(LibXml2 PROPERTIES TYPE RECOMMENDED
							   PURPOSE "Enables HTML-import in MyWordProcessor")
		 ...
		 set_package_properties(LibXml2 PROPERTIES TYPE OPTIONAL
							   PURPOSE "Enables odt-export in MyWordProcessor")

		 find_package(DBUS)
		 set_package_properties(DBUS PROPERTIES TYPE RUNTIME
							   PURPOSE "Necessary to disable the screensaver during a presentation" )

		  ADD_FEATURE_INFO(<name> <enabled> <description>)

	      Use this macro to add information about a feature with the given <name>. <enabled> contains whether this feature is enabled or  not,
	      <description>  is  a  text describing the feature. The information can be displayed using feature_summary() for ENABLED_FEATURES and
	      DISABLED_FEATURES respectively.

	      Example for setting the info for a feature:

		 option(WITH_FOO "Help for foo" ON)
		 add_feature_info(Foo WITH_FOO "The Foo feature provides very cool stuff.")

	      The following macros are provided for compatibility with previous CMake versions:

		  SET_PACKAGE_INFO(<name> <description> [<url> [<purpose>] ] )

	      Use this macro to set up information about the named package, which can then be displayed via FEATURE_SUMMARY(). This  can  be  done
	      either  directly	in  the  Find-module or in the project which uses the module after the FIND_PACKAGE() call. The features for which
	      information can be set are added automatically by the find_package() command.

		  PRINT_ENABLED_FEATURES()

	      Does the same as FEATURE_SUMMARY(WHAT ENABLED_FEATURES  DESCRIPTION "Enabled features:")

		  PRINT_DISABLED_FEATURES()

	      Does the same as FEATURE_SUMMARY(WHAT DISABLED_FEATURES  DESCRIPTION "Disabled features:")

		  SET_FEATURE_INFO(<name> <description> [<url>] )

	      Does the same as SET_PACKAGE_INFO(<name> <description> <url> )

       FindALSA
	      Find alsa

	      Find the alsa libraries (asound)

		This module defines the following variables:
		   ALSA_FOUND	    - True if ALSA_INCLUDE_DIR & ALSA_LIBRARY are found
		   ALSA_LIBRARIES   - Set when ALSA_LIBRARY is found
		   ALSA_INCLUDE_DIRS - Set when ALSA_INCLUDE_DIR is found

		   ALSA_INCLUDE_DIR - where to find asoundlib.h, etc.
		   ALSA_LIBRARY     - the asound library
		   ALSA_VERSION_STRING - the version of alsa found (since CMake 2.8.8)

       FindASPELL
	      Try to find ASPELL

	      Once done this will define

		ASPELL_FOUND - system has ASPELL
		ASPELL_EXECUTABLE - the ASPELL executable
		ASPELL_INCLUDE_DIR - the ASPELL include directory
		ASPELL_LIBRARIES - The libraries needed to use ASPELL
		ASPELL_DEFINITIONS - Compiler switches required for using ASPELL

       FindAVIFile
	      Locate AVIFILE library and include paths

	      AVIFILE (http://avifile.sourceforge.net/)is a set of libraries for  i386 machines to use various	AVI  codecs.  Support  is  limited
	      beyond Linux. Windows provides native AVI support, and so doesn't need this library. This module defines

		AVIFILE_INCLUDE_DIR, where to find avifile.h , etc.
		AVIFILE_LIBRARIES, the libraries to link against
		AVIFILE_DEFINITIONS, definitions to use when compiling
		AVIFILE_FOUND, If false, don't try to use AVIFILE

       FindArmadillo
	      Find Armadillo

	      Find the Armadillo C++ library

	      Using Armadillo:

		find_package(Armadillo REQUIRED)
		include_directories(${ARMADILLO_INCLUDE_DIRS})
		add_executable(foo foo.cc)
		target_link_libraries(foo ${ARMADILLO_LIBRARIES})

	      This module sets the following variables:

		ARMADILLO_FOUND - set to true if the library is found
		ARMADILLO_INCLUDE_DIRS - list of required include directories
		ARMADILLO_LIBRARIES - list of libraries to be linked
		ARMADILLO_VERSION_MAJOR - major version number
		ARMADILLO_VERSION_MINOR - minor version number
		ARMADILLO_VERSION_PATCH - patch version number
		ARMADILLO_VERSION_STRING - version number as a string (ex: "1.0.4")
		ARMADILLO_VERSION_NAME - name of the version (ex: "Antipodean Antileech")

       FindBISON
	      Find bison executable and provides macros to generate custom build rules

	      The module defines the following variables:

		BISON_EXECUTABLE - path to the bison program
		BISON_VERSION - version of bison
		BISON_FOUND - true if the program was found

	      The minimum required version of bison can be specified using the standard CMake syntax, e.g. find_package(BISON 2.1.3)

	      If bison is found, the module defines the macros:

		BISON_TARGET(<Name> <YaccInput> <CodeOutput> [VERBOSE <file>]
			    [COMPILE_FLAGS <string>])

	      which  will  create   a custom rule to generate  a parser. <YaccInput> is the path to  a yacc file. <CodeOutput> is the name  of the
	      source file generated by bison.  A header file is also  be generated, and contains the  token  list.  If	COMPILE_FLAGS	option	is
	      specified,   the	next parameter is  added in the bison  command line.  if  VERBOSE option is specified, <file> is created  and con-
	      tains verbose descriptions of the grammar and parser. The macro defines a set of variables:

		BISON_${Name}_DEFINED - true is the macro ran successfully
		BISON_${Name}_INPUT - The input source file, an alias for <YaccInput>
		BISON_${Name}_OUTPUT_SOURCE - The source file generated by bison
		BISON_${Name}_OUTPUT_HEADER - The header file generated by bison
		BISON_${Name}_OUTPUTS - The sources files generated by bison
		BISON_${Name}_COMPILE_FLAGS - Options used in the bison command line

		====================================================================
		Example:

		 find_package(BISON)
		 BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
		 add_executable(Foo main.cpp ${BISON_MyParser_OUTPUTS})
		====================================================================

       FindBLAS
	      Find BLAS library

	      This module finds an installed fortran library that implements the BLAS linear-algebra interface (see  http://www.netlib.org/blas/).
	      The  list  of  libraries	searched  for is taken from the autoconf macro file, acx_blas.m4 (distributed at http://ac-archive.source-
	      forge.net/ac-archive/acx_blas.html).

	      This module sets the following variables:

		BLAS_FOUND - set to true if a library implementing the BLAS interface
		  is found
		BLAS_LINKER_FLAGS - uncached list of required linker flags (excluding -l
		  and -L).
		BLAS_LIBRARIES - uncached list of libraries (using full path name) to
		  link against to use BLAS
		BLAS95_LIBRARIES - uncached list of libraries (using full path name)
		  to link against to use BLAS95 interface
		BLAS95_FOUND - set to true if a library implementing the BLAS f95 interface
		  is found
		BLA_STATIC  if set on this determines what kind of linkage we do (static)
		BLA_VENDOR  if set checks only the specified vendor, if not set checks
		   all the possibilities
		BLA_F95     if set on tries to find the f95 interfaces for BLAS/LAPACK

	      C/CXX should be enabled to use Intel mkl

       FindBZip2
	      Try to find BZip2

	      Once done this will define

		BZIP2_FOUND - system has BZip2
		BZIP2_INCLUDE_DIR - the BZip2 include directory
		BZIP2_LIBRARIES - Link these to use BZip2
		BZIP2_NEED_PREFIX - this is set if the functions are prefixed with BZ2_
		BZIP2_VERSION_STRING - the version of BZip2 found (since CMake 2.8.8)

       FindBoost
	      Try to find Boost include dirs and libraries

	      Usage of this module as follows:

	      NOTE: Take note of the Boost_ADDITIONAL_VERSIONS variable below. Due to Boost naming conventions and limitations in CMake this  find
	      module is NOT future safe with respect to Boost version numbers, and may break.

	      == Using Header-Only libraries from within Boost: ==

		 find_package( Boost 1.36.0 )
		 if(Boost_FOUND)
		    include_directories(${Boost_INCLUDE_DIRS})
		    add_executable(foo foo.cc)
		 endif()

	      == Using actual libraries from within Boost: ==

		 set(Boost_USE_STATIC_LIBS	  ON)
		 set(Boost_USE_MULTITHREADED	  ON)
		 set(Boost_USE_STATIC_RUNTIME	 OFF)
		 find_package( Boost 1.36.0 COMPONENTS date_time filesystem system ... )

		 if(Boost_FOUND)
		    include_directories(${Boost_INCLUDE_DIRS})
		    add_executable(foo foo.cc)
		    target_link_libraries(foo ${Boost_LIBRARIES})
		 endif()

	      The  components list needs to contain actual names of boost libraries only, such as "date_time" for "libboost_date_time".  If you're
	      using parts of Boost that contain header files only (e.g. foreach) you do not need to specify COMPONENTS.

	      You should provide a minimum version number that should be used. If you  provide	this  version  number  and  specify  the  REQUIRED
	      attribute, this module will fail if it can't find the specified or a later version. If you specify a version number this is automat-
	      ically put into the considered list of version numbers and thus doesn't need to be specified in the Boost_ADDITIONAL_VERSIONS  vari-
	      able (see below).

	      NOTE for Visual Studio Users:

		   Automatic linking is used on MSVC & Borland compilers by default when
		   #including things in Boost.	It's important to note that setting
		   Boost_USE_STATIC_LIBS to OFF is NOT enough to get you dynamic linking,
		   should you need this feature.  Automatic linking typically uses static
		   libraries with a few exceptions (Boost.Python is one).

		   Please see the section below near Boost_LIB_DIAGNOSTIC_DEFINITIONS for
		   more details.  Adding a TARGET_LINK_LIBRARIES() as shown in the example
		   above appears to cause VS to link dynamically if Boost_USE_STATIC_LIBS
		   gets set to OFF.  It is suggested you avoid automatic linking since it
		   will make your application less portable.

	      =========== The mess that is Boost_ADDITIONAL_VERSIONS (sorry?) ============

	      OK,  so  the  Boost_ADDITIONAL_VERSIONS  variable  can  be used to specify a list of boost version numbers that should be taken into
	      account when searching for Boost. Unfortunately boost puts the version number into the actual filename for the  libraries,  so  this
	      variable will certainly be needed in the future when new Boost versions are released.

	      Currently  this module searches for the following version numbers: 1.33, 1.33.0, 1.33.1, 1.34, 1.34.0, 1.34.1, 1.35, 1.35.0, 1.35.1,
	      1.36, 1.36.0, 1.36.1, 1.37, 1.37.0, 1.38, 1.38.0, 1.39, 1.39.0, 1.40, 1.40.0,  1.41,  1.41.0,  1.42,  1.42.0,  1.43,  1.43.0,  1.44,
	      1.44.0,  1.45,  1.45.0,  1.46,  1.46.0,  1.46.1, 1.47, 1.47.0, 1.48, 1.48.0, 1.49, 1.49.0, 1.50, 1.50.0, 1.51, 1.51.0, 1.52, 1.52.0,
	      1.53, 1.53.0, 1.54, 1.54.0, 1.55, 1.55.0, 1.56, 1.56.0

	      NOTE: If you add a new major 1.x version in Boost_ADDITIONAL_VERSIONS you should add both 1.x and 1.x.0 as  shown  above.   Official
	      Boost include directories omit the 3rd version number from include paths if it is 0 although not all binary Boost releases do so.

	      set(Boost_ADDITIONAL_VERSIONS "1.78" "1.78.0" "1.79" "1.79.0")

	      ===================================== ============= ========================

	      Variables used by this module, they can change the default behaviour and need to be set before calling find_package:

		 Boost_USE_MULTITHREADED      Can be set to OFF to use the non-multithreaded
					      boost libraries.	If not specified, defaults
					      to ON.

		 Boost_USE_STATIC_LIBS	      Can be set to ON to force the use of the static
					      boost libraries. Defaults to OFF.

		 Boost_NO_SYSTEM_PATHS	      Set to TRUE to suppress searching in system
					      paths (or other locations outside of BOOST_ROOT
					      or BOOST_INCLUDEDIR).  Useful when specifying
					      BOOST_ROOT. Defaults to OFF.
						[Since CMake 2.8.3]

		 Boost_NO_BOOST_CMAKE	      Do not do a find_package call in config mode
					      before searching for a regular boost install.
					      This will avoid finding boost-cmake installs.
					      Defaults to OFF.
						[Since CMake 2.8.6]

		 Boost_USE_STATIC_RUNTIME     If enabled, searches for boost libraries
					      linked against a static C++ standard library
					      ('s' ABI tag). This option should be set to
					      ON or OFF because the default behavior
					      if not specified is platform dependent
					      for backwards compatibility.
						[Since CMake 2.8.3]

		 Boost_USE_DEBUG_PYTHON       If enabled, searches for boost libraries
					      compiled against a special debug build of
					      Python ('y' ABI tag). Defaults to OFF.
						[Since CMake 2.8.3]

		 Boost_USE_STLPORT	      If enabled, searches for boost libraries
					      compiled against the STLPort standard
					      library ('p' ABI tag). Defaults to OFF.
						[Since CMake 2.8.3]

		 Boost_USE_STLPORT_DEPRECATED_NATIVE_IOSTREAMS
					      If enabled, searches for boost libraries
					      compiled against the deprecated STLPort
					      "native iostreams" feature ('n' ABI tag).
					      Defaults to OFF.
						[Since CMake 2.8.3]

	      Other Variables used by this module which you may want to set.

		 Boost_ADDITIONAL_VERSIONS    A list of version numbers to use for searching
					      the boost include directory.  Please see
					      the documentation above regarding this
					      annoying, but necessary variable :(

		 Boost_DEBUG		      Set this to TRUE to enable debugging output
					      of FindBoost.cmake if you are having problems.
					      Please enable this before filing any bug
					      reports.

		 Boost_DETAILED_FAILURE_MSG   FindBoost doesn't output detailed information
					      about why it failed or how to fix the problem
					      unless this is set to TRUE or the REQUIRED
					      keyword is specified in find_package().
						[Since CMake 2.8.0]

		 Boost_COMPILER 	      Set this to the compiler suffix used by Boost
					      (e.g. "-gcc43") if FindBoost has problems finding
					      the proper Boost installation

		 Boost_THREADAPI		When building boost.thread, sometimes the name of the
					      library contains an additional "pthread" or "win32"
					      string known as the threadapi.  This can happen when
					      compiling against pthreads on Windows or win32 threads
					      on Cygwin.  You may specify this variable and if set
					      when FindBoost searches for the Boost threading library
					      it will first try to match the threadapi you specify.
						For Example: libboost_thread_win32-mgw45-mt-1_43.a
					      might be found if you specified "win32" here before
					      falling back on libboost_thread-mgw45-mt-1_43.a.
						[Since CMake 2.8.3]

		 Boost_REALPATH 	      Resolves symbolic links for discovered boost libraries
					      to assist with packaging.  For example, instead of
					      Boost_SYSTEM_LIBRARY_RELEASE being resolved to
					      "/usr/lib/libboost_system.so" it would be
					      "/usr/lib/libboost_system.so.1.42.0" instead.
					      This does not affect linking and should not be
					      enabled unless the user needs this information.
						[Since CMake 2.8.3]

       FindBullet
	      Try to find the Bullet physics engine

		This module defines the following variables

		BULLET_FOUND - Was bullet found
		BULLET_INCLUDE_DIRS - the Bullet include directories
		BULLET_LIBRARIES - Link to this, by default it includes
				   all bullet components (Dynamics,
				   Collision, LinearMath, & SoftBody)

		This module accepts the following variables

		BULLET_ROOT - Can be set to bullet install path or Windows build path

       FindCABLE
	      Find CABLE

	      This  module  finds  if  CABLE  is installed and determines where the include files and libraries are.  This code sets the following
	      variables:

		CABLE		  the path to the cable executable
		CABLE_TCL_LIBRARY the path to the Tcl wrapper library
		CABLE_INCLUDE_DIR the path to the include directory

	      To build Tcl wrappers, you should add shared library and link it to ${CABLE_TCL_LIBRARY}.  You should also add  ${CABLE_INCLUDE_DIR}
	      as an include directory.

       FindCUDA
	      Tools for building CUDA C files: libraries and build dependencies.

	      This script locates the NVIDIA CUDA C tools. It should work on linux, windows, and mac and should be reasonably up to date with CUDA
	      C releases.

	      This script makes use of the standard find_package arguments of <VERSION>, REQUIRED and QUIET.  CUDA_FOUND will report if an accept-
	      able version of CUDA was found.

	      The  script  will prompt the user to specify CUDA_TOOLKIT_ROOT_DIR if the prefix cannot be determined by the location of nvcc in the
	      system path and REQUIRED is specified to find_package(). To use a different installed version of the  toolkit  set  the  environment
	      variable	CUDA_BIN_PATH  before  running cmake (e.g. CUDA_BIN_PATH=/usr/local/cuda1.0 instead of the default /usr/local/cuda) or set
	      CUDA_TOOLKIT_ROOT_DIR after configuring.	If you change the value of CUDA_TOOLKIT_ROOT_DIR, various components that  depend  on  the
	      path will be relocated.

	      It  might  be  necessary	to  set CUDA_TOOLKIT_ROOT_DIR manually on certain platforms, or to use a cuda runtime not installed in the
	      default location. In newer versions of the toolkit the cuda library is included with the graphics driver- be sure  that  the  driver
	      version matches what is needed by the cuda runtime version.

	      The  following  variables affect the behavior of the macros in the script (in alphebetical order).  Note that any of these flags can
	      be changed multiple times in the same directory before calling CUDA_ADD_EXECUTABLE, CUDA_ADD_LIBRARY, CUDA_COMPILE, CUDA_COMPILE_PTX
	      or CUDA_WRAP_SRCS.

		CUDA_64_BIT_DEVICE_CODE (Default matches host bit size)
		-- Set to ON to compile for 64 bit device code, OFF for 32 bit device code.
		   Note that making this different from the host code when generating object
		   or C files from CUDA code just won't work, because size_t gets defined by
		   nvcc in the generated source.  If you compile to PTX and then load the
		   file yourself, you can mix bit sizes between device and host.

		CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE (Default ON)
		-- Set to ON if you want the custom build rule to be attached to the source
		   file in Visual Studio.  Turn OFF if you add the same cuda file to multiple
		   targets.

		   This allows the user to build the target from the CUDA file; however, bad
		   things can happen if the CUDA source file is added to multiple targets.
		   When performing parallel builds it is possible for the custom build
		   command to be run more than once and in parallel causing cryptic build
		   errors.  VS runs the rules for every source file in the target, and a
		   source can have only one rule no matter how many projects it is added to.
		   When the rule is run from multiple targets race conditions can occur on
		   the generated file.	Eventually everything will get built, but if the user
		   is unaware of this behavior, there may be confusion.  It would be nice if
		   this script could detect the reuse of source files across multiple targets
		   and turn the option off for the user, but no good solution could be found.

		CUDA_BUILD_CUBIN (Default OFF)
		-- Set to ON to enable and extra compilation pass with the -cubin option in
		   Device mode. The output is parsed and register, shared memory usage is
		   printed during build.

		CUDA_BUILD_EMULATION (Default OFF for device mode)
		-- Set to ON for Emulation mode. -D_DEVICEEMU is defined for CUDA C files
		   when CUDA_BUILD_EMULATION is TRUE.

		CUDA_GENERATED_OUTPUT_DIR (Default CMAKE_CURRENT_BINARY_DIR)
		-- Set to the path you wish to have the generated files placed.  If it is
		   blank output files will be placed in CMAKE_CURRENT_BINARY_DIR.
		   Intermediate files will always be placed in
		   CMAKE_CURRENT_BINARY_DIR/CMakeFiles.

		CUDA_HOST_COMPILATION_CPP (Default ON)
		-- Set to OFF for C compilation of host code.

		CUDA_NVCC_FLAGS
		CUDA_NVCC_FLAGS_<CONFIG>
		-- Additional NVCC command line arguments.  NOTE: multiple arguments must be
		   semi-colon delimited (e.g. --compiler-options;-Wall)

		CUDA_PROPAGATE_HOST_FLAGS (Default ON)
		-- Set to ON to propagate CMAKE_{C,CXX}_FLAGS and their configuration
		   dependent counterparts (e.g. CMAKE_C_FLAGS_DEBUG) automatically to the
		   host compiler through nvcc's -Xcompiler flag.  This helps make the
		   generated host code match the rest of the system better.  Sometimes
		   certain flags give nvcc problems, and this will help you turn the flag
		   propagation off.  This does not affect the flags supplied directly to nvcc
		   via CUDA_NVCC_FLAGS or through the OPTION flags specified through
		   CUDA_ADD_LIBRARY, CUDA_ADD_EXECUTABLE, or CUDA_WRAP_SRCS.  Flags used for
		   shared library compilation are not affected by this flag.

		CUDA_VERBOSE_BUILD (Default OFF)
		-- Set to ON to see all the commands used when building the CUDA file.	When
		   using a Makefile generator the value defaults to VERBOSE (run make
		   VERBOSE=1 to see output), although setting CUDA_VERBOSE_BUILD to ON will
		   always print the output.

	      The script creates the following macros (in alphebetical order):

		CUDA_ADD_CUFFT_TO_TARGET( cuda_target )
		-- Adds the cufft library to the target (can be any target).  Handles whether
		   you are in emulation mode or not.

		CUDA_ADD_CUBLAS_TO_TARGET( cuda_target )
		-- Adds the cublas library to the target (can be any target).  Handles
		   whether you are in emulation mode or not.

		CUDA_ADD_EXECUTABLE( cuda_target file0 file1 ...
				     [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
		-- Creates an executable "cuda_target" which is made up of the files
		   specified.  All of the non CUDA C files are compiled using the standard
		   build rules specified by CMAKE and the cuda files are compiled to object
		   files using nvcc and the host compiler.  In addition CUDA_INCLUDE_DIRS is
		   added automatically to include_directories().  Some standard CMake target
		   calls can be used on the target after calling this macro
		   (e.g. set_target_properties and target_link_libraries), but setting
		   properties that adjust compilation flags will not affect code compiled by
		   nvcc.  Such flags should be modified before calling CUDA_ADD_EXECUTABLE,
		   CUDA_ADD_LIBRARY or CUDA_WRAP_SRCS.

		CUDA_ADD_LIBRARY( cuda_target file0 file1 ...
				  [STATIC | SHARED | MODULE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
		-- Same as CUDA_ADD_EXECUTABLE except that a library is created.

		CUDA_BUILD_CLEAN_TARGET()
		-- Creates a convience target that deletes all the dependency files
		   generated.  You should make clean after running this target to ensure the
		   dependency files get regenerated.

		CUDA_COMPILE( generated_files file0 file1 ... [STATIC | SHARED | MODULE]
			      [OPTIONS ...] )
		-- Returns a list of generated files from the input source files to be used
		   with ADD_LIBRARY or ADD_EXECUTABLE.

		CUDA_COMPILE_PTX( generated_files file0 file1 ... [OPTIONS ...] )
		-- Returns a list of PTX files generated from the input source files.

		CUDA_INCLUDE_DIRECTORIES( path0 path1 ... )
		-- Sets the directories that should be passed to nvcc
		   (e.g. nvcc -Ipath0 -Ipath1 ... ). These paths usually contain other .cu
		   files.

		CUDA_WRAP_SRCS ( cuda_target format generated_files file0 file1 ...
				 [STATIC | SHARED | MODULE] [OPTIONS ...] )
		-- This is where all the magic happens.  CUDA_ADD_EXECUTABLE,
		   CUDA_ADD_LIBRARY, CUDA_COMPILE, and CUDA_COMPILE_PTX all call this
		   function under the hood.

		   Given the list of files (file0 file1 ... fileN) this macro generates
		   custom commands that generate either PTX or linkable objects (use "PTX" or
		   "OBJ" for the format argument to switch).  Files that don't end with .cu
		   or have the HEADER_FILE_ONLY property are ignored.

		   The arguments passed in after OPTIONS are extra command line options to
		   give to nvcc.  You can also specify per configuration options by
		   specifying the name of the configuration followed by the options.  General
		   options must preceed configuration specific options.  Not all
		   configurations need to be specified, only the ones provided will be used.

		      OPTIONS -DFLAG=2 "-DFLAG_OTHER=space in flag"
		      DEBUG -g
		      RELEASE --use_fast_math
		      RELWITHDEBINFO --use_fast_math;-g
		      MINSIZEREL --use_fast_math

		   For certain configurations (namely VS generating object files with
		   CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE set to ON), no generated file will
		   be produced for the given cuda file.  This is because when you add the
		   cuda file to Visual Studio it knows that this file produces an object file
		   and will link in the resulting object file automatically.

		   This script will also generate a separate cmake script that is used at
		   build time to invoke nvcc.  This is for several reasons.

		     1. nvcc can return negative numbers as return values which confuses
		     Visual Studio into thinking that the command succeeded.  The script now
		     checks the error codes and produces errors when there was a problem.

		     2. nvcc has been known to not delete incomplete results when it
		     encounters problems.  This confuses build systems into thinking the
		     target was generated when in fact an unusable file exists.  The script
		     now deletes the output files if there was an error.

		     3. By putting all the options that affect the build into a file and then
		     make the build rule dependent on the file, the output files will be
		     regenerated when the options change.

		   This script also looks at optional arguments STATIC, SHARED, or MODULE to
		   determine when to target the object compilation for a shared library.
		   BUILD_SHARED_LIBS is ignored in CUDA_WRAP_SRCS, but it is respected in
		   CUDA_ADD_LIBRARY.  On some systems special flags are added for building
		   objects intended for shared libraries.  A preprocessor macro,
		   <target_name>_EXPORTS is defined when a shared library compilation is
		   detected.

		   Flags passed into add_definitions with -D or /D are passed along to nvcc.

	      The script defines the following variables:

		CUDA_VERSION_MAJOR    -- The major version of cuda as reported by nvcc.
		CUDA_VERSION_MINOR    -- The minor version.
		CUDA_VERSION
		CUDA_VERSION_STRING   -- CUDA_VERSION_MAJOR.CUDA_VERSION_MINOR

		CUDA_TOOLKIT_ROOT_DIR -- Path to the CUDA Toolkit (defined if not set).
		CUDA_SDK_ROOT_DIR     -- Path to the CUDA SDK.	Use this to find files in the
					 SDK.  This script will not directly support finding
					 specific libraries or headers, as that isn't
					 supported by NVIDIA.  If you want to change
					 libraries when the path changes see the
					 FindCUDA.cmake script for an example of how to clear
					 these variables.  There are also examples of how to
					 use the CUDA_SDK_ROOT_DIR to locate headers or
					 libraries, if you so choose (at your own risk).
		CUDA_INCLUDE_DIRS     -- Include directory for cuda headers.  Added automatically
					 for CUDA_ADD_EXECUTABLE and CUDA_ADD_LIBRARY.
		CUDA_LIBRARIES	      -- Cuda RT library.
		CUDA_CUFFT_LIBRARIES  -- Device or emulation library for the Cuda FFT
					 implementation (alternative to:
					 CUDA_ADD_CUFFT_TO_TARGET macro)
		CUDA_CUBLAS_LIBRARIES -- Device or emulation library for the Cuda BLAS
					 implementation (alterative to:
					 CUDA_ADD_CUBLAS_TO_TARGET macro).
		CUDA_curand_LIBRARY   -- CUDA Random Number Generation library.
					 Only available for CUDA version 3.2+.
		CUDA_cusparse_LIBRARY -- CUDA Sparse Matrix library.
					 Only available for CUDA version 3.2+.
		CUDA_npp_LIBRARY      -- NVIDIA Performance Primitives library.
					 Only available for CUDA version 4.0+.
		CUDA_nvcuvenc_LIBRARY -- CUDA Video Encoder library.
					 Only available for CUDA version 3.2+.
					 Windows only.
		CUDA_nvcuvid_LIBRARY  -- CUDA Video Decoder library.
					 Only available for CUDA version 3.2+.
					 Windows only.

		James Bigler, NVIDIA Corp (nvidia.com - jbigler)
		Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html

		Copyright (c) 2008 - 2009 NVIDIA Corporation.  All rights reserved.

		Copyright (c) 2007-2009
		Scientific Computing and Imaging Institute, University of Utah

		This code is licensed under the MIT License.  See the FindCUDA.cmake script
		for the text of the license.

       FindCURL
	      Find curl

	      Find the native CURL headers and libraries.

		CURL_INCLUDE_DIRS   - where to find curl/curl.h, etc.
		CURL_LIBRARIES	    - List of libraries when using curl.
		CURL_FOUND	    - True if curl found.
		CURL_VERSION_STRING - the version of curl found (since CMake 2.8.8)

       FindCVS

	      The module defines the following variables:

		 CVS_EXECUTABLE - path to cvs command line client
		 CVS_FOUND - true if the command line client was found

	      Example usage:

		 find_package(CVS)
		 if(CVS_FOUND)
		   message("CVS found: ${CVS_EXECUTABLE}")
		 endif(CVS_FOUND)

       FindCoin3D
	      Find Coin3D (Open Inventor)

	      Coin3D  is  an  implementation  of  the  Open  Inventor  API.  It  provides  data  structures  and  algorithms  for 3D visualization
	      http://www.coin3d.org/

	      This module defines the following variables

		COIN3D_FOUND	     - system has Coin3D - Open Inventor
		COIN3D_INCLUDE_DIRS  - where the Inventor include directory can be found
		COIN3D_LIBRARIES     - Link to this to use Coin3D

       FindCups
	      Try to find the Cups printing system

	      Once done this will define

		CUPS_FOUND - system has Cups
		CUPS_INCLUDE_DIR - the Cups include directory
		CUPS_LIBRARIES - Libraries needed to use Cups
		CUPS_VERSION_STRING - version of Cups found (since CMake 2.8.8)
		Set CUPS_REQUIRE_IPP_DELETE_ATTRIBUTE to TRUE if you need a version which
		features this function (i.e. at least 1.1.19)

       FindCurses
	      Find the curses include file and library

		CURSES_FOUND - system has Curses
		CURSES_INCLUDE_DIR - the Curses include directory
		CURSES_LIBRARIES - The libraries needed to use Curses
		CURSES_HAVE_CURSES_H - true if curses.h is available
		CURSES_HAVE_NCURSES_H - true if ncurses.h is available
		CURSES_HAVE_NCURSES_NCURSES_H - true if ncurses/ncurses.h is available
		CURSES_HAVE_NCURSES_CURSES_H - true if ncurses/curses.h is available
		CURSES_LIBRARY - set for backwards compatibility with 2.4 CMake

	      Set CURSES_NEED_NCURSES to TRUE before the FIND_PACKAGE() command if NCurses  functionality is required.

       FindCxxTest
	      Find CxxTest

	      Find the CxxTest suite and declare a helper macro for creating unit tests and integrating them  with  CTest.  For  more  details	on
	      CxxTest see http://cxxtest.tigris.org

	      INPUT Variables

		 CXXTEST_USE_PYTHON [deprecated since 1.3]
		     Only used in the case both Python & Perl
		     are detected on the system to control
		     which CxxTest code generator is used.
		     Valid only for CxxTest version 3.

		     NOTE: In older versions of this Find Module,
		     this variable controlled if the Python test
		     generator was used instead of the Perl one,
		     regardless of which scripting language the
		     user had installed.

