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glutsetkeyrepeat(3glut) [osx man page]

glutSetKeyRepeat(3GLUT) 					       GLUT						   glutSetKeyRepeat(3GLUT)

NAME
glutSetKeyRepeat - retrieves simple GLUT state represented by integers. SYNTAX
#include <GLUT/glut.h> int glutSetKeyRepeat(int repeatMode); ARGUMENTS
repeatMode Mode for setting key repeat to. GLUT_KEY_REPEAT_OFF Disable key repeat for the window system on a global basis if possible. GLUT_KEY_REPEAT_ON Enable key repeat for the window system on a global basis if possible. GLUT_KEY_REPEAT_DEFAULT Reset the key repeat mode for the window system to its default state if possible. DESCRIPTION
XXX fix me SEE ALSO
glutIgnoreKeyRepeat, glutKeyboardFunc, glutSpecialFunc, glutKeyboardUpFunc, glutSpecialUpFunc, glutDeviceGet AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutSetKeyRepeat(3GLUT)

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glutIgnoreKeyRepeat(3GLUT)					       GLUT						glutIgnoreKeyRepeat(3GLUT)

NAME
glutIgnoreKeyRepeat - determines if auto repeat keystrokes are reported to the current window SYNTAX
void glutIgnoreKeyRepeat(int ignore); ARGUMENTS
ignore Non-zero indicates auto repeat keystrokes should not be reported by the keyboard and special callbacks; zero indicates that auto repeat keystrokes will be reported. DESCRIPTION
glutIgnoreKeyRepeat determines if auto repeat keystrokes are reported to the current window. The ignore auto repeat state of a window can be queried with glutDeviceGet(GLUT_DEVICE_IGNORE_KEY_REPEAT). Ignoring auto repeated keystrokes is generally done in conjunction with using the glutKeyboardUpFunc and glutSpecialUpFunc callbacks to repeat key releases. If you do not ignore auto repeated keystrokes, your GLUT application will experience repeated release/press call- backs. Games using the keyboard will typically want to ignore key repeat. GLUT IMPLEMENTATION NOTES FOR X11 X11 sends KeyPress events repeatedly when the window system's global auto repeat is enabled. glutIgnoreKeyRepeat can prevent these auto repeated keystrokes from being reported as keyboard or special callbacks, but there is still some minimal overhead by the X server to con- tinually stream KeyPress events to the GLUT application. The glutSetKeyRepeat routine can be used to actually disable the global sending of auto repeated KeyPress events. Note that glutSetKeyRepeat affects the global window system auto repeat state so other applications will not auto repeat if you disable auto repeat globally through glutSetKeyRepeat. SEE ALSO
glutSetKeyRepeat, glutDeviceGet, glutKeyboardFunc, glutKeyboardUpFunc, glutSpecialFunc, glutSpecialUpFunc AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutIgnoreKeyRepeat(3GLUT)
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