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frozen-bubble-editor(6) [suse man page]

FROZEN-BUBBLE-EDITOR(6) 				  The Frozen-Bubble Level editor				   FROZEN-BUBBLE-EDITOR(6)

NAME
frozen-bubble-editor - a level editor for Frozen Bubble SYNOPSIS
frozen-bubble-editor [OPTION]... DESCRIPTION
This editor lets you manipulate level-sets, in which you can add, remove and modify levels thanks to a mouse-oriented interface (there are also many interesting keyboard shortcuts). The interface is very straightforward: click on the written planches on the left an right parts of the screen to perform the relevant actions, and on the level area to change the bubble color; use the "void" bubble (or right-click) to remove a bubble. OPTIONS
-h, --help show command-line options summary -fs, --fullscreen start in fullscreen mode -lsFILENAME, --levelsetFILENAME directly start with the specified levelset name -lNUMB, --levelNUMB directly start the level number NUMB -cb, --colourblind use special bubbles for colourblind people KEY SHORTCUTS
The following key shortcuts are available during level edition: F1 displays the help dialog p, h, left previous level n, l, right next level up first level down last level a append level i insert level d delete level ] move level right [ move level left j jump to level (after j, enter level number, then Return) o open levelset s save levelset f toggle fullscreen q, Escape quit During dialogs, you may use Return to accept and Escape to cancel. AUTHOR
Written by Kim Joham and David Joham <[k|d]joham at yahoo.com>. Integration work by Guillaume Cottenceau <guillaume.cottenceau at free.fr>. This manual page was written by Guillaume Cottenceau. Visit official homepage: http://www.frozen-bubble.org/ SEE ALSO
frozen-bubble(6) COPYRIGHT
Copyright (C) 2002, 2003 Kim Joham and David Joham <[k|d]joham at yahoo.com>. This is Free Software; this software is licensed under the GPL version 2, as published by the Free Software Foundation. There is NO war- ranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. FBE
February 2, 2003 FROZEN-BUBBLE-EDITOR(6)

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XBUBBLE(6)							   Games Manual 							XBUBBLE(6)

NAME
xbubble - an X Window based puzzle bubble clone SYNOPSIS
xbubble [OPTION] DESCRIPTION
XBubble is a Puzzle Bubble (PB) / Bust-A-Move (BAM) clone for Unix/X11 platforms. It was written from scratch with no real intent to exactly reproduce the original game. OPTIONS
-d DISPLAY Set X display to DISPLAY. -s <scale> Set game window size (between 5 and 100). The game window size is normally automatically scaled to your screen size. This option is useful to reduce load on slow/loaded systems. See also the -f option. -f <framerate> Adjust frame rate (in frames per second). Usual values are 100 (default), 50, 33, 25, etc. The actual frame rate may be different from the one you specified, depending on system timer resolution. You can use this option to reduce load on slow/loaded systems (e.g. if sprite animation is jerky). See also the -s option. -r <resource path> Tell XBubble to look for its graphics files, fonts, etc. in directory <resourcepath>. -t <theme name> Use the given theme (possible values are: plain, frozen, fancy). PLAYING
The goal is to clear all bubbles from your board and avoid bubbles dropping below the line at the bottom of the screen. You can rotate and fire a canon that launches colored bubbles. Bubbles bounce against the walls until they get stuck to another bubble. If you get three or more adjacent bubbles of the same color they all explode, while any bubble left hanging free falls down. In single player mode, the ceiling goes down every 12 launches so that you must clear the board before the ceiling touches the ground. In multi-player mode, the ceiling does not move but a fresh row of bubbles is added on top of the board while all bubbles are lowered by one row. Additionally, each time you explode three or more bubbles, all extra bubbles are sent (with random colors) to your opponent, as well all falling bubbles. You win the round when your opponent loses (has bubbles dropping across the bottom line). After a few seconds delay, your canon launches its bubble anyway. You can tune this delay when selecting your handicap. The higher the handicap, the shorter the delay. GAME CONTROL
The game is entirely controlled using the keyboard: Player 1 Left arrow / Keypad 4 = Rotate canon left Right arrow / Keypad 6 = Rotate canon right Up arrow / Keypad 5 = Launch bubble Player 2 x = Rotate canon left v = Rotate canon right c = Launch bubble General Up arrow / Keypad 8 = Menu navigate up Down arrow / Keypad 2 = Menu navigate down p = Pause Escape / q = Abort There is no command-line option for changing control keys yet. PLAYER VS COMPUTER MODE
You can choose between 5 levels of difficulty. Beware of the highest level if you have a slow machine, as it is quite CPU consuming. BUGS
Please report any bugs you find to one of the authors whom address in indicated below. LICENSE
xbubble is covered by the GNU General Public License (GPL). SEE ALSO
frozen-bubble(6). AUTHORS
Ivan Djelic <ivan@savannah.gnu.org> Martin Quinson <martin.quinson@tuxfamily.org> XBUBBLE(6)
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