		 CXXTEST_TESTGEN_ARGS (since CMake 2.8.3)
		     Specify a list of options to pass to the CxxTest code
		     generator.  If not defined, --error-printer is
		     passed.

	      OUTPUT Variables

		 CXXTEST_FOUND
		     True if the CxxTest framework was found
		 CXXTEST_INCLUDE_DIRS
		     Where to find the CxxTest include directory
		 CXXTEST_PERL_TESTGEN_EXECUTABLE
		     The perl-based test generator
		 CXXTEST_PYTHON_TESTGEN_EXECUTABLE
		     The python-based test generator
		 CXXTEST_TESTGEN_EXECUTABLE (since CMake 2.8.3)
		     The test generator that is actually used (chosen using user preferences
		     and interpreters found in the system)
		 CXXTEST_TESTGEN_INTERPRETER (since CMake 2.8.3)
		     The full path to the Perl or Python executable on the system

	      MACROS for optional use by CMake users:

		  CXXTEST_ADD_TEST(<test_name> <gen_source_file> <input_files_to_testgen...>)
		     Creates a CxxTest runner and adds it to the CTest testing suite
		     Parameters:
			 test_name		 The name of the test
			 gen_source_file	 The generated source filename to be
						 generated by CxxTest
			 input_files_to_testgen  The list of header files containing the
						 CxxTest::TestSuite's to be included in
						 this runner

		     #==============
		     Example Usage:

			 find_package(CxxTest)
			 if(CXXTEST_FOUND)
			     include_directories(${CXXTEST_INCLUDE_DIR})
			     enable_testing()

			     CXXTEST_ADD_TEST(unittest_foo foo_test.cc
					       ${CMAKE_CURRENT_SOURCE_DIR}/foo_test.h)
			     target_link_libraries(unittest_foo foo) # as needed
			 endif()

			    This will (if CxxTest is found):
			    1. Invoke the testgen executable to autogenerate foo_test.cc in the
			       binary tree from "foo_test.h" in the current source directory.
			    2. Create an executable and test called unittest_foo.

		    #=============
		    Example foo_test.h:

			#include <cxxtest/TestSuite.h>

			class MyTestSuite : public CxxTest::TestSuite
			{
			public:
			   void testAddition( void )
			   {
			      TS_ASSERT( 1 + 1 > 1 );
			      TS_ASSERT_EQUALS( 1 + 1, 2 );
			   }
			};

       FindCygwin
	      this module looks for Cygwin

       FindDCMTK
	      find DCMTK libraries and applications

       FindDart
	      Find DART

	      This module looks for the dart testing software and sets DART_ROOT to point to where it found it.

       FindDevIL

	      This module locates the developer's image library. http://openil.sourceforge.net/

	      This module sets:

		 IL_LIBRARIES -   the name of the IL library. These include the full path to
				  the core DevIL library. This one has to be linked into the
				  application.
		 ILU_LIBRARIES -  the name of the ILU library. Again, the full path. This
				  library is for filters and effects, not actual loading. It
				  doesn't have to be linked if the functionality it provides
				  is not used.
		 ILUT_LIBRARIES - the name of the ILUT library. Full path. This part of the
				  library interfaces with OpenGL. It is not strictly needed
				  in applications.
		 IL_INCLUDE_DIR - where to find the il.h, ilu.h and ilut.h files.
		 IL_FOUND -	  this is set to TRUE if all the above variables were set.
				  This will be set to false if ILU or ILUT are not found,
				  even if they are not needed. In most systems, if one
				  library is found all the others are as well. That's the
				  way the DevIL developers release it.

       FindDoxygen
	      This module looks for Doxygen and the path to Graphviz's dot

	      Doxygen is a documentation generation tool.  Please see http://www.doxygen.org

	      This module accepts the following optional variables:

		 DOXYGEN_SKIP_DOT	= If true this module will skip trying to find Dot
					  (an optional component often used by Doxygen)

	      This modules defines the following variables:

		 DOXYGEN_EXECUTABLE	= The path to the doxygen command.
		 DOXYGEN_FOUND		= Was Doxygen found or not?
		 DOXYGEN_VERSION	= The version reported by doxygen --version

		 DOXYGEN_DOT_EXECUTABLE = The path to the dot program used by doxygen.
		 DOXYGEN_DOT_FOUND	= Was Dot found or not?
		 DOXYGEN_DOT_PATH	= The path to dot not including the executable

       FindEXPAT
	      Find expat

	      Find the native EXPAT headers and libraries.

		EXPAT_INCLUDE_DIRS - where to find expat.h, etc.
		EXPAT_LIBRARIES    - List of libraries when using expat.
		EXPAT_FOUND	   - True if expat found.

       FindFLEX
	      Find flex executable and provides a macro to generate custom build rules

	      The module defines the following variables:

		FLEX_FOUND - true is flex executable is found
		FLEX_EXECUTABLE - the path to the flex executable
		FLEX_VERSION - the version of flex
		FLEX_LIBRARIES - The flex libraries
		FLEX_INCLUDE_DIRS - The path to the flex headers

	      The minimum required version of flex can be specified using the standard syntax, e.g. FIND_PACKAGE(FLEX 2.5.13)

	      If flex is found on the system, the module provides the macro:

		FLEX_TARGET(Name FlexInput FlexOutput [COMPILE_FLAGS <string>])

	      which creates a custom command  to generate the <FlexOutput> file from the <FlexInput> file.  If	COMPILE_FLAGS option is specified,
	      the next parameter is added to the flex  command line. Name is an alias used to get  details of  this custom  command.   Indeed  the
	      macro defines  the following variables:

		FLEX_${Name}_DEFINED - true is the macro ran successfully
		FLEX_${Name}_OUTPUTS - the source file generated by the custom rule, an
		alias for FlexOutput
		FLEX_${Name}_INPUT - the flex source file, an alias for ${FlexInput}

	      Flex  scanners  oftenly  use tokens  defined by Bison: the code generated by Flex  depends of the header	generated by Bison.   This
	      module also defines a macro:

		ADD_FLEX_BISON_DEPENDENCY(FlexTarget BisonTarget)

	      which  adds the  required dependency  between a  scanner and  a parser where   <FlexTarget>   and  <BisonTarget>	 are   the   first
	      parameters  of respectively FLEX_TARGET and BISON_TARGET macros.

		====================================================================
		Example:

		 find_package(BISON)
		 find_package(FLEX)

		 BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
		 FLEX_TARGET(MyScanner lexer.l	${CMAKE_CURRENT_BINARY_DIR}/lexer.cpp)
		 ADD_FLEX_BISON_DEPENDENCY(MyScanner MyParser)

		 include_directories(${CMAKE_CURRENT_BINARY_DIR})
		 add_executable(Foo
		    Foo.cc
		    ${BISON_MyParser_OUTPUTS}
		    ${FLEX_MyScanner_OUTPUTS}
		 )
		====================================================================

       FindFLTK
	      Find the native FLTK includes and library

	      By default FindFLTK.cmake will search for all of the FLTK components and add them to the FLTK_LIBRARIES variable.

		 You can limit the components which get placed in FLTK_LIBRARIES by
		 defining one or more of the following three options:

		   FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
				     the FLTK GL library
		   FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
		   FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images

		   FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
				    at build time

	      The following variables will be defined:

		   FLTK_FOUND, True if all components not skipped were found
		   FLTK_INCLUDE_DIR, where to find include files
		   FLTK_LIBRARIES, list of fltk libraries you should link against
		   FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
		   FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command

	      The following cache variables are assigned but should not be used. See the FLTK_LIBRARIES variable instead.

		   FLTK_BASE_LIBRARY   = the full path to fltk.lib
		   FLTK_GL_LIBRARY     = the full path to fltk_gl.lib
		   FLTK_FORMS_LIBRARY  = the full path to fltk_forms.lib
		   FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib

       FindFLTK2
	      Find the native FLTK2 includes and library

	      The following settings are defined

		FLTK2_FLUID_EXECUTABLE, where to find the Fluid tool
		FLTK2_WRAP_UI, This enables the FLTK2_WRAP_UI command
		FLTK2_INCLUDE_DIR, where to find include files
		FLTK2_LIBRARIES, list of fltk2 libraries
		FLTK2_FOUND, Don't use FLTK2 if false.

	      The following settings should not be used in general.

		FLTK2_BASE_LIBRARY   = the full path to fltk2.lib
		FLTK2_GL_LIBRARY     = the full path to fltk2_gl.lib
		FLTK2_IMAGES_LIBRARY = the full path to fltk2_images.lib

       FindFreetype
	      Locate FreeType library

	      This module defines

		FREETYPE_LIBRARIES, the library to link against
		FREETYPE_FOUND, if false, do not try to link to FREETYPE
		FREETYPE_INCLUDE_DIRS, where to find headers.
		FREETYPE_VERSION_STRING, the version of freetype found (since CMake 2.8.8)
		This is the concatenation of the paths:
		FREETYPE_INCLUDE_DIR_ft2build
		FREETYPE_INCLUDE_DIR_freetype2

	      $FREETYPE_DIR is an environment variable that would correspond to the ./configure --prefix=$FREETYPE_DIR used in building FREETYPE.

       FindGCCXML
	      Find the GCC-XML front-end executable.

	      This module will define the following variables:

		GCCXML - the GCC-XML front-end executable.

       FindGDAL

	      Locate gdal

	      This module accepts the following environment variables:

		  GDAL_DIR or GDAL_ROOT - Specify the location of GDAL

	      This module defines the following CMake variables:

		  GDAL_FOUND - True if libgdal is found
		  GDAL_LIBRARY - A variable pointing to the GDAL library
		  GDAL_INCLUDE_DIR - Where to find the headers

       FindGIF

	      This  module searches giflib and defines GIF_LIBRARIES - libraries to link to in order to use GIF GIF_FOUND, if false, do not try to
	      link GIF_INCLUDE_DIR, where to find the headers GIF_VERSION, reports either version 4 or 3 (for everything before version 4)

	      The minimum required version of giflib can be specified using the standard syntax, e.g. FIND_PACKAGE(GIF 4)

	      $GIF_DIR is an environment variable that would correspond to the ./configure --prefix=$GIF_DIR

       FindGLUT
	      try to find glut library and include files

		GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
		GLUT_LIBRARIES, the libraries to link against
		GLUT_FOUND, If false, do not try to use GLUT.

	      Also defined, but not for general use are:

		GLUT_glut_LIBRARY = the full path to the glut library.
		GLUT_Xmu_LIBRARY  = the full path to the Xmu library.
		GLUT_Xi_LIBRARY   = the full path to the Xi Library.

       FindGTK
	      try to find GTK (and glib) and GTKGLArea

		GTK_INCLUDE_DIR   - Directories to include to use GTK
		GTK_LIBRARIES	  - Files to link against to use GTK
		GTK_FOUND	  - GTK was found
		GTK_GL_FOUND	  - GTK's GL features were found

       FindGTK2
	      FindGTK2.cmake

	      This module can find the GTK2 widget libraries and several of its other optional components like gtkmm, glade, and glademm.

	      NOTE: If you intend to use version checking, CMake 2.6.2 or later is

		     required.

	      Specify one or more of the following components as you call this find module. See example below.

		 gtk
		 gtkmm
		 glade
		 glademm

	      The following variables will be defined for your use

		 GTK2_FOUND - Were all of your specified components found?
		 GTK2_INCLUDE_DIRS - All include directories
		 GTK2_LIBRARIES - All libraries

		 GTK2_VERSION - The version of GTK2 found (x.y.z)
		 GTK2_MAJOR_VERSION - The major version of GTK2
		 GTK2_MINOR_VERSION - The minor version of GTK2
		 GTK2_PATCH_VERSION - The patch version of GTK2

	      Optional variables you can define prior to calling this module:

		 GTK2_DEBUG - Enables verbose debugging of the module
		 GTK2_SKIP_MARK_AS_ADVANCED - Disable marking cache variables as advanced
		 GTK2_ADDITIONAL_SUFFIXES - Allows defining additional directories to
					    search for include files

	      ================= Example Usage:

		 Call find_package() once, here are some examples to pick from:

		 Require GTK 2.6 or later
		     find_package(GTK2 2.6 REQUIRED gtk)

		 Require GTK 2.10 or later and Glade
		     find_package(GTK2 2.10 REQUIRED gtk glade)

		 Search for GTK/GTKMM 2.8 or later
		     find_package(GTK2 2.8 COMPONENTS gtk gtkmm)

		 if(GTK2_FOUND)
		    include_directories(${GTK2_INCLUDE_DIRS})
		    add_executable(mygui mygui.cc)
		    target_link_libraries(mygui ${GTK2_LIBRARIES})
		 endif()

       FindGTest
	      --------------------

	      Locate the Google C++ Testing Framework.

	      Defines the following variables:

		 GTEST_FOUND - Found the Google Testing framework
		 GTEST_INCLUDE_DIRS - Include directories

	      Also defines the library variables below as normal variables.  These contain debug/optimized keywords when a  debugging  library	is
	      found.

		 GTEST_BOTH_LIBRARIES - Both libgtest & libgtest-main
		 GTEST_LIBRARIES - libgtest
		 GTEST_MAIN_LIBRARIES - libgtest-main

	      Accepts the following variables as input:

		 GTEST_ROOT - (as a CMake or environment variable)
			      The root directory of the gtest install prefix

		 GTEST_MSVC_SEARCH - If compiling with MSVC, this variable can be set to
				     "MD" or "MT" to enable searching a GTest build tree
				     (defaults: "MD")

	      Example Usage:

		  enable_testing()
		  find_package(GTest REQUIRED)
		  include_directories(${GTEST_INCLUDE_DIRS})

		  add_executable(foo foo.cc)
		  target_link_libraries(foo ${GTEST_BOTH_LIBRARIES})

		  add_test(AllTestsInFoo foo)

	      If you would like each Google test to show up in CTest as a test you may use the following macro. NOTE: It will slow down your tests
	      by running an executable for each test and test fixture.	You will also have to rerun CMake after adding or removing tests  or  test
	      fixtures.

	      GTEST_ADD_TESTS(executable extra_args ARGN)

		  executable = The path to the test executable
		  extra_args = Pass a list of extra arguments to be passed to
			       executable enclosed in quotes (or "" for none)
		  ARGN =       A list of source files to search for tests & test
			       fixtures.

		Example:
		   set(FooTestArgs --foo 1 --bar 2)
		   add_executable(FooTest FooUnitTest.cc)
		   GTEST_ADD_TESTS(FooTest "${FooTestArgs}" FooUnitTest.cc)

       FindGettext
	      Find GNU gettext tools

	      This module looks for the GNU gettext tools. This module defines the following values:

		GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge tool.
		GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
		GETTEXT_FOUND: True if gettext has been found.
		GETTEXT_VERSION_STRING: the version of gettext found (since CMake 2.8.8)

	      Additionally it provides the following macros: GETTEXT_CREATE_TRANSLATIONS ( outputFile [ALL] file1 ... fileN )

		  This will create a target "translations" which will convert the
		  given input po files into the binary output mo file. If the
		  ALL option is used, the translations will also be created when
		  building the default target.

	      GETTEXT_PROCESS_POT( <potfile> [ALL] [INSTALL_DESTINATION <destdir>] LANGUAGES <lang1> <lang2> ... )

		   Process the given pot file to mo files.
		   If INSTALL_DESTINATION is given then automatically install rules will be created,
		   the language subdirectory will be taken into account (by default use share/locale/).
		   If ALL is specified, the pot file is processed when building the all traget.
		   It creates a custom target "potfile".

	      GETTEXT_PROCESS_PO_FILES( <lang> [ALL] [INSTALL_DESTINATION <dir>] PO_FILES <po1> <po2> ... )

		   Process the given po files to mo files for the given language.
		   If INSTALL_DESTINATION is given then automatically install rules will be created,
		   the language subdirectory will be taken into account (by default use share/locale/).
		   If ALL is specified, the po files are processed when building the all traget.
		   It creates a custom target "pofiles".

       FindGit

	      The module defines the following variables:

		 GIT_EXECUTABLE - path to git command line client
		 GIT_FOUND - true if the command line client was found
		 GIT_VERSION_STRING - the version of git found (since CMake 2.8.8)

	      Example usage:

		 find_package(Git)
		 if(GIT_FOUND)
		   message("git found: ${GIT_EXECUTABLE}")
		 endif()

       FindGnuTLS
	      Try to find the GNU Transport Layer Security library (gnutls)

	      Once done this will define

		GNUTLS_FOUND - System has gnutls
		GNUTLS_INCLUDE_DIR - The gnutls include directory
		GNUTLS_LIBRARIES - The libraries needed to use gnutls
		GNUTLS_DEFINITIONS - Compiler switches required for using gnutls

       FindGnuplot
	      this module looks for gnuplot

	      Once done this will define

		GNUPLOT_FOUND - system has Gnuplot
		GNUPLOT_EXECUTABLE - the Gnuplot executable
		GNUPLOT_VERSION_STRING - the version of Gnuplot found (since CMake 2.8.8)

	      GNUPLOT_VERSION_STRING will not work for old versions like 3.7.1.

       FindHDF5
	      Find HDF5, a library for reading and writing self describing array data.

	      This  module  invokes the HDF5 wrapper compiler that should be installed alongside HDF5.	Depending upon the HDF5 Configuration, the
	      wrapper compiler is called either h5cc or h5pcc.	If this succeeds, the module will then call the compiler with the  -show  argument
	      to see what flags are used when compiling an HDF5 client application.

	      The  module  will  optionally  accept the COMPONENTS argument.  If no COMPONENTS are specified, then the find module will default to
	      finding only the HDF5 C library.	If one or more COMPONENTS are specified, the module will attempt to find the language bindings for
	      the  specified  components.   The  only valid components are C, CXX, Fortran, HL, and Fortran_HL.  If the COMPONENTS argument is not
	      given, the module will attempt to find only the C bindings.

	      On UNIX systems, this module will read the variable HDF5_USE_STATIC_LIBRARIES to determine whether or not to prefer a static link to
	      a dynamic link for HDF5 and all of it's dependencies.  To use this feature, make sure that the HDF5_USE_STATIC_LIBRARIES variable is
	      set before the call to find_package.

	      To provide the module with a hint about where to find your HDF5 installation, you can set the environment variable  HDF5_ROOT.   The
	      Find module will then look in this path when searching for HDF5 executables, paths, and libraries.

	      In  addition  to finding the includes and libraries required to compile an HDF5 client application, this module also makes an effort
	      to find tools that come with the HDF5 distribution that may be useful for regression testing.

	      This module will define the following variables:

		HDF5_INCLUDE_DIRS - Location of the hdf5 includes
		HDF5_INCLUDE_DIR - Location of the hdf5 includes (deprecated)
		HDF5_DEFINITIONS - Required compiler definitions for HDF5
		HDF5_C_LIBRARIES - Required libraries for the HDF5 C bindings.
		HDF5_CXX_LIBRARIES - Required libraries for the HDF5 C++ bindings
		HDF5_Fortran_LIBRARIES - Required libraries for the HDF5 Fortran bindings
		HDF5_HL_LIBRARIES - Required libraries for the HDF5 high level API
		HDF5_Fortran_HL_LIBRARIES - Required libraries for the high level Fortran
					    bindings.
		HDF5_LIBRARIES - Required libraries for all requested bindings
		HDF5_FOUND - true if HDF5 was found on the system
		HDF5_LIBRARY_DIRS - the full set of library directories
		HDF5_IS_PARALLEL - Whether or not HDF5 was found with parallel IO support
		HDF5_C_COMPILER_EXECUTABLE - the path to the HDF5 C wrapper compiler
		HDF5_CXX_COMPILER_EXECUTABLE - the path to the HDF5 C++ wrapper compiler
		HDF5_Fortran_COMPILER_EXECUTABLE - the path to the HDF5 Fortran wrapper compiler
		HDF5_DIFF_EXECUTABLE - the path to the HDF5 dataset comparison tool

       FindHSPELL
	      Try to find Hspell

	      Once done this will define

		HSPELL_FOUND - system has Hspell
		HSPELL_INCLUDE_DIR - the Hspell include directory
		HSPELL_LIBRARIES - The libraries needed to use Hspell
		HSPELL_DEFINITIONS - Compiler switches required for using Hspell

		HSPELL_VERSION_STRING - The version of Hspell found (x.y)
		HSPELL_MAJOR_VERSION  - the major version of Hspell
		HSPELL_MINOR_VERSION  - The minor version of Hspell

       FindHTMLHelp
	      This module looks for Microsoft HTML Help Compiler

	      It defines:

		 HTML_HELP_COMPILER	: full path to the Compiler (hhc.exe)
		 HTML_HELP_INCLUDE_PATH : include path to the API (htmlhelp.h)
		 HTML_HELP_LIBRARY	: full path to the library (htmlhelp.lib)

       FindITK
	      Find an ITK installation or build tree.

       FindImageMagick
	      Find the ImageMagick binary suite.

	      This module will search for a set of ImageMagick tools specified as components in the FIND_PACKAGE call. Typical components include,
	      but are not limited to (future versions of ImageMagick might have additional components not listed here):

		animate
		compare
		composite
		conjure
		convert
		display
		identify
		import
		mogrify
		montage
		stream

	      If  no  component  is  specified in the FIND_PACKAGE call, then it only searches for the ImageMagick executable directory. This code
	      defines the following variables:

		ImageMagick_FOUND		   - TRUE if all components are found.
		ImageMagick_EXECUTABLE_DIR	   - Full path to executables directory.
		ImageMagick_<component>_FOUND	   - TRUE if <component> is found.
		ImageMagick_<component>_EXECUTABLE - Full path to <component> executable.
		ImageMagick_VERSION_STRING	   - the version of ImageMagick found
						     (since CMake 2.8.8)

	      ImageMagick_VERSION_STRING will not work for old versions like 5.2.3.

	      There are also components for the following ImageMagick APIs:

		Magick++
		MagickWand
		MagickCore

	      For these components the following variables are set:

		ImageMagick_FOUND		     - TRUE if all components are found.
		ImageMagick_INCLUDE_DIRS	     - Full paths to all include dirs.
		ImageMagick_LIBRARIES		     - Full paths to all libraries.
		ImageMagick_<component>_FOUND	     - TRUE if <component> is found.
		ImageMagick_<component>_INCLUDE_DIRS - Full path to <component> include dirs.
		ImageMagick_<component>_LIBRARIES    - Full path to <component> libraries.

	      Example Usages:

		FIND_PACKAGE(ImageMagick)
		FIND_PACKAGE(ImageMagick COMPONENTS convert)
		FIND_PACKAGE(ImageMagick COMPONENTS convert mogrify display)
		FIND_PACKAGE(ImageMagick COMPONENTS Magick++)
		FIND_PACKAGE(ImageMagick COMPONENTS Magick++ convert)

	      Note that the standard FIND_PACKAGE features are supported (i.e., QUIET, REQUIRED, etc.).

       FindJNI
	      Find JNI java libraries.

	      This module finds if Java is installed and determines where the include files and libraries are. It also determines what the name of
	      the library is. This code sets the following variables:

		JNI_INCLUDE_DIRS      = the include dirs to use
		JNI_LIBRARIES	      = the libraries to use
		JNI_FOUND	      = TRUE if JNI headers and libraries were found.
		JAVA_AWT_LIBRARY      = the path to the jawt library
		JAVA_JVM_LIBRARY      = the path to the jvm library
		JAVA_INCLUDE_PATH     = the include path to jni.h
		JAVA_INCLUDE_PATH2    = the include path to jni_md.h
		JAVA_AWT_INCLUDE_PATH = the include path to jawt.h

       FindJPEG
	      Find JPEG

	      Find the native JPEG includes and library This module defines

		JPEG_INCLUDE_DIR, where to find jpeglib.h, etc.
		JPEG_LIBRARIES, the libraries needed to use JPEG.
		JPEG_FOUND, If false, do not try to use JPEG.

	      also defined, but not for general use are

		JPEG_LIBRARY, where to find the JPEG library.

       FindJasper
	      Try to find the Jasper JPEG2000 library

	      Once done this will define

		JASPER_FOUND - system has Jasper
		JASPER_INCLUDE_DIR - the Jasper include directory
		JASPER_LIBRARIES - the libraries needed to use Jasper
		JASPER_VERSION_STRING - the version of Jasper found (since CMake 2.8.8)

       FindJava
	      Find Java

	      This  module finds if Java is installed and determines where the include files and libraries are. This code sets the following vari-
	      ables:

		Java_JAVA_EXECUTABLE	= the full path to the Java runtime
		Java_JAVAC_EXECUTABLE	= the full path to the Java compiler
		Java_JAVAH_EXECUTABLE	= the full path to the Java header generator
		Java_JAVADOC_EXECUTABLE = the full path to the Java documention generator
		Java_JAR_EXECUTABLE	= the full path to the Java archiver
		Java_VERSION_STRING	= Version of the package found (java version), eg. 1.6.0_12
		Java_VERSION_MAJOR	= The major version of the package found.
		Java_VERSION_MINOR	= The minor version of the package found.
		Java_VERSION_PATCH	= The patch version of the package found.
		Java_VERSION_TWEAK	= The tweak version of the package found (after '_')
		Java_VERSION		= This is set to: $major.$minor.$patch(.$tweak)

	      The minimum required version of Java can be specified using the standard CMake syntax, e.g. FIND_PACKAGE(Java 1.5)

	      NOTE: ${Java_VERSION} and ${Java_VERSION_STRING} are not guaranteed to be identical. For	example  some  java  version  may  return:
	      Java_VERSION_STRING = 1.5.0_17 and Java_VERSION	     = 1.5.0.17

	      another example is the Java OEM, with: Java_VERSION_STRING = 1.6.0-oem and Java_VERSION	     = 1.6.0

	      For these components the following variables are set:

		Java_FOUND		      - TRUE if all components are found.
		Java_INCLUDE_DIRS	      - Full paths to all include dirs.
		Java_LIBRARIES		      - Full paths to all libraries.
		Java_<component>_FOUND	      - TRUE if <component> is found.

	      Example Usages:

		FIND_PACKAGE(Java)
		FIND_PACKAGE(Java COMPONENTS Runtime)
		FIND_PACKAGE(Java COMPONENTS Development)

       FindKDE3
	      Find the KDE3 include and library dirs, KDE preprocessors and define a some macros

	      This module defines the following variables:

		KDE3_DEFINITIONS	 - compiler definitions required for compiling KDE software
		KDE3_INCLUDE_DIR	 - the KDE include directory
		KDE3_INCLUDE_DIRS	 - the KDE and the Qt include directory, for use with INCLUDE_DIRECTORIES()
		KDE3_LIB_DIR		 - the directory where the KDE libraries are installed, for use with LINK_DIRECTORIES()
		QT_AND_KDECORE_LIBS	 - this contains both the Qt and the kdecore library
		KDE3_DCOPIDL_EXECUTABLE  - the dcopidl executable
		KDE3_DCOPIDL2CPP_EXECUTABLE - the dcopidl2cpp executable
		KDE3_KCFGC_EXECUTABLE	 - the kconfig_compiler executable
		KDE3_FOUND		 - set to TRUE if all of the above has been found

	      The following user adjustable options are provided:

		KDE3_BUILD_TESTS - enable this to build KDE testcases

	      It  also	adds  the following macros (from KDE3Macros.cmake) SRCS_VAR is always the variable which contains the list of source files
	      for your application or library.

	      KDE3_AUTOMOC(file1 ... fileN)

		  Call this if you want to have automatic moc file handling.
		  This means if you include "foo.moc" in the source file foo.cpp
		  a moc file for the header foo.h will be created automatically.
		  You can set the property SKIP_AUTOMAKE using SET_SOURCE_FILES_PROPERTIES()
		  to exclude some files in the list from being processed.

	      KDE3_ADD_MOC_FILES(SRCS_VAR file1 ... fileN )

		  If you don't use the KDE3_AUTOMOC() macro, for the files
		  listed here moc files will be created (named "foo.moc.cpp")

	      KDE3_ADD_DCOP_SKELS(SRCS_VAR header1.h ... headerN.h )

		  Use this to generate DCOP skeletions from the listed headers.

	      KDE3_ADD_DCOP_STUBS(SRCS_VAR header1.h ... headerN.h )

		   Use this to generate DCOP stubs from the listed headers.

	      KDE3_ADD_UI_FILES(SRCS_VAR file1.ui ... fileN.ui )

		  Use this to add the Qt designer ui files to your application/library.

	      KDE3_ADD_KCFG_FILES(SRCS_VAR file1.kcfgc ... fileN.kcfgc )

		  Use this to add KDE kconfig compiler files to your application/library.

	      KDE3_INSTALL_LIBTOOL_FILE(target)

		  This will create and install a simple libtool file for the given target.

	      KDE3_ADD_EXECUTABLE(name file1 ... fileN )

		  Currently identical to ADD_EXECUTABLE(), may provide some advanced features in the future.

	      KDE3_ADD_KPART(name [WITH_PREFIX] file1 ... fileN )

		  Create a KDE plugin (KPart, kioslave, etc.) from the given source files.
		  If WITH_PREFIX is given, the resulting plugin will have the prefix "lib", otherwise it won't.
		  It creates and installs an appropriate libtool la-file.

	      KDE3_ADD_KDEINIT_EXECUTABLE(name file1 ... fileN )

		  Create a KDE application in the form of a module loadable via kdeinit.
		  A library named kdeinit_<name> will be created and a small executable which links to it.

	      The option KDE3_ENABLE_FINAL to enable all-in-one compilation is no longer supported.

	      Author: Alexander Neundorf <neundorf@kde.org>

       FindKDE4

	      Find KDE4 and provide all necessary variables and macros to compile software for it. It looks for KDE 4 in the following directories
	      in the given order:

		CMAKE_INSTALL_PREFIX
		KDEDIRS
		/opt/kde4

	      Please  look  in	FindKDE4Internal.cmake	and  KDE4Macros.cmake for more information. They are installed with the KDE 4 libraries in
	      $KDEDIRS/share/apps/cmake/modules/.

	      Author: Alexander Neundorf <neundorf@kde.org>

       FindLAPACK
	      Find LAPACK library

	      This   module   finds   an   installed   fortran	 library   that   implements   the   LAPACK    linear-algebra	 interface    (see
	      http://www.netlib.org/lapack/).

	      The  approach follows that taken for the autoconf macro file, acx_lapack.m4 (distributed at http://ac-archive.sourceforge.net/ac-ar-
	      chive/acx_lapack.html).

