glutAddSubMenu(3GLUT) GLUT glutAddSubMenu(3GLUT)NAME
glutAddSubMenu - adds a sub-menu trigger to the bottom of the current menu.
SYNTAX
void glutAddSubMenu(char *name, int menu);
ARGUMENTS
name ASCII character string to display in the menu item from which to cascade the sub-menu.
menu Identifier of the menu to cascade from this sub-menu menu item.
DESCRIPTION
glutAddSubMenu adds a sub-menu trigger to the bottom of the current menu. The string name will be displayed for the newly added sub-menu
trigger. If the sub-menu trigger is entered, the sub-menu numbered menu will be cascaded, allowing sub-menu menu items to be selected.
SEE ALSO
glutAddMenuEntry, glutChangeToSubMenu, glutRemoveItem
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT 3.7 glutAddSubMenu(3GLUT)
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glutMenuStatusFunc(3GLUT) GLUT glutMenuStatusFunc(3GLUT)NAME
glutMenuStatusFunc - sets the global menu status callback.
SYNTAX
void glutMenuStatusFunc(void (*func)(int status, int x, int y));
void glutMenuStateFunc(void (*func)(int status));
ARGUMENTS
func The new menu status (or state) callback function.
DESCRIPTION
glutMenuStatusFunc sets the global menu status callback so a GLUT program can determine when a menu is in use or not. When a menu status
callback is registered, it will be called with the value GLUT_MENU_IN_USE for its value parameter when pop-up menus are in use by the user;
and the callback will be called with the value GLUT_MENU_NOT_IN_USE for its status parameter when pop-up menus are no longer in use. The x
and y parameters indicate the location in window coordinates of the button press that caused the menu to go into use, or the location where
the menu was released (may be outside the window). The func parameter names the callback function. Other callbacks continue to operate
(except mouse motion callbacks) when pop-up menus are in use so the menu status callback allows a program to suspend animation or other
tasks when menus are in use. The cascading and unmapping of sub-menus from an initial pop-up menu does not generate menu status callbacks.
There is a single menu status callback for GLUT.
When the menu status callback is called, the current menu will be set to the initial pop-up menu in both the GLUT_MENU_IN_USE and
GLUT_MENU_NOT_IN_USE cases. The current window will be set to the window from which the initial menu was popped up from, also in both
cases.
Passing NULL to glutMenuStatusFunc disables the generation of the menu status callback.
glutMenuStateFunc is a deprecated version of the glutMenuStatusFunc routine. The only difference is glutMenuStateFunc callback prototype
does not deliver the two additional x and y coordinates.
SEE ALSO
glutCreateMenu, glutCreateWindow
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT 3.7 glutMenuStatusFunc(3GLUT)
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