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swf_modifyobject(3) [php man page]

SWF_MODIFYOBJECT(3)							 1						       SWF_MODIFYOBJECT(3)

swf_modifyobject - Modify an object

SYNOPSIS
void swf_modifyobject (int $depth, int $how) DESCRIPTION
Updates the position and/or color of the object at the specified $depth. PARAMETERS
o $depth - The depth, as an integer. o $how - Determines what is updated. $how can either be the constant MOD_MATRIX or MOD_COLOR or it can be a combination of both. MOD_COLOR uses the current mulcolor (specified by the function swf_mulcolor(3)) and addcolor (specified by the function swf_add- color(3)) to color the object. MOD_MATRIX uses the current matrix to position the object. RETURN VALUES
No value is returned. PHP Documentation Group SWF_MODIFYOBJECT(3)

Check Out this Related Man Page

desktop_color_depth(3alleg4)					  Allegro manual				      desktop_color_depth(3alleg4)

NAME
desktop_color_depth - Finds out the desktop color depth. Allegro game programming library. SYNOPSIS
#include <allegro.h> int desktop_color_depth(); DESCRIPTION
Finds out the currently selected desktop color depth. You can use this information to make your program use the same color depth as the desktop, which will likely make it run faster because the graphic driver won't be doing unnecessary color conversions behind your back. Under some OSes, switching to a full screen graphics mode may automatically change the desktop color depth. You have, therefore, to call this function before setting any graphics mode in order to retrieve the real desktop color depth. Example: allegro_init(); ... if ((depth = desktop_color_depth()) != 0) { set_color_depth(depth); } RETURN VALUE
Returns the color depth or zero on platforms where this information is not available or does not apply. SEE ALSO
get_desktop_resolution(3alleg4), set_color_depth(3alleg4), set_gfx_mode(3alleg4) Allegro version 4.4.2 desktop_color_depth(3alleg4)
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