	      This module sets the following variables:

		LAPACK_FOUND - set to true if a library implementing the LAPACK interface
		  is found
		LAPACK_LINKER_FLAGS - uncached list of required linker flags (excluding -l
		  and -L).
		LAPACK_LIBRARIES - uncached list of libraries (using full path name) to
		  link against to use LAPACK
		LAPACK95_LIBRARIES - uncached list of libraries (using full path name) to
		  link against to use LAPACK95
		LAPACK95_FOUND - set to true if a library implementing the LAPACK f95
		  interface is found
		BLA_STATIC  if set on this determines what kind of linkage we do (static)
		BLA_VENDOR  if set checks only the specified vendor, if not set checks
		   all the possibilities
		BLA_F95     if set on tries to find the f95 interfaces for BLAS/LAPACK

       FindLATEX
	      Find Latex

	      This module finds if Latex is installed and determines where the executables are. This code sets the following variables:

		LATEX_COMPILER:       path to the LaTeX compiler
		PDFLATEX_COMPILER:    path to the PdfLaTeX compiler
		BIBTEX_COMPILER:      path to the BibTeX compiler
		MAKEINDEX_COMPILER:   path to the MakeIndex compiler
		DVIPS_CONVERTER:      path to the DVIPS converter
		PS2PDF_CONVERTER:     path to the PS2PDF converter
		LATEX2HTML_CONVERTER: path to the LaTeX2Html converter

       FindLibArchive
	      Find libarchive library and headers

	      The module defines the following variables:

		LibArchive_FOUND	- true if libarchive was found
		LibArchive_INCLUDE_DIRS - include search path
		LibArchive_LIBRARIES	- libraries to link
		LibArchive_VERSION	- libarchive 3-component version number

       FindLibLZMA
	      Find LibLZMA

	      Find LibLZMA headers and library

		LIBLZMA_FOUND		  - True if liblzma is found.
		LIBLZMA_INCLUDE_DIRS	  - Directory where liblzma headers are located.
		LIBLZMA_LIBRARIES	  - Lzma libraries to link against.
		LIBLZMA_HAS_AUTO_DECODER  - True if lzma_auto_decoder() is found (required).
		LIBLZMA_HAS_EASY_ENCODER  - True if lzma_easy_encoder() is found (required).
		LIBLZMA_HAS_LZMA_PRESET   - True if lzma_lzma_preset() is found (required).
		LIBLZMA_VERSION_MAJOR	  - The major version of lzma
		LIBLZMA_VERSION_MINOR	  - The minor version of lzma
		LIBLZMA_VERSION_PATCH	  - The patch version of lzma
		LIBLZMA_VERSION_STRING	  - version number as a string (ex: "5.0.3")

       FindLibXml2
	      Try to find the LibXml2 xml processing library

	      Once done this will define

		LIBXML2_FOUND - System has LibXml2
		LIBXML2_INCLUDE_DIR - The LibXml2 include directory
		LIBXML2_LIBRARIES - The libraries needed to use LibXml2
		LIBXML2_DEFINITIONS - Compiler switches required for using LibXml2
		LIBXML2_XMLLINT_EXECUTABLE - The XML checking tool xmllint coming with LibXml2
		LIBXML2_VERSION_STRING - the version of LibXml2 found (since CMake 2.8.8)

       FindLibXslt
	      Try to find the LibXslt library

	      Once done this will define

		LIBXSLT_FOUND - system has LibXslt
		LIBXSLT_INCLUDE_DIR - the LibXslt include directory
		LIBXSLT_LIBRARIES - Link these to LibXslt
		LIBXSLT_DEFINITIONS - Compiler switches required for using LibXslt
		LIBXSLT_VERSION_STRING - version of LibXslt found (since CMake 2.8.8)

	      Additionally, the following two variables are set (but not required for using xslt):

		LIBXSLT_EXSLT_LIBRARIES - Link to these if you need to link against the exslt library
		LIBXSLT_XSLTPROC_EXECUTABLE - Contains the full path to the xsltproc executable if found

       FindLua50

	      Locate Lua library This module defines

		LUA50_FOUND, if false, do not try to link to Lua
		LUA_LIBRARIES, both lua and lualib
		LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)

	      Note that the expected include convention is

		#include "lua.h"

	      and not

		#include <lua/lua.h>

	      This is because, the lua location is not standardized and may exist in locations other than lua/

       FindLua51

	      Locate Lua library This module defines

		LUA51_FOUND, if false, do not try to link to Lua
		LUA_LIBRARIES
		LUA_INCLUDE_DIR, where to find lua.h
		LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)

	      Note that the expected include convention is

		#include "lua.h"

	      and not

		#include <lua/lua.h>

	      This is because, the lua location is not standardized and may exist in locations other than lua/

       FindMFC
	      Find MFC on Windows

	      Find the native MFC - i.e. decide if an application can link to the MFC libraries.

		MFC_FOUND - Was MFC support found

	      You don't need to include anything or link anything to use it.

       FindMPEG
	      Find the native MPEG includes and library

	      This module defines

		MPEG_INCLUDE_DIR, where to find MPEG.h, etc.
		MPEG_LIBRARIES, the libraries required to use MPEG.
		MPEG_FOUND, If false, do not try to use MPEG.

	      also defined, but not for general use are

		MPEG_mpeg2_LIBRARY, where to find the MPEG library.
		MPEG_vo_LIBRARY, where to find the vo library.

       FindMPEG2
	      Find the native MPEG2 includes and library

	      This module defines

		MPEG2_INCLUDE_DIR, path to mpeg2dec/mpeg2.h, etc.
		MPEG2_LIBRARIES, the libraries required to use MPEG2.
		MPEG2_FOUND, If false, do not try to use MPEG2.

	      also defined, but not for general use are

		MPEG2_mpeg2_LIBRARY, where to find the MPEG2 library.
		MPEG2_vo_LIBRARY, where to find the vo library.

       FindMPI
	      Find a Message Passing Interface (MPI) implementation

	      The Message Passing Interface (MPI) is a library used to write high-performance distributed-memory  parallel  applications,  and	is
	      typically  deployed  on  a cluster. MPI is a standard interface (defined by the MPI forum) for which many implementations are avail-
	      able. All of them have somewhat different include paths, libraries to link against, etc., and this module tries to smooth out  those
	      differences.

	      === Variables ===

	      This module will set the following variables per language in your project, where <lang> is one of C, CXX, or Fortran:

		 MPI_<lang>_FOUND	    TRUE if FindMPI found MPI flags for <lang>
		 MPI_<lang>_COMPILER	    MPI Compiler wrapper for <lang>
		 MPI_<lang>_COMPILE_FLAGS   Compilation flags for MPI programs
		 MPI_<lang>_INCLUDE_PATH    Include path(s) for MPI header
		 MPI_<lang>_LINK_FLAGS	    Linking flags for MPI programs
		 MPI_<lang>_LIBRARIES	    All libraries to link MPI programs against

	      Additionally, FindMPI sets the following variables for running MPI programs from the command line:

		 MPIEXEC		    Executable for running MPI programs
		 MPIEXEC_NUMPROC_FLAG	    Flag to pass to MPIEXEC before giving
					    it the number of processors to run on
		 MPIEXEC_PREFLAGS	    Flags to pass to MPIEXEC directly
					    before the executable to run.
		 MPIEXEC_POSTFLAGS	    Flags to pass to MPIEXEC after other flags

	      === Usage ===

	      To use this module, simply call FindMPI from a CMakeLists.txt file, or run find_package(MPI), then run CMake.  If you are happy with
	      the auto- detected configuration for your language, then you're done.  If not, you have two options:

		 1. Set MPI_<lang>_COMPILER to the MPI wrapper (mpicc, etc.) of your
		    choice and reconfigure.  FindMPI will attempt to determine all the
		    necessary variables using THAT compiler's compile and link flags.
		 2. If this fails, or if your MPI implementation does not come with
		    a compiler wrapper, then set both MPI_<lang>_LIBRARIES and
		    MPI_<lang>_INCLUDE_PATH.  You may also set any other variables
		    listed above, but these two are required.  This will circumvent
		    autodetection entirely.

	      When configuration is successful,  MPI_<lang>_COMPILER  will  be	set  to  the  compiler	wrapper  for  <lang>,  if  it  was  found.
	      MPI_<lang>_FOUND	and other variables above will be set if any MPI implementation was found for <lang>, regardless of whether a com-
	      piler was found.

	      When using MPIEXEC to execute MPI applications, you should typically use all of the MPIEXEC flags as follows:

		 ${MPIEXEC} ${MPIEXEC_NUMPROC_FLAG} PROCS
		   ${MPIEXEC_PREFLAGS} EXECUTABLE ${MPIEXEC_POSTFLAGS} ARGS

	      where PROCS is the number of processors on which to execute the program, EXECUTABLE is the MPI program, and ARGS are  the  arguments
	      to pass to the MPI program.

	      === Backward Compatibility ===

	      For backward compatibility with older versions of FindMPI, these variables are set, but deprecated:

		 MPI_FOUND	     MPI_COMPILER	 MPI_LIBRARY
		 MPI_COMPILE_FLAGS   MPI_INCLUDE_PATH	 MPI_EXTRA_LIBRARY
		 MPI_LINK_FLAGS      MPI_LIBRARIES

	      In new projects, please use the MPI_<lang>_XXX equivalents.

       FindMatlab
	      this module looks for Matlab

	      Defines:

		MATLAB_INCLUDE_DIR: include path for mex.h, engine.h
		MATLAB_LIBRARIES:   required libraries: libmex, etc
		MATLAB_MEX_LIBRARY: path to libmex.lib
		MATLAB_MX_LIBRARY:  path to libmx.lib
		MATLAB_ENG_LIBRARY: path to libeng.lib

       FindMotif
	      Try to find Motif (or lesstif)

	      Once done this will define:

		MOTIF_FOUND	   - system has MOTIF
		MOTIF_INCLUDE_DIR  - include paths to use Motif
		MOTIF_LIBRARIES    - Link these to use Motif

       FindOpenAL

	      Locate  OpenAL This module defines OPENAL_LIBRARY OPENAL_FOUND, if false, do not try to link to OpenAL  OPENAL_INCLUDE_DIR, where to
	      find the headers

	      $OPENALDIR is an environment variable that would correspond to the ./configure --prefix=$OPENALDIR used in building OpenAL.

	      Created by Eric Wing. This was influenced by the FindSDL.cmake module.

       FindOpenGL
	      Try to find OpenGL

	      Once done this will define

		OPENGL_FOUND	    - system has OpenGL
		OPENGL_XMESA_FOUND  - system has XMESA
		OPENGL_GLU_FOUND    - system has GLU
		OPENGL_INCLUDE_DIR  - the GL include directory
		OPENGL_LIBRARIES    - Link these to use OpenGL and GLU

	      If you want to use just GL you can use these values

		OPENGL_gl_LIBRARY   - Path to OpenGL Library
		OPENGL_glu_LIBRARY  - Path to GLU Library

	      On OSX default to using the framework version of opengl People will have to change  the  cache  values  of  OPENGL_glu_LIBRARY   and
	      OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX

       FindOpenMP
	      Finds OpenMP support

	      This  module can be used to detect OpenMP support in a compiler. If the compiler supports OpenMP, the flags required to compile with
	      openmp support are set.

	      The following variables are set:

		 OpenMP_C_FLAGS - flags to add to the C compiler for OpenMP support
		 OpenMP_CXX_FLAGS - flags to add to the CXX compiler for OpenMP support
		 OPENMP_FOUND - true if openmp is detected

	      Supported compilers can be found at http://openmp.org/wp/openmp-compilers/

       FindOpenSSL
	      Try to find the OpenSSL encryption library

	      Once done this will define

		OPENSSL_ROOT_DIR - Set this variable to the root installation of OpenSSL

	      Read-Only variables:

		OPENSSL_FOUND - system has the OpenSSL library
		OPENSSL_INCLUDE_DIR - the OpenSSL include directory
		OPENSSL_LIBRARIES - The libraries needed to use OpenSSL
		OPENSSL_VERSION - This is set to $major.$minor.$revision$path (eg. 0.9.8s)

       FindOpenSceneGraph
	      Find OpenSceneGraph

	      This module searches for the OpenSceneGraph core "osg" library as well as OpenThreads, and whatever additional COMPONENTS (nodekits)
	      that you specify.

		  See http://www.openscenegraph.org

	      NOTE:  To  use this module effectively you must either require CMake >= 2.6.3 with cmake_minimum_required(VERSION 2.6.3) or download
	      and place FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, and Find<etc>.cmake files into your CMAKE_MODULE_PATH.

	      ==================================

	      This module accepts the following variables (note mixed case)

		  OpenSceneGraph_DEBUG - Enable debugging output

		  OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
						    automatically

	      The following environment variables are also respected for finding the OSG and it's various components.  CMAKE_PREFIX_PATH can  also
	      be used for this (see find_library() CMake documentation).

		  <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
		  OSG_DIR
		  OSGDIR
		  OSG_ROOT

	      This module defines the following output variables:

		  OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?

		  OPENSCENEGRAPH_VERSION - The version of the OSG which was found

		  OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers

		  OPENSCENEGRAPH_LIBRARIES - The OSG libraries

	      ================================== Example Usage:

		find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
		    # libOpenThreads & libosg automatically searched
		include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})

		add_executable(foo foo.cc)
		target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})

       FindOpenThreads

	      OpenThreads  is  a C++ based threading library. Its largest userbase  seems to OpenSceneGraph so you might notice I accept OSGDIR as
	      an environment path. I consider this part of the Findosg* suite used to find OpenSceneGraph  components. Each component is  separate
	      and you must opt in to each module.

	      Locate  OpenThreads  This  module  defines  OPENTHREADS_LIBRARY  OPENTHREADS_FOUND,  if  false,  do  not	try to link to OpenThreads
	      OPENTHREADS_INCLUDE_DIR, where to find the headers

	      $OPENTHREADS_DIR is an environment variable that would correspond to the ./configure --prefix=$OPENTHREADS_DIR used in building osg.

	      Created by Eric Wing.

       FindPHP4
	      Find PHP4

	      This module finds if PHP4 is installed and determines where the include files and libraries are. It also determines what the name of
	      the library is. This code sets the following variables:

		PHP4_INCLUDE_PATH	= path to where php.h can be found
		PHP4_EXECUTABLE 	= full path to the php4 binary

       FindPNG
	      Find the native PNG includes and library

	      This module searches libpng, the library for working with PNG images.

	      It defines the following variables

		PNG_INCLUDE_DIRS, where to find png.h, etc.
		PNG_LIBRARIES, the libraries to link against to use PNG.
		PNG_DEFINITIONS - You should add_definitons(${PNG_DEFINITIONS}) before compiling code that includes png library files.
		PNG_FOUND, If false, do not try to use PNG.
		PNG_VERSION_STRING - the version of the PNG library found (since CMake 2.8.8)

	      Also defined, but not for general use are

		PNG_LIBRARY, where to find the PNG library.

	      For backward compatiblity the variable PNG_INCLUDE_DIR is also set. It has the same value as PNG_INCLUDE_DIRS.

	      Since PNG depends on the ZLib compression library, none of the above will be defined unless ZLib can be found.

       FindPackageHandleStandardArgs

	      FIND_PACKAGE_HANDLE_STANDARD_ARGS(<name> ... )

	      This function is intended to be used in FindXXX.cmake modules files. It handles the REQUIRED, QUIET and version-related arguments to
	      FIND_PACKAGE(). It also sets the <UPPERCASED_NAME>_FOUND variable. The package is considered found if all variables <var1>... listed
	      contain valid results, e.g. valid filepaths.

	      There  are two modes of this function. The first argument in both modes is the name of the Find-module where it is called (in origi-
	      nal casing).

	      The first simple mode looks like this:

		  FIND_PACKAGE_HANDLE_STANDARD_ARGS(<name> (DEFAULT_MSG|"Custom failure message") <var1>...<varN> )

	      If the variables <var1> to <varN> are all valid, then <UPPERCASED_NAME>_FOUND will be set to TRUE. If DEFAULT_MSG is given as second
	      argument,  then  the function will generate itself useful success and error messages. You can also supply a custom error message for
	      the failure case. This is not recommended.

	      The second mode is more powerful and also supports version checking:

		  FIND_PACKAGE_HANDLE_STANDARD_ARGS(NAME [REQUIRED_VARS <var1>...<varN>]
							 [VERSION_VAR	<versionvar>]
							 [HANDLE_COMPONENTS]
							 [CONFIG_MODE]
							 [FAIL_MESSAGE "Custom failure message"] )

	      As above, if <var1> through <varN> are all valid, <UPPERCASED_NAME>_FOUND will be set to TRUE.  After  REQUIRED_VARS  the  variables
	      which are required for this package are listed. Following VERSION_VAR the name of the variable can be specified which holds the ver-
	      sion of the package which has been found. If this is done, this version will be checked against the (potentially) specified required
	      version  used  in  the  find_package()  call.  The EXACT keyword is also handled. The default messages include information about the
	      required version and the version which has been actually found, both if the version is ok or not. If  the  package  supports  compo-
	      nents, use the HANDLE_COMPONENTS option to enable handling them. In this case, find_package_handle_standard_args() will report which
	      components have been found and which are missing, and the <NAME>_FOUND variable will be set to FALSE if any of the  required  compo-
	      nents (i.e. not the ones listed after OPTIONAL_COMPONENTS) are missing. Use the option CONFIG_MODE if your FindXXX.cmake module is a
	      wrapper for a find_package(... NO_MODULE) call.  In this case VERSION_VAR will be set to <NAME>_VERSION and the macro will automati-
	      cally  check  whether  the Config module was found. Via FAIL_MESSAGE a custom failure message can be specified, if this is not used,
	      the default message will be displayed.

	      Example for mode 1:

		  FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibXml2  DEFAULT_MSG  LIBXML2_LIBRARY LIBXML2_INCLUDE_DIR)

	      LibXml2 is considered to be found, if both LIBXML2_LIBRARY and LIBXML2_INCLUDE_DIR are valid. Then  also	LIBXML2_FOUND  is  set	to
	      TRUE.  If  it  is  not  found  and REQUIRED was used, it fails with FATAL_ERROR, independent whether QUIET was used or not. If it is
	      found, success will be reported, including the content of <var1>. On repeated Cmake runs, the same message won't be printed again.

	      Example for mode 2:

		  FIND_PACKAGE_HANDLE_STANDARD_ARGS(BISON  REQUIRED_VARS BISON_EXECUTABLE
							   VERSION_VAR BISON_VERSION)

	      In this case, BISON is considered to be found if the variable(s) listed after REQUIRED_VAR are all valid, i.e.  BISON_EXECUTABLE	in
	      this  case.  Also  the  version  of  BISON will be checked by using the version contained in BISON_VERSION. Since no FAIL_MESSAGE is
	      given, the default messages will be printed.

	      Another example for mode 2:

		  FIND_PACKAGE(Automoc4 QUIET NO_MODULE HINTS /opt/automoc4)
		  FIND_PACKAGE_HANDLE_STANDARD_ARGS(Automoc4  CONFIG_MODE)

	      In this case, FindAutmoc4.cmake wraps a call to FIND_PACKAGE(Automoc4 NO_MODULE) and adds an additional search directory	for  auto-
	      moc4. The following FIND_PACKAGE_HANDLE_STANDARD_ARGS() call produces a proper success/error message.

       FindPackageMessage

	      FIND_PACKAGE_MESSAGE(<name> "message for user" "find result details")

	      This  macro is intended to be used in FindXXX.cmake modules files. It will print a message once for each unique find result. This is
	      useful for telling the user where a package was found. The first argument specifies the name (XXX) of the package. The second  argu-
	      ment  specifies  the  message  to display. The third argument lists details about the find result so that if they change the message
	      will be displayed again. The macro also obeys the QUIET argument to the find_package command.

	      Example:

		IF(X11_FOUND)
		  FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
		    "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
		ELSE(X11_FOUND)
		 ...
		ENDIF(X11_FOUND)

       FindPerl
	      Find perl

	      this module looks for Perl

		PERL_EXECUTABLE     - the full path to perl
		PERL_FOUND	    - If false, don't attempt to use perl.
		PERL_VERSION_STRING - version of perl found (since CMake 2.8.8)

       FindPerlLibs
	      Find Perl libraries

	      This module finds if PERL is installed and determines where the include files and libraries are. It also determines what the name of
	      the library is. This code sets the following variables:

		PERLLIBS_FOUND	  = True if perl.h & libperl were found
		PERL_INCLUDE_PATH = path to where perl.h is found
		PERL_LIBRARY	  = path to libperl
		PERL_EXECUTABLE   = full path to the perl binary

	      The minimum required version of Perl can be specified using the standard syntax, e.g. FIND_PACKAGE(PerlLibs 6.0)

		The following variables are also available if needed
		(introduced after CMake 2.6.4)

		PERL_SITESEARCH    = path to the sitesearch install dir
		PERL_SITELIB	   = path to the sitelib install directory
		PERL_VENDORARCH    = path to the vendor arch install directory
		PERL_VENDORLIB	   = path to the vendor lib install directory
		PERL_ARCHLIB	   = path to the arch lib install directory
		PERL_PRIVLIB	   = path to the priv lib install directory
		PERL_EXTRA_C_FLAGS = Compilation flags used to build perl

       FindPhysFS

	      Locate PhysFS library This module defines PHYSFS_LIBRARY, the name of the library to link against PHYSFS_FOUND, if false, do not try
	      to link to PHYSFS PHYSFS_INCLUDE_DIR, where to find physfs.h

	      $PHYSFSDIR is an environment variable that would correspond to the ./configure --prefix=$PHYSFSDIR used in building PHYSFS.

	      Created by Eric Wing.

       FindPike
	      Find Pike

	      This module finds if PIKE is installed and determines where the include files and libraries are. It also determines what the name of
	      the library is. This code sets the following variables:

		PIKE_INCLUDE_PATH	= path to where program.h is found
		PIKE_EXECUTABLE 	= full path to the pike binary

       FindPkgConfig
	      a pkg-config module for CMake

	      Usage:

		 pkg_check_modules(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
		   checks for all the given modules

		 pkg_search_module(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
		   checks for given modules and uses the first working one

	      When the 'REQUIRED' argument was set, macros will fail with an error when module(s) could not be found

	      When the 'QUIET' argument is set, no status messages will be printed.

	      It sets the following variables:

		 PKG_CONFIG_FOUND	   ... if pkg-config executable was found
		 PKG_CONFIG_EXECUTABLE	   ... pathname of the pkg-config program
		 PKG_CONFIG_VERSION_STRING ... the version of the pkg-config program found
					       (since CMake 2.8.8)

	      For  the following variables two sets of values exist; first one is the common one and has the given PREFIX. The second set contains
	      flags which are given out when pkgconfig was called with the '--static' option.

		 <XPREFIX>_FOUND	  ... set to 1 if module(s) exist
		 <XPREFIX>_LIBRARIES	  ... only the libraries (w/o the '-l')
		 <XPREFIX>_LIBRARY_DIRS   ... the paths of the libraries (w/o the '-L')
		 <XPREFIX>_LDFLAGS	  ... all required linker flags
		 <XPREFIX>_LDFLAGS_OTHER  ... all other linker flags
		 <XPREFIX>_INCLUDE_DIRS   ... the '-I' preprocessor flags (w/o the '-I')
		 <XPREFIX>_CFLAGS	  ... all required cflags
		 <XPREFIX>_CFLAGS_OTHER   ... the other compiler flags

		 <XPREFIX> = <PREFIX>	     for common case
		 <XPREFIX> = <PREFIX>_STATIC for static linking

	      There are some special variables whose prefix depends on the count of given modules. When there is only one module,  <PREFIX>  stays
	      unchanged. When there are multiple modules, the prefix will be changed to <PREFIX>_<MODNAME>:

		 <XPREFIX>_VERSION    ... version of the module
		 <XPREFIX>_PREFIX     ... prefix-directory of the module
		 <XPREFIX>_INCLUDEDIR ... include-dir of the module
		 <XPREFIX>_LIBDIR     ... lib-dir of the module

		 <XPREFIX> = <PREFIX>  when |MODULES| == 1, else
		 <XPREFIX> = <PREFIX>_<MODNAME>

	      A <MODULE> parameter can have the following formats:

		 {MODNAME}	      ... matches any version
		 {MODNAME}>={VERSION} ... at least version <VERSION> is required
		 {MODNAME}={VERSION}  ... exactly version <VERSION> is required
		 {MODNAME}<={VERSION} ... modules must not be newer than <VERSION>

	      Examples

		 pkg_check_modules (GLIB2   glib-2.0)

		 pkg_check_modules (GLIB2   glib-2.0>=2.10)
		   requires at least version 2.10 of glib2 and defines e.g.
		     GLIB2_VERSION=2.10.3

		 pkg_check_modules (FOO     glib-2.0>=2.10 gtk+-2.0)
		   requires both glib2 and gtk2, and defines e.g.
		     FOO_glib-2.0_VERSION=2.10.3
		     FOO_gtk+-2.0_VERSION=2.8.20

		 pkg_check_modules (XRENDER REQUIRED xrender)
		   defines e.g.:
		     XRENDER_LIBRARIES=Xrender;X11
		     XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp

		 pkg_search_module (BAR     libxml-2.0 libxml2 libxml>=2)

       FindPostgreSQL
	      Find the PostgreSQL installation.

	      In Windows, we make the assumption that, if the PostgreSQL files are installed, the default directory will be C:Program FilesPost-
	      greSQL.

	      This module defines

		PostgreSQL_LIBRARIES - the PostgreSQL libraries needed for linking
		PostgreSQL_INCLUDE_DIRS - the directories of the PostgreSQL headers
		PostgreSQL_VERSION_STRING - the version of PostgreSQL found (since CMake 2.8.8)

       FindProducer

	      Though Producer isn't directly part of OpenSceneGraph, its primary user is OSG so I consider this part of the Findosg* suite used to
	      find  OpenSceneGraph components. You'll notice that I accept OSGDIR as an environment path.

	      Each  component  is separate and you must opt in to each module. You must  also opt into OpenGL (and OpenThreads?) as these  modules
	      won't do it for you. This is to allow you control over your own  system piece by piece in case you need to opt out of certain compo-
	      nents  or  change  the  Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with
	      your system as an example). If you want to use a more convenient module that includes everything, use  the  FindOpenSceneGraph.cmake
	      instead of the Findosg*.cmake modules.

	      Locate  Producer This module defines PRODUCER_LIBRARY PRODUCER_FOUND, if false, do not try to link to Producer PRODUCER_INCLUDE_DIR,
	      where to find the headers

	      $PRODUCER_DIR is an environment variable that would correspond to the ./configure --prefix=$PRODUCER_DIR used in building osg.

	      Created by Eric Wing.

       FindProtobuf

	      Locate and configure the Google Protocol Buffers library.

	      The following variables can be set and are optional:

		 PROTOBUF_SRC_ROOT_FOLDER - When compiling with MSVC, if this cache variable is set
					    the protobuf-default VS project build locations
					    (vsprojects/Debug & vsprojects/Release) will be searched
					    for libraries and binaries.

		 PROTOBUF_IMPORT_DIRS	  - List of additional directories to be searched for
					    imported .proto files. (New in CMake 2.8.8)

	      Defines the following variables:

		 PROTOBUF_FOUND - Found the Google Protocol Buffers library (libprotobuf & header files)
		 PROTOBUF_INCLUDE_DIRS - Include directories for Google Protocol Buffers
		 PROTOBUF_LIBRARIES - The protobuf libraries

	      [New in CMake 2.8.5]

		 PROTOBUF_PROTOC_LIBRARIES - The protoc libraries
		 PROTOBUF_LITE_LIBRARIES - The protobuf-lite libraries

	      The following cache variables are also available to set or use:

		 PROTOBUF_LIBRARY - The protobuf library
		 PROTOBUF_PROTOC_LIBRARY   - The protoc library
		 PROTOBUF_INCLUDE_DIR - The include directory for protocol buffers
		 PROTOBUF_PROTOC_EXECUTABLE - The protoc compiler

	      [New in CMake 2.8.5]

		 PROTOBUF_LIBRARY_DEBUG - The protobuf library (debug)
		 PROTOBUF_PROTOC_LIBRARY_DEBUG	 - The protoc library (debug)
		 PROTOBUF_LITE_LIBRARY - The protobuf lite library
		 PROTOBUF_LITE_LIBRARY_DEBUG - The protobuf lite library (debug)

		====================================================================
		Example:

		 find_package(Protobuf REQUIRED)
		 include_directories(${PROTOBUF_INCLUDE_DIRS})

		 include_directories(${CMAKE_CURRENT_BINARY_DIR})
		 PROTOBUF_GENERATE_CPP(PROTO_SRCS PROTO_HDRS foo.proto)
		 add_executable(bar bar.cc ${PROTO_SRCS} ${PROTO_HDRS})
		 target_link_libraries(bar ${PROTOBUF_LIBRARIES})

	      NOTE: You may need to link against pthreads, depending

		     on the platform.

	      NOTE: The PROTOBUF_GENERATE_CPP macro & add_executable() or add_library()

		     calls only work properly within the same directory.

		====================================================================

	      PROTOBUF_GENERATE_CPP (public function)

		 SRCS = Variable to define with autogenerated
			source files
		 HDRS = Variable to define with autogenerated
			header files
		 ARGN = proto files

		====================================================================

       FindPythonInterp
	      Find python interpreter

	      This module finds if Python interpreter is installed and determines where the executables are. This code sets  the  following  vari-
	      ables:

		PYTHONINTERP_FOUND	   - Was the Python executable found
		PYTHON_EXECUTABLE	   - path to the Python interpreter

		PYTHON_VERSION_STRING	   - Python version found e.g. 2.5.2
		PYTHON_VERSION_MAJOR	   - Python major version found e.g. 2
		PYTHON_VERSION_MINOR	   - Python minor version found e.g. 5
		PYTHON_VERSION_PATCH	   - Python patch version found e.g. 2

	      The  Python_ADDITIONAL_VERSIONS  variable  can  be  used to specify a list of version numbers that should be taken into account when
	      searching for Python. You need to set this variable before calling find_package(PythonInterp).

       FindPythonLibs
	      Find python libraries

	      This module finds if Python is installed and determines where the include files and libraries are. It also determines what the  name
	      of the library is. This code sets the following variables:

		PYTHONLIBS_FOUND	   - have the Python libs been found
		PYTHON_LIBRARIES	   - path to the python library
		PYTHON_INCLUDE_PATH	   - path to where Python.h is found (deprecated)
		PYTHON_INCLUDE_DIRS	   - path to where Python.h is found
		PYTHON_DEBUG_LIBRARIES	   - path to the debug library (deprecated)
		PYTHONLIBS_VERSION_STRING  - version of the Python libs found (since CMake 2.8.8)

	      The  Python_ADDITIONAL_VERSIONS  variable  can  be  used to specify a list of version numbers that should be taken into account when
	      searching for Python. You need to set this variable before calling find_package(PythonLibs).

	      If you'd like to specify the installation of Python to use, you should modify the following cache variables:

		PYTHON_LIBRARY		   - path to the python library
		PYTHON_INCLUDE_DIR	   - path to where Python.h is found

       FindQt Searches for all installed versions of QT.

	      This should only be used if your project can work with multiple versions of QT.  If not, you should just	directly  use  FindQt4	or
	      FindQt3.	If  multiple  versions of QT are found on the machine, then The user must set the option DESIRED_QT_VERSION to the version
	      they want to use.  If only one version of qt is found on the machine, then the DESIRED_QT_VERSION is set to  that  version  and  the
	      matching	FindQt3  or  FindQt4  module  is  included.  Once  the user sets DESIRED_QT_VERSION, then the FindQt3 or FindQt4 module is
	      included.

		QT_REQUIRED if this is set to TRUE then if CMake can
			    not find QT4 or QT3 an error is raised
			    and a message is sent to the user.

		DESIRED_QT_VERSION OPTION is created
		QT4_INSTALLED is set to TRUE if qt4 is found.
		QT3_INSTALLED is set to TRUE if qt3 is found.

       FindQt3
	      Locate Qt include paths and libraries

	      This module defines:

		QT_INCLUDE_DIR	  - where to find qt.h, etc.
		QT_LIBRARIES	  - the libraries to link against to use Qt.
		QT_DEFINITIONS	  - definitions to use when
				    compiling code that uses Qt.
		QT_FOUND	  - If false, don't try to use Qt.
		QT_VERSION_STRING - the version of Qt found

	      If you need the multithreaded version of Qt, set QT_MT_REQUIRED to TRUE

	      Also defined, but not for general use are:

		QT_MOC_EXECUTABLE, where to find the moc tool.
		QT_UIC_EXECUTABLE, where to find the uic tool.
		QT_QT_LIBRARY, where to find the Qt library.
		QT_QTMAIN_LIBRARY, where to find the qtmain
		 library. This is only required by Qt3 on Windows.

       FindQt4
	      Find QT 4

	      This module can be used to find Qt4. The most important issue is that the Qt4 qmake is available via the system path. This qmake	is
	      then  used  to detect basically everything else. This module defines a number of key variables and macros.  The variable QT_USE_FILE
	      is set which is the path to a CMake file that can be included  to compile Qt 4 applications and libraries.  It sets up the  compila-
	      tion environment for include directories, preprocessor defines and populates a QT_LIBRARIES variable.

	      Typical usage could be something like:

		 find_package(Qt4 4.4.3 REQUIRED QtCore QtGui QtXml)
		 include(${QT_USE_FILE})
		 add_executable(myexe main.cpp)
		 target_link_libraries(myexe ${QT_LIBRARIES})

	      The  minimum required version can be specified using the standard find_package()-syntax (see example above).  For compatibility with
	      older versions of FindQt4.cmake it is also possible to set the variable QT_MIN_VERSION to the minimum required version of Qt4 before
	      the  find_package(Qt4) command.  If both are used, the version used in the find_package() command overrides the one from QT_MIN_VER-
	      SION.

	      When using the components argument, QT_USE_QT* variables are automatically set for the QT_USE_FILE to pick up.   If  one	wishes	to
	      manually set them, the available ones to set include:

				  QT_DONT_USE_QTCORE
				  QT_DONT_USE_QTGUI
				  QT_USE_QT3SUPPORT
				  QT_USE_QTASSISTANT
				  QT_USE_QAXCONTAINER
				  QT_USE_QAXSERVER
				  QT_USE_QTDESIGNER
				  QT_USE_QTMOTIF
				  QT_USE_QTMAIN
				  QT_USE_QTMULTIMEDIA
				  QT_USE_QTNETWORK
				  QT_USE_QTNSPLUGIN
				  QT_USE_QTOPENGL
				  QT_USE_QTSQL
				  QT_USE_QTXML
				  QT_USE_QTSVG
				  QT_USE_QTTEST
				  QT_USE_QTUITOOLS
				  QT_USE_QTDBUS
				  QT_USE_QTSCRIPT
				  QT_USE_QTASSISTANTCLIENT
				  QT_USE_QTHELP
				  QT_USE_QTWEBKIT
				  QT_USE_QTXMLPATTERNS
				  QT_USE_PHONON
				  QT_USE_QTSCRIPTTOOLS
				  QT_USE_QTDECLARATIVE

		QT_USE_IMPORTED_TARGETS
		      If this variable is set to TRUE, FindQt4.cmake will create imported
		      library targets for the various Qt libraries and set the
		      library variables like QT_QTCORE_LIBRARY to point at these imported
		      targets instead of the library file on disk. This provides much better
		      handling of the release and debug versions of the Qt libraries and is
		     also always backwards compatible, except for the case that dependencies
		     of libraries are exported, these will then also list the names of the
		     imported targets as dependency and not the file location on disk. This
		     is much more flexible, but requires that FindQt4.cmake is executed before
		     such an exported dependency file is processed.

	      There  are  also	some files that need processing by some Qt tools such as moc and uic.  Listed below are macros that may be used to
	      process those files.

		macro QT4_WRAP_CPP(outfiles inputfile ... OPTIONS ...)
		      create moc code from a list of files containing Qt class with
		      the Q_OBJECT declaration.  Per-direcotry preprocessor definitions
		      are also added.  Options may be given to moc, such as those found
		      when executing "moc -help".

		macro QT4_WRAP_UI(outfiles inputfile ... OPTIONS ...)
		      create code from a list of Qt designer ui files.
		      Options may be given to uic, such as those found
		      when executing "uic -help"

		macro QT4_ADD_RESOURCES(outfiles inputfile ... OPTIONS ...)
		      create code from a list of Qt resource files.
		      Options may be given to rcc, such as those found
		      when executing "rcc -help"

		macro QT4_GENERATE_MOC(inputfile outputfile )
		      creates a rule to run moc on infile and create outfile.
		      Use this if for some reason QT4_WRAP_CPP() isn't appropriate, e.g.
		      because you need a custom filename for the moc file or something similar.

		macro QT4_AUTOMOC(sourcefile1 sourcefile2 ... )
		      This macro is still experimental.
		      It can be used to have moc automatically handled.
		      So if you have the files foo.h and foo.cpp, and in foo.h a
		      a class uses the Q_OBJECT macro, moc has to run on it. If you don't
		      want to use QT4_WRAP_CPP() (which is reliable and mature), you can insert
		      #include "foo.moc"
		      in foo.cpp and then give foo.cpp as argument to QT4_AUTOMOC(). This will the
		      scan all listed files at cmake-time for such included moc files and if it finds
		      them cause a rule to be generated to run moc at build time on the
		      accompanying header file foo.h.
		      If a source file has the SKIP_AUTOMOC property set it will be ignored by this macro.

		      You should have a look on the AUTOMOC property for targets to achieve the same results.

		macro QT4_ADD_DBUS_INTERFACE(outfiles interface basename)
		      Create a the interface header and implementation files with the
		      given basename from the given interface xml file and add it to
		      the list of sources.

		      You can pass additional parameters to the qdbusxml2cpp call by setting
		      properties on the input file:

		      INCLUDE the given file will be included in the generate interface header

		      CLASSNAME the generated class is named accordingly

		      NO_NAMESPACE the generated class is not wrapped in a namespace

		macro QT4_ADD_DBUS_INTERFACES(outfiles inputfile ... )
		      Create the interface header and implementation files
		      for all listed interface xml files.
		      The basename will be automatically determined from the name of the xml file.

		      The source file properties described for QT4_ADD_DBUS_INTERFACE also apply here.

		macro QT4_ADD_DBUS_ADAPTOR(outfiles xmlfile parentheader parentclassname [basename] [classname])
		      create a dbus adaptor (header and implementation file) from the xml file
		      describing the interface, and add it to the list of sources. The adaptor
		      forwards the calls to a parent class, defined in parentheader and named
		      parentclassname. The name of the generated files will be
		      <basename>adaptor.{cpp,h} where basename defaults to the basename of the xml file.
		      If <classname> is provided, then it will be used as the classname of the
		      adaptor itself.

		macro QT4_GENERATE_DBUS_INTERFACE( header [interfacename] OPTIONS ...)
		      generate the xml interface file from the given header.
		      If the optional argument interfacename is omitted, the name of the
		      interface file is constructed from the basename of the header with
		      the suffix .xml appended.
		      Options may be given to qdbuscpp2xml, such as those found when executing "qdbuscpp2xml --help"

		macro QT4_CREATE_TRANSLATION( qm_files directories ... sources ...
					      ts_files ... OPTIONS ...)
		      out: qm_files
		      in:  directories sources ts_files
		      options: flags to pass to lupdate, such as -extensions to specify
		      extensions for a directory scan.
		      generates commands to create .ts (vie lupdate) and .qm
		      (via lrelease) - files from directories and/or sources. The ts files are
		      created and/or updated in the source tree (unless given with full paths).
		      The qm files are generated in the build tree.
		      Updating the translations can be done by adding the qm_files
		      to the source list of your library/executable, so they are
		      always updated, or by adding a custom target to control when
		      they get updated/generated.

		macro QT4_ADD_TRANSLATION( qm_files ts_files ... )
		      out: qm_files
		      in:  ts_files
		      generates commands to create .qm from .ts - files. The generated
		      filenames can be found in qm_files. The ts_files
		      must exists and are not updated in any way.

		Below is a detailed list of variables that FindQt4.cmake sets.
		QT_FOUND	 If false, don't try to use Qt.
		QT4_FOUND	 If false, don't try to use Qt 4.

		QT_VERSION_MAJOR The major version of Qt found.
		QT_VERSION_MINOR The minor version of Qt found.
		QT_VERSION_PATCH The patch version of Qt found.

		QT_EDITION		 Set to the edition of Qt (i.e. DesktopLight)
		QT_EDITION_DESKTOPLIGHT  True if QT_EDITION == DesktopLight
		QT_QTCORE_FOUND 	 True if QtCore was found.
		QT_QTGUI_FOUND		 True if QtGui was found.
		QT_QT3SUPPORT_FOUND	 True if Qt3Support was found.
		QT_QTASSISTANT_FOUND	 True if QtAssistant was found.
		QT_QTASSISTANTCLIENT_FOUND  True if QtAssistantClient was found.
		QT_QAXCONTAINER_FOUND	 True if QAxContainer was found (Windows only).
		QT_QAXSERVER_FOUND	 True if QAxServer was found (Windows only).
		QT_QTDBUS_FOUND 	 True if QtDBus was found.
		QT_QTDESIGNER_FOUND	 True if QtDesigner was found.
		QT_QTDESIGNERCOMPONENTS  True if QtDesignerComponents was found.
		QT_QTHELP_FOUND 	 True if QtHelp was found.
		QT_QTMOTIF_FOUND	 True if QtMotif was found.
		QT_QTMULTIMEDIA_FOUND	 True if QtMultimedia was found (since Qt 4.6.0).
		QT_QTNETWORK_FOUND	 True if QtNetwork was found.
		QT_QTNSPLUGIN_FOUND	 True if QtNsPlugin was found.
		QT_QTOPENGL_FOUND	 True if QtOpenGL was found.
		QT_QTSQL_FOUND		 True if QtSql was found.
		QT_QTSVG_FOUND		 True if QtSvg was found.
		QT_QTSCRIPT_FOUND	 True if QtScript was found.
		QT_QTSCRIPTTOOLS_FOUND	 True if QtScriptTools was found.
		QT_QTTEST_FOUND 	 True if QtTest was found.
		QT_QTUITOOLS_FOUND	 True if QtUiTools was found.
		QT_QTWEBKIT_FOUND	 True if QtWebKit was found.
		QT_QTXML_FOUND		 True if QtXml was found.
		QT_QTXMLPATTERNS_FOUND	 True if QtXmlPatterns was found.
		QT_PHONON_FOUND 	 True if phonon was found.
		QT_QTDECLARATIVE_FOUND	 True if QtDeclarative was found.

		QT_MAC_USE_COCOA    For Mac OS X, its whether Cocoa or Carbon is used.
				    In general, this should not be used, but its useful
				    when having platform specific code.

		QT_DEFINITIONS	 Definitions to use when compiling code that uses Qt.
				 You do not need to use this if you include QT_USE_FILE.
				 The QT_USE_FILE will also define QT_DEBUG and QT_NO_DEBUG
				 to fit your current build type.  Those are not contained
				 in QT_DEFINITIONS.

		QT_INCLUDES	 List of paths to all include directories of
				 Qt4 QT_INCLUDE_DIR and QT_QTCORE_INCLUDE_DIR are
				 always in this variable even if NOTFOUND,
				 all other INCLUDE_DIRS are
				 only added if they are found.
				 You do not need to use this if you include QT_USE_FILE.

		Include directories for the Qt modules are listed here.
		You do not need to use these variables if you include QT_USE_FILE.

		QT_INCLUDE_DIR		    Path to "include" of Qt4
		QT_QT3SUPPORT_INCLUDE_DIR   Path to "include/Qt3Support"
		QT_QTASSISTANT_INCLUDE_DIR  Path to "include/QtAssistant"
		QT_QTASSISTANTCLIENT_INCLUDE_DIR       Path to "include/QtAssistant"
		QT_QAXCONTAINER_INCLUDE_DIR Path to "include/ActiveQt" (Windows only)
		QT_QAXSERVER_INCLUDE_DIR    Path to "include/ActiveQt" (Windows only)
		QT_QTCORE_INCLUDE_DIR	    Path to "include/QtCore"
		QT_QTDBUS_INCLUDE_DIR	    Path to "include/QtDBus"
		QT_QTDESIGNER_INCLUDE_DIR   Path to "include/QtDesigner"
		QT_QTDESIGNERCOMPONENTS_INCLUDE_DIR   Path to "include/QtDesigner"
		QT_QTGUI_INCLUDE_DIR	    Path to "include/QtGui"
		QT_QTHELP_INCLUDE_DIR	    Path to "include/QtHelp"
		QT_QTMOTIF_INCLUDE_DIR	    Path to "include/QtMotif"
		QT_QTMULTIMEDIA_INCLUDE_DIR Path to "include/QtMultimedia"
		QT_QTNETWORK_INCLUDE_DIR    Path to "include/QtNetwork"
		QT_QTNSPLUGIN_INCLUDE_DIR   Path to "include/QtNsPlugin"
		QT_QTOPENGL_INCLUDE_DIR     Path to "include/QtOpenGL"
		QT_QTSCRIPT_INCLUDE_DIR     Path to "include/QtScript"
		QT_QTSQL_INCLUDE_DIR	    Path to "include/QtSql"
		QT_QTSVG_INCLUDE_DIR	    Path to "include/QtSvg"
		QT_QTTEST_INCLUDE_DIR	    Path to "include/QtTest"
		QT_QTWEBKIT_INCLUDE_DIR     Path to "include/QtWebKit"
		QT_QTXML_INCLUDE_DIR	    Path to "include/QtXml"
		QT_QTXMLPATTERNS_INCLUDE_DIR  Path to "include/QtXmlPatterns"
		QT_PHONON_INCLUDE_DIR	    Path to "include/phonon"
		QT_QTSCRIPTTOOLS_INCLUDE_DIR	   Path to "include/QtScriptTools"
		QT_QTDECLARATIVE_INCLUDE_DIR	   Path to "include/QtDeclarative"

		QT_BINARY_DIR		    Path to "bin" of Qt4
		QT_LIBRARY_DIR		    Path to "lib" of Qt4
		QT_PLUGINS_DIR		    Path to "plugins" for Qt4
		QT_TRANSLATIONS_DIR	    Path to "translations" of Qt4
		QT_IMPORTS_DIR		    Path to "imports" of Qt4
		QT_DOC_DIR		    Path to "doc" of Qt4
		QT_MKSPECS_DIR		    Path to "mkspecs" of Qt4

	      The Qt toolkit may contain both debug and release libraries. In that case, the following library variables will contain both. You do
	      not need to use these variables if you include QT_USE_FILE, and use QT_LIBRARIES.

		QT_QT3SUPPORT_LIBRARY		 The Qt3Support library
		QT_QTASSISTANT_LIBRARY		 The QtAssistant library
		QT_QTASSISTANTCLIENT_LIBRARY	 The QtAssistantClient library
		QT_QAXCONTAINER_LIBRARY 	  The QAxContainer library (Windows only)
		QT_QAXSERVER_LIBRARY		    The QAxServer library (Windows only)
		QT_QTCORE_LIBRARY		 The QtCore library
		QT_QTDBUS_LIBRARY		 The QtDBus library
		QT_QTDESIGNER_LIBRARY		 The QtDesigner library
		QT_QTDESIGNERCOMPONENTS_LIBRARY  The QtDesignerComponents library
		QT_QTGUI_LIBRARY		 The QtGui library
		QT_QTHELP_LIBRARY		 The QtHelp library
		QT_QTMOTIF_LIBRARY		 The QtMotif library
		QT_QTMULTIMEDIA_LIBRARY 	 The QtMultimedia library
		QT_QTNETWORK_LIBRARY		 The QtNetwork library
		QT_QTNSPLUGIN_LIBRARY		 The QtNsPLugin library
		QT_QTOPENGL_LIBRARY		 The QtOpenGL library
		QT_QTSCRIPT_LIBRARY		 The QtScript library
		QT_QTSQL_LIBRARY		 The QtSql library
		QT_QTSVG_LIBRARY		 The QtSvg library
		QT_QTTEST_LIBRARY		 The QtTest library
		QT_QTUITOOLS_LIBRARY		 The QtUiTools library
		QT_QTWEBKIT_LIBRARY		 The QtWebKit library
		QT_QTXML_LIBRARY		 The QtXml library
		QT_QTXMLPATTERNS_LIBRARY	 The QtXmlPatterns library
		QT_QTMAIN_LIBRARY		 The qtmain library for Windows
		QT_PHONON_LIBRARY		 The phonon library
		QT_QTSCRIPTTOOLS_LIBRARY	 The QtScriptTools library

	      The QtDeclarative library:	     QT_QTDECLARATIVE_LIBRARY

	      also defined, but NOT for general use are

		QT_MOC_EXECUTABLE		    Where to find the moc tool.
		QT_UIC_EXECUTABLE		    Where to find the uic tool.
		QT_UIC3_EXECUTABLE		    Where to find the uic3 tool.
		QT_RCC_EXECUTABLE		    Where to find the rcc tool
		QT_DBUSCPP2XML_EXECUTABLE	    Where to find the qdbuscpp2xml tool.
		QT_DBUSXML2CPP_EXECUTABLE	    Where to find the qdbusxml2cpp tool.
		QT_LUPDATE_EXECUTABLE		    Where to find the lupdate tool.
		QT_LRELEASE_EXECUTABLE		    Where to find the lrelease tool.
		QT_QCOLLECTIONGENERATOR_EXECUTABLE  Where to find the qcollectiongenerator tool.
		QT_DESIGNER_EXECUTABLE		    Where to find the Qt designer tool.
		QT_LINGUIST_EXECUTABLE		    Where to find the Qt linguist tool.

	      These are around for backwards compatibility  they will be set

		QT_WRAP_CPP  Set true if QT_MOC_EXECUTABLE is found
		QT_WRAP_UI   Set true if QT_UIC_EXECUTABLE is found

	      These variables do _NOT_ have any effect anymore (compared to FindQt.cmake)

		QT_MT_REQUIRED	       Qt4 is now always multithreaded

	      These variables are set to "" Because Qt structure changed  (They make no sense in Qt4)

		QT_QT_LIBRARY	     Qt-Library is now split

       FindQuickTime

	      Locate QuickTime This module defines QUICKTIME_LIBRARY QUICKTIME_FOUND, if false, do not try to link to gdal  QUICKTIME_INCLUDE_DIR,
	      where to find the headers

	      $QUICKTIME_DIR is an environment variable that would correspond to the ./configure --prefix=$QUICKTIME_DIR

	      Created by Eric Wing.

       FindRTI
	      Try to find M&S HLA RTI libraries

	      This module finds if any HLA RTI is installed and locates the standard RTI include files and libraries.

	      RTI is a simulation infrastructure standardized by IEEE and SISO. It has a well defined C++ API that assures that simulation  appli-
	      cations are independent on a particular RTI implementation.

		http://en.wikipedia.org/wiki/Run-Time_Infrastructure_(simulation)

	      This code sets the following variables:

		RTI_INCLUDE_DIR = the directory where RTI includes file are found
		RTI_LIBRARIES = The libraries to link against to use RTI
		RTI_DEFINITIONS = -DRTI_USES_STD_FSTREAM
		RTI_FOUND = Set to FALSE if any HLA RTI was not found

	      Report problems to <certi-devel@nongnu.org>

       FindRuby
	      Find Ruby

	      This module finds if Ruby is installed and determines where the include files and libraries are. Ruby 1.8 and 1.9 are supported.

	      The minimum required version of Ruby can be specified using the standard syntax, e.g. FIND_PACKAGE(Ruby 1.8)

	      It also determines what the name of the library is. This code sets the following variables:

		RUBY_EXECUTABLE   = full path to the ruby binary
		RUBY_INCLUDE_DIRS = include dirs to be used when using the ruby library
		RUBY_LIBRARY	  = full path to the ruby library
		RUBY_VERSION	  = the version of ruby which was found, e.g. "1.8.7"
		RUBY_FOUND	  = set to true if ruby ws found successfully

		RUBY_INCLUDE_PATH = same as RUBY_INCLUDE_DIRS, only provided for compatibility reasons, don't use it

       FindSDL

	      Locate  SDL library This module defines SDL_LIBRARY, the name of the library to link against SDL_FOUND, if false, do not try to link
	      to SDL SDL_INCLUDE_DIR, where to find SDL.h

	      This module responds to the the flag: SDL_BUILDING_LIBRARY If this is defined, then no SDL_main will  be	linked	in  because   only
	      applications  need  main().  Otherwise, it is assumed you are building an application and this module will attempt to locate and set
	      the the proper link flags as part of the returned SDL_LIBRARY variable.

	      Don't forget to include SDLmain.h and SDLmain.m your project for the  OS X framework based version. (Other versions link	to  -lSDL-
	      main  which this module will try to find on your behalf.) Also for OS X, this  module will automatically add the -framework Cocoa on
	      your behalf.

	      Additional Note: If you see an empty SDL_LIBRARY_TEMP in your configuration and no SDL_LIBRARY, it means CMake did not find your SDL
	      library	(SDL.dll,  libsdl.so, SDL.framework, etc).  Set SDL_LIBRARY_TEMP to point to your SDL library, and configure again.  Simi-
	      larly, if you see an empty SDLMAIN_LIBRARY, you should set this value as appropriate. These values are used to  generate	the  final
	      SDL_LIBRARY variable, but when these values are unset, SDL_LIBRARY does not get created.

	      $SDLDIR  is  an  environment  variable  that  would  correspond  to the ./configure --prefix=$SDLDIR used in building SDL. l.e.galup
	      9-20-02

	      Modified by Eric Wing.  Added code to assist with automated building by using environmental variables  and  providing  a	more  con-
	      trolled/consistent  search behavior. Added new modifications to recognize OS X frameworks and  additional Unix paths (FreeBSD, etc).
	      Also corrected the header search path to follow "proper" SDL guidelines. Added a search for SDLmain which is needed  by  some  plat-
	      forms. Added a search for threads which is needed by some platforms. Added needed compile switches for MinGW.

	      On  OSX,	this  will  prefer  the  Framework version (if found) over others. People will have to manually change the cache values of
	      SDL_LIBRARY to override this selection or set the CMake environment CMAKE_INCLUDE_PATH to modify the search paths.

	      Note that the header path has changed from SDL/SDL.h to just SDL.h This needed to change because "proper" SDL convention is #include
	      "SDL.h", not <SDL/SDL.h>. This is done for portability reasons because not all systems place things in SDL/ (see FreeBSD).

       FindSDL_image

	      Locate  SDL_image library This module defines SDLIMAGE_LIBRARY, the name of the library to link against SDLIMAGE_FOUND, if false, do
	      not try to link to SDL SDLIMAGE_INCLUDE_DIR, where to find SDL/SDL.h

	      $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL.

	      Created by Eric Wing. This was influenced by the FindSDL.cmake  module, but with modifications to  recognize  OS	X  frameworks  and
	      additional Unix paths (FreeBSD, etc).

       FindSDL_mixer

	      Locate  SDL_mixer library This module defines SDLMIXER_LIBRARY, the name of the library to link against SDLMIXER_FOUND, if false, do
	      not try to link to SDL SDLMIXER_INCLUDE_DIR, where to find SDL/SDL.h

	      $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL.

	      Created by Eric Wing. This was influenced by the FindSDL.cmake  module, but with modifications to  recognize  OS	X  frameworks  and
	      additional Unix paths (FreeBSD, etc).

       FindSDL_net

	      Locate  SDL_net  library	This module defines SDLNET_LIBRARY, the name of the library to link against SDLNET_FOUND, if false, do not
	      try to link against SDLNET_INCLUDE_DIR, where to find the headers

	      $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL.

	      Created by Eric Wing. This was influenced by the FindSDL.cmake  module, but with modifications to  recognize  OS	X  frameworks  and
	      additional Unix paths (FreeBSD, etc).

       FindSDL_sound

	      Locates the SDL_sound library

       FindSDL_ttf

	      Locate  SDL_ttf  library	This module defines SDLTTF_LIBRARY, the name of the library to link against SDLTTF_FOUND, if false, do not
	      try to link to SDL SDLTTF_INCLUDE_DIR, where to find SDL/SDL.h

	      $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL.

	      Created by Eric Wing. This was influenced by the FindSDL.cmake  module, but with modifications to  recognize  OS	X  frameworks  and
	      additional Unix paths (FreeBSD, etc).

       FindSWIG
	      Find SWIG

	      This module finds an installed SWIG.  It sets the following variables:

		SWIG_FOUND - set to true if SWIG is found
		SWIG_DIR - the directory where swig is installed
		SWIG_EXECUTABLE - the path to the swig executable
		SWIG_VERSION   - the version number of the swig executable

	      The minimum required version of SWIG can be specified using the standard syntax, e.g. FIND_PACKAGE(SWIG 1.1)

	      All  information	is  collected from the SWIG_EXECUTABLE so the version to be found can be changed from the command line by means of
	      setting SWIG_EXECUTABLE

       FindSelfPackers
	      Find upx

	      This module looks for some executable packers (i.e. softwares that compress executables or shared libs into on-the-fly self-extract-
	      ing executables or shared libs. Examples:

		UPX: http://wildsau.idv.uni-linz.ac.at/mfx/upx.html

       FindSquish
	      -- Typical Use

	      This module can be used to find Squish (currently support is aimed at version 3).

		SQUISH_FOUND			If false, don't try to use Squish

		SQUISH_INSTALL_DIR		The Squish installation directory (containing bin, lib, etc)
		SQUISH_SERVER_EXECUTABLE	The squishserver executable
		SQUISH_CLIENT_EXECUTABLE	The squishrunner executable

		SQUISH_INSTALL_DIR_FOUND	Was the install directory found?
		SQUISH_SERVER_EXECUTABLE_FOUND	Was the server executable found?
		SQUISH_CLIENT_EXECUTABLE_FOUND	Was the client executable found?

	      macro SQUISH_ADD_TEST(testName applicationUnderTest testSuite testCase)

		ENABLE_TESTING()
		FIND_PACKAGE(Squish)
		IF (SQUISH_FOUND)
		  SQUISH_ADD_TEST(myTestName myApplication testSuiteName testCaseName)
		ENDIF (SQUISH_FOUND)

       FindSubversion
	      Extract information from a subversion working copy

	      The module defines the following variables:

		Subversion_SVN_EXECUTABLE - path to svn command line client
		Subversion_VERSION_SVN - version of svn command line client
		Subversion_FOUND - true if the command line client was found
		SUBVERSION_FOUND - same as Subversion_FOUND, set for compatiblity reasons

	      The minimum required version of Subversion can be specified using the standard syntax, e.g. FIND_PACKAGE(Subversion 1.4)

	      If the command line client executable is found two macros are defined:

		Subversion_WC_INFO(<dir> <var-prefix>)
		Subversion_WC_LOG(<dir> <var-prefix>)

	      Subversion_WC_INFO  extracts  information  of  a subversion working copy at a given location. This macro defines the following vari-
	      ables:

		<var-prefix>_WC_URL - url of the repository (at <dir>)
		<var-prefix>_WC_ROOT - root url of the repository
		<var-prefix>_WC_REVISION - current revision
		<var-prefix>_WC_LAST_CHANGED_AUTHOR - author of last commit
		<var-prefix>_WC_LAST_CHANGED_DATE - date of last commit
		<var-prefix>_WC_LAST_CHANGED_REV - revision of last commit
		<var-prefix>_WC_INFO - output of command `svn info <dir>'

	      Subversion_WC_LOG retrieves the log message of the base revision of a subversion working	copy  at  a  given  location.  This  macro
	      defines the variable:

		<var-prefix>_LAST_CHANGED_LOG - last log of base revision

	      Example usage:

		FIND_PACKAGE(Subversion)
		IF(SUBVERSION_FOUND)
		  Subversion_WC_INFO(${PROJECT_SOURCE_DIR} Project)
		  MESSAGE("Current revision is ${Project_WC_REVISION}")
		  Subversion_WC_LOG(${PROJECT_SOURCE_DIR} Project)
		  MESSAGE("Last changed log is ${Project_LAST_CHANGED_LOG}")
		ENDIF(SUBVERSION_FOUND)

       FindTCL
	      TK_INTERNAL_PATH was removed.

	      This  module finds if Tcl is installed and determines where the include files and libraries are. It also determines what the name of
	      the library is. This code sets the following variables:

		TCL_FOUND	       = Tcl was found
		TK_FOUND	       = Tk was found
		TCLTK_FOUND	       = Tcl and Tk were found
		TCL_LIBRARY	       = path to Tcl library (tcl tcl80)
		TCL_INCLUDE_PATH       = path to where tcl.h can be found
		TCL_TCLSH	       = path to tclsh binary (tcl tcl80)
		TK_LIBRARY	       = path to Tk library (tk tk80 etc)
		TK_INCLUDE_PATH        = path to where tk.h can be found
		TK_WISH 	       = full path to the wish executable

	      In an effort to remove some clutter and clear up some issues for people who are not necessarily Tcl/Tk gurus/developpers, some vari-
	      ables were moved or removed. Changes compared to CMake 2.4 are:

		 => they were only useful for people writing Tcl/Tk extensions.
		 => these libs are not packaged by default with Tcl/Tk distributions.
		    Even when Tcl/Tk is built from source, several flavors of debug libs
		    are created and there is no real reason to pick a single one
		    specifically (say, amongst tcl84g, tcl84gs, or tcl84sgx).
		    Let's leave that choice to the user by allowing him to assign
		    TCL_LIBRARY to any Tcl library, debug or not.
		 => this ended up being only a Win32 variable, and there is a lot of
		    confusion regarding the location of this file in an installed Tcl/Tk
		    tree anyway (see 8.5 for example). If you need the internal path at
		    this point it is safer you ask directly where the *source* tree is
		    and dig from there.

       FindTIFF
	      Find TIFF library

	      Find the native TIFF includes and library This module defines

		TIFF_INCLUDE_DIR, where to find tiff.h, etc.
		TIFF_LIBRARIES, libraries to link against to use TIFF.
		TIFF_FOUND, If false, do not try to use TIFF.

	      also defined, but not for general use are

		TIFF_LIBRARY, where to find the TIFF library.

       FindTclStub
	      TCL_STUB_LIBRARY_DEBUG and TK_STUB_LIBRARY_DEBUG were removed.

	      This  module  finds  Tcl stub libraries. It first finds Tcl include files and libraries by calling FindTCL.cmake. How to Use the Tcl
	      Stubs Library:

		 http://tcl.activestate.com/doc/howto/stubs.html

	      Using Stub Libraries:

		 http://safari.oreilly.com/0130385603/ch48lev1sec3

	      This code sets the following variables:

		TCL_STUB_LIBRARY       = path to Tcl stub library
		TK_STUB_LIBRARY        = path to Tk stub library
		TTK_STUB_LIBRARY       = path to ttk stub library

	      In an effort to remove some clutter and clear up some issues for people who are not necessarily Tcl/Tk gurus/developpers, some vari-
	      ables were moved or removed. Changes compared to CMake 2.4 are:

		 => these libs are not packaged by default with Tcl/Tk distributions.
		    Even when Tcl/Tk is built from source, several flavors of debug libs
		    are created and there is no real reason to pick a single one
		    specifically (say, amongst tclstub84g, tclstub84gs, or tclstub84sgx).
		    Let's leave that choice to the user by allowing him to assign
		    TCL_STUB_LIBRARY to any Tcl library, debug or not.

       FindTclsh
	      Find tclsh

	      This  module finds if TCL is installed and determines where the include files and libraries are. It also determines what the name of
	      the library is. This code sets the following variables:

		TCLSH_FOUND = TRUE if tclsh has been found
		TCL_TCLSH = the path to the tclsh executable

	      In cygwin, look for the cygwin version first.  Don't look for it later to avoid finding the cygwin version on a Win32 build.

       FindThreads
	      This module determines the thread library of the system.

	      The following variables are set

		CMAKE_THREAD_LIBS_INIT	   - the thread library
		CMAKE_USE_SPROC_INIT	   - are we using sproc?
		CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
		CMAKE_USE_PTHREADS_INIT    - are we using pthreads
		CMAKE_HP_PTHREADS_INIT	   - are we using hp pthreads

	      For systems with multiple thread libraries, caller can set

		CMAKE_THREAD_PREFER_PTHREAD

       FindUnixCommands
	      Find unix commands from cygwin

	      This module looks for some usual Unix commands.

       FindVTK
	      Find a VTK installation or build tree.

	      The following variables are set if VTK is found.	If VTK is not found, VTK_FOUND is set to false.

		VTK_FOUND	  - Set to true when VTK is found.
		VTK_USE_FILE	  - CMake file to use VTK.
		VTK_MAJOR_VERSION - The VTK major version number.
		VTK_MINOR_VERSION - The VTK minor version number
				     (odd non-release).
		VTK_BUILD_VERSION - The VTK patch level
				     (meaningless for odd minor).
		VTK_INCLUDE_DIRS  - Include directories for VTK
		VTK_LIBRARY_DIRS  - Link directories for VTK libraries
		VTK_KITS	  - List of VTK kits, in CAPS
				    (COMMON,IO,) etc.
		VTK_LANGUAGES	  - List of wrapped languages, in CAPS
				    (TCL, PYHTON,) etc.

	      The following cache entries must be set by the user to locate VTK:

		VTK_DIR  - The directory containing VTKConfig.cmake.
			   This is either the root of the build tree,
			   or the lib/vtk directory.  This is the
			   only cache entry.

	      The following variables are set for backward compatibility and should not be used in new code:

		USE_VTK_FILE - The full path to the UseVTK.cmake file.
			       This is provided for backward
			       compatibility.  Use VTK_USE_FILE
			       instead.

       FindWget
	      Find wget

	      This module looks for wget. This module defines the  following values:

		WGET_EXECUTABLE: the full path to the wget tool.
		WGET_FOUND: True if wget has been found.

       FindWish
	      Find wish installation

	      This module finds if TCL is installed and determines where the include files and libraries are. It also determines what the name	of
	      the library is. This code sets the following variables:

		TK_WISH = the path to the wish executable

	      if UNIX is defined, then it will look for the cygwin version first

       FindX11
	      Find X11 installation

	      Try to find X11 on UNIX systems. The following values are defined

		X11_FOUND	 - True if X11 is available
		X11_INCLUDE_DIR  - include directories to use X11
		X11_LIBRARIES	 - link against these to use X11

	      and also the following more fine grained variables: Include paths: X11_ICE_INCLUDE_PATH,		X11_ICE_LIB,	    X11_ICE_FOUND

			      X11_SM_INCLUDE_PATH,	     X11_SM_LIB,	 X11_SM_FOUND
			      X11_X11_INCLUDE_PATH,	     X11_X11_LIB
			      X11_Xaccessrules_INCLUDE_PATH,			 X11_Xaccess_FOUND
			      X11_Xaccessstr_INCLUDE_PATH,			 X11_Xaccess_FOUND
			      X11_Xau_INCLUDE_PATH,	     X11_Xau_LIB,	 X11_Xau_FOUND
			      X11_Xcomposite_INCLUDE_PATH,   X11_Xcomposite_LIB, X11_Xcomposite_FOUND
			      X11_Xcursor_INCLUDE_PATH,      X11_Xcursor_LIB,	 X11_Xcursor_FOUND
			      X11_Xdamage_INCLUDE_PATH,      X11_Xdamage_LIB,	 X11_Xdamage_FOUND
			      X11_Xdmcp_INCLUDE_PATH,	     X11_Xdmcp_LIB,	 X11_Xdmcp_FOUND
							     X11_Xext_LIB,	 X11_Xext_FOUND
			      X11_dpms_INCLUDE_PATH,	     (in X11_Xext_LIB),  X11_dpms_FOUND
			      X11_XShm_INCLUDE_PATH,	     (in X11_Xext_LIB),  X11_XShm_FOUND
			      X11_Xshape_INCLUDE_PATH,	     (in X11_Xext_LIB),  X11_Xshape_FOUND
			      X11_xf86misc_INCLUDE_PATH,     X11_Xxf86misc_LIB,  X11_xf86misc_FOUND
			      X11_xf86vmode_INCLUDE_PATH,    X11_Xxf86vm_LIB	 X11_xf86vmode_FOUND
			      X11_Xfixes_INCLUDE_PATH,	     X11_Xfixes_LIB,	 X11_Xfixes_FOUND
			      X11_Xft_INCLUDE_PATH,	     X11_Xft_LIB,	 X11_Xft_FOUND
			      X11_Xi_INCLUDE_PATH,	     X11_Xi_LIB,	 X11_Xi_FOUND
			      X11_Xinerama_INCLUDE_PATH,     X11_Xinerama_LIB,	 X11_Xinerama_FOUND
			      X11_Xinput_INCLUDE_PATH,	     X11_Xinput_LIB,	 X11_Xinput_FOUND
			      X11_Xkb_INCLUDE_PATH,				 X11_Xkb_FOUND
			      X11_Xkblib_INCLUDE_PATH,				 X11_Xkb_FOUND
			      X11_Xkbfile_INCLUDE_PATH,      X11_Xkbfile_LIB,	 X11_Xkbfile_FOUND
			      X11_Xmu_INCLUDE_PATH,	     X11_Xmu_LIB,	 X11_Xmu_FOUND
			      X11_Xpm_INCLUDE_PATH,	     X11_Xpm_LIB,	 X11_Xpm_FOUND
			      X11_XTest_INCLUDE_PATH,	     X11_XTest_LIB,	 X11_XTest_FOUND
			      X11_Xrandr_INCLUDE_PATH,	     X11_Xrandr_LIB,	 X11_Xrandr_FOUND
			      X11_Xrender_INCLUDE_PATH,      X11_Xrender_LIB,	 X11_Xrender_FOUND
			      X11_Xscreensaver_INCLUDE_PATH, X11_Xscreensaver_LIB, X11_Xscreensaver_FOUND
			      X11_Xt_INCLUDE_PATH,	     X11_Xt_LIB,	 X11_Xt_FOUND
			      X11_Xutil_INCLUDE_PATH,				 X11_Xutil_FOUND
			      X11_Xv_INCLUDE_PATH,	     X11_Xv_LIB,	 X11_Xv_FOUND
			      X11_XSync_INCLUDE_PATH,	     (in X11_Xext_LIB),  X11_XSync_FOUND

       FindXMLRPC
	      Find xmlrpc

	      Find the native XMLRPC headers and libraries.

		XMLRPC_INCLUDE_DIRS	 - where to find xmlrpc.h, etc.
		XMLRPC_LIBRARIES	 - List of libraries when using xmlrpc.
		XMLRPC_FOUND		 - True if xmlrpc found.

	      XMLRPC  modules  may  be	specified as components for this find module. Modules may be listed by running "xmlrpc-c-config".  Modules
	      include:

		c++	       C++ wrapper code
		libwww-client  libwww-based client
		cgi-server     CGI-based server
		abyss-server   ABYSS-based server

	      Typical usage:

		FIND_PACKAGE(XMLRPC REQUIRED libwww-client)

       FindZLIB
	      Find zlib

	      Find the native ZLIB includes and library. Once done this will define

		ZLIB_INCLUDE_DIRS   - where to find zlib.h, etc.
		ZLIB_LIBRARIES	    - List of libraries when using zlib.
		ZLIB_FOUND	    - True if zlib found.

		ZLIB_VERSION_STRING - The version of zlib found (x.y.z)
		ZLIB_VERSION_MAJOR  - The major version of zlib
		ZLIB_VERSION_MINOR  - The minor version of zlib
		ZLIB_VERSION_PATCH  - The patch version of zlib
		ZLIB_VERSION_TWEAK  - The tweak version of zlib

	      The following variable are provided for backward compatibility

		ZLIB_MAJOR_VERSION  - The major version of zlib
		ZLIB_MINOR_VERSION  - The minor version of zlib
		ZLIB_PATCH_VERSION  - The patch version of zlib

	      An includer may set ZLIB_ROOT to a zlib installation root to tell this module where to look.

       Findosg

	      NOTE: It is highly recommended that you use the new FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and not use this Find  module
	      directly.

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osg This module defines

	      OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where to find the headers OSG_LIBRARIES - The libraries to link against for the OSG
	      (use this)

	      OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgAnimation

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgAnimation This module defines

	      OSGANIMATION_FOUND - Was osgAnimation found? OSGANIMATION_INCLUDE_DIR - Where to	find  the  headers  OSGANIMATION_LIBRARIES  -  The
	      libraries to link against for the OSG (use this)

	      OSGANIMATION_LIBRARY - The OSG library OSGANIMATION_LIBRARY_DEBUG - The OSG debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgDB

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgDB This module defines

	      OSGDB_FOUND - Was osgDB found? OSGDB_INCLUDE_DIR - Where to find the headers OSGDB_LIBRARIES - The libraries to link against for the
	      osgDB (use this)

	      OSGDB_LIBRARY - The osgDB library OSGDB_LIBRARY_DEBUG - The osgDB debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgFX

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgFX This module defines

	      OSGFX_FOUND - Was osgFX found? OSGFX_INCLUDE_DIR - Where to find the headers OSGFX_LIBRARIES - The libraries to link against for the
	      osgFX (use this)

	      OSGFX_LIBRARY - The osgFX library OSGFX_LIBRARY_DEBUG - The osgFX debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgGA

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgGA This module defines

	      OSGGA_FOUND - Was osgGA found? OSGGA_INCLUDE_DIR - Where to find the headers OSGGA_LIBRARIES - The libraries to link against for the
	      osgGA (use this)

	      OSGGA_LIBRARY - The osgGA library OSGGA_LIBRARY_DEBUG - The osgGA debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgIntrospection

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgINTROSPECTION This module defines

	      OSGINTROSPECTION_FOUND - Was osgIntrospection  found?  OSGINTROSPECTION_INCLUDE_DIR  -  Where  to  find  the  headers  OSGINTROSPEC-
	      TION_LIBRARIES - The libraries to link for osgIntrospection (use this)

	      OSGINTROSPECTION_LIBRARY - The osgIntrospection library OSGINTROSPECTION_LIBRARY_DEBUG - The osgIntrospection debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgManipulator

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgManipulator This module defines

	      OSGMANIPULATOR_FOUND - Was osgManipulator found? OSGMANIPULATOR_INCLUDE_DIR - Where to find the headers  OSGMANIPULATOR_LIBRARIES  -
	      The libraries to link for osgManipulator (use this)

	      OSGMANIPULATOR_LIBRARY - The osgManipulator library OSGMANIPULATOR_LIBRARY_DEBUG - The osgManipulator debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgParticle

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgParticle This module defines

	      OSGPARTICLE_FOUND - Was osgParticle found? OSGPARTICLE_INCLUDE_DIR - Where to find the headers OSGPARTICLE_LIBRARIES - The libraries
	      to link for osgParticle (use this)

	      OSGPARTICLE_LIBRARY - The osgParticle library OSGPARTICLE_LIBRARY_DEBUG - The osgParticle debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgPresentation

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it  for	you.  This  is	to
	      allow  you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgPresentation This module defines

	      OSGPRESENTATION_FOUND - Was osgPresentation found? OSGPRESENTATION_INCLUDE_DIR - Where to find the headers OSGPRESENTATION_LIBRARIES
	      - The libraries to link for osgPresentation (use this)

	      OSGPRESENTATION_LIBRARY - The osgPresentation library OSGPRESENTATION_LIBRARY_DEBUG - The osgPresentation debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing. Modified to work with osgPresentation by Robert Osfield, January 2012.

       FindosgProducer

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgProducer This module defines

	      OSGPRODUCER_FOUND - Was osgProducer found? OSGPRODUCER_INCLUDE_DIR - Where to find the headers OSGPRODUCER_LIBRARIES - The libraries
	      to link for osgProducer (use this)

	      OSGPRODUCER_LIBRARY - The osgProducer library OSGPRODUCER_LIBRARY_DEBUG - The osgProducer debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgQt

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it  for	you.  This  is	to
	      allow  you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgQt This module defines

	      OSGQT_FOUND - Was osgQt found? OSGQT_INCLUDE_DIR - Where to find the headers OSGQT_LIBRARIES - The libraries to link for osgQt  (use
	      this)

	      OSGQT_LIBRARY - The osgQt library OSGQT_LIBRARY_DEBUG - The osgQt debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing. Modified to work with osgQt by Robert Osfield, January 2012.

       FindosgShadow

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgShadow This module defines

	      OSGSHADOW_FOUND - Was osgShadow found? OSGSHADOW_INCLUDE_DIR - Where to find the headers OSGSHADOW_LIBRARIES - The libraries to link
	      for osgShadow (use this)

	      OSGSHADOW_LIBRARY - The osgShadow library OSGSHADOW_LIBRARY_DEBUG - The osgShadow debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgSim

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgSim This module defines

	      OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find the headers OSGSIM_LIBRARIES - The libraries to link for  osgSim
	      (use this)

	      OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgTerrain

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgTerrain This module defines

	      OSGTERRAIN_FOUND - Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR - Where to find the headers OSGTERRAIN_LIBRARIES - The libraries	to
	      link for osgTerrain (use this)

	      OSGTERRAIN_LIBRARY - The osgTerrain library OSGTERRAIN_LIBRARY_DEBUG - The osgTerrain debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgText

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgText This module defines

	      OSGTEXT_FOUND - Was osgText found? OSGTEXT_INCLUDE_DIR - Where to find the headers OSGTEXT_LIBRARIES - The  libraries  to  link  for
	      osgText (use this)

	      OSGTEXT_LIBRARY - The osgText library OSGTEXT_LIBRARY_DEBUG - The osgText debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgUtil

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgUtil This module defines

	      OSGUTIL_FOUND - Was osgUtil found? OSGUTIL_INCLUDE_DIR - Where to find the headers OSGUTIL_LIBRARIES - The  libraries  to  link  for
	      osgUtil (use this)

	      OSGUTIL_LIBRARY - The osgUtil library OSGUTIL_LIBRARY_DEBUG - The osgUtil debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgViewer

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgViewer This module defines

	      OSGVIEWER_FOUND - Was osgViewer found? OSGVIEWER_INCLUDE_DIR - Where to find the headers OSGVIEWER_LIBRARIES - The libraries to link
	      for osgViewer (use this)

	      OSGVIEWER_LIBRARY - The osgViewer library OSGVIEWER_LIBRARY_DEBUG - The osgViewer debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgVolume

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgVolume This module defines

	      OSGVOLUME_FOUND - Was osgVolume found? OSGVOLUME_INCLUDE_DIR - Where to find the headers OSGVOLUME_LIBRARIES - The libraries to link
	      for osgVolume (use this)

	      OSGVOLUME_LIBRARY - The osgVolume library OSGVOLUME_LIBRARY_DEBUG - The osgVolume debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      Created by Eric Wing.

       FindosgWidget

	      This  is	part  of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each
	      module. You must	also opt into OpenGL and OpenThreads (and Producer if needed) as these	modules won't do it for you.  This  is	to
	      allow you control over your own  system piece by piece in case you need to opt out of certain components or change the Find behavior
	      for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an	example).  If  you
	      want  to	use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake mod-
	      ules.

	      Locate osgWidget This module defines

	      OSGWIDGET_FOUND - Was osgWidget found? OSGWIDGET_INCLUDE_DIR - Where to find the headers OSGWIDGET_LIBRARIES - The libraries to link
	      for osgWidget (use this)

	      OSGWIDGET_LIBRARY - The osgWidget library OSGWIDGET_LIBRARY_DEBUG - The osgWidget debug library

	      $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.

	      FindosgWidget.cmake tweaked from Findosg* suite as created by Eric Wing.

       Findosg_functions

	      This CMake file contains two macros to assist with searching for OSG libraries and nodekits.

       FindwxWidgets
	      Find a wxWidgets (a.k.a., wxWindows) installation.

	      This  module  finds if wxWidgets is installed and selects a default configuration to use. wxWidgets is a modular library. To specify
	      the modules that you will use, you need to name them as components to the package:

	      FIND_PACKAGE(wxWidgets COMPONENTS core base ...)

	      There are two search branches: a windows style and a unix style. For windows, the following variables are searched for  and  set	to
	      defaults	in  case  of  multiple choices. Change them if the defaults are not desired (i.e., these are the only variables you should
	      change to select a configuration):

		wxWidgets_ROOT_DIR	- Base wxWidgets directory
					  (e.g., C:/wxWidgets-2.6.3).
		wxWidgets_LIB_DIR	- Path to wxWidgets libraries
					  (e.g., C:/wxWidgets-2.6.3/lib/vc_lib).
		wxWidgets_CONFIGURATION - Configuration to use
					  (e.g., msw, mswd, mswu, mswunivud, etc.)
		wxWidgets_EXCLUDE_COMMON_LIBRARIES
					- Set to TRUE to exclude linking of
					  commonly required libs (e.g., png tiff
					  jpeg zlib regex expat).

	      For unix style it uses the wx-config utility. You can  select  between  debug/release,  unicode/ansi,  universal/non-universal,  and
	      static/shared in the QtDialog or ccmake interfaces by turning ON/OFF the following variables:

		wxWidgets_USE_DEBUG
		wxWidgets_USE_UNICODE
		wxWidgets_USE_UNIVERSAL
		wxWidgets_USE_STATIC

	      There  is  also a wxWidgets_CONFIG_OPTIONS variable for all other options that need to be passed to the wx-config utility. For exam-
	      ple, to use the base toolkit found in the /usr/local path, set the variable (before calling the FIND_PACKAGE command) as such:

		SET(wxWidgets_CONFIG_OPTIONS --toolkit=base --prefix=/usr)

	      The following are set after the configuration is done for both windows and unix style:

		wxWidgets_FOUND 	   - Set to TRUE if wxWidgets was found.
		wxWidgets_INCLUDE_DIRS	   - Include directories for WIN32
					     i.e., where to find "wx/wx.h" and
					     "wx/setup.h"; possibly empty for unices.
		wxWidgets_LIBRARIES	   - Path to the wxWidgets libraries.
		wxWidgets_LIBRARY_DIRS	   - compile time link dirs, useful for
					     rpath on UNIX. Typically an empty string
					     in WIN32 environment.
		wxWidgets_DEFINITIONS	   - Contains defines required to compile/link
					     against WX, e.g. WXUSINGDLL
		wxWidgets_DEFINITIONS_DEBUG- Contains defines required to compile/link
					     against WX debug builds, e.g. __WXDEBUG__
		wxWidgets_CXX_FLAGS	   - Include dirs and compiler flags for
					     unices, empty on WIN32. Essentially
					     "`wx-config --cxxflags`".
		wxWidgets_USE_FILE	   - Convenience include file.

	      Sample usage:

		 # Note that for MinGW users the order of libs is important!
		 FIND_PACKAGE(wxWidgets COMPONENTS net gl core base)
		 IF(wxWidgets_FOUND)
		   INCLUDE(${wxWidgets_USE_FILE})
		   # and for each of your dependent executable/library targets:
		   TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
		 ENDIF(wxWidgets_FOUND)

	      If wxWidgets is required (i.e., not an optional part):

		 FIND_PACKAGE(wxWidgets REQUIRED net gl core base)
		 INCLUDE(${wxWidgets_USE_FILE})
		 # and for each of your dependent executable/library targets:
		 TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})

       FindwxWindows
	      Find wxWindows (wxWidgets) installation

	      This module finds if wxWindows/wxWidgets is installed and determines where the include files and libraries are. It  also	determines
	      what the name of the library is. Please note this file is DEPRECATED and replaced by FindwxWidgets.cmake. This code sets the follow-
	      ing variables:

		WXWINDOWS_FOUND     = system has WxWindows
		WXWINDOWS_LIBRARIES = path to the wxWindows libraries
				      on Unix/Linux with additional
				      linker flags from
				      "wx-config --libs"
		CMAKE_WXWINDOWS_CXX_FLAGS  = Compiler flags for wxWindows,
					     essentially "`wx-config --cxxflags`"
					     on Linux
		WXWINDOWS_INCLUDE_DIR	   = where to find "wx/wx.h" and "wx/setup.h"
		WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
					      Unix
		WXWINDOWS_DEFINITIONS	   = extra defines

	      OPTIONS If you need OpenGL support please

		SET(WXWINDOWS_USE_GL 1)

	      in your CMakeLists.txt *before* you include this file.

		HAVE_ISYSTEM	  - true required to replace -I by -isystem on g++

	      For convenience include Use_wxWindows.cmake in your project's CMakeLists.txt using INCLUDE(Use_wxWindows).

	      USAGE

		SET(WXWINDOWS_USE_GL 1)
		FIND_PACKAGE(wxWindows)

	      NOTES wxWidgets 2.6.x is supported for monolithic builds e.g. compiled  in wx/build/msw dir as:

		nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1

	      DEPRECATED

		CMAKE_WX_CAN_COMPILE
		WXWINDOWS_LIBRARY
		CMAKE_WX_CXX_FLAGS
		WXWINDOWS_INCLUDE_PATH

	      AUTHOR Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw> (07/2003-01/2006)

       FortranCInterface
	      Fortran/C Interface Detection

	      This module automatically detects the API by which C and Fortran languages interact.  Variables indicate if the mangling is found:

		 FortranCInterface_GLOBAL_FOUND = Global subroutines and functions
		 FortranCInterface_MODULE_FOUND = Module subroutines and functions
						  (declared by "MODULE PROCEDURE")

	      A function is provided to generate a C header file containing macros to mangle symbol names:

		 FortranCInterface_HEADER(<file>
					  [MACRO_NAMESPACE <macro-ns>]
					  [SYMBOL_NAMESPACE <ns>]
					  [SYMBOLS [<module>:]<function> ...])

	      It generates in <file> definitions of the following macros:

		 #define FortranCInterface_GLOBAL (name,NAME) ...
		 #define FortranCInterface_GLOBAL_(name,NAME) ...
		 #define FortranCInterface_MODULE (mod,name, MOD,NAME) ...
		 #define FortranCInterface_MODULE_(mod,name, MOD,NAME) ...

	      These macros mangle four categories of Fortran symbols, respectively:

		 - Global symbols without '_': call mysub()
		 - Global symbols with '_'   : call my_sub()
		 - Module symbols without '_': use mymod; call mysub()
		 - Module symbols with '_'   : use mymod; call my_sub()

	      If mangling for a category is not known, its macro is left undefined. All macros require raw names in  both  lower  case	and  upper
	      case. The MACRO_NAMESPACE option replaces the default "FortranCInterface_" prefix with a given namespace "<macro-ns>".

	      The SYMBOLS option lists symbols to mangle automatically with C preprocessor definitions:

		 <function>	     ==> #define <ns><function> ...
		 <module>:<function> ==> #define <ns><module>_<function> ...

	      If  the  mangling  for  some  symbol  is	not known then no preprocessor definition is created, and a warning is displayed. The SYM-
	      BOL_NAMESPACE option prefixes all preprocessor definitions generated by the SYMBOLS option with a given namespace "<ns>".

	      Example usage:

		 include(FortranCInterface)
		 FortranCInterface_HEADER(FC.h MACRO_NAMESPACE "FC_")

	      This creates a "FC.h" header that defines mangling macros FC_GLOBAL(), FC_GLOBAL_(), FC_MODULE(), and FC_MODULE_().

	      Example usage:

		 include(FortranCInterface)
		 FortranCInterface_HEADER(FCMangle.h
					  MACRO_NAMESPACE "FC_"
					  SYMBOL_NAMESPACE "FC_"
					  SYMBOLS mysub mymod:my_sub)

	      This creates a "FCMangle.h" header that defines the same FC_*() mangling macros as the previous example  plus  preprocessor  symbols
	      FC_mysub and FC_mymod_my_sub.

	      Another function is provided to verify that the Fortran and C/C++ compilers work together:

		 FortranCInterface_VERIFY([CXX] [QUIET])

	      It  tests  whether  a  simple test executable using Fortran and C (and C++ when the CXX option is given) compiles and links success-
	      fully. The result is stored in the cache entry FortranCInterface_VERIFIED_C (or FortranCInterface_VERIFIED_CXX if CXX is given) as a
	      boolean.	If  the check fails and QUIET is not given the function terminates with a FATAL_ERROR message describing the problem.  The
	      purpose of this check is to stop a build early for incompatible compiler combinations.

	      FortranCInterface is aware of possible GLOBAL and MODULE manglings for many Fortran compilers, but it also provides an interface	to
	      specify new possible manglings.  Set the variables

		 FortranCInterface_GLOBAL_SYMBOLS
		 FortranCInterface_MODULE_SYMBOLS

	      before  including FortranCInterface to specify manglings of the symbols "MySub", "My_Sub", "MyModule:MySub", and "My_Module:My_Sub".
	      For example, the code:

		 set(FortranCInterface_GLOBAL_SYMBOLS mysub_ my_sub__ MYSUB_)
		   #				      ^^^^^  ^^^^^^   ^^^^^
		 set(FortranCInterface_MODULE_SYMBOLS
		     __mymodule_MOD_mysub __my_module_MOD_my_sub)
		   #   ^^^^^^^^     ^^^^^   ^^^^^^^^^	  ^^^^^^
		 include(FortranCInterface)

	      tells FortranCInterface to try given GLOBAL and MODULE manglings. (The carets point at raw symbol names for clarity in this  example
	      but are not needed.)

       GNUInstallDirs
	      Define GNU standard installation directories

	      Provides install directory variables as defined for GNU software:

		http://www.gnu.org/prep/standards/html_node/Directory-Variables.html

	      Inclusion of this module defines the following variables:

		CMAKE_INSTALL_<dir>	 - destination for files of a given type
		CMAKE_INSTALL_FULL_<dir> - corresponding absolute path

	      where <dir> is one of:

		BINDIR		 - user executables (bin)
		SBINDIR 	 - system admin executables (sbin)
		LIBEXECDIR	 - program executables (libexec)
		SYSCONFDIR	 - read-only single-machine data (etc)
		SHAREDSTATEDIR	 - modifiable architecture-independent data (com)
		LOCALSTATEDIR	 - modifiable single-machine data (var)
		LIBDIR		 - object code libraries (lib or lib64 or lib/<multiarch-tuple> on Debian)
		INCLUDEDIR	 - C header files (include)
		OLDINCLUDEDIR	 - C header files for non-gcc (/usr/include)
		DATAROOTDIR	 - read-only architecture-independent data root (share)
		DATADIR 	 - read-only architecture-independent data (DATAROOTDIR)
		INFODIR 	 - info documentation (DATAROOTDIR/info)
		LOCALEDIR	 - locale-dependent data (DATAROOTDIR/locale)
		MANDIR		 - man documentation (DATAROOTDIR/man)
		DOCDIR		 - documentation root (DATAROOTDIR/doc/PROJECT_NAME)

	      Each  CMAKE_INSTALL_<dir>  value may be passed to the DESTINATION options of install() commands for the corresponding file type.	If
	      the includer does not define a value the above-shown default will be used and the value will appear in the cache for editing by  the
	      user. Each CMAKE_INSTALL_FULL_<dir> value contains an absolute path constructed from the corresponding destination by prepending (if
	      necessary) the value of CMAKE_INSTALL_PREFIX.

       GenerateExportHeader
	      Function for generation of export macros for libraries

	      This module provides the function GENERATE_EXPORT_HEADER() and the accompanying ADD_COMPILER_EXPORT_FLAGS() function.

	      The GENERATE_EXPORT_HEADER function can be used to generate a file suitable for preprocessor inclusion which contains EXPORT  macros
	      to be used in library classes.

	      GENERATE_EXPORT_HEADER( LIBRARY_TARGET

			   [BASE_NAME <base_name>]
			   [EXPORT_MACRO_NAME <export_macro_name>]
			   [EXPORT_FILE_NAME <export_file_name>]
			   [DEPRECATED_MACRO_NAME <deprecated_macro_name>]
			   [NO_EXPORT_MACRO_NAME <no_export_macro_name>]
			   [STATIC_DEFINE <static_define>]
			   [NO_DEPRECATED_MACRO_NAME <no_deprecated_macro_name>]
			   [DEFINE_NO_DEPRECATED]
			   [PREFIX_NAME <prefix_name>]

	      )

	      ADD_COMPILER_EXPORT_FLAGS( [<output_variable>] )

	      By  default  GENERATE_EXPORT_HEADER()  generates	macro  names  in  a  file name determined by the name of the library. The ADD_COM-
	      PILER_EXPORT_FLAGS function adds -fvisibility=hidden to CMAKE_CXX_FLAGS if supported, and is a no-op on Windows which does not  need
	      extra compiler flags for exporting support. You may optionally pass a single argument to ADD_COMPILER_EXPORT_FLAGS that will be pop-
	      ulated with the required CXX_FLAGS required to enable visibility support for the compiler/architecture in use.

	      This means that in the simplest case, users of these functions will be equivalent to:

		 add_compiler_export_flags()
		 add_library(somelib someclass.cpp)
		 generate_export_header(somelib)
		 install(TARGETS somelib DESTINATION ${LIBRARY_INSTALL_DIR})
		 install(FILES
		  someclass.h
		  ${PROJECT_BINARY_DIR}/somelib_export.h DESTINATION ${INCLUDE_INSTALL_DIR}
		 )

	      And in the ABI header files:

		 #include "somelib_export.h"
		 class SOMELIB_EXPORT SomeClass {
		   ...
		 };

	      The CMake  fragment  will  generate  a  file  in	the  ${CMAKE_CURRENT_BUILD_DIR}  called  somelib_export.h  containing  the  macros
	      SOMELIB_EXPORT,  SOMELIB_NO_EXPORT,  SOMELIB_DEPRECATED,	SOMELIB_DEPRECATED_EXPORT  and SOMELIB_DEPRECATED_NO_EXPORT. The resulting
	      file should be installed with other headers in the library.

	      The BASE_NAME argument can be used to override the file name and the names used for the macros

		 add_library(somelib someclass.cpp)
		 generate_export_header(somelib
		   BASE_NAME other_name
		 )

	      Generates a file called other_name_export.h containing the macros OTHER_NAME_EXPORT, OTHER_NAME_NO_EXPORT and  OTHER_NAME_DEPRECATED
	      etc.

	      The BASE_NAME may be overridden by specifiying other options in the function. For example:

		 add_library(somelib someclass.cpp)
		 generate_export_header(somelib
		   EXPORT_MACRO_NAME OTHER_NAME_EXPORT
		 )

	      creates the macro OTHER_NAME_EXPORT instead of SOMELIB_EXPORT, but other macros and the generated file name is as default.

		 add_library(somelib someclass.cpp)
		 generate_export_header(somelib
		   DEPRECATED_MACRO_NAME KDE_DEPRECATED
		 )

	      creates the macro KDE_DEPRECATED instead of SOMELIB_DEPRECATED.

	      If LIBRARY_TARGET is a static library, macros are defined without values.

	      If  the  same sources are used to create both a shared and a static library, the uppercased symbol ${BASE_NAME}_STATIC_DEFINE should
	      be used when building the static library

		 add_library(shared_variant SHARED ${lib_SRCS})
		 add_library(static_variant ${lib_SRCS})
		 generate_export_header(shared_variant BASE_NAME libshared_and_static)
		 set_target_properties(static_variant PROPERTIES
		   COMPILE_FLAGS -DLIBSHARED_AND_STATIC_STATIC_DEFINE)

	      This will cause the export macros to expand to nothing when building the static library.

	      If DEFINE_NO_DEPRECATED is specified, then a macro ${BASE_NAME}_NO_DEPRECATED will be defined This macro can be used to remove  dep-
	      recated code from preprocessor output.

		 option(EXCLUDE_DEPRECATED "Exclude deprecated parts of the library" FALSE)
		 if (EXCLUDE_DEPRECATED)
		   set(NO_BUILD_DEPRECATED DEFINE_NO_DEPRECATED)
		 endif()
		 generate_export_header(somelib ${NO_BUILD_DEPRECATED})

	      And then in somelib:

		 class SOMELIB_EXPORT SomeClass
		 {
		 public:
		 #ifndef SOMELIB_NO_DEPRECATED
		   SOMELIB_DEPRECATED void oldMethod();
		 #endif
		 };

		 #ifndef SOMELIB_NO_DEPRECATED
		 void SomeClass::oldMethod() {	}
		 #endif

	      If PREFIX_NAME is specified, the argument will be used as a prefix to all generated macros.

	      For example:

		 generate_export_header(somelib PREFIX_NAME VTK_)

	      Generates the macros VTK_SOMELIB_EXPORT etc.

       GetPrerequisites
	      Functions to analyze and list executable file prerequisites.

	      This module provides functions to list the .dll, .dylib or .so files that an executable or shared library file depends on. (Its pre-
	      requisites.)

	      It uses various tools to obtain the list of required shared library files:

		 dumpbin (Windows)
		 ldd (Linux/Unix)
		 otool (Mac OSX)

	      The following functions are provided by this module:

		 get_prerequisites
		 list_prerequisites
		 list_prerequisites_by_glob
		 gp_append_unique
		 is_file_executable
		 gp_item_default_embedded_path
		   (projects can override with gp_item_default_embedded_path_override)
		 gp_resolve_item
		   (projects can override with gp_resolve_item_override)
		 gp_resolved_file_type
		   (projects can override with gp_resolved_file_type_override)
		 gp_file_type

	      Requires CMake 2.6 or greater because it uses function, break, return and PARENT_SCOPE.

		GET_PREREQUISITES(<target> <prerequisites_var> <exclude_system> <recurse>
				  <exepath> <dirs>)

	      Get the list of shared library files required by <target>. The list in the variable named <prerequisites_var>  should  be  empty	on
	      first entry to this function. On exit, <prerequisites_var> will contain the list of required shared library files.

	      <target>	is  the  full  path  to  an  executable  file. <prerequisites_var> is the name of a CMake variable to contain the results.
	      <exclude_system> must be 0 or 1 indicating whether to include or exclude "system" prerequisites. If <recurse> is set to 1  all  pre-
	      requisites  will be found recursively, if set to 0 only direct prerequisites are listed. <exepath> is the path to the top level exe-
	      cutable used for @executable_path replacment on the Mac. <dirs> is a list of paths where libraries might be found: these	paths  are
	      searched first when a target without any path info is given. Then standard system locations are also searched: PATH, Framework loca-
	      tions, /usr/lib...

		LIST_PREREQUISITES(<target> [<recurse> [<exclude_system> [<verbose>]]])

	      Print a message listing the prerequisites of <target>.

	      <target> is the name of a shared library or executable target or the full path to a shared library or executable file. If  <recurse>
	      is  set to 1 all prerequisites will be found recursively, if set to 0 only direct prerequisites are listed. <exclude_system> must be
	      0 or 1 indicating whether to include or exclude "system" prerequisites. With <verbose> set to 0 only the full path names of the pre-
	      requisites are printed, set to 1 extra informatin will be displayed.

		LIST_PREREQUISITES_BY_GLOB(<glob_arg> <glob_exp>)

	      Print  the  prerequisites of shared library and executable files matching a globbing pattern. <glob_arg> is GLOB or GLOB_RECURSE and
	      <glob_exp> is a globbing expression used with "file(GLOB" or "file(GLOB_RECURSE" to retrieve a list of matching files. If a matching
	      file is executable, its prerequisites are listed.

	      Any additional (optional) arguments provided are passed along as the optional arguments to the list_prerequisites calls.

		GP_APPEND_UNIQUE(<list_var> <value>)

	      Append <value> to the list variable <list_var> only if the value is not already in the list.

		IS_FILE_EXECUTABLE(<file> <result_var>)

	      Return 1 in <result_var> if <file> is a binary executable, 0 otherwise.

		GP_ITEM_DEFAULT_EMBEDDED_PATH(<item> <default_embedded_path_var>)

	      Return the path that others should refer to the item by when the item is embedded inside a bundle.

	      Override on a per-project basis by providing a project-specific gp_item_default_embedded_path_override function.

		GP_RESOLVE_ITEM(<context> <item> <exepath> <dirs> <resolved_item_var>)

	      Resolve an item into an existing full path file.

	      Override on a per-project basis by providing a project-specific gp_resolve_item_override function.

		GP_RESOLVED_FILE_TYPE(<original_file> <file> <exepath> <dirs> <type_var>)

	      Return  the  type  of  <file>  with respect to <original_file>. String describing type of prerequisite is returned in variable named
	      <type_var>.

	      Use <exepath> and <dirs> if necessary to resolve non-absolute <file> values -- but only for non-embedded items.

	      Possible types are:

		 system
		 local
		 embedded
		 other

	      Override on a per-project basis by providing a project-specific gp_resolved_file_type_override function.

		GP_FILE_TYPE(<original_file> <file> <type_var>)

	      Return the type of <file> with respect to <original_file>. String describing type of prerequisite  is  returned  in  variable  named
	      <type_var>.

	      Possible types are:

		 system
		 local
		 embedded
		 other

       InstallRequiredSystemLibraries

	      By  including  this  file,  all  library	files  listed  in  the	variable  CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS will be installed with
	      INSTALL(PROGRAMS ...) into bin for WIN32 and lib for non-WIN32. If CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_SKIP  is  set  to  TRUE  before
	      including  this file, then the INSTALL command is not called. The user can use the variable CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS to use
	      a custom install command and install them however they want. If it is the MSVC compiler, then the microsoft run time libraries  will
	      be  found  and  automatically added to the CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS, and installed. If CMAKE_INSTALL_DEBUG_LIBRARIES is set
	      and it is the MSVC compiler, then the debug libraries are installed when available.  If  CMAKE_INSTALL_DEBUG_LIBRARIES_ONLY  is  set
	      then  only  the  debug libraries are installed when both debug and release are available. If CMAKE_INSTALL_MFC_LIBRARIES is set then
	      the MFC run time libraries are installed as well as the CRT run time libraries. If CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION  is  set
	      then  the libraries are installed to that directory rather than the default. If CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_NO_WARNINGS is NOT
	      set, then this file warns about required files that do not exist. You can set this variable to ON  before  including  this  file	to
	      avoid  the warning. For example, the Visual Studio Express editions do not include the redistributable files, so if you include this
	      file on a machine with only VS Express installed, you'll get the warning.

       MacroAddFileDependencies
	      MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...)

	      Using the macro MACRO_ADD_FILE_DEPENDENCIES() is discouraged. There are usually better ways to specify the correct dependencies.

	      MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...) is just a convenience  wrapper around the OBJECT_DEPENDS source file  property.
	      You can just use SET_PROPERTY(SOURCE <file> APPEND PROPERTY OBJECT_DEPENDS depend_files) instead.

       ProcessorCount
	      ProcessorCount(var)

	      Determine the number of processors/cores and save value in ${var}

	      Sets the variable named ${var} to the number of physical cores available on the machine if the information can be determined. Other-
	      wise it is set to 0. Currently this functionality is implemented for AIX, cygwin, FreeBSD, HPUX, IRIX, Linux, Mac OS X, QNX, Sun and
	      Windows.

	      This  function  is  guaranteed  to return a positive integer (>=1) if it succeeds. It returns 0 if there's a problem determining the
	      processor count.

	      Example use, in a ctest -S dashboard script:

		 include(ProcessorCount)
		 ProcessorCount(N)
		 if(NOT N EQUAL 0)
		   set(CTEST_BUILD_FLAGS -j${N})
		   set(ctest_test_args ${ctest_test_args} PARALLEL_LEVEL ${N})
		 endif()

	      This function is intended to offer an approximation of the value of the number of compute cores available on  the  current  machine,
	      such  that  you may use that value for parallel building and parallel testing. It is meant to help utilize as much of the machine as
	      seems reasonable. Of course, knowledge of what else might be running on the machine simultaneously  should  be  used  when  deciding
	      whether to request a machine's full capacity all for yourself.

       Qt4ConfigDependentSettings

	      This file is included by FindQt4.cmake, don't include it directly.

       Qt4Macros

	      This file is included by FindQt4.cmake, don't include it directly.

       SelectLibraryConfigurations

	      select_library_configurations( basename )

	      This  macro  takes  a  library base name as an argument, and will choose good values for basename_LIBRARY, basename_LIBRARIES, base-
	      name_LIBRARY_DEBUG, and basename_LIBRARY_RELEASE depending on what has been found and  set.   If	only  basename_LIBRARY_RELEASE	is
	      defined,	basename_LIBRARY,  basename_LIBRARY_DEBUG,  and  basename_LIBRARY_RELEASE will be set to the release value.  If only base-
	      name_LIBRARY_DEBUG is defined, then basename_LIBRARY, basename_LIBRARY_DEBUG and basename_LIBRARY_RELEASE will take the debug value.

	      If the generator supports configuration types, then basename_LIBRARY and basename_LIBRARIES will be set  with  debug  and  optimized
	      flags specifying the library to be used for the given configuration.  If no build type has been set or the generator in use does not
	      support configuration types, then basename_LIBRARY and basename_LIBRARIES will take only the release values.

       SquishTestScript

	      This script launches a GUI test using Squish.  You should not call the script directly;  instead,  you  should  access  it  via  the
	      SQUISH_ADD_TEST macro that is defined in FindSquish.cmake.

	      This  script  starts the Squish server, launches the test on the client, and finally stops the squish server.  If any of these steps
	      fail (including if the tests do not pass) then a fatal error is raised.

       TestBigEndian
	      Define macro to determine endian type

	      Check if the system is big endian or little endian

		TEST_BIG_ENDIAN(VARIABLE)
		VARIABLE - variable to store the result to

       TestCXXAcceptsFlag
	      Test CXX compiler for a flag

	      Check if the CXX compiler accepts a flag

		Macro CHECK_CXX_ACCEPTS_FLAG(FLAGS VARIABLE) -
		   checks if the function exists
		FLAGS - the flags to try
		VARIABLE - variable to store the result

       TestForANSIForScope
	      Check for ANSI for scope support

	      Check if the compiler restricts the scope of variables declared in a for-init-statement to the loop body.

		CMAKE_NO_ANSI_FOR_SCOPE - holds result

       TestForANSIStreamHeaders
	      Test for compiler support of ANSI stream headers iostream, etc.

	      check if the compiler supports the standard ANSI iostream header (without the .h)

		CMAKE_NO_ANSI_STREAM_HEADERS - defined by the results

       TestForSSTREAM
	      Test for compiler support of ANSI sstream header

	      check if the compiler supports the standard ANSI sstream header

		CMAKE_NO_ANSI_STRING_STREAM - defined by the results

       TestForSTDNamespace
	      Test for std:: namespace support

	      check if the compiler supports std:: on stl classes

		CMAKE_NO_STD_NAMESPACE - defined by the results

       UseEcos
	      This module defines variables and macros required to build eCos application.

	      This file contains the following macros: ECOS_ADD_INCLUDE_DIRECTORIES() - add the eCos include dirs ECOS_ADD_EXECUTABLE(name source1
	      ... sourceN ) - create an eCos executable ECOS_ADJUST_DIRECTORY(VAR source1 ... sourceN ) - adjusts the path of the source files and
	      puts the result into VAR

	      Macros for selecting the toolchain: ECOS_USE_ARM_ELF_TOOLS()	 - enable the ARM ELF toolchain for  the  directory  where  it	is
	      called ECOS_USE_I386_ELF_TOOLS()	    - enable the i386 ELF toolchain for the directory where it is called ECOS_USE_PPC_EABI_TOOLS()
	      - enable the PowerPC toolchain for the directory where it is called

	      It contains the following variables: ECOS_DEFINITIONS ECOSCONFIG_EXECUTABLE ECOS_CONFIG_FILE		 - defaults  to  ecos.ecc,
	      if your eCos configuration file has a different name, adjust this variable for internal use only:

		ECOS_ADD_TARGET_LIB

       UseJava
	      Use Module for Java

	      This  file  provides functions for Java. It is assumed that FindJava.cmake has already been loaded.  See FindJava.cmake for informa-
	      tion on how to load Java into your CMake project.

	      add_jar(TARGET_NAME SRC1 SRC2 .. SRCN RCS1 RCS2 .. RCSN)

	      This command creates a <TARGET_NAME>.jar. It compiles the given source files (SRC) and adds the given resource files  (RCS)  to  the
	      jar file. If only resource files are given then just a jar file is created.

	      Additional instructions:

		 To add compile flags to the target you can set these flags with
		 the following variable:

		     set(CMAKE_JAVA_COMPILE_FLAGS -nowarn)

		 To add a path or a jar file to the class path you can do this
		 with the CMAKE_JAVA_INCLUDE_PATH variable.

		     set(CMAKE_JAVA_INCLUDE_PATH /usr/share/java/shibboleet.jar)

		 To use a different output name for the target you can set it with:

		     set(CMAKE_JAVA_TARGET_OUTPUT_NAME shibboleet.jar)
		     add_jar(foobar foobar.java)

		 To use a different output directory than CMAKE_CURRENT_BINARY_DIR
		 you can set it with:

		     set(CMAKE_JAVA_TARGET_OUTPUT_DIR ${PROJECT_BINARY_DIR}/bin)

		 To define an entry point in your jar you can set it with:

		     set(CMAKE_JAVA_JAR_ENTRY_POINT com/examples/MyProject/Main)

		 To add a VERSION to the target output name you can set it using
		 CMAKE_JAVA_TARGET_VERSION. This will create a jar file with the name
		 shibboleet-1.0.0.jar and will create a symlink shibboleet.jar
		 pointing to the jar with the version information.

		     set(CMAKE_JAVA_TARGET_VERSION 1.2.0)
		     add_jar(shibboleet shibbotleet.java)

		  If the target is a JNI library, utilize the following commands to
		  create a JNI symbolic link:

		     set(CMAKE_JNI_TARGET TRUE)
		     set(CMAKE_JAVA_TARGET_VERSION 1.2.0)
		     add_jar(shibboleet shibbotleet.java)
		     install_jar(shibboleet ${LIB_INSTALL_DIR}/shibboleet)
		     install_jni_symlink(shibboleet ${JAVA_LIB_INSTALL_DIR})

		  If a single target needs to produce more than one jar from its
		  java source code, to prevent the accumulation of duplicate class
		  files in subsequent jars, set/reset CMAKE_JAR_CLASSES_PREFIX prior
		  to calling the add_jar() function:

		     set(CMAKE_JAR_CLASSES_PREFIX com/redhat/foo)
		     add_jar(foo foo.java)

		     set(CMAKE_JAR_CLASSES_PREFIX com/redhat/bar)
		     add_jar(bar bar.java)

	      Target Properties:

		 The add_jar() functions sets some target properties. You can get these
		 properties with the
		    get_property(TARGET <target_name> PROPERTY <propery_name>)
		 command.

		 INSTALL_FILES	    The files which should be installed. This is used by
				    install_jar().
		 JNI_SYMLINK	    The JNI symlink which should be installed.
				    This is used by install_jni_symlink().
		 JAR_FILE	    The location of the jar file so that you can include
				    it.
		 CLASS_DIR	    The directory where the class files can be found. For
				    example to use them with javah.

	      find_jar(<VAR>

			name | NAMES name1 [name2 ...]
			[PATHS path1 [path2 ... ENV var]]
			[VERSIONS version1 [version2]]
			[DOC "cache documentation string"]
		       )

	      This  command  is used to find a full path to the named jar. A cache entry named by <VAR> is created to stor the result of this com-
	      mand. If the full path to a jar is found the result is stored in the variable and the search will not repeated unless  the  variable
	      is  cleared.  If	nothing  is found, the result will be <VAR>-NOTFOUND, and the search will be attempted again next time find_jar is
	      invoked with the same variable. The name of the full path to a file that is searched for is specified  by  the  names  listed  after
	      NAMES  argument.	Additional  search  locations can be specified after the PATHS argument. If you require special a version of a jar
	      file you can specify it with the VERSIONS argument. The argument after DOC will be used for the documentation string in the cache.

	      install_jar(TARGET_NAME DESTINATION)

	      This command installs the TARGET_NAME files to the given DESTINATION. It should be called in the same scope as add_jar() or it  will
	      fail.

	      install_jni_symlink(TARGET_NAME DESTINATION)

	      This  command  installs the TARGET_NAME JNI symlinks to the given DESTINATION. It should be called in the same scope as add_jar() or
	      it will fail.

	      create_javadoc(<VAR>

			      PACKAGES pkg1 [pkg2 ...]
			      [SOURCEPATH <sourcepath>]
			      [CLASSPATH <classpath>]
			      [INSTALLPATH <install path>]
			      [DOCTITLE "the documentation title"]
			      [WINDOWTITLE "the title of the document"]
			      [AUTHOR TRUE|FALSE]
			      [USE TRUE|FALSE]
			      [VERSION TRUE|FALSE]
			     )

	      Create java documentation based on files or packages. For more details please read the javadoc manpage.

	      There are two main signatures for create_javadoc. The first signature works with package names on a path with source files:

		 Example:
		 create_javadoc(my_example_doc
		   PACKAGES com.exmaple.foo com.example.bar
		   SOURCEPATH "${CMAKE_CURRENT_SOURCE_DIR}"
		   CLASSPATH ${CMAKE_JAVA_INCLUDE_PATH}
		   WINDOWTITLE "My example"
		   DOCTITLE "<h1>My example</h1>"
		   AUTHOR TRUE
		   USE TRUE
		   VERSION TRUE
		 )

	      The second signature for create_javadoc works on a given list of files.

		 create_javadoc(<VAR>
				FILES file1 [file2 ...]
				[CLASSPATH <classpath>]
				[INSTALLPATH <install path>]
				[DOCTITLE "the documentation title"]
				[WINDOWTITLE "the title of the document"]
				[AUTHOR TRUE|FALSE]
				[USE TRUE|FALSE]
				[VERSION TRUE|FALSE]
			       )

	      Example:

		 create_javadoc(my_example_doc
		   FILES ${example_SRCS}
		   CLASSPATH ${CMAKE_JAVA_INCLUDE_PATH}
		   WINDOWTITLE "My example"
		   DOCTITLE "<h1>My example</h1>"
		   AUTHOR TRUE
		   USE TRUE
		   VERSION TRUE
		 )

	      Both signatures share most of the options. These options are the same as what you can find in the javadoc manpage.  Please  look	at
	      the manpage for CLASSPATH, DOCTITLE, WINDOWTITLE, AUTHOR, USE and VERSION.

	      The documentation will be by default installed to

		 ${CMAKE_INSTALL_PREFIX}/share/javadoc/<VAR>

	      if you don't set the INSTALLPATH.

       UseJavaClassFilelist

	      This  script  create a list of compiled Java class files to be added to a jar file. This avoids including cmake files which get cre-
	      ated in the binary directory.

       UseJavaSymlinks

	      Helper script for UseJava.cmake

       UsePkgConfig
	      Obsolete pkg-config module for CMake, use FindPkgConfig instead.

	      This module defines the following macro:

	      PKGCONFIG(package includedir libdir linkflags cflags)

	      Calling PKGCONFIG will fill the desired information  into  the  4  given	arguments,  e.g.  PKGCONFIG(libart-2.0	LIBART_INCLUDE_DIR
	      LIBART_LINK_DIR  LIBART_LINK_FLAGS  LIBART_CFLAGS)  if pkg-config was NOT found or the specified software package doesn't exist, the
	      variable will be empty when the function returns, otherwise they will contain the respective information

       UseQt4 Use Module for QT4

	      Sets up C and C++ to use Qt 4.  It is assumed that FindQt.cmake has already been loaded.	See FindQt.cmake for information on how to
	      load Qt 4 into your CMake project.

       UseSWIG
	      SWIG module for CMake

	      Defines the following macros:

		 SWIG_ADD_MODULE(name language [ files ])
		   - Define swig module with given name and specified language
		 SWIG_LINK_LIBRARIES(name [ libraries ])
		   - Link libraries to swig module

	      All  other  macros  are for internal use only. To get the actual name of the swig module, use: ${SWIG_MODULE_${name}_REAL_NAME}. Set
	      Source files properties such as CPLUSPLUS and SWIG_FLAGS to specify special behavior of SWIG. Also global  CMAKE_SWIG_FLAGS  can	be
	      used to add special flags to all swig calls. Another special variable is CMAKE_SWIG_OUTDIR, it allows one to specify  where to write
	      all the swig generated module (swig -outdir option) The name-specific variable SWIG_MODULE_<name>_EXTRA_DEPS may be used to  specify
	      extra  dependencies  for	the  generated	modules.  If  the  source  file  generated  by	swig  need  some  special flag you can use
	      SET_SOURCE_FILES_PROPERTIES( ${swig_generated_file_fullname}

		      PROPERTIES COMPILE_FLAGS "-bla")

       Use_wxWindows
	      ---------------------------------------------------

	      This convenience include finds if wxWindows is installed and set the appropriate libs, incdirs, flags etc. author  Jan  Woetzel  <jw
	      -at- mip.informatik.uni-kiel.de> (07/2003) USAGE:

		 just include Use_wxWindows.cmake
		 in your projects CMakeLists.txt

	      INCLUDE( ${CMAKE_MODULE_PATH}/Use_wxWindows.cmake)

		 if you are sure you need GL then

	      SET(WXWINDOWS_USE_GL 1)

		 *before* you include this file.

       UsewxWidgets
	      Convenience include for using wxWidgets library.

	      Determines  if  wxWidgets was FOUND and sets the appropriate libs, incdirs, flags, etc. INCLUDE_DIRECTORIES and LINK_DIRECTORIES are
	      called.

	      USAGE

		# Note that for MinGW users the order of libs is important!
		FIND_PACKAGE(wxWidgets REQUIRED net gl core base)
		INCLUDE(${wxWidgets_USE_FILE})
		# and for each of your dependent executable/library targets:
		TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})

	      DEPRECATED

		LINK_LIBRARIES is not called in favor of adding dependencies per target.

	      AUTHOR

		Jan Woetzel <jw -at- mip.informatik.uni-kiel.de>

       WriteBasicConfigVersionFile

		WRITE_BASIC_CONFIG_VERSION_FILE( filename VERSION major.minor.patch COMPATIBILITY (AnyNewerVersion|SameMajorVersion) )

	      Deprecated, see WRITE_BASIC_PACKAGE_VERSION_FILE(), it is identical.

POLICIES
       CMP0000
	      A minimum required CMake version must be specified.

	      CMake requires that projects specify the version of CMake to which they have been written.  This policy has been	put  in  place	so
	      users  trying  to  build	the project may be told when they need to update their CMake.  Specifying a version also helps the project
	      build with CMake versions newer than that specified.  Use the cmake_minimum_required command at the top of your main  CMakeLists.txt
	      file:

		cmake_minimum_required(VERSION <major>.<minor>)

	      where  "<major>.<minor>"	is  the  version  of CMake you want to support (such as "2.6").  The command will ensure that at least the
	      given version of CMake is running and help newer versions  be  compatible  with  the  project.   See  documentation  of  cmake_mini-
	      mum_required for details.

	      Note  that the command invocation must appear in the CMakeLists.txt file itself; a call in an included file is not sufficient.  How-
	      ever, the cmake_policy command may be called to set policy CMP0000 to OLD or NEW	behavior  explicitly.	The  OLD  behavior  is	to
	      silently	ignore	the  missing  invocation.   The  NEW behavior is to issue an error instead of a warning.  An included file may set
	      CMP0000 explicitly to affect how this policy is enforced for the main CMakeLists.txt file.

	      This policy was introduced in CMake version 2.6.0.

       CMP0001
	      CMAKE_BACKWARDS_COMPATIBILITY should no longer be used.

	      The OLD behavior is to check CMAKE_BACKWARDS_COMPATIBILITY and present it to the user.  The NEW behavior is  to  ignore  CMAKE_BACK-
	      WARDS_COMPATIBILITY completely.

	      In  CMake 2.4 and below the variable CMAKE_BACKWARDS_COMPATIBILITY was used to request compatibility with earlier versions of CMake.
	      In CMake 2.6 and above all compatibility issues are handled by policies and the cmake_policy command.   However,	CMake  must  still
	      check CMAKE_BACKWARDS_COMPATIBILITY for projects written for CMake 2.4 and below.

	      This policy was introduced in CMake version 2.6.0.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0002
	      Logical target names must be globally unique.

	      Targets names created with add_executable, add_library, or add_custom_target are logical build target names.  Logical  target  names
	      must be globally unique because:

		- Unique names may be referenced unambiguously both in CMake
		  code and on make tool command lines.
		- Logical names are used by Xcode and VS IDE generators
		  to produce meaningful project names for the targets.

	      The logical name of executable and library targets does not have to correspond to the physical file names built.	Consider using the
	      OUTPUT_NAME target property to create two targets with the same physical name while keeping logical names distinct.  Custom  targets
	      must  simply have globally unique names (unless one uses the global property ALLOW_DUPLICATE_CUSTOM_TARGETS with a Makefiles genera-
	      tor).

	      This policy was introduced in CMake version 2.6.0.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0003
	      Libraries linked via full path no longer produce linker search paths.

	      This  policy  affects  how  libraries  whose full paths are NOT known are found at link time, but was created due to a change in how
	      CMake deals with libraries whose full paths are known.  Consider the code

		target_link_libraries(myexe /path/to/libA.so)

	      CMake 2.4 and below implemented linking to libraries whose full paths are known by splitting them on the	link  line  into  separate
	      components consisting of the linker search path and the library name.  The example code might have produced something like

		... -L/path/to -lA ...

	      in order to link to library A.  An analysis was performed to order multiple link directories such that the linker would find library
	      A in the desired location, but there are cases in which this does not work.  CMake versions 2.6 and  above  use  the  more  reliable
	      approach of passing the full path to libraries directly to the linker in most cases.  The example code now produces something like

		... /path/to/libA.so ....

	      Unfortunately this change can break code like

		target_link_libraries(myexe /path/to/libA.so B)

	      where  "B"  is meant to find "/path/to/libB.so".	This code is wrong because the user is asking the linker to find library B but has
	      not provided a linker search path (which may be added with the link_directories command).  However, with the old linking implementa-
	      tion the code would work accidentally because the linker search path added for library A allowed library B to be found.

	      In  order to support projects depending on linker search paths added by linking to libraries with known full paths, the OLD behavior
	      for this policy will add the linker search paths even though they are not needed for their own libraries.  When this policy  is  set
	      to OLD, CMake will produce a link line such as

		... -L/path/to /path/to/libA.so -lB ...

	      which will allow library B to be found as it was previously.  When this policy is set to NEW, CMake will produce a link line such as

		... /path/to/libA.so -lB ...

	      which more accurately matches what the project specified.

	      The  setting for this policy used when generating the link line is that in effect when the target is created by an add_executable or
	      add_library command.  For the example described above, the code

		cmake_policy(SET CMP0003 OLD) # or cmake_policy(VERSION 2.4)
		add_executable(myexe myexe.c)
		target_link_libraries(myexe /path/to/libA.so B)

	      will work and suppress the warning for this policy.  It may also be updated to work with the corrected linking approach:

		cmake_policy(SET CMP0003 NEW) # or cmake_policy(VERSION 2.6)
		link_directories(/path/to) # needed to find library B
		add_executable(myexe myexe.c)
		target_link_libraries(myexe /path/to/libA.so B)

	      Even better, library B may be specified with a full path:

		add_executable(myexe myexe.c)
		target_link_libraries(myexe /path/to/libA.so /path/to/libB.so)

	      When all items on the link line have known paths CMake does not check this policy so it has no effect.

	      Note that the warning for this policy will be issued for at most one target.  This avoids flooding users	with  messages	for  every
	      target when setting the policy once will probably fix all targets.

	      This policy was introduced in CMake version 2.6.0.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0004
	      Libraries linked may not have leading or trailing whitespace.

	      CMake versions 2.4 and below silently removed leading and trailing whitespace from libraries linked with code like

		target_link_libraries(myexe " A ")

	      This could lead to subtle errors in user projects.

	      The OLD behavior for this policy is to silently remove leading and trailing whitespace.  The NEW behavior  for  this  policy  is	to
	      diagnose	the existence of such whitespace as an error.  The setting for this policy used when checking the library names is that in
	      effect when the target is created by an add_executable or add_library command.

	      This policy was introduced in CMake version 2.6.0.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0005
	      Preprocessor definition values are now escaped automatically.

	      This policy determines whether or not CMake should generate escaped preprocessor definition values added via add_definitions.  CMake
	      versions 2.4 and below assumed that only trivial values would be given for macros in add_definitions calls.  It did not  attempt	to
	      escape  non-trivial  values such as string literals in generated build rules.  CMake versions 2.6 and above support escaping of most
	      values, but cannot assume the user has not added escapes already in an attempt to work around limitations in earlier versions.

	      The OLD behavior for this policy is to place definition values given to add_definitions directly in the generated build rules  with-
	      out attempting to escape anything.  The NEW behavior for this policy is to generate correct escapes for all native build tools auto-
	      matically.  See documentation of the COMPILE_DEFINITIONS target property for limitations of the escaping implementation.

	      This policy was introduced in CMake version 2.6.0.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0006
	      Installing MACOSX_BUNDLE targets requires a BUNDLE DESTINATION.

	      This  policy  determines whether the install(TARGETS) command must be given a BUNDLE DESTINATION when asked to install a target with
	      the MACOSX_BUNDLE property set.  CMake 2.4 and below did not distinguish application bundles from normal executables when installing
	      targets.	CMake 2.6 provides a BUNDLE option to the install(TARGETS) command that specifies rules specific to application bundles on
	      the Mac.	Projects should use this option when installing a target with the MACOSX_BUNDLE property set.

	      The OLD behavior for this policy is to fall back to the RUNTIME DESTINATION if a BUNDLE DESTINATION is not given.  The NEW  behavior
	      for this policy is to produce an error if a bundle target is installed without a BUNDLE DESTINATION.

	      This policy was introduced in CMake version 2.6.0.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0007
	      list command no longer ignores empty elements.

	      This policy determines whether the list command will ignore empty elements in the list. CMake 2.4 and below  list  commands  ignored
	      all  empty  elements  in the list.  For example, a;b;;c would have length 3 and not 4. The OLD behavior for this policy is to ignore
	      empty list elements. The NEW behavior for this policy is to correctly count empty elements in a list.

	      This policy was introduced in CMake version 2.6.0.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0008
	      Libraries linked by full-path must have a valid library file name.

	      In CMake 2.4 and below it is possible to write code like

		target_link_libraries(myexe /full/path/to/somelib)

	      where  "somelib"	is supposed to be a valid library file name such as "libsomelib.a" or "somelib.lib".  For Makefile generators this
	      produces an error at build time because the dependency on the full path cannot be found.	For VS IDE and Xcode generators this  used
	      to  work by accident because CMake would always split off the library directory and ask the linker to search for the library by name
	      (-lsomelib or somelib.lib).  Despite the failure with Makefiles, some projects have code like this and build  only  with	VS  and/or
	      Xcode.   This version of CMake prefers to pass the full path directly to the native build tool, which will fail in this case because
	      it does not name a valid library file.

	      This policy determines what to do with full paths that do not appear to name a valid library file.  The OLD behavior for this policy
	      is  to  split  the library name from the path and ask the linker to search for it.  The NEW behavior for this policy is to trust the
	      given path and pass it directly to the native build tool unchanged.

	      This policy was introduced in CMake version 2.6.1.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0009
	      FILE GLOB_RECURSE calls should not follow symlinks by default.

	      In  CMake 2.6.1 and below, FILE GLOB_RECURSE calls would follow through symlinks, sometimes coming up with unexpectedly large result
	      sets because of symlinks to top level directories that contain hundreds of thousands of files.

	      This policy determines whether or not to follow symlinks encountered during a FILE GLOB_RECURSE call. The OLD behavior for this pol-
	      icy  is  to  follow the symlinks. The NEW behavior for this policy is not to follow the symlinks by default, but only if FOLLOW_SYM-
	      LINKS is given as an additional argument to the FILE command.

	      This policy was introduced in CMake version 2.6.2.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0010
	      Bad variable reference syntax is an error.

	      In  CMake 2.6.2 and below, incorrect variable reference syntax such as a missing close-brace ("${FOO") was reported but did not stop
	      processing of CMake code.  This policy determines whether a bad variable reference is an error.  The OLD behavior for this policy is
	      to warn about the error, leave the string untouched, and continue. The NEW behavior for this policy is to report an error.

	      This policy was introduced in CMake version 2.6.3.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0011
	      Included scripts do automatic cmake_policy PUSH and POP.

	      In CMake 2.6.2 and below, CMake Policy settings in scripts loaded by the include() and  find_package()  commands	would  affect  the
	      includer.   Explicit invocations of cmake_policy(PUSH) and cmake_policy(POP) were required to isolate policy changes and protect the
	      includer.  While some scripts intend to affect the policies of their includer, most do not.  In CMake 2.6.3 and above, include() and
	      find_package()  by default PUSH and POP an entry on the policy stack around an included script, but provide a NO_POLICY_SCOPE option
	      to disable it.  This policy determines whether or not to imply NO_POLICY_SCOPE for compatibility.  The OLD behavior for this  policy
	      is to imply NO_POLICY_SCOPE for include() and find_package() commands.  The NEW behavior for this policy is to allow the commands to
	      do their default cmake_policy PUSH and POP.

	      This policy was introduced in CMake version 2.6.3.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0012
	      if() recognizes numbers and boolean constants.

	      In  CMake  versions  2.6.4 and lower the if() command implicitly dereferenced arguments corresponding to variables, even those named
	      like numbers or boolean constants, except for 0 and 1.  Numbers and boolean constants such as true, false, yes, no, on, off,  y,	n,
	      notfound,  ignore  (all  case  insensitive)  were recognized in some cases but not all.  For example, the code "if(TRUE)" might have
	      evaluated as false.  Numbers such as 2 were recognized only in boolean expressions like "if(NOT 2)" (leading to false) but not as  a
	      single-argument  like  "if(2)" (also leading to false). Later versions of CMake prefer to treat numbers and boolean constants liter-
	      ally, so they should not be used as variable names.

	      The OLD behavior for this policy is to implicitly dereference variables named like numbers and boolean constants. The  NEW  behavior
	      for this policy is to recognize numbers and boolean constants without dereferencing variables with such names.

	      This policy was introduced in CMake version 2.8.0.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0013
	      Duplicate binary directories are not allowed.

	      CMake 2.6.3 and below silently permitted add_subdirectory() calls to create the same binary directory multiple times.  During  build
	      system generation files would be written and then overwritten in the build tree and could lead to strange behavior.  CMake 2.6.4 and
	      above explicitly detect duplicate binary directories.  CMake 2.6.4 always considers this case an error.  In CMake  2.8.0	and  above
	      this  policy determines whether or not the case is an error.  The OLD behavior for this policy is to allow duplicate binary directo-
	      ries.  The NEW behavior for this policy is to disallow duplicate binary directories with an error.

	      This policy was introduced in CMake version 2.8.0.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0014
	      Input directories must have CMakeLists.txt.

	      CMake  versions  before  2.8  silently  ignored missing CMakeLists.txt files in directories referenced by add_subdirectory() or sub-
	      dirs(), treating them as if present but empty.  In CMake 2.8.0 and above this policy determines whether or not the case is an error.
	      The OLD behavior for this policy is to silently ignore the problem.  The NEW behavior for this policy is to report an error.

	      This policy was introduced in CMake version 2.8.0.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0015
	      link_directories() treats paths relative to the source dir.

	      In CMake 2.8.0 and lower the link_directories() command passed relative paths unchanged to the linker.  In CMake 2.8.1 and above the
	      link_directories()  command  prefers  to interpret relative paths with respect to CMAKE_CURRENT_SOURCE_DIR, which is consistent with
	      include_directories() and other commands.  The OLD behavior for this policy is to use relative paths verbatim in the linker command.
	      The  NEW	behavior  for  this  policy  is  to  convert relative paths to absolute paths by appending the relative path to CMAKE_CUR-
	      RENT_SOURCE_DIR.

	      This policy was introduced in CMake version 2.8.1.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0016
	      target_link_libraries() reports error if only argument is not a target.

	      In  CMake  2.8.2	and  lower  the target_link_libraries() command silently ignored if it was called with only one argument, and this
	      argument wasn't a valid target. In CMake 2.8.3 and above it reports an error in this case.

	      This policy was introduced in CMake version 2.8.3.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0017
	      Prefer files from the CMake module directory when including from there.

	      Starting	with  CMake  2.8.4,  if  a cmake-module shipped with CMake (i.e. located in the CMake module directory) calls include() or
	      find_package(), the files located in the the CMake module directory are preferred over the files in CMAKE_MODULE_PATH.   This  makes
	      sure  that  the  modules belonging to CMake always get those files included which they expect, and against which they were developed
	      and tested.  In call other cases, the files found in CMAKE_MODULE_PATH still take precedence over  the  ones  in	the  CMake  module
	      directory.  The OLD behaviour is to always prefer files from CMAKE_MODULE_PATH over files from the CMake modules directory.

	      This policy was introduced in CMake version 2.8.4.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

       CMP0018
	      Ignore CMAKE_SHARED_LIBRARY_<Lang>_FLAGS variable.

	      CMake  2.8.8  and  lower	compiled  sources   in	 SHARED   and	MODULE	 libraries   using   the   value   of	the   undocumented
	      CMAKE_SHARED_LIBRARY_<Lang>_FLAGS  platform  variable.  The variable contained platform-specific flags needed to compile objects for
	      shared libraries.  Typically it included a flag such as -fPIC for position independent code but also included other flags needed	on
	      certain  platforms.   CMake  2.8.9  and higher prefer instead to use the POSITION_INDEPENDENT_CODE target property to determine what
	      targets  should  be  position  independent,  and	new   undocumented   platform	variables   to	 select   flags   while   ignoring
	      CMAKE_SHARED_LIBRARY_<Lang>_FLAGS completely.

	      The  default  for  either approach produces identical compilation flags, but if a project modifies CMAKE_SHARED_LIBRARY_<Lang>_FLAGS
	      from its original value this policy determines which approach to use.

	      The OLD behavior for this policy is to ignore the POSITION_INDEPENDENT_CODE property for all targets and use the modified  value	of
	      CMAKE_SHARED_LIBRARY_<Lang>_FLAGS for SHARED and MODULE libraries.

	      The  NEW	behavior  for this policy is to ignore CMAKE_SHARED_LIBRARY_<Lang>_FLAGS whether it is modified or not and honor the POSI-
	      TION_INDEPENDENT_CODE target property.

	      This policy was introduced in CMake version 2.8.9.  CMake version 2.8.9 warns when the policy is not set and uses OLD behavior.  Use
	      the cmake_policy command to set it to OLD or NEW explicitly.

VARIABLES
VARIABLES THAT CHANGE BEHAVIOR
       BUILD_SHARED_LIBS
	      Global flag to cause add_library to create shared libraries if on.

	      If  present  and true, this will cause all libraries to be built shared unless the library was explicitly added as a static library.
	      This variable is often added to projects as an OPTION so that each user of a project can decide if they want to  build  the  project
	      using shared or static libraries.

       CMAKE_ABSOLUTE_DESTINATION_FILES
	      List of files which have been installed using  an ABSOLUTE DESTINATION path.

	      This variable is defined by CMake-generated cmake_install.cmake scripts. It can be used (read-only) by program or script that source
	      those install scripts. This is used by some CPack generators (e.g. RPM).

       CMAKE_AUTOMOC_RELAXED_MODE
	      Switch between strict and relaxed automoc mode.

	      By default, automoc behaves exactly as described in the documentation of the AUTOMOC target property.  When set to TRUE, it  accepts
	      more  input  and tries to find the correct input file for moc even if it differs from the documented behaviour. In this mode it e.g.
	      also checks whether a header file is intended to be processed by moc when a "foo.moc" file has been included.

	      Relaxed mode has to be enabled for KDE4 compatibility.

       CMAKE_BACKWARDS_COMPATIBILITY
	      Version of cmake required to build project

	      From the point of view of backwards compatibility, this specifies what version of CMake should be supported. By default  this  value
	      is the version number of CMake that you are running. You can set this to an older version of CMake to support deprecated commands of
	      CMake in projects that were written to use older versions of CMake. This can be set by the user or set at the beginning of a  CMake-
	      Lists file.

       CMAKE_BUILD_TYPE
	      Specifies the build type for make based generators.

	      This  specifies  what  build type will be built in this tree.  Possible values are empty, Debug, Release, RelWithDebInfo and MinSiz-
	      eRel. This variable is only supported for make based generators. If this variable is supported, then CMake will also provide initial
	      values for the variables with the name  CMAKE_C_FLAGS_[DEBUG|RELEASE|RELWITHDEBINFO|MINSIZEREL]. For example, if CMAKE_BUILD_TYPE is
	      Debug, then CMAKE_C_FLAGS_DEBUG will be added to the CMAKE_C_FLAGS.

       CMAKE_COLOR_MAKEFILE
	      Enables color output when using the Makefile generator.

	      When enabled, the generated Makefiles will produce colored output. Default is ON.

       CMAKE_CONFIGURATION_TYPES
	      Specifies the available build types.

	      This specifies what build types will be available such as Debug, Release, RelWithDebInfo etc. This has reasonable defaults  on  most
	      platforms. But can be extended to provide other build types. See also CMAKE_BUILD_TYPE.

       CMAKE_DISABLE_FIND_PACKAGE_<PackageName>
	      Variable for disabling find_package() calls.

	      Every non-REQUIRED find_package() call in a project can be disabled by setting the variable CMAKE_DISABLE_FIND_PACKAGE_<PackageName>
	      to TRUE. This can be used to build a project without an optional package, although that package is installed.

	      This switch should be used during the initial CMake run. Otherwise if the package has already been found in a  previous  CMake  run,
	      the  variables  which have been stored in the cache will still be there. In the case it is recommended to remove the cache variables
	      for this package from the cache using the cache editor or cmake -U

       CMAKE_ERROR_ON_ABSOLUTE_INSTALL_DESTINATION
	      Ask cmake_install.cmake script to error out as soon as a file with absolute INSTALL DESTINATION is encountered.

	      The fatal error is emitted before the installation of the offending file takes place.  This  variable  is  used  by  CMake-generated
	      cmake_install.cmake  scripts.  If  ones  set  this variable to ON while running the script, it may get fatal error messages from the
	      script.

       CMAKE_FIND_LIBRARY_PREFIXES
	      Prefixes to prepend when looking for libraries.

	      This specifies what prefixes to add to library names when the find_library command looks for libraries. On UNIX systems this is typ-
	      ically lib, meaning that when trying to find the foo library it will look for libfoo.

       CMAKE_FIND_LIBRARY_SUFFIXES
	      Suffixes to append when looking for libraries.

	      This  specifies  what suffixes to add to library names when the find_library command looks for libraries. On Windows systems this is
	      typically .lib and .dll, meaning that when trying to find the foo library it will look for foo.dll etc.

       CMAKE_FIND_PACKAGE_WARN_NO_MODULE
	      Tell find_package to warn if called without an explicit mode.

	      If find_package is called without an explicit mode option (MODULE,  CONFIG  or  NO_MODULE)  and  no  Find<pkg>.cmake  module  is	in
	      CMAKE_MODULE_PATH  then  CMake implicitly assumes that the caller intends to search for a package configuration file.  If no package
	      configuration file is found then the wording of the failure message must account for both the case that the package is really  miss-
	      ing  and	the  case  that  the project has a bug and failed to provide the intended Find module.	If instead the caller specifies an
	      explicit mode option then the failure message can be more specific.

	      Set CMAKE_FIND_PACKAGE_WARN_NO_MODULE to TRUE to tell find_package to warn when it  implicitly  assumes  Config  mode.   This  helps
	      developers enforce use of an explicit mode in all calls to find_package within a project.

       CMAKE_IGNORE_PATH
	      Path to be ignored by FIND_XXX() commands.

	      Specifies directories to be ignored by searches in FIND_XXX() commands This is useful in cross-compiled environments where some sys-
	      tem directories contain incompatible but possibly linkable libraries. For example,  on  cross-compiled  cluster  environments,  this
	      allows  a  user  to  ignore  directories containing libraries meant for the front-end machine that modules like FindX11 (and others)
	      would normally search. By default this is empty; it is intended to be set by the project. Note that CMAKE_IGNORE_PATH takes  a  list
	      of  directory  names,  NOT  a list of prefixes. If you want to ignore paths under prefixes (bin, include, lib, etc.), you'll need to
	      specify them explicitly. See also CMAKE_PREFIX_PATH, CMAKE_LIBRARY_PATH, CMAKE_INCLUDE_PATH, CMAKE_PROGRAM_PATH.

       CMAKE_INCLUDE_PATH
	      Path used for searching by FIND_FILE() and FIND_PATH().

	      Specifies a path which will be used both by FIND_FILE() and FIND_PATH(). Both commands will check each of the contained  directories
	      for the existence of the file which is currently searched. By default it is empty, it is intended to be set by the project. See also
	      CMAKE_SYSTEM_INCLUDE_PATH, CMAKE_PREFIX_PATH.

       CMAKE_INSTALL_DEFAULT_COMPONENT_NAME
	      Default component used in install() commands.

	      If an install() command is used without the COMPONENT argument, these files will be grouped into a default component.  The  name	of
	      this default install component will be taken from this variable.	It defaults to "Unspecified".

       CMAKE_INSTALL_PREFIX
	      Install directory used by install.

	      If  "make install" is invoked or INSTALL is built, this directory is pre-pended onto all install directories. This variable defaults
	      to /usr/local on UNIX and c:/Program Files on Windows.

       CMAKE_LIBRARY_PATH
	      Path used for searching by FIND_LIBRARY().

	      Specifies a path which will be used by FIND_LIBRARY(). FIND_LIBRARY() will check each of the contained directories for the existence
	      of  the  library	which  is currently searched. By default it is empty, it is intended to be set by the project. See also CMAKE_SYS-
	      TEM_LIBRARY_PATH, CMAKE_PREFIX_PATH.

       CMAKE_MFC_FLAG
	      Tell cmake to use MFC for an executable or dll.

	      This can be set in a CMakeLists.txt file and will enable MFC in the application.	It should be set to 1 for static  the  static  MFC
	      library,	and  2	for the shared MFC library.  This is used in visual studio 6 and 7 project files.   The CMakeSetup dialog used MFC
	      and the CMakeLists.txt looks like this:

	      add_definitions(-D_AFXDLL)

	      set(CMAKE_MFC_FLAG 2)

	      add_executable(CMakeSetup WIN32 ${SRCS})

       CMAKE_MODULE_PATH
	      List of directories to search for CMake modules.

	      Commands like include() and find_package() search for files in directories listed by this variable before checking the default  mod-
	      ules that come with CMake.

       CMAKE_NOT_USING_CONFIG_FLAGS
	      Skip _BUILD_TYPE flags if true.

	      This is an internal flag used by the generators in CMake to tell CMake to skip the _BUILD_TYPE flags.

       CMAKE_POLICY_DEFAULT_CMP<NNNN>
	      Default for CMake Policy CMP<NNNN> when it is otherwise left unset.

	      Commands	cmake_minimum_required(VERSION)  and  cmake_policy(VERSION)  by  default leave policies introduced after the given version
	      unset.  Set CMAKE_POLICY_DEFAULT_CMP<NNNN> to OLD or NEW to specify the default for policy CMP<NNNN>, where  <NNNN>  is  the  policy
	      number.

	      This  variable  should not be set by a project in CMake code; use cmake_policy(SET) instead.  Users running CMake may set this vari-
	      able in the cache (e.g. -DCMAKE_POLICY_DEFAULT_CMP<NNNN>=<OLD|NEW>) to set a policy not otherwise set by the project.  Set to OLD to
	      quiet a policy warning while using old behavior or to NEW to try building the project with new behavior.

       CMAKE_PREFIX_PATH
	      Path used for searching by FIND_XXX(), with appropriate suffixes added.

	      Specifies  a  path which will be used by the FIND_XXX() commands. It contains the "base" directories, the FIND_XXX() commands append
	      appropriate subdirectories to the base  directories.  So	FIND_PROGRAM()	adds  /bin  to	each  of  the  directories  in	the  path,
	      FIND_LIBRARY() appends /lib to each of the directories, and FIND_PATH() and FIND_FILE() append /include . By default it is empty, it
	      is intended to be set by the project. See also CMAKE_SYSTEM_PREFIX_PATH, CMAKE_INCLUDE_PATH, CMAKE_LIBRARY_PATH, CMAKE_PROGRAM_PATH.

       CMAKE_PROGRAM_PATH
	      Path used for searching by FIND_PROGRAM().

	      Specifies a path which will be used by FIND_PROGRAM(). FIND_PROGRAM() will check each of the contained directories for the existence
	      of  the  program	which  is currently searched. By default it is empty, it is intended to be set by the project. See also CMAKE_SYS-
	      TEM_PROGRAM_PATH,  CMAKE_PREFIX_PATH.

       CMAKE_SKIP_INSTALL_ALL_DEPENDENCY
	      Don't make the install target depend on the all target.

	      By default, the "install" target depends on the "all" target. This has the effect, that when "make install" is invoked or INSTALL is
	      built,  first  the  "all"  target  is built, then the installation starts. If CMAKE_SKIP_INSTALL_ALL_DEPENDENCY is set to TRUE, this
	      dependency is not created, so the installation process will start immediately, independent from whether the project  has	been  com-
	      pletely built or not.

       CMAKE_SYSTEM_IGNORE_PATH
	      Path to be ignored by FIND_XXX() commands.

	      Specifies directories to be ignored by searches in FIND_XXX() commands This is useful in cross-compiled environments where some sys-
	      tem directories contain incompatible but possibly linkable libraries. For example,  on  cross-compiled  cluster  environments,  this
	      allows  a  user  to  ignore  directories containing libraries meant for the front-end machine that modules like FindX11 (and others)
	      would normally search. By default this contains a list of directories containing incompatible binaries for the host system. See also
	      CMAKE_SYSTEM_PREFIX_PATH, CMAKE_SYSTEM_LIBRARY_PATH, CMAKE_SYSTEM_INCLUDE_PATH, and CMAKE_SYSTEM_PROGRAM_PATH.

       CMAKE_SYSTEM_INCLUDE_PATH
	      Path used for searching by FIND_FILE() and FIND_PATH().

	      Specifies  a path which will be used both by FIND_FILE() and FIND_PATH(). Both commands will check each of the contained directories
	      for the existence of the file which is currently searched. By default it contains the standard directories for the  current  system.
	      It is NOT intended to be modified by the project, use CMAKE_INCLUDE_PATH for this. See also CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_SYSTEM_LIBRARY_PATH
	      Path used for searching by FIND_LIBRARY().

	      Specifies a path which will be used by FIND_LIBRARY(). FIND_LIBRARY() will check each of the contained directories for the existence
	      of the library which is currently searched. By default it contains the standard directories  for	the  current  system.  It  is  NOT
	      intended to be modified by the project, use CMAKE_LIBRARY_PATH for this. See also CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_SYSTEM_PREFIX_PATH
	      Path used for searching by FIND_XXX(), with appropriate suffixes added.

	      Specifies  a  path which will be used by the FIND_XXX() commands. It contains the "base" directories, the FIND_XXX() commands append
	      appropriate subdirectories to the base  directories.  So	FIND_PROGRAM()	adds  /bin  to	each  of  the  directories  in	the  path,
	      FIND_LIBRARY()  appends  /lib to each of the directories, and FIND_PATH() and FIND_FILE() append /include . By default this contains
	      the standard directories for the current system. It is NOT intended to be modified by the project, use CMAKE_PREFIX_PATH	for  this.
	      See also CMAKE_SYSTEM_INCLUDE_PATH, CMAKE_SYSTEM_LIBRARY_PATH, CMAKE_SYSTEM_PROGRAM_PATH, and CMAKE_SYSTEM_IGNORE_PATH.

       CMAKE_SYSTEM_PROGRAM_PATH
	      Path used for searching by FIND_PROGRAM().

	      Specifies a path which will be used by FIND_PROGRAM(). FIND_PROGRAM() will check each of the contained directories for the existence
	      of the program which is currently searched. By default it contains the standard directories  for	the  current  system.  It  is  NOT
	      intended to be modified by the project, use CMAKE_PROGRAM_PATH for this. See also CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_USER_MAKE_RULES_OVERRIDE
	      Specify a CMake file that overrides platform information.

	      CMake loads the specified file while enabling support for each language from either the project() or enable_language() commands.	It
	      is loaded after CMake's builtin compiler and platform information modules have been loaded but before the information is used.   The
	      file may set platform information variables to override CMake's defaults.

	      This  feature  is  intended  for	use  only  in overriding information variables that must be set before CMake builds its first test
	      project to check that the compiler for a language works.	It should not be used to load a file in cases that a normal include() will
	      work.  Use it only as a last resort for behavior that cannot be achieved any other way.  For example, one may set CMAKE_C_FLAGS_INIT
	      to change the default value used to initialize CMAKE_C_FLAGS before it is cached.  The override file should NOT be used to set  any-
	      thing that could be set after languages are enabled, such as variables like CMAKE_RUNTIME_OUTPUT_DIRECTORY that affect the placement
	      of binaries.  Information set in the file will be used for try_compile and try_run builds too.

       CMAKE_WARN_ON_ABSOLUTE_INSTALL_DESTINATION
	      Ask cmake_install.cmake script to warn each time a file with absolute INSTALL DESTINATION is encountered.

	      This variable is used by CMake-generated cmake_install.cmake scripts. If ones set this variable to ON while running the  script,	it
	      may get warning messages from the script.

VARIABLES THAT DESCRIBE THE SYSTEM
       APPLE  True if running on Mac OSX.

	      Set to true on Mac OSX.

       BORLAND
	      True if the borland compiler is being used.

	      This is set to true if the Borland compiler is being used.

       CMAKE_CL_64
	      Using the 64 bit compiler from Microsoft

	      Set to true when using the 64 bit cl compiler from Microsoft.

       CMAKE_COMPILER_2005
	      Using the Visual Studio 2005 compiler from Microsoft

	      Set to true when using the Visual Studio 2005 compiler from Microsoft.

       CMAKE_HOST_APPLE
	      True for Apple OSXoperating systems.

	      Set to true when the host system is Apple OSX.

       CMAKE_HOST_SYSTEM
	      Name of system cmake is being run on.

	      The same as CMAKE_SYSTEM but for the host system instead of the target system when cross compiling.

       CMAKE_HOST_SYSTEM_NAME
	      Name of the OS CMake is running on.

	      The same as CMAKE_SYSTEM_NAME but for the host system instead of the target system when cross compiling.

       CMAKE_HOST_SYSTEM_PROCESSOR
	      The name of the CPU CMake is running on.

	      The same as CMAKE_SYSTEM_PROCESSOR but for the host system instead of the target system when cross compiling.

       CMAKE_HOST_SYSTEM_VERSION
	      OS version CMake is running on.

	      The same as CMAKE_SYSTEM_VERSION but for the host system instead of the target system when cross compiling.

       CMAKE_HOST_UNIX
	      True for UNIX and UNIX like operating systems.

	      Set to true when the host system is UNIX or UNIX like (i.e. APPLE and CYGWIN).

       CMAKE_HOST_WIN32
	      True on windows systems, including win64.

	      Set to true when the host system is Windows and on cygwin.

       CMAKE_LIBRARY_ARCHITECTURE
	      Target architecture library directory name, if detected.

	      This is the value of CMAKE_<lang>_LIBRARY_ARCHITECTURE as detected for one of the enabled languages.

       CMAKE_LIBRARY_ARCHITECTURE_REGEX
	      Regex matching possible target architecture library directory names.

	      This is used to detect CMAKE_<lang>_LIBRARY_ARCHITECTURE from the implicit linker search path by matching the <arch> name.

       CMAKE_OBJECT_PATH_MAX
	      Maximum object file full-path length allowed by native build tools.

	      CMake  computes  for  every  source file an object file name that is unique to the source file and deterministic with respect to the
	      full path to the source file.  This allows multiple source files in a target to share the same name if they lie in different  direc-
	      tories  without  rebuilding when one is added or removed.  However, it can produce long full paths in a few cases, so CMake shortens
	      the path using a hashing scheme when the full path to an object file exceeds a limit.  CMake has a built-in limit for each  platform
	      that  is	sufficient  for common tools, but some native tools may have a lower limit.  This variable may be set to specify the limit
	      explicitly.  The value must be an integer no less than 128.

       CMAKE_SYSTEM
	      Name of system cmake is compiling for.

	      This variable is the composite of CMAKE_SYSTEM_NAME and  CMAKE_SYSTEM_VERSION,  like  this  ${CMAKE_SYSTEM_NAME}-${CMAKE_SYSTEM_VER-
	      SION}. If CMAKE_SYSTEM_VERSION is not set, then CMAKE_SYSTEM is the same as CMAKE_SYSTEM_NAME.

       CMAKE_SYSTEM_NAME
	      Name of the OS CMake is building for.

	      This is the name of the operating system on which CMake is targeting.   On systems that have the uname command, this variable is set
	      to the output of uname -s.  Linux, Windows,  and Darwin for Mac OSX are the values found	on the big three operating systems.

       CMAKE_SYSTEM_PROCESSOR
	      The name of the CPU CMake is building for.

	      On systems that support uname, this variable is set to the output of uname -p, on windows it is set to the value of the  environment
	      variable PROCESSOR_ARCHITECTURE

       CMAKE_SYSTEM_VERSION
	      OS version CMake is building for.

	      A  numeric  version  string  for the system, on systems that support uname, this variable is set to the output of uname -r. On other
	      systems this is set to major-minor version numbers.

       CYGWIN True for cygwin.

	      Set to true when using CYGWIN.

       MSVC   True when using Microsoft Visual C

	      Set to true when the compiler is some version of Microsoft Visual C.

       MSVC80 True when using Microsoft Visual C 8.0

	      Set to true when the compiler is version 8.0 of Microsoft Visual C.

       MSVC_IDE
	      True when using the Microsoft Visual C IDE

	      Set to true when the target platform is the Microsoft Visual C IDE, as opposed to the command line compiler.

       MSVC_VERSION
	      The version of Microsoft Visual C/C++ being used if any.

	      Known version numbers are:

		1200 = VS  6.0
		1300 = VS  7.0
		1310 = VS  7.1
		1400 = VS  8.0
		1500 = VS  9.0
		1600 = VS 10.0

       UNIX   True for UNIX and UNIX like operating systems.

	      Set to true when the target system is UNIX or UNIX like (i.e. APPLE and CYGWIN).

       WIN32  True on windows systems, including win64.

	      Set to true when the target system is Windows.

       XCODE_VERSION
	      Version of Xcode (Xcode generator only).

	      Under the Xcode generator, this is the version of Xcode as specified in "Xcode.app/Contents/version.plist" (such as "3.1.2").

VARIABLES FOR LANGUAGES
       CMAKE_<LANG>_ARCHIVE_APPEND
	      Rule variable to append to a static archive.

	      This is a rule variable that tells  CMake  how  to  append  to  a  static  archive.   It	is  used  in  place  of  CMAKE_<LANG>_CRE-
	      ATE_STATIC_LIBRARY  on  some  platforms  in  order  to  support  large  object  counts.	See  also  CMAKE_<LANG>_ARCHIVE_CREATE and
	      CMAKE_<LANG>_ARCHIVE_FINISH.

       CMAKE_<LANG>_ARCHIVE_CREATE
	      Rule variable to create a new static archive.

	      This is a rule variable that tells CMake how to create a static archive.	It is used in place of	CMAKE_<LANG>_CREATE_STATIC_LIBRARY
	      on some platforms in order to support large object counts.  See also CMAKE_<LANG>_ARCHIVE_APPEND and CMAKE_<LANG>_ARCHIVE_FINISH.

       CMAKE_<LANG>_ARCHIVE_FINISH
	      Rule variable to finish an existing static archive.

	      This  is a rule variable that tells CMake how to finish a static archive.  It is used in place of CMAKE_<LANG>_CREATE_STATIC_LIBRARY
	      on some platforms in order to support large object counts.  See also CMAKE_<LANG>_ARCHIVE_CREATE and CMAKE_<LANG>_ARCHIVE_APPEND.

       CMAKE_<LANG>_COMPILER
	      The full path to the compiler for LANG.

	      This is the command that will be used as the <LANG> compiler. Once set, you can not change this variable.

       CMAKE_<LANG>_COMPILER_ABI
	      An internal variable subject to change.

	      This is used in determining the compiler ABI and is subject to change.

       CMAKE_<LANG>_COMPILER_ID
	      An internal variable subject to change.

	      This is used in determining the compiler and is subject to change.

       CMAKE_<LANG>_COMPILER_LOADED
	      Defined to true if the language is enabled.

	      When language <LANG> is enabled by project() or enable_language() this variable is defined to 1.

       CMAKE_<LANG>_COMPILER_VERSION
	      An internal variable subject to change.

	      Compiler version in major[.minor[.patch[.tweak]]] format.  This variable is reserved for internal use by CMake and is not guaranteed
	      to be set.

       CMAKE_<LANG>_COMPILE_OBJECT
	      Rule variable to compile a single object file.

	      This is a rule variable that tells CMake how to compile a single object file for for the language <LANG>.

       CMAKE_<LANG>_CREATE_SHARED_LIBRARY
	      Rule variable to create a shared library.

	      This is a rule variable that tells CMake how to create a shared library for the language <LANG>.

       CMAKE_<LANG>_CREATE_SHARED_MODULE
	      Rule variable to create a shared module.

	      This is a rule variable that tells CMake how to create a shared library for the language <LANG>.

       CMAKE_<LANG>_CREATE_STATIC_LIBRARY
	      Rule variable to create a static library.

	      This is a rule variable that tells CMake how to create a static library for the language <LANG>.

       CMAKE_<LANG>_FLAGS_DEBUG
	      Flags for Debug build type or configuration.

	      <LANG> flags used when CMAKE_BUILD_TYPE is Debug.

       CMAKE_<LANG>_FLAGS_MINSIZEREL
	      Flags for MinSizeRel build type or configuration.

	      <LANG> flags used when CMAKE_BUILD_TYPE is MinSizeRel.Short for minimum size release.

       CMAKE_<LANG>_FLAGS_RELEASE
	      Flags for Release build type or configuration.

	      <LANG> flags used when CMAKE_BUILD_TYPE is Release

       CMAKE_<LANG>_FLAGS_RELWITHDEBINFO
	      Flags for RelWithDebInfo type or configuration.

	      <LANG> flags used when CMAKE_BUILD_TYPE is RelWithDebInfo. Short for Release With Debug Information.

       CMAKE_<LANG>_IGNORE_EXTENSIONS
	      File extensions that should be ignored by the build.

	      This is a list of file extensions that may be part of a project for a given language but are not compiled.

       CMAKE_<LANG>_IMPLICIT_INCLUDE_DIRECTORIES
	      Directories implicitly searched by the compiler for header files.

	      CMake  does  not	explicitly  specify these directories on compiler command lines for language <LANG>.  This prevents system include
	      directories from being treated as user include directories on some compilers.

       CMAKE_<LANG>_IMPLICIT_LINK_DIRECTORIES
	      Implicit linker search path detected for language <LANG>.

	      Compilers typically pass directories containing language runtime libraries and default library  search  paths  when  they  invoke  a
	      linker.  These paths are implicit linker search directories for the compiler's language.	CMake automatically detects these directo-
	      ries for each language and reports the results in this variable.

       CMAKE_<LANG>_IMPLICIT_LINK_LIBRARIES
	      Implicit link libraries and flags detected for language <LANG>.

	      Compilers typically pass language runtime library names and other flags when they invoke a linker.  These flags  are  implicit  link
	      options  for  the  compiler's  language.	 CMake	automatically  detects these libraries and flags for each language and reports the
	      results in this variable.

       CMAKE_<LANG>_LIBRARY_ARCHITECTURE
	      Target architecture library directory name detected for <lang>.

	      If the <lang> compiler passes to the linker an architecture-specific system library search  directory  such  as  <prefix>/lib/<arch>
	      this variable contains the <arch> name if/as detected by CMake.

       CMAKE_<LANG>_LINKER_PREFERENCE
	      Preference value for linker language selection.

	      The "linker language" for executable, shared library, and module targets is the language whose compiler will invoke the linker.  The
	      LINKER_LANGUAGE target property sets the language explicitly.  Otherwise, the linker language is that whose linker preference  value
	      is highest among languages compiled and linked into the target.  See also the CMAKE_<LANG>_LINKER_PREFERENCE_PROPAGATES variable.

       CMAKE_<LANG>_LINKER_PREFERENCE_PROPAGATES
	      True if CMAKE_<LANG>_LINKER_PREFERENCE propagates across targets.

	      This  is used when CMake selects a linker language for a target.	Languages compiled directly into the target are always considered.
	      A language compiled into static libraries linked by the target is considered if this variable is true.

       CMAKE_<LANG>_LINK_EXECUTABLE
	      Rule variable to link and executable.

	      Rule variable to link and executable for the given language.

       CMAKE_<LANG>_OUTPUT_EXTENSION
	      Extension for the output of a compile for a single file.

	      This is the extension for an object file for the given <LANG>. For example .obj for C on Windows.

       CMAKE_<LANG>_PLATFORM_ID
	      An internal variable subject to change.

	      This is used in determining the platform and is subject to change.

       CMAKE_<LANG>_SIZEOF_DATA_PTR
	      Size of pointer-to-data types for language <LANG>.

	      This holds the size (in bytes) of pointer-to-data types in the target platform ABI.  It is defined for languages C and CXX (C++).

       CMAKE_<LANG>_SOURCE_FILE_EXTENSIONS
	      Extensions of source files for the given language.

	      This is the list of extensions for a given languages source files.

       CMAKE_COMPILER_IS_GNU<LANG>
	      True if the compiler is GNU.

	      If the selected <LANG> compiler is the GNU compiler then this is TRUE, if not it is FALSE.

       CMAKE_Fortran_MODDIR_DEFAULT
	      Fortran default module output directory.

	      Most Fortran compilers write .mod files to the current working directory.  For those that do not, this is set to "." and	used  when
	      the Fortran_MODULE_DIRECTORY target property is not set.

       CMAKE_Fortran_MODDIR_FLAG
	      Fortran flag for module output directory.

	      This stores the flag needed to pass the value of the Fortran_MODULE_DIRECTORY target property to the compiler.

       CMAKE_Fortran_MODOUT_FLAG
	      Fortran flag to enable module output.

	      Most Fortran compilers write .mod files out by default.  For others, this stores the flag needed to enable module output.

       CMAKE_INTERNAL_PLATFORM_ABI
	      An internal variable subject to change.

	      This is used in determining the compiler ABI and is subject to change.

       CMAKE_USER_MAKE_RULES_OVERRIDE_<LANG>
	      Specify a CMake file that overrides platform information for <LANG>.

	      This is a language-specific version of CMAKE_USER_MAKE_RULES_OVERRIDE loaded only when enabling language <LANG>.

VARIABLES THAT CONTROL THE BUILD
       CMAKE_<CONFIG>_POSTFIX
	      Default filename postfix for libraries under configuration <CONFIG>.

	      When a non-executable target is created its <CONFIG>_POSTFIX target property is initialized with the value of this variable if it is
	      set.

       CMAKE_ARCHIVE_OUTPUT_DIRECTORY
	      Where to put all the ARCHIVE targets when built.

	      This variable is used to initialize the ARCHIVE_OUTPUT_DIRECTORY property on all the targets. See that  target  property	for  addi-
	      tional information.

       CMAKE_AUTOMOC
	      Whether to handle moc automatically for Qt targets.

	      This variable is used to initialize the AUTOMOC property on all the targets. See that target property for additional information.

       CMAKE_AUTOMOC_MOC_OPTIONS
	      Additional options for moc when using automoc (see CMAKE_AUTOMOC).

	      This  variable  is  used	to initialize the AUTOMOC_MOC_OPTIONS property on all the targets. See that target property for additional
	      information.

       CMAKE_BUILD_WITH_INSTALL_RPATH
	      Use the install path for the RPATH

	      Normally CMake uses the build tree for the RPATH when building executables etc on systems that  use  RPATH.  When  the  software	is
	      installed  the executables etc are relinked by CMake to have the install RPATH. If this variable is set to true then the software is
	      always built with the install path for the RPATH and does not need to be relinked when installed.

       CMAKE_DEBUG_POSTFIX
	      See variable CMAKE_<CONFIG>_POSTFIX.

	      This variable is a special case of the more-general CMAKE_<CONFIG>_POSTFIX variable for the DEBUG configuration.

       CMAKE_EXE_LINKER_FLAGS
	      Linker flags used to create executables.

	      Flags used by the linker when creating an executable.

       CMAKE_EXE_LINKER_FLAGS_[CMAKE_BUILD_TYPE]
	      Flag used when linking an executable.

	      Same as CMAKE_C_FLAGS_* but used by the linker when creating executables.

       CMAKE_Fortran_FORMAT
	      Set to FIXED or FREE to indicate the Fortran source layout.

	      This variable is used to initialize the Fortran_FORMAT property on all the targets. See that target property for additional informa-
	      tion.

       CMAKE_Fortran_MODULE_DIRECTORY
	      Fortran module output directory.

	      This  variable  is  used	to initialize the Fortran_MODULE_DIRECTORY property on all the targets. See that target property for addi-
	      tional information.

       CMAKE_GNUtoMS
	      Convert GNU import libraries (.dll.a) to MS format (.lib).

	      This variable is used to initialize the GNUtoMS property on targets when they are created.  See that target property for	additional
	      information.

       CMAKE_INCLUDE_CURRENT_DIR
	      Automatically add the current source- and build directories to the include path.

	      If  this variable is enabled, CMake automatically adds in each directory ${CMAKE_CURRENT_SOURCE_DIR} and ${CMAKE_CURRENT_BINARY_DIR}
	      to the include path for this directory. These additional include directories do not propagate down to subdirectories. This is useful
	      mainly for out-of-source builds, where files generated into the build tree are included by files located in the source tree.

	      By default CMAKE_INCLUDE_CURRENT_DIR is OFF.

       CMAKE_INSTALL_NAME_DIR
	      Mac OSX directory name for installed targets.

	      CMAKE_INSTALL_NAME_DIR  is used to initialize the INSTALL_NAME_DIR property on all targets. See that target property for more infor-
	      mation.

       CMAKE_INSTALL_RPATH
	      The rpath to use for installed targets.

	      A semicolon-separated list specifying the rpath to use in installed targets (for platforms that support it). This is  used  to  ini-
	      tialize the target property INSTALL_RPATH for all targets.

       CMAKE_INSTALL_RPATH_USE_LINK_PATH
	      Add paths to linker search and installed rpath.

	      CMAKE_INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to true will append directories in the linker search path and outside the
	      project to the INSTALL_RPATH. This is used to initialize the target property INSTALL_RPATH_USE_LINK_PATH for all targets.

       CMAKE_LIBRARY_OUTPUT_DIRECTORY
	      Where to put all the LIBRARY targets when built.

	      This variable is used to initialize the LIBRARY_OUTPUT_DIRECTORY property on all the targets. See that  target  property	for  addi-
	      tional information.

       CMAKE_LIBRARY_PATH_FLAG
	      The flag used to add a library search path to a compiler.

	      The flag used to specify a library directory to the compiler. On most compilers this is "-L".

       CMAKE_LINK_DEF_FILE_FLAG
	      Linker flag used to specify a .def file for dll creation.

	      The flag used to add a .def file when creating a dll on Windows, this is only defined on Windows.

       CMAKE_LINK_INTERFACE_LIBRARIES
	      Default value for LINK_INTERFACE_LIBRARIES of targets.

	      This  variable  is  used	to initialize the LINK_INTERFACE_LIBRARIES property on all the targets. See that target property for addi-
	      tional information.

       CMAKE_LINK_LIBRARY_FILE_FLAG
	      Flag used to link a library specified by a path to its file.

	      The flag used before a library file path is given to the linker.	This is needed only on very few platforms.

       CMAKE_LINK_LIBRARY_FLAG
	      Flag used to link a library into an executable.

	      The flag used to specify a library to link to an executable.  On most compilers this is "-l".

       CMAKE_MACOSX_BUNDLE
	      Default value for MACOSX_BUNDLE of targets.

	      This variable is used to initialize the MACOSX_BUNDLE property on all the targets. See that target property for additional  informa-
	      tion.

       CMAKE_NO_BUILTIN_CHRPATH
	      Do not use the builtin ELF editor to fix RPATHs on installation.

	      When an ELF binary needs to have a different RPATH after installation than it does in the build tree, CMake uses a builtin editor to
	      change the RPATH in the installed copy.  If this variable is set to true then CMake  will  relink  the  binary  before  installation
	      instead of using its builtin editor.

       CMAKE_POSITION_INDEPENDENT_FLAGS
	      Default value for POSITION_INDEPENDENT_CODE of targets.

	      This  variable  is  used to initialize the POSITION_INDEPENDENT_CODE property on all the targets. See that target property for addi-
	      tional information.

       CMAKE_RUNTIME_OUTPUT_DIRECTORY
	      Where to put all the RUNTIME targets when built.

	      This variable is used to initialize the RUNTIME_OUTPUT_DIRECTORY property on all the targets. See that  target  property	for  addi-
	      tional information.

       CMAKE_SKIP_BUILD_RPATH
	      Do not include RPATHs in the build tree.

	      Normally	CMake  uses  the  build  tree  for the RPATH when building executables etc on systems that use RPATH. When the software is
	      installed the executables etc are relinked by CMake to have the install RPATH. If this variable is set to true then the software	is
	      always built with no RPATH.

       CMAKE_SKIP_INSTALL_RPATH
	      Do not include RPATHs in the install tree.

	      Normally	CMake  uses  the  build  tree  for the RPATH when building executables etc on systems that use RPATH. When the software is
	      installed the executables etc are relinked by CMake to have the install RPATH. If this variable is set to true then the software	is
	      always  installed without RPATH, even if RPATH is enabled when building.	This can be useful for example to allow running tests from
	      the build directory with RPATH enabled before the installation step.  To omit RPATH  in  both  the  build  and  install  steps,  use
	      CMAKE_SKIP_RPATH instead.

       CMAKE_TRY_COMPILE_CONFIGURATION
	      Build configuration used for try_compile and try_run projects.

	      Projects	built  by try_compile and try_run are built synchronously during the CMake configuration step.	Therefore a specific build
	      configuration must be chosen even if the generated build system supports multiple configurations.

       CMAKE_USE_RELATIVE_PATHS
	      Use relative paths (May not work!).

	      If this is set to TRUE, then the CMake will use relative paths between the source and binary tree. This option  does  not  work  for
	      more  complicated projects, and relative paths are used when possible.  In general, it is not possible to move CMake generated make-
	      files to a different location regardless of the value of this variable.

       CMAKE_WIN32_EXECUTABLE
	      Default value for WIN32_EXECUTABLE of targets.

	      This variable is used to initialize the WIN32_EXECUTABLE property on all the targets. See that target property for additional infor-
	      mation.

       EXECUTABLE_OUTPUT_PATH
	      Old executable location variable.

	      The  target  property RUNTIME_OUTPUT_DIRECTORY supercedes this variable for a target if it is set.  Executable targets are otherwise
	      placed in this directory.

       LIBRARY_OUTPUT_PATH
	      Old library location variable.

	      The target properties ARCHIVE_OUTPUT_DIRECTORY, LIBRARY_OUTPUT_DIRECTORY, and RUNTIME_OUTPUT_DIRECTORY supercede this variable for a
	      target if they are set.  Library targets are otherwise placed in this directory.

VARIABLES THAT PROVIDE INFORMATION
       variables defined by cmake, that give information about the project, and cmake

       CMAKE_AR
	      Name of archiving tool for static libraries.

	      This specifies name of the program that creates archive or static libraries.

       CMAKE_ARGC
	      Number of command line arguments passed to CMake in script mode.

	      When run in -P script mode, CMake sets this variable to the number of command line arguments. See also CMAKE_ARGV0, 1, 2 ...

       CMAKE_ARGV0
	      Command line argument passed to CMake in script mode.

	      When run in -P script mode, CMake sets this variable to the first command line argument. It then also sets CMAKE_ARGV1, CMAKE_ARGV2,
	      ... and so on, up to the number of command line arguments given. See also CMAKE_ARGC.

       CMAKE_BINARY_DIR
	      The path to the top level of the build tree.

	      This is the full path to the top level of the current CMake build  tree.	For  an  in-source  build,  this  would  be  the  same	as
	      CMAKE_SOURCE_DIR.

       CMAKE_BUILD_TOOL
	      Tool used for the actual build process.

	      This  variable is set to the program that will be needed to build the output of CMake.   If the generator selected was Visual Studio
	      6, the CMAKE_BUILD_TOOL will be set to msdev, for Unix makefiles it will be set to make or gmake, and for Visual Studio 7 it set	to
	      devenv.	For  Nmake Makefiles the value is nmake. This can be useful for adding special flags and commands based on the final build
	      environment.

       CMAKE_CACHEFILE_DIR
	      The directory with the CMakeCache.txt file.

	      This is the full path to the directory that has the CMakeCache.txt file in it.  This is the same as CMAKE_BINARY_DIR.

       CMAKE_CACHE_MAJOR_VERSION
	      Major version of CMake used to create the CMakeCache.txt file

	      This is stores the major version of CMake used to write a CMake cache file. It is only different when a different version  of  CMake
	      is run on a previously created cache file.

       CMAKE_CACHE_MINOR_VERSION
	      Minor version of CMake used to create the CMakeCache.txt file

	      This  is	stores the minor version of CMake used to write a CMake cache file. It is only different when a different version of CMake
	      is run on a previously created cache file.

       CMAKE_CACHE_PATCH_VERSION
	      Patch version of CMake used to create the CMakeCache.txt file

	      This is stores the patch version of CMake used to write a CMake cache file. It is only different when a different version  of  CMake
	      is run on a previously created cache file.

       CMAKE_CFG_INTDIR
	      Build-time reference to per-configuration output subdirectory.

	      For native build systems supporting multiple configurations in the build tree (such as Visual Studio and Xcode), the value is a ref-
	      erence to a build-time variable specifying the name of the per-configuration output subdirectory.  On Makefile generators this eval-
	      uates to "." because there is only one configuration in a build tree.  Example values:

		$(IntDir)	 = Visual Studio 6
		$(OutDir)	 = Visual Studio 7, 8, 9
		$(Configuration) = Visual Studio 10
		$(CONFIGURATION) = Xcode
		.		 = Make-based tools

	      Since  these  values  are evaluated by the native build system, this variable is suitable only for use in command lines that will be
	      evaluated at build time.	Example of intended usage:

		add_executable(mytool mytool.c)
		add_custom_command(
		  OUTPUT out.txt
		  COMMAND ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/mytool
			  ${CMAKE_CURRENT_SOURCE_DIR}/in.txt out.txt
		  DEPENDS mytool in.txt
		  )
		add_custom_target(drive ALL DEPENDS out.txt)

	      Note that CMAKE_CFG_INTDIR is no longer necessary for this purpose but has been  left  for  compatibility  with  existing  projects.
	      Instead	 add_custom_command()	 recognizes    executable    target    names	in    its   COMMAND   option,	so   "${CMAKE_CUR-
	      RENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/mytool" can be replaced by just "mytool".

	      This variable is read-only.  Setting it is undefined behavior.  In multi-configuration build systems the value of this  variable	is
	      passed as the value of preprocessor symbol "CMAKE_INTDIR" to the compilation of all source files.

       CMAKE_COMMAND
	      The full path to the cmake executable.

	      This  is	the  full path to the CMake executable cmake which is useful from custom commands that want to use the cmake -E option for
	      portable system commands. (e.g. /usr/local/bin/cmake

       CMAKE_CROSSCOMPILING
	      Is CMake currently cross compiling.

	      This variable will be set to true by CMake if CMake is cross compiling. Specifically if the build platform  is  different  from  the
	      target platform.

       CMAKE_CTEST_COMMAND
	      Full path to ctest command installed with cmake.

	      This  is	the  full path to the CTest executable ctest which is useful from custom commands that want to use the cmake -E option for
	      portable system commands.

       CMAKE_CURRENT_BINARY_DIR
	      The path to the binary directory currently being processed.

	      This the full path to the build directory that is currently being processed by cmake.  Each directory added by add_subdirectory will
	      create  a  binary  directory in the build tree, and as it is being processed this variable will be set. For in-source builds this is
	      the current source directory being processed.

       CMAKE_CURRENT_LIST_DIR
	      Full directory of the listfile currently being processed.

	      As CMake processes the listfiles in your project this variable will always be set to the directory where the listfile which is  cur-
	      rently being processed (CMAKE_CURRENT_LIST_FILE) is located.  The value has dynamic scope.  When CMake starts processing commands in
	      a source file it sets this variable to the directory where this file is located.	When CMake finishes processing commands  from  the
	      file  it	restores  the previous value.  Therefore the value of the variable inside a macro or function is the directory of the file
	      invoking the bottom-most entry on the call stack, not the directory of the file containing the macro or function definition.

	      See also CMAKE_CURRENT_LIST_FILE.

       CMAKE_CURRENT_LIST_FILE
	      Full path to the listfile currently being processed.

	      As CMake processes the listfiles in your project this variable will always be set to the one currently being processed.	The  value
	      has  dynamic scope.  When CMake starts processing commands in a source file it sets this variable to the location of the file.  When
	      CMake finishes processing commands from the file it restores the previous value.	Therefore the value of the variable inside a macro
	      or function is the file invoking the bottom-most entry on the call stack, not the file containing the macro or function definition.

	      See also CMAKE_PARENT_LIST_FILE.

       CMAKE_CURRENT_LIST_LINE
	      The line number of the current file being processed.

	      This is the line number of the file currently being processed by cmake.

       CMAKE_CURRENT_SOURCE_DIR
	      The path to the source directory currently being processed.

	      This the full path to the source directory that is currently being processed by cmake.

       CMAKE_DL_LIBS
	      Name of library containing dlopen and dlcose.

	      The name of the library that has dlopen and dlclose in it, usually -ldl on most UNIX machines.

       CMAKE_EDIT_COMMAND
	      Full path to cmake-gui or ccmake.

	      This is the full path to the CMake executable that can graphically edit the cache.  For example, cmake-gui, ccmake, or cmake -i.

       CMAKE_EXECUTABLE_SUFFIX
	      The suffix for executables on this platform.

	      The suffix to use for the end of an executable if any, .exe on Windows.

	      CMAKE_EXECUTABLE_SUFFIX_<LANG> overrides this for language <LANG>.

       CMAKE_EXTRA_GENERATOR
	      The extra generator used to build the project.

	      When  using  the	Eclipse,  CodeBlocks  or KDevelop generators, CMake generates Makefiles (CMAKE_GENERATOR) and additionally project
	      files for the respective IDE. This IDE project file generator is stored in CMAKE_EXTRA_GENERATOR (e.g. "Eclipse CDT4").

       CMAKE_EXTRA_SHARED_LIBRARY_SUFFIXES
	      Additional suffixes for shared libraries.

	      Extensions for shared libraries other than that specified by CMAKE_SHARED_LIBRARY_SUFFIX, if any.   CMake  uses  this  to  recognize
	      external shared library files during analysis of libraries linked by a target.

       CMAKE_GENERATOR
	      The generator used to build the project.

	      The name of the generator that is being used to generate the build files.  (e.g. "Unix Makefiles", "Visual Studio 6", etc.)

       CMAKE_HOME_DIRECTORY
	      Path to top of source tree.

	      This is the path to the top level of the source tree.

       CMAKE_IMPORT_LIBRARY_PREFIX
	      The prefix for import libraries that you link to.

	      The prefix to use for the name of an import library if used on this platform.

	      CMAKE_IMPORT_LIBRARY_PREFIX_<LANG> overrides this for language <LANG>.

       CMAKE_IMPORT_LIBRARY_SUFFIX
	      The suffix for import  libraries that you link to.

	      The suffix to use for the end of an import library if used on this platform.

	      CMAKE_IMPORT_LIBRARY_SUFFIX_<LANG> overrides this for language <LANG>.

       CMAKE_LINK_LIBRARY_SUFFIX
	      The suffix for libraries that you link to.

	      The suffix to use for the end of a library, .lib on Windows.

       CMAKE_MAJOR_VERSION
	      The Major version of cmake (i.e. the 2 in 2.X.X)

	      This specifies the major version of the CMake executable being run.

       CMAKE_MAKE_PROGRAM
	      See CMAKE_BUILD_TOOL.

	      This variable is around for backwards compatibility, see CMAKE_BUILD_TOOL.

       CMAKE_MINOR_VERSION
	      The Minor version of cmake (i.e. the 4 in X.4.X).

	      This specifies the minor version of the CMake executable being run.

       CMAKE_PARENT_LIST_FILE
	      Full path to the parent listfile of the one currently being processed.

	      As  CMake  processes the listfiles in your project this variable will always be set to the listfile that included or somehow invoked
	      the one currently being processed. See also CMAKE_CURRENT_LIST_FILE.

       CMAKE_PATCH_VERSION
	      The patch version of cmake (i.e. the 3 in X.X.3).

	      This specifies the patch version of the CMake executable being run.

       CMAKE_PROJECT_NAME
	      The name of the current project.

	      This specifies name of the current project from the closest inherited PROJECT command.

       CMAKE_RANLIB
	      Name of randomizing tool for static libraries.

	      This specifies name of the program that randomizes libraries on UNIX, not used on Windows, but may be present.

       CMAKE_ROOT
	      Install directory for running cmake.

	      This is the install root for the running CMake and the Modules directory can be found here. This is commonly used  in  this  format:
	      ${CMAKE_ROOT}/Modules

       CMAKE_SCRIPT_MODE_FILE
	      Full path to the -P script file currently being processed.

	      When  run  in  -P  script mode, CMake sets this variable to the full path of the script file. When run to configure a CMakeLists.txt
	      file, this variable is not set.

       CMAKE_SHARED_LIBRARY_PREFIX
	      The prefix for shared libraries that you link to.

	      The prefix to use for the name of a shared library, lib on UNIX.

	      CMAKE_SHARED_LIBRARY_PREFIX_<LANG> overrides this for language <LANG>.

       CMAKE_SHARED_LIBRARY_SUFFIX
	      The suffix for shared libraries that you link to.

	      The suffix to use for the end of a shared library, .dll on Windows.

	      CMAKE_SHARED_LIBRARY_SUFFIX_<LANG> overrides this for language <LANG>.

       CMAKE_SHARED_MODULE_PREFIX
	      The prefix for loadable modules that you link to.

	      The prefix to use for the name of a loadable module on this platform.

	      CMAKE_SHARED_MODULE_PREFIX_<LANG> overrides this for language <LANG>.

       CMAKE_SHARED_MODULE_SUFFIX
	      The suffix for shared libraries that you link to.

	      The suffix to use for the end of a loadable module on this platform

	      CMAKE_SHARED_MODULE_SUFFIX_<LANG> overrides this for language <LANG>.

       CMAKE_SIZEOF_VOID_P
	      Size of a void pointer.

	      This is set to the size of a pointer on the machine, and is determined by a try compile. If a 64 bit size is found, then the library
	      search path is modified to look for 64 bit libraries first.

       CMAKE_SKIP_RPATH
	      If true, do not add run time path information.

	      If this is set to TRUE, then the rpath information is not added to compiled executables.	The default is to add rpath information if
	      the platform supports it.  This allows for easy running from the build tree.  To omit RPATH in the install step, but not	the  build
	      step, use CMAKE_SKIP_INSTALL_RPATH instead.

       CMAKE_SOURCE_DIR
	      The path to the top level of the source tree.

	      This  is	the  full  path  to  the  top  level  of  the current CMake source tree. For an in-source build, this would be the same as
	      CMAKE_BINARY_DIR.

       CMAKE_STANDARD_LIBRARIES
	      Libraries linked into every executable and shared library.

	      This is the list of libraries that are linked into all executables and libraries.

       CMAKE_STATIC_LIBRARY_PREFIX
	      The prefix for static libraries that you link to.

	      The prefix to use for the name of a static library, lib on UNIX.

	      CMAKE_STATIC_LIBRARY_PREFIX_<LANG> overrides this for language <LANG>.

       CMAKE_STATIC_LIBRARY_SUFFIX
	      The suffix for static libraries that you link to.

	      The suffix to use for the end of a static library, .lib on Windows.

	      CMAKE_STATIC_LIBRARY_SUFFIX_<LANG> overrides this for language <LANG>.

       CMAKE_TWEAK_VERSION
	      The tweak version of cmake (i.e. the 1 in X.X.X.1).

	      This specifies the tweak version of the CMake executable being run.  Releases use tweak < 20000000 and development versions use  the
	      date format CCYYMMDD for the tweak level.

       CMAKE_USING_VC_FREE_TOOLS
	      True if free visual studio tools being used.

	      This is set to true if the compiler is Visual Studio free tools.

       CMAKE_VERBOSE_MAKEFILE
	      Create verbose makefiles if on.

	      This  variable  defaults	to false. You can set this variable to true to make CMake produce verbose makefiles that show each command
	      line as it is used.

       CMAKE_VERSION
	      The full version of cmake in major.minor.patch[.tweak[-id]] format.

	      This specifies the full version of the CMake executable being run.  This variable is defined by  versions  2.6.3	and  higher.   See
	      variables  CMAKE_MAJOR_VERSION, CMAKE_MINOR_VERSION, CMAKE_PATCH_VERSION, and CMAKE_TWEAK_VERSION for individual version components.
	      The [-id] component appears in non-release versions and may be arbitrary text.

       PROJECT_BINARY_DIR
	      Full path to build directory for project.

	      This is the binary directory of the most recent PROJECT command.

       PROJECT_NAME
	      Name of the project given to the project command.

	      This is the name given to the most recent PROJECT command.

       PROJECT_SOURCE_DIR
	      Top level source directory for the current project.

	      This is the source directory of the most recent PROJECT command.

       [Project name]_BINARY_DIR
	      Top level binary directory for the named project.

	      A variable is created with the name used in the PROJECT command, and is the binary directory for the project.   This can	be  useful
	      when SUBDIR is used to connect several projects.

       [Project name]_SOURCE_DIR
	      Top level source directory for the named project.

	      A  variable  is created with the name used in the PROJECT command, and is the source directory for the project.	This can be useful
	      when add_subdirectory is used to connect several projects.

COPYRIGHT
       Copyright 2000-2009 Kitware, Inc., Insight Software Consortium.	All rights reserved.

       Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following  conditions  are
       met:

       Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

       Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the docu-
       mentation and/or other materials provided with the distribution.

       Neither the names of Kitware, Inc., the Insight Software Consortium, nor the names of their contributors may be used to endorse or  promote
       products derived from this software without specific prior written permission.

       THIS  SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIM-
       ITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO  EVENT  SHALL  THE  COPYRIGHT
       HOLDER  OR  CONTRIBUTORS  BE  LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
       LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
       THEORY  OF  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

SEE ALSO
       ccmake(1), cpack(1), ctest(1), cmakecommands(1), cmakecompat(1), cmakemodules(1), cmakeprops(1), cmakevars(1)

       The following resources are available to get help using CMake:

       Home Page
	      http://www.cmake.org

	      The primary starting point for learning about CMake.

       Frequently Asked Questions
	      http://www.cmake.org/Wiki/CMake_FAQ

	      A Wiki is provided containing answers to frequently asked questions.

       Online Documentation
	      http://www.cmake.org/HTML/Documentation.html

	      Links to available documentation may be found on this web page.

       Mailing List
	      http://www.cmake.org/HTML/MailingLists.html

	      For help and discussion about using cmake, a mailing list is provided at cmake@cmake.org. The list is member-post-only but  one  may
	      sign  up	on  the  CMake	web page. Please first read the full documentation at http://www.cmake.org before posting questions to the
	      list.

       Summary of helpful links:

	 Home: http://www.cmake.org
	 Docs: http://www.cmake.org/HTML/Documentation.html
	 Mail: http://www.cmake.org/HTML/MailingLists.html
	 FAQ:  http://www.cmake.org/Wiki/CMake_FAQ

AUTHOR
       This manual page was generated by the "--help-man" option.

cmake 2.8.9							  August 18, 2012							  cmake(1)